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Pinco's UI

Pinco

UOEC Modder
Stratics Veteran
Stratics Legend
I don't know what changed, but it is working now. Tested both on my tamer and the sampire.
I've added a forced "reconnect" if the bar doesn't receive updates for more than 1s. Even if it looks nice and good, it's not since all the bars of mobile that are actually NOT taking damage and NOT needing an update they will do that anyway, but since you want something like default... :D

I'm going to suggest that the behavior of a mobile bar going purple either end entirely, or be toggleable.

Obsolete bars need to delete ASAP, not linger for any reason.
They are, the "NO DATA" happens when the connection is lost or yet to be established, before that there was a fake 100% hp, but then you couldn't tell if the mobile was really 100% or you don't have the data, with the purple bar is easier to know even tho is not pretty :p
 

railshot

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I've added a forced "reconnect" if the bar doesn't receive updates for more than 1s. Even if it looks nice and good, it's not since all the bars of mobile that are actually NOT taking damage and NOT needing an update they will do that anyway, but since you want something like default... :D
Thank you! I can play again :D
 

railshot

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I've added a forced "reconnect" if the bar doesn't receive updates for more than 1s. Even if it looks nice and good, it's not since all the bars of mobile that are actually NOT taking damage and NOT needing an update they will do that anyway, but since you want something like default... :D


They are, the "NO DATA" happens when the connection is lost or yet to be established, before that there was a fake 100% hp, but then you couldn't tell if the mobile was really 100% or you don't have the data, with the purple bar is easier to know even tho is not pretty :p
They seem to be sticking again. The HP is showing high value while lore is showing half of that.. There seems to be a relevant error:
13-10-2018 21-00-46 Script Call failed - Error while calling [MobileHealthBar.BarUpdate]:
[string "UserInterface/Pinco's UI/Source/Healthbars/MobileHealthBar/MobileHealthBar.lua"]:2422: attempt to perform arithmetic on field '?' (a nil value)

13-10-2018 21-0-19 RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\playSoundConfirm.txt' because it is being used by another process.

13-10-2018 20-59-24 Script Call failed - Error while calling [SkillsTracker.Initialize]:
[string "UserInterface/Pinco's UI/Source/System/SkillsTracker/SkillsTracker.lua"]:132: attempt to index field '?' (a nil value)

13-10-2018 20-57-27 <string>: [string "UserInterface/Pinco's UI/Source/Healthbars/MobileHealthBar/MobileHealthBar.lua"]:1364: attempt to index field '?' (a nil value)

13-10-2018 20-56-59 <wstring>: NO HUE DATA!!! (34980) swamp dragon

13-10-2018 14-59-05 <wstring>: NO HUE DATA!!! (16385) swamp dragon

13-10-2018 14-57-16 RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\playSound.log' because it is being used by another process.

13-10-2018 13-08-30 <wstring>: NO HUE DATA!!! (33943) swamp dragon

12-10-2018 19-33-34 Script Call failed - Error while calling [SkillsWindow.Initialize]:
[string "UserInterface/Pinco's UI/Source/Character/Skills/SkillsWindow/SkillsWindow.lua"]:172: attempt to index field '?' (a nil value)

10-10-2018 20-52-41 Error executing Lua buffer ScriptCommand: [string "UserInterface/Pinco's UI/Source/Hotbars/Actions/Actions.lua"]:2947: attempt to perform arithmetic on field 'LastBoatDirection' (a nil value)

10-10-2018 18-38-27 RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\Volume.log' because it is being used by another process.

06-10-2018 18-09-28 Script Call failed - Error while calling [MobileHealthBar.ButtonAvailabilityUpdate]:
[string "UserInterface/Pinco's UI/Source/Healthbars/MobileHealthBar/MobileHealthBar.lua"]:60: attempt to compare nil with number

30-09-2018 12-29-25 Error in function call 'LabelSetText': Window ContainerWindow_1080754234GridViewSocket140Uses does not exist

30-09-2018 12-29-25 Error in function call 'LabelSetText': Window ContainerWindow_1080754234GridViewSocket140Quantity does not exist

30-09-2018 12-29-25 Error in function call 'WindowSetAlpha': Window ContainerWindow_1080754234GridViewSocket140Icon does not exist
 

Dot_Warner

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They are, the "NO DATA" happens when the connection is lost or yet to be established, before that there was a fake 100% hp, but then you couldn't tell if the mobile was really 100% or you don't have the data, with the purple bar is easier to know even tho is not pretty :p
If your mouse is hovering over the bars ready to click a new one, the purple ones stay until your mouse moves. They need to disappear regardless of where your mouse is...
 

Parnoc

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I dunno what you did Pinco, but we had our guildhunt today and the healthbars worked terrific!!!!!!!! THANK YOU!!!!
Partied unpartied umpteen times and they switched like a charm, if they didn't all I had to do was close and reopen the healthbar group.
 

Pinco

UOEC Modder
Stratics Veteran
Stratics Legend
They seem to be sticking again. The HP is showing high value while lore is showing half of that.. There seems to be a relevant error:
13-10-2018 21-00-46 Script Call failed - Error while calling [MobileHealthBar.BarUpdate]:
[string "UserInterface/Pinco's UI/Source/Healthbars/MobileHealthBar/MobileHealthBar.lua"]:2422: attempt to perform arithmetic on field '?' (a nil value)

13-10-2018 21-0-19 RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\playSoundConfirm.txt' because it is being used by another process.

13-10-2018 20-59-24 Script Call failed - Error while calling [SkillsTracker.Initialize]:
[string "UserInterface/Pinco's UI/Source/System/SkillsTracker/SkillsTracker.lua"]:132: attempt to index field '?' (a nil value)

13-10-2018 20-57-27 <string>: [string "UserInterface/Pinco's UI/Source/Healthbars/MobileHealthBar/MobileHealthBar.lua"]:1364: attempt to index field '?' (a nil value)

13-10-2018 20-56-59 <wstring>: NO HUE DATA!!! (34980) swamp dragon

13-10-2018 14-59-05 <wstring>: NO HUE DATA!!! (16385) swamp dragon

13-10-2018 14-57-16 RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\playSound.log' because it is being used by another process.

13-10-2018 13-08-30 <wstring>: NO HUE DATA!!! (33943) swamp dragon

12-10-2018 19-33-34 Script Call failed - Error while calling [SkillsWindow.Initialize]:
[string "UserInterface/Pinco's UI/Source/Character/Skills/SkillsWindow/SkillsWindow.lua"]:172: attempt to index field '?' (a nil value)

10-10-2018 20-52-41 Error executing Lua buffer ScriptCommand: [string "UserInterface/Pinco's UI/Source/Hotbars/Actions/Actions.lua"]:2947: attempt to perform arithmetic on field 'LastBoatDirection' (a nil value)

10-10-2018 18-38-27 RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\Volume.log' because it is being used by another process.

06-10-2018 18-09-28 Script Call failed - Error while calling [MobileHealthBar.ButtonAvailabilityUpdate]:
[string "UserInterface/Pinco's UI/Source/Healthbars/MobileHealthBar/MobileHealthBar.lua"]:60: attempt to compare nil with number

30-09-2018 12-29-25 Error in function call 'LabelSetText': Window ContainerWindow_1080754234GridViewSocket140Uses does not exist

30-09-2018 12-29-25 Error in function call 'LabelSetText': Window ContainerWindow_1080754234GridViewSocket140Quantity does not exist

30-09-2018 12-29-25 Error in function call 'WindowSetAlpha': Window ContainerWindow_1080754234GridViewSocket140Icon does not exist
the errors should be fixed, see if it helps... :p

If your mouse is hovering over the bars ready to click a new one, the purple ones stay until your mouse moves. They need to disappear regardless of where your mouse is...
of course they won't, the list doesn't update if you have the mouse over a bar, that means also those bars... it's either all or nothing.

I dunno what you did Pinco, but we had our guildhunt today and the healthbars worked terrific!!!!!!!! THANK YOU!!!!
Partied unpartied umpteen times and they switched like a charm, if they didn't all I had to do was close and reopen the healthbar group.
My concerns are more about the performance in crowded areas, but you can try that at the next EM event :D
 

railshot

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the errors should be fixed, see if it helps... :p
Thank you. They work now.
There are still errors related to the health bars. In case they matter here they are:
14-10-2018 12-03-35 Invalid Parameters to: StatusBarSetCurrentValue(string, number) -> (string="AnimalLoreHitPointsBar", nil="NIL")

14-10-2018 12-03-35 Invalid Parameters to: StatusBarSetMaximumValue(string, number) -> (string="AnimalLoreHitPointsBar", nil="NIL")

14-10-2018 11-52-14 RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\playSoundConfirm.txt' because it is being used by another process.

13-10-2018 21-00-46 Script Call failed - Error while calling [MobileHealthBar.BarUpdate]:
[string "UserInterface/Pinco's UI/Source/Healthbars/MobileHealthBar/MobileHealthBar.lua"]:2422: attempt to perform arithmetic on field '?' (a nil value)

13-10-2018 20-59-24 Script Call failed - Error while calling [SkillsTracker.Initialize]:
[string "UserInterface/Pinco's UI/Source/System/SkillsTracker/SkillsTracker.lua"]:132: attempt to index field '?' (a nil value)

13-10-2018 20-57-27 <string>: [string "UserInterface/Pinco's UI/Source/Healthbars/MobileHealthBar/MobileHealthBar.lua"]:1364: attempt to index field '?' (a nil value)

13-10-2018 20-56-59 <wstring>: NO HUE DATA!!! (34980) swamp dragon

13-10-2018 14-59-05 <wstring>: NO HUE DATA!!! (16385) swamp dragon

13-10-2018 14-57-16 RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\playSound.log' because it is being used by another process.

13-10-2018 13-08-30 <wstring>: NO HUE DATA!!! (33943) swamp dragon

12-10-2018 19-33-34 Script Call failed - Error while calling [SkillsWindow.Initialize]:
[string "UserInterface/Pinco's UI/Source/Character/Skills/SkillsWindow/SkillsWindow.lua"]:172: attempt to index field '?' (a nil value)

10-10-2018 20-52-41 Error executing Lua buffer ScriptCommand: [string "UserInterface/Pinco's UI/Source/Hotbars/Actions/Actions.lua"]:2947: attempt to perform arithmetic on field 'LastBoatDirection' (a nil value)

10-10-2018 18-38-27 RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\Volume.log' because it is being used by another process.

06-10-2018 18-09-28 Script Call failed - Error while calling [MobileHealthBar.ButtonAvailabilityUpdate]:
[string "UserInterface/Pinco's UI/Source/Healthbars/MobileHealthBar/MobileHealthBar.lua"]:60: attempt to compare nil with number

30-09-2018 12-29-25 Error in function call 'LabelSetText': Window ContainerWindow_1080754234GridViewSocket140Uses does not exist

30-09-2018 12-29-25 Error in function call 'LabelSetText': Window ContainerWindow_1080754234GridViewSocket140Quantity does not exist

30-09-2018 12-29-25 Error in function call 'WindowSetAlpha': Window ContainerWindow_1080754234GridViewSocket140Icon does not exist
I suspect that the "being used by another process" error is due to me dual clienting off a single installation, but I do not see any manifestation in game.
 

Pinco

UOEC Modder
Stratics Veteran
Stratics Legend
Thank you. They work now.
There are still errors related to the health bars. In case they matter here they are:
14-10-2018 12-03-35 Invalid Parameters to: StatusBarSetCurrentValue(string, number) -> (string="AnimalLoreHitPointsBar", nil="NIL")

14-10-2018 12-03-35 Invalid Parameters to: StatusBarSetMaximumValue(string, number) -> (string="AnimalLoreHitPointsBar", nil="NIL")

14-10-2018 11-52-14 RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\playSoundConfirm.txt' because it is being used by another process.

13-10-2018 21-00-46 Script Call failed - Error while calling [MobileHealthBar.BarUpdate]:
[string "UserInterface/Pinco's UI/Source/Healthbars/MobileHealthBar/MobileHealthBar.lua"]:2422: attempt to perform arithmetic on field '?' (a nil value)

13-10-2018 20-59-24 Script Call failed - Error while calling [SkillsTracker.Initialize]:
[string "UserInterface/Pinco's UI/Source/System/SkillsTracker/SkillsTracker.lua"]:132: attempt to index field '?' (a nil value)

13-10-2018 20-57-27 <string>: [string "UserInterface/Pinco's UI/Source/Healthbars/MobileHealthBar/MobileHealthBar.lua"]:1364: attempt to index field '?' (a nil value)

13-10-2018 20-56-59 <wstring>: NO HUE DATA!!! (34980) swamp dragon

13-10-2018 14-59-05 <wstring>: NO HUE DATA!!! (16385) swamp dragon

13-10-2018 14-57-16 RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\playSound.log' because it is being used by another process.

13-10-2018 13-08-30 <wstring>: NO HUE DATA!!! (33943) swamp dragon

12-10-2018 19-33-34 Script Call failed - Error while calling [SkillsWindow.Initialize]:
[string "UserInterface/Pinco's UI/Source/Character/Skills/SkillsWindow/SkillsWindow.lua"]:172: attempt to index field '?' (a nil value)

10-10-2018 20-52-41 Error executing Lua buffer ScriptCommand: [string "UserInterface/Pinco's UI/Source/Hotbars/Actions/Actions.lua"]:2947: attempt to perform arithmetic on field 'LastBoatDirection' (a nil value)

10-10-2018 18-38-27 RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\Volume.log' because it is being used by another process.

06-10-2018 18-09-28 Script Call failed - Error while calling [MobileHealthBar.ButtonAvailabilityUpdate]:
[string "UserInterface/Pinco's UI/Source/Healthbars/MobileHealthBar/MobileHealthBar.lua"]:60: attempt to compare nil with number

30-09-2018 12-29-25 Error in function call 'LabelSetText': Window ContainerWindow_1080754234GridViewSocket140Uses does not exist

30-09-2018 12-29-25 Error in function call 'LabelSetText': Window ContainerWindow_1080754234GridViewSocket140Quantity does not exist

30-09-2018 12-29-25 Error in function call 'WindowSetAlpha': Window ContainerWindow_1080754234GridViewSocket140Icon does not exist
I suspect that the "being used by another process" error is due to me dual clienting off a single installation, but I do not see any manifestation in game.
those are the exact same errors you posted before, clear up the log to see if you have something new :D
 

railshot

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those are the exact same errors you posted before, clear up the log to see if you have something new :D
Well.... don't I fell stupid now.
Yep, we are all good, now that I cleared the log :D
 

Dot_Warner

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"You notice some of your fallen foes' equipment to be of the cult and decide it may be of some value..."
 

Dot_Warner

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@Pinco

Could we get a user definable/customizable list of exceptions to the mobiles list? I'd like to be able to type into a list things that I never want to see bars for...

:Begging:
 

Pinco

UOEC Modder
Stratics Veteran
Stratics Legend
@Pinco

Could we get a user definable/customizable list of exceptions to the mobiles list? I'd like to be able to type into a list things that I never want to see bars for...

:Begging:
That would be messy since you need to specify name and notoriety (multiple notorieties even), then people will need an action to target something to ignore, and it will be a big system :D
Anyway I've added it to the TODO list for now....
 

Dot_Warner

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That would be messy since you need to specify name and notoriety (multiple notorieties even), then people will need an action to target something to ignore, and it will be a big system :D
Anyway I've added it to the TODO list for now....
Don't overthink it, just a filter of mob names to ignore - regardless of notoriety. Then we can ignore the damned summons by name.
 

Pinco

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Stratics Legend
Don't overthink it, just a filter of mob names to ignore - regardless of notoriety. Then we can ignore the damned summons by name.
the summons are ignored automatically, if they are not it means it won't be ignored by adding the name manually either... also, the necro animated dead uses the same name of other mobiles that are not summons so they both be ignored if you add the name manually... And without the notoriety you may end up ignoring some player :D
 

Dot_Warner

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the summons are ignored automatically, if they are not it means it won't be ignored by adding the name manually either... also, the necro animated dead uses the same name of other mobiles that are not summons so they both be ignored if you add the name manually... And without the notoriety you may end up ignoring some player :D
I can live with ignoring things that I might not mean to, I think most of us could live with that, to be honest.

Can you apply the current no summons filter to the Target Nearest Enemy action? I'm tired of it autotargeting someone's colossus, EV or obnoxious necro summon.
 

Pinco

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Stratics Legend
I can live with ignoring things that I might not mean to, I think most of us could live with that, to be honest.

Can you apply the current no summons filter to the Target Nearest Enemy action? I'm tired of it autotargeting someone's colossus, EV or obnoxious necro summon.
summons are ignored on the smart targeting version (the normal version is inside the client and will never use filters), as long as the summons are disabled in the filters for overhead bars in the settings.
The system will be improved when I get to rework the actions and the action window, but since everything breaks down when you touch it, all the reworks are stopped. When I see some improvements on the client I may be willing to restart the rework process and to add new stuff, besides I'm still quite pissed that they can't even answer to a simple question :|
 

Parnoc

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Have you tried with a new profile on TC and see if it happens there?
It's still happening on multiple accounts and many different characters, almost every time I open a character I have to redo the mastery. No errors - it just drops the mastery and you have to click the book and rechoose the mastery, even if the character only has one mastery or several.
 

Pinco

UOEC Modder
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Stratics Legend
It's still happening on multiple accounts and many different characters, almost every time I open a character I have to redo the mastery. No errors - it just drops the mastery and you have to click the book and rechoose the mastery, even if the character only has one mastery or several.
Try to send me one of those characters profile and let me know which mastery should be active...
 

Zeke

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@Pinco Having an issue with the trade window where I can't see the properties of the item being traded. It flashes for a second then is gone. Works fine in native EC. Tried both the New Properties and the Wall of Properties and they both have the problem. Having it on multiple chars on multiple shards on multiple accounts.
 

Pinco

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@Pinco Having an issue with the trade window where I can't see the properties of the item being traded. It flashes for a second then is gone. Works fine in native EC. Tried both the New Properties and the Wall of Properties and they both have the problem. Having it on multiple chars on multiple shards on multiple accounts.
it should work now :)

But I must say that by the look of the changes on CC with the last publish and the lack of fixes on EC, it seems they are going to kill EC for good by moving some of its features to CC :/
 

Dot_Warner

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The UO Store doesn't like your UI. If you go into the store, click 'Promotional Code' and then cancel out of that window the whole store gump closes - but your character stays locked in the hidden/frozen state as if the store was still open, requiring a log out to fix.

This doesn't happen in the default UI. The store gump stays open when you click the cancel button.

But I must say that by the look of the changes on CC with the last publish and the lack of fixes on EC, it seems they are going to kill EC for good by moving some of its features to CC :/
They aren't killing the EC, the sky isn't falling. They've said for a year+ now that they'd try to add more EC-like functionality to the CC, this is just part of that. One engineer can only do so much at a time, especially when retrofitting a clunky dinosaur.
 

Thargor

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from my little understanding, most of the ppl stick to CC due to ability to use scripts and such
 

Thargor

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on a separate note, ran into problem yesterday, could be patch bug or something - when died and rezzed, insta equip all items in the pack but after that, cannot do anything, cant mount ethy, even dispose death robe from pack or equip anything else for several seconds. also, trap box in the hot bar becomes greyed out when char is paralyzed. thank you in advance if you could look into that
 

Parnoc

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Yesterday I went to the EM Event and took my tamer. There were about 50-60 players/pets there. I lagged some but not terrible, not bad like before. The healthbars worked like a charm!!!!!!! I even got a drop wheeee! Thank you for all the work on the healthbars, as I am learning how to use them, I am getting to really appreciate more all the work you've done! I have even figured out from your conversation how to set my bars to not hit my guildmates/parties/other players summons and that was a major accomplishment. I set the refresh bar rate to .5 and zoomed in on the action and that certainly makes a difference.
 

Pinco

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The UO Store doesn't like your UI. If you go into the store, click 'Promotional Code' and then cancel out of that window the whole store gump closes - but your character stays locked in the hidden/frozen state as if the store was still open, requiring a log out to fix.

This doesn't happen in the default UI. The store gump stays open when you click the cancel button.
I can't test that since the EJ accounts cannot use promotional codes for some reason...

They aren't killing the EC, the sky isn't falling. They've said for a year+ now that they'd try to add more EC-like functionality to the CC, this is just part of that. One engineer can only do so much at a time, especially when retrofitting a clunky dinosaur.
The additions to CC are functions that have been requested since day 1 for EC, but instead they add them to CC breaking up even more EC to do so :/

on a separate note, ran into problem yesterday, could be patch bug or something - when died and rezzed, insta equip all items in the pack but after that, cannot do anything, cant mount ethy, even dispose death robe from pack or equip anything else for several seconds. also, trap box in the hot bar becomes greyed out when char is paralyzed. thank you in advance if you could look into that
You must set the trap box with the action in order to work properly.

The delay after equipping stuff is the problem I was saying above. Adding the equip macro to CC break the EC one, now you have a delay before you can use an item that grows esponentially (based on how many items you equipped) after using the equip action. I can't do anything about it since it's all server side...
 

Zeke

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on a separate note, ran into problem yesterday, could be patch bug or something - when died and rezzed, insta equip all items in the pack but after that, cannot do anything, cant mount ethy, even dispose death robe from pack or equip anything else for several seconds. also, trap box in the hot bar becomes greyed out when char is paralyzed. thank you in advance if you could look into that
This is part of the change they made to EC. They did it on purpose to slow down our ability to change suits faster than you can in CC. Big NERF to us. I have the same issue in both native EC and using Pincos. I get rezzed, dress and then can't do ANYTHING for 10-15 seconds. Totally useless nerf.
 

Dot_Warner

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Not being able to do anything after being resed is a bug. Bleak is working on it.
 

Parnoc

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Yeah I posted about it on the "Official" Forum and Kyronix replied. Very quickly I might add...
Replying to it quickly and fixing it quickly unfortunately are 2 different things, let's see how long it takes to get fixed-------if it ever does.

Maybe it's just me but they are messing up or taking away some of my most pleasurable additions in this game. I am a EC Pinco user PVMer, I never PVP so I have never abused the suit switch for that use.

However it is one of the most enjoyable things in the game to me, i have 5-6 different suits that I change to on my archer, the 2 Eodon ones for different hunting, a luck suit that I (OMG) change to on very very limited bosses, a "current" suit that is what I am fighting at the time and a "normal everyday" suit. To me this is a very pleasant way to enjoy doing different things in game without taking more grinding time to find the suits and weapons and equip them for numerous situations.

Please tell me how this has affected the game for others around me and why PVM had to be nerfed for PVP use --- again. Just change the danged location to not work in Fel, good grief, this is getting more and more disgusting and more and more I think, maybe I should just fold it up and put it away.
 
Last edited:

Dot_Warner

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New center screen warning -

Text: *Your keen senses alert you to an incoming ambush of attackers!*

Ambush.png

Also, the warning when an orange petal wears off isn't showing up...

Edit: * You feel the effects of your poison resistance wearing off *
 
Last edited:

Pinco

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Pinco or someone else, please help me setup this macro for trap box. appreciate any help, thank you
You don't need a macro, just use the action "toggle trap box" to set the trap box crate, it will change color and then it's done.
 

Parnoc

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You don't need a macro, just use the action "toggle trap box" to set the trap box crate, it will change color and then it's done.
I still have to get mine turned the right way by putting it on the floor and picking it back up or it doesn't work, lights up blue but doesn't work without having it facing in the correct direction.
 

Pinco

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New center screen warning -

Text: *Your keen senses alert you to an incoming ambush of attackers!*

View attachment 89050

Also, the warning when an orange petal wears off isn't showing up...

Edit: * You feel the effects of your poison resistance wearing off *
The new text has been added, but the petals text is already correct, if it doesn't work there must be no ID at all for that text :/

I still have to get mine turned the right way by putting it on the floor and picking it back up or it doesn't work, lights up blue but doesn't work without having it facing in the correct direction.
since the UI uses the exact item ID of the item you set with the action, the only explaination for that must be that the item ID changes when the crate rotates....
 

Dizzy

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I haven't played much in the last few months, but I did some t-hunts today with EC and started getting lag issues again. Logging out and in fixes it temporarily, but switching to vanilla EC and back does a better fix. However, then the lag creeps back in.

Am I the only one?
 

Dot_Warner

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@Pinco

The Ambush center screen warning is off center and repeats, almost as if it was tiled.

I'm also making one for when Krampus spawns, but I need to get the text string...which could take a while by myself :/
 

Dot_Warner

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Ha, I raided the Cliloc file...

"Take notice! The vile Krampus has been spotted near ~2_where~ at ~1_coords~! Trade routes are closed until Krampus has been defeated!"

Image:
Krampus.png

Edit: Is it possible to take the coordinates from that message and plot a waypoint on the map? Maybe with an onscreen arrow pointing the way?
 
Last edited:

Pinco

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Ha, I raided the Cliloc file...

"Take notice! The vile Krampus has been spotted near ~2_where~ at ~1_coords~! Trade routes are closed until Krampus has been defeated!"

Image:
View attachment 89807

Edit: Is it possible to take the coordinates from that message and plot a waypoint on the map? Maybe with an onscreen arrow pointing the way?
the ambush is fixed now, and I've added krampus.

Getting the coordinates is not possible at the moment, because the parameters are not working correctly right now, sometimes you get them, sometimes you don't... but like the dress bug with the growing delay, it's not a bug it's a client feature :D
 

Parnoc

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Nothing exciting has happened, thanks to your hard work, stuff seems to be working quite well, just a few crashes from some of the errors below and that's probably due to my conn or other programs. Just though maybe some of these errors you might want to see.

Only bad thing I did find was trying to PVP with guildmates couple days ago and that was a disaster, enemy's healthbars appearing, disappearing as soon as they moved offscreen and not reappearing when they came back in range and others jumping all over the place so that it was impossible to target them, I finally just gave up and let them kill me cause I sure couldn't kill them without being able to target them.

That's no biggie cause I don't PVP except in the fun friends environment but it was sure frustrating and embarassing.

Here are the errors:

RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\playSound.log' because it is being used by another process.

Not enough tokens to substitute at position 2 in string a

Error in function call 'WindowSetScale': Window MapWindowBig does not exist

RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\playSoundConfirm.txt' because it is being used by another process.

Script Call failed - Error while calling [PaperdollWindow.OnPaperdollTextureMouseOver]:
Invalid Parameter passed to 'error()'

Not enough tokens to substitute at position 2 in string ~

Script Call failed - Error while calling [Interface.KeyRecorded]:
[string "UserInterface/Pinco's UI/Source/Objects/Spellbook/Spellbook.lua"]:960: attempt to index local 'data' (a nil value)

<wstring>: NO HUE DATA!!! (34980) swamp dragon

Script Call failed - Error while calling [SkillsTracker.Initialize]:
[string "UserInterface/Pinco's UI/Source/System/SkillsTracker/SkillsTracker.lua"]:240: attempt to index field '?' (a nil value)

Invalid Parameters to: StatusBarSetMaximumValue(string, number) -> (string="AnimalLoreHitPointsBar", nil="NIL")

Invalid Parameters to: StatusBarSetCurrentValue(string, number) -> (string="AnimalLoreHitPointsBar", nil="NIL")

RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\musLenght.txt' because it is being used by another process.

<string>: [string "UserInterface/Pinco's UI/Source/System/OverheadText/OverheadText.lua"]:480: attempt to index global 'mobileData' (a nil value)

Error executing Lua buffer ScriptCommand: [string "UserInterface/Pinco's UI/Source/Hotbars/Actions/Actions.lua"]:1476: attempt to call field 'CreateHealthBar' (a nil value)

Invalid Parameters to: LabelSetText(string, wstring) -> (string="BossBarWindowNameLabel", nil="NIL")

RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\Volume.log' because it is being used by another process.

<string>: [string "UserInterface/Pinco's UI/Source/System/QuestLog/QuestLog.lua"]:228: attempt to index field '?' (a nil value)

RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\28642169_ECPCheck.dat' because it is being used by another process.

<string>: [string "UserInterface/Pinco's UI/Source/Data/ItemPropertiesInfo.lua"]:2533: bad argument #1 to 'find' (wstring expected, got string)
 

Pinco

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Stratics Legend
Nothing exciting has happened, thanks to your hard work, stuff seems to be working quite well, just a few crashes from some of the errors below and that's probably due to my conn or other programs. Just though maybe some of these errors you might want to see.

Only bad thing I did find was trying to PVP with guildmates couple days ago and that was a disaster, enemy's healthbars appearing, disappearing as soon as they moved offscreen and not reappearing when they came back in range and others jumping all over the place so that it was impossible to target them, I finally just gave up and let them kill me cause I sure couldn't kill them without being able to target them.

That's no biggie cause I don't PVP except in the fun friends environment but it was sure frustrating and embarassing.

Here are the errors:

RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\playSound.log' because it is being used by another process.

Not enough tokens to substitute at position 2 in string a

Error in function call 'WindowSetScale': Window MapWindowBig does not exist

RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\playSoundConfirm.txt' because it is being used by another process.

Script Call failed - Error while calling [PaperdollWindow.OnPaperdollTextureMouseOver]:
Invalid Parameter passed to 'error()'

Not enough tokens to substitute at position 2 in string ~

Script Call failed - Error while calling [Interface.KeyRecorded]:
[string "UserInterface/Pinco's UI/Source/Objects/Spellbook/Spellbook.lua"]:960: attempt to index local 'data' (a nil value)

<wstring>: NO HUE DATA!!! (34980) swamp dragon

Script Call failed - Error while calling [SkillsTracker.Initialize]:
[string "UserInterface/Pinco's UI/Source/System/SkillsTracker/SkillsTracker.lua"]:240: attempt to index field '?' (a nil value)

Invalid Parameters to: StatusBarSetMaximumValue(string, number) -> (string="AnimalLoreHitPointsBar", nil="NIL")

Invalid Parameters to: StatusBarSetCurrentValue(string, number) -> (string="AnimalLoreHitPointsBar", nil="NIL")

RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\musLenght.txt' because it is being used by another process.

<string>: [string "UserInterface/Pinco's UI/Source/System/OverheadText/OverheadText.lua"]:480: attempt to index global 'mobileData' (a nil value)

Error executing Lua buffer ScriptCommand: [string "UserInterface/Pinco's UI/Source/Hotbars/Actions/Actions.lua"]:1476: attempt to call field 'CreateHealthBar' (a nil value)

Invalid Parameters to: LabelSetText(string, wstring) -> (string="BossBarWindowNameLabel", nil="NIL")

RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\Volume.log' because it is being used by another process.

<string>: [string "UserInterface/Pinco's UI/Source/System/QuestLog/QuestLog.lua"]:228: attempt to index field '?' (a nil value)

RROR: The process cannot access the file 'C:\Electronic Arts\Ultima Online Enhanced\logs\28642169_ECPCheck.dat' because it is being used by another process.

<string>: [string "UserInterface/Pinco's UI/Source/Data/ItemPropertiesInfo.lua"]:2533: bad argument #1 to 'find' (wstring expected, got string)
that happens because your bar refresh rate is too slow, for that kind of action it needs to be in real time :p

the other errors should be fixed now...
 

Dizzy

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@Pinco I'm experiencing a lot of sluggishness when I play more than 5 minutes. If I unload the UI, things are nice and zippy, but reloading the UI, it get sluggish again shortly after. Have you had any other reports of this?
 

Pinco

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@Pinco I'm experiencing a lot of sluggishness when I play more than 5 minutes. If I unload the UI, things are nice and zippy, but reloading the UI, it get sluggish again shortly after. Have you had any other reports of this?
No reports for that problem... have you checked for errors? Also make sure the variables folder is not too big.
 
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