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Free shards are free. Most of them also have little or no enforcement against unattended macroers, which artificially inflates their apparent "online" population.
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Apart from being free, this is different to EA shards, how?
On a serious note though, your argument is BS, if you knew anything about free shards you would know that many of them have accelerated gaining systems, making it easy to have a complete char in about a day through normal game play. This removes the need to script skills.
Besides, scripters or not, they are still playing the game,
WITH NO TRAMMEL.
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Attention developers, you too can make an MMO with as many as several hundred players, as long as you never make them log out and never charge them any money! Man Sneaky, your pitch gets better all the time. LOL.
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Lol so funny how your skirting the issue of PEOPLE PLAYING WITH NO TRAMMEL.
And the numbers I listed were
AVERAGES that means that 24/7 there is an AVERAGE of 800 or whatever it was players online at any one time.
That = a huge player base, incase you missed that point too (deliberately or otherwise).
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JUST because something bad happens to a games Dev team (see 10 year history of UO RE
![Big Grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
ev team) that doesn't necessarily mean the game is a 'flop.'
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The situations aren't even REMOTELY in the same league.
UO still has developers, they've just had to move offices and share resources with a couple games owned by the same company. Besides which, the game has been out for a little over ten years now. Really, UO could have shut down and died years ago and it still would have gone into the history books as a success.
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Recently the Devs have moved offices, yes.
In the past, there have been some shakeups, and even the games creator walked out on EA.
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Meanwhile, Fury came out in October and everyone was fired by December. That's an entire two months between release day and "EVERYONE WHO MADE THIS GAME, GET THE F**K OUT!" That isn't just failure, that's SPECTACULAR failure. LOL.
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Uhhhh, no, sorry I just logged into Fury and there is a LOT of people playing it. Far more in fact than are online on Oceania right now. If its such a huge failure then why are so many people playing it? Auran stuffed up no doubt about that one, they didnt market the game right, charged to much for it at the start and didn't sell enough copies as a result, since they have introduced the new pricing plans and the free plan the game has flourished.
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Fury... ahahah... give up, kid. The sort of "I killed him while he was farming orcs and took his armor!" PVP you crave is dead, dead, dead.
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You can shut your eyes, and cover your ears and scream as loud as you want that Pre-Ren UO is dead, but it won't make the fact that it isn't dead go away.
The evidence is in the people, the ones who have responded to this thread, the ones who still play t2a on free shards. The ones who now play other MMO's that don't satisfy their needs and who long to return to Britannia. The ones who log on when the 'Return to Britannia' program is active, seeking just that, to return to Britannia. But most importantly of all, its the people who still play this wonderful game who still remember what it was like at its best.
I remember.
We understand that Trammel and Felucia will be likely here until UO's demise, we do not agree with what was done, but it is in the past and almost irreversible now. All we ask if for some decent, and fair attention to be given to our play style, for once.
....wait I can hear someone shouting power scrolls at me already...
PS alone don't make up for the endless other things that have been added to Trammel facets. You shout PS? I say WHERE THE [censored] IS THE DOOM IN FEL? eh?