"Tamers got Greater Dragons and the Dread Mares"
They also got:
Bake kitsunes
Hiryu
Lesser Hiryu
Rune Beetle
Cu Sidhe
Roughly 2-4 per expansion since I started, some in the list like fire beetles aren't for tamers as such but a tamer is required to tame one so it's something they profit from. The rare coloured valentines bunnies were sold for ridiculous amounts of money. As are the rarest Cu's.
The main difference with the Greater Dragons and Dread Mares to the rest of the list is that they weren't added to promote anything.
All have been unique or useful in their own right and time in UO's history and only made obsolete by more powerful pets coming out, in a similar way to how for a long time they were nerfing arties with more arties.
The difference between pets and if you say listed all the weapons that have been added to the game is that a weapon still does exactly the same thing as every other weapon. Comparing the difference in swing speeds and damage to the difference in all those pets strengths/weaknesses and unique abilities like armor corruption it doesn't take long to see which has most options.
*yawns* This thread is getting old.
"The rare coloured valentines bunnies were sold for ridiculous amounts of money." I tamed these with my main melee charater. I popped a skill into a soulstone, went into town, purchased taming and guess what? I actually tamed a purple bunny! It's a miracle!!
Any person could've done that... so let's just get that one off the list for good now.
Ferret and Squirrel: well, as we all know, you don't even just get them from taming. You also don't have to be a "tamer" to have one. So that point is moot.
Giant Beetle: Required Taming: 29.1. Hmmm... why comment on the obvious?
Fire Beetle: Yes, you have to be a tamer; however, there is absolutely no purpose for a tamer. Why hand over a portable forge to all those macro mules? I see the point here but since it wasn't "for a tamer", it serves no purpose being mentioned here.
Swamp Dragons: "Swamp Dragons die very fast at the hands of a warrior, but are extremely tough when being attacked by other monsters. They do very little damage in melee." Hmmm... let's see... you have to be a tamer for these but... wow-oh-wow... can a tamer use these as a weapon... uhh no. This did provide certain types of characters with a bonus but it wasn't created "for" tamers. This really shouldn't be mentioned here either. I never saw one of these sell for the complained about "mils" so there shouldn't be a prob.
Awww... so tamers received some really cute mounts:
Unicorn
Ki Rin
Ridgeback
Fire Steed
Don't forget how high the taming skill has to be for some of these to bond... and let's not forget you have to be able to control them too! In reality, these are all just pretty mounts. "Boys, mount up! Let's send our ridgebacks out to slay PKs!! Woot!!" Let's see... but everyone has access to ethereal mounts, chargers of the fallen. Oh poo... only faction members can have faction horses!!! That needs a fix right away! That isn't fair!! I mean... they look different and I want one but I don't want to join a faction.... boo hoo!"
Reptalon: I am not even going to comment on this one.
Oh my!!! So we have...
Bake kitsunes
Hiryu
Lesser Hiryu
Rune Beetle
Cu Sidhe
On top of the drags, wyrms and mares. OK... so tamers had the possibility of 8 "weapons" at one given time. They can use more than 1 at a time but remember, Children, there is a control slot limit. Tamers finally received 2 more weapons... so 10 decent - very good weapons that move extremely slow. Hmmm... that's not so bad over the multitude of items.... let's say... a fencer can have... the speed with which to attack... plus, all the bonuses the fencer can have on top of that... for chivalry or many other skill sets.
Let's weigh this... 10 "weapons"... (Now, remember, Kids, all this complaining is over the "tamer's new weapons"... not the other skills a tamer could have)... to the many, many existing melee weapons and new melee weapons introduced all the time. Hmmm.... that hardly sounds right. I demand they change every other template in the game so you can't do/have more than 3 weapons/attacks/bonuses at the same time! Yes, that would make it fair, right?? I mean... if a melee character has parry and a weapon skill... wouldn't that count as two things being used as once? That would mean a character could not cast enemy of one and heal at the same time. For a tamer, that could be a rune beetle, mare and vet. 3 things used at the same time. Hmmm...
Let's see... a sword and a shield... offensive and defensive. Hmmm... a pet to a tamer is also offensive and defensive. Good Gawd! I never realized!!
Hmmm... chivalry... Oh Lord.. and the different things you could do wiith Chivalry... should I be adding more to my count here?? Wow! If you look at it that way, it appears that every other template in the game has it far better off than a tamer. Wow... melee chars have special attacks too?? Holy smokes! They should nerf that right away! Let's see... taming, animal lore and vet... that takes at least 300 skill points if you want to be a "true" tamer. Many tamers are concerned keeping their pets alive more than much other stuff...
Am I making a point yet or rambling on @ 2 am on a work day?
Point being... a tamer is no worse than any other template out there. Everyone is entitled to his/her opinion but slashing an entire "breed" of player is wrong. What a sad state it must be if all one can do is "be the l33t UO PK" and fear a "pet".
You know... in real life... not every person can train a dog or a horse. Some people just don't have that "skill set".
I guess what I
am saying is you either evolve and are a good player or just think you are. This IS a game so regardless if one calls his/her main character Genghis Khan or God of War, it doesn't make him/her anything more than someone sitting in front of a keyboard and a computer screen.