I tested the damage for a while last night.
The highest damage was 22, in threw them a bone for their argument. A lot of them were in the 18 range usually with 7-9 points of damage vs all 70s from either the velocity or hit lightning I have on the composite bow.
The biggest hit i did around 20 shots was 38 points of damage.
The numbers were changed slightly, as last time I just calculated the damage and rounded it, below are in-game results.
This is assuming the archer has
150 Str, 120 tactics, Anatomy, 100% damage increase, +10% damage modifier & 100% elemental damage Composite Bow (when applicable)
Running shot averages min 19-21-24 max damage with no debuffs & target being 70s in all resistances (not a single shot out of about 40 hits were 18 or less)
Running shot averages min 26-29-32 max damage while
Cursed. (if the composite bow is 100% elemental damage) (about 40 hits)
Running shot averages min 36-39-40 max damage while
Cursed & Evil-Omen (100% elemental damage composite bow) (about 40 hits)
Each test was done with 0 hit-spells & a 100% cold damage composite bow (meaning the damage can only go up by adding hit velocity & lightening)
With the right setup Running Shot can hit harder than armor ignore on average with less mana cost and the ability to shoot while moving, it is overpowered.
on a side note: Running shot used to have a hit chance penalty applied to it, what happened to that?