We get it, you've never played a classic server nor want one to be implemented. Thats fine, just dont play it. It's that simple.
I've played fel back in 2000 & 2001.
Fel back then was a 'Classic Shard' with a Trammel attached.
Going to fel you encountered some Pvpers who wouldn't bother Miners and Loggers. Pvpers like a challenge.
PKers, in armor, slaughterd unarmored Miners & Loggers, and danced over the corpses babbled how hot, tough, & studdly they were.
PKers don't play for the challenge of PvP, they just get there jollies killing easy targets.
In all honesty, if people join and pvp, groups will be too busy fighting eachother rather than killing naked newbs running through the forest.
<laugh> And who are you trying to convince with this babble? rolleyes:
PvPers may group & fight other groups.
PKers only group when they feel that Miner or Logger in normal clothing might be good enough to kick their rump if they don't bring help. Don't want to risk losing after all.
Basic thing is, if you cannot figure out how to survive, you dont need to be playing UO.
Survivng in UO isn't all that difficult. You just don't take on monsters or players you have no chance against. Two or more PKers in a group tend to fall into that no chance catagory. They can inflict two or more times the damage a lone character can, and have two or more times the hit points the lone character does.
I understand, you play UO the way it is now and probably enjoy it,
Actually I despise the item-based game UO has become and come & go when I'm to disgusted with the super monsters you have to have super-items to hunt.
With the addition of Imbueing so I can craft the items to hunt ML & SA with, I'm less disgusted, but would still rather see an AoS-free UO return.
But you don't understand how classic servers were.
Sure I do. I've played UO since just after UO:Ren was released. Fel was a 'Classic Shard' back then. Just minus the sheep. The sheep had either left pre- UO:Ren, or went to Tram to escape the PKers.
Fel was full of people, you would find twice maybe three times as many people in fel then you would in tram.
I've stopped taking you seriously right here. That is the biggest load of fertilizer I've seen in these forums.
rolleyes:
That problem isn't the case right now because people don't enjoy pvping in post-aos UO. Therefore Fel is probably nearly empty. (underline my addition)
"Is
probably empty" ? So your not currently playing and haven't for a lot of years I take it.
Pvpers still Pvp, even with items being neccesary to compete. Imbuers can now make items that let Pvpers compete aginst those who have the pre-SA items.
The reason fel is so empty, is because there are few PKers, because there are few sheep to slaughter.
PvPers are no fun for the Pkers because the Pvpers whomp them into the ground unless it's several PKers vs one PvPer.
People want to play it, but the pvp is so bad all they want to do is PvE and stay in trammel.
PvP has improved because any player with cheap access to an Imbuer can have items that will allow them to compete vs. the Uber-gear people.
People tend to stay in Tram because of the Ganker PKers. Been that way since the gankfest that preceded UO:Ren, that had UO bleeding paying customers to other games where the players could have fun instead of being ganked.
If the pvp system from pre-aos was implemented, you would see A LOT more people in fel.
Doubtful you'd see more for very long. The PvPers would probably stay since uber-items would be gone, but the PKers would return, find their are no sheep, and leave agian.