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Bring back old school thieves?

  • Thread starter kennykilleduo
  • Start date
  • Watchers 2

Bring back old school thieves?

  • Yes

    Votes: 91 48.1%
  • Yes , but limited to PVP / Factions only

    Votes: 41 21.7%
  • No

    Votes: 57 30.2%

  • Total voters
    189
  • Poll closed .
K

kennykilleduo

Guest
A couple year back someone proposed the idea of just getting the insurance gold on insured items not the item itself under the following conditions , you still are flagged for the steal , players don't lose the item , and have the chance to get the gold back , whats wrong with that?

Sure it's not 100% old style , but it add a little life to the class..
 

TheScoundrelRico

Stratics Legend
Alumni
Stratics Veteran
Stratics Legend
A couple year back someone proposed the idea of just getting the insurance gold on insured items not the item itself under the following conditions , you still are flagged for the steal , players don't lose the item , and have the chance to get the gold back , whats wrong with that?

Sure it's not 100% old style , but it add a little life to the class..
No it wouldn't. Besides...there is no insurance in Siege...la
 
K

Kith Kanan

Guest
He has not ??? ..........

ps sorry to the 1% who wassent leg humpers or gate huggers .....
 

Stigmatas

Babbling Loonie
Stratics Veteran
Stratics Legend
Then you need to be able to place bounties on people who steal insured items from you.

do you wish to place a bounty on the scoundrel rico who hath stolen thy "insert insured item here"? if you click yes you get the choice to place an ammount based on what you have in your bank, and that becomes a frozen asset until you cancel the bounty or its completed.

If someone accepts the bounty and kills the theif (who has the benifit of being able to use your stolen artifact until now) all the bounty loot is placed into his or her bank account and the stolen item is returned to the original victim.
Wow that's a freaking brilliant idea....

So the no skill, no risk thief steals the item. Bounty is set up by victim. Thief's buddy kills the thief and then they split the gold.

Win, win right....... oh wait, except for the dude who got his item stolen. He probably won't be playing this game very long. So he quits along with the majority of the playerbase who hate the worthless thief class. No one left playing game, so it closes. Thieves have to go back to RL, where they are afraid of their own shadows.

I vote .....umm.... NO to you ever being allowed to propose an idea again.
That is exactly the first thing that popped into my head when I read that. Also, it is exactly what would happen.

Nerf theefs
 

Stigmatas

Babbling Loonie
Stratics Veteran
Stratics Legend
Trammel was created so that people could play the game without having to deal with whiney, crap talking ******bags you will meet everywhere in Fel. Nothing's changed there. Except for the population.

Still can't figure out why Tramm was truely created and has been the most popular facet since day one eh Rain?


Was eight (8) years ago. Get over it already.
If Trammel was so popular, then why did UO's population plateau and then begin declining shortly after it was put in?

Oh, and FYI... Trammel has whiney, crap talking ******bags everywhere. The only difference is-is that I can't kill them. So exactly, how did it solve that problem?

Nice try tho, insert 2 coins and try again?


You guy's need to learn how to read a frakkin graph. The chart clearly shows that UO's subs continued to rise AFTER Trammel for over 2 years, even AFTER AOS, with a slight dip in subs at a point. But then recovered from. The decline in subs did not start until well after AOS was live for quite a while. TWO YEARS.

Take into account new games coming out, an ageing UO, people getting bored with the game, etc. etc. Man, if you REALLY think that Non Consentual based gameplay is the bees knees of UO, you are freaking delusional. Like seriously truely delusional. The MASS EXODUS. The BARREN wasteland of Felucca, as compared to Trammel. The content put into each facet. The fact of why said content is always put into Trammel.

What the hell exactly is it you want anyway BR? Are you seriously asking for the devs to remove Trammel? Get rid of consentual PVP? Have everyone open to attack and theft at all corners of the lands? Is that really what your asking for? You really think that would bring in more players? I mean, let me know, because that's what I'm reading into it. For your sake and the sake of the game, I surely hope not.
 

Cear Dallben Dragon

Babbling Loonie
Stratics Veteran
Stratics Legend
UNLEASHED
really? and what did you think about my responce? here i show you again
not to mention i proposed a min 4% chance at 120 to steal an insured item.

the bounty can be as simple as bounty for (this guy) for (this amount of gold)

even IF people set this situation up, they may get 10k gold to split (woopty do) and then they victim doesnt quit because why? read my post again and tell me. dont feel like it? ok he gets his item back and the theif looses out on it. hell you could even make the bounty expireable



im not here to propose intense well thought of 100% awesome ideas. simply here to propose. lets think of how ideas can work and not how they CAN suck and tell people not to post their ideas.




I have no problem with insurance. but would you reeeealy mind if someone failed a few times trying to steal an insured item from you? 4% or 8% chance at 120 would/should give you plenty of time to run or kill the little feller yeah? and if he did get it you could just offer a bount of like 14k and get your sick ass orny back when hes captured.

it just seems reasonable to me. its as simple as ransom. Hey i got your item, you want it, pay up.


you know, you could even make this a gold sink. like the person has to pay 20k per guard they want to set up the bounty on. and when the theif walks by the guard, or vice versa, the item is confiscated and the person can come and reclaim it. that would eliminate nay sayer bro aboves planed ransom scam
and he coulda thought of this.


and who would kill his friend so that he could loose his orny and get gold?


its like i said, be constructive, or nothing gets built. so many good ideas are lost here on stratics amung the many useless rants and bashing.

btw no one knows the history of the UO subscriber base. The graphs are estimates that never give their source. unless you show me a graph that says at the bottom:

source: EA representitive

i wouldnt bother with it.
jeremy said a month or two ago that EA doesnt release subscriber info.
 

Stigmatas

Babbling Loonie
Stratics Veteran
Stratics Legend
Ok sorry, i need to say a few things. First of all, thieves aren't dead. Sure, the majority of them went to siege after insurance came out, big woop. But if you want a reason to bring back the old school thief to main shards, here it is...

I started after AoS, so insurance was already a part of the game. Yet, i've played my thief as a main char (on a main shard) ever since, and it's the only method of income i've had in the game for over 6 years. I hand out probably 20mil a week to either other thieves who need help or to newbs in general cause i'm bored. "Oh but Shinobi, that's not possible with stealing as your only income." And yes i mean STEALING not SCAMMING. I use the STEALING SKILL without bugs or exploits, so therefore it's a steal. So what's the reason to bring back old school thieves? It's because modern day thieves are 10x worse to deal with than old school thieves. We resort to low-down dirty techniques. One second you think we're great people, then the next, OH SURPRISE, your item(s) have been stolen. And what's even worse, we do whatever it takes to get the steal.

For instance, i saw a guy at tram brit named Johnny Chimpo wearing inquis, and yes they were insured. He seemed to be a trader/rares collector, so i decided to go with the classic guild steal technique. I convince him we're a great guild to join with many benefits. I snoop him, but there's nothing worthwhile to steal out of his pack. We hang out for a while, and i decide to try to steal the inquis. After gaining his trust, i casually mention to him about how dyed inquis (like his) have been getting bugged lately. I made up this story about how the dyed inquis bug after crossing certain server lines. The inquis uninsure, but freeze as "insured" on your paperdoll, so you can't tell. Then next time you're killed they drop. I then told him i'd ask my rares collector friend i supposedly know irl how to undo the bug. So i tell him "Ah man he's not answering his phone, i'll try again later." I waited a little while and then "called" him again, and pretended to relay the message from my "friend" to Johnny. I said something along the lines of, "Ok he says, because it is frozen on your paperdoll, you have to first uninsure the inquis on your paperdoll, then set them in your pack for 3 seconds, then reinsure them, then uninsure, then reinsure again. After that you can put them on your doll and they should be fine." Of course what poor Johnny doesn't know is that i'm stealthing right by him in tram brit, and have him tracked. He walks off a little ways, to an area where he's alone...so he thinks. I have his pack open and the inquis targetted, i see them drop in his pack. The second the insure disappears...*swipe*. I then bank them and boot him from the guild. OMG A SCAM! Wrong, they were stolen with the stealing skill, so they are therefore a steal. He's just an idiot. I mean dude, "Hey, uninsure your item in your pack for me." THAT'S THE LAMEST TRICK IN THE BOOK.

How could you do that to a person?! You must be the most low-life piece of crap irl. Actually no, i don't steal irl and i'm probably one of the nicest people you'll ever meet. If you're a red, do you murder irl? No, you don't (at least i hope not lol). My motto is "No matter what i steal, the person is going to hate me anyway, so why's it matter how i go about stealing it?" I remember it's just a game, like for instance a football game. One team has to lose, not everyone can be happy. I've had countless people quit the game after i've stolen their items, and i just figure if they took the game that seriously to quit over one item...then i did them a favor. Remember it's a game, you're a thief, everyone will hate you anyway...do whatever it takes.

I was gone for 8 months, and returned probably 1 month ago. Within the first 2 weeks i was back, i stole those inquis, orni, folded steel glasses, val hammer, a kryss worth 20mil, AoF, and some other stuff kinda worthwhile. All together, arti-wise, i've stolen (from players):

2 legacy's of dread lord
2 staffs of magi
2 prepatch taskmasters
2 leggings of bane
3 bers mauls
5 arcane shields
7 helms of insight
axe of heavens
blade of insanity
dragon slayer
voice of king
ring of vile
dryad bow
crown of harrower
mace and shields
folded steel glasses
hat of magi
armor of fortune
orni of magician
3 jackals collars
2 inquis resolutions
4 crimson cinctures

Keep in mind the vast majority of these were stolen back when they were worth a lot. And i might even be forgetting some. That's just artifacts alone, i can't even count the other items i've stolen. I don't do doom, i don't even do spawns. I mainly just chill and keep a watchful eye out for possible steals. I call my form of thief the "Persuasion Thief". The best part of the story, i have a thief training room in my house, along with books explaining some of the techniques i've developed over the years. I do whatever it takes to keep the thief class going on main shards, and my thief guild is growing constantly. We're multiplying very quickly. And so here's the real question...

Which thief would you rather deal with: Old School or Modern Day? Bringing back old school thieves, so that we wouldn't have to resort to methods like this, is sounding better and better now isn't it?


My god. This is a PERFECT example of people like this who think this type of crap is "good for the game". It's okay. I'm just roleplaying. I'm using game mechanics. Trammel killed UO. Thieves are good for the game. Bring back pre-Ren. PK's are good for the community. I am a pillar of that community. It's ok, I did nothing wrong.

LOGIC FAIL.


Here is a perfect example people. Take a good look at this guys post and let it sink in. Players like this will justify ANYTHING to try and prove their point, in their own minds to make them feel at ease.

Community. Yeeea.
 

Stigmatas

Babbling Loonie
Stratics Veteran
Stratics Legend
You must be the most low-life piece of crap irl. Actually no, i don't steal irl and i'm probably one of the nicest people you'll ever meet.

And IRL I'm a pro football NASA flight instructor porn star.

Sure sounds like it. I can't wait to be your friend. Will you join my guild?
 

phantus

Stratics Legend
Stratics Veteran
Stratics Legend
You must be the most low-life piece of crap irl. Actually no, i don't steal irl and i'm probably one of the nicest people you'll ever meet.

And IRL I'm a pro football NASA flight instructor porn star.

Sure sounds like it. I can't wait to be your friend. Will you join my guild?
Buwhahahahahaah:hahaha::hahaha:
 
S

Shinobi

Guest
My god. This is a PERFECT example of people like this who think this type of crap is "good for the game". It's okay. I'm just roleplaying. I'm using game mechanics. Trammel killed UO. Thieves are good for the game. Bring back pre-Ren. PK's are good for the community. I am a pillar of that community. It's ok, I did nothing wrong.

LOGIC FAIL.


Here is a perfect example people. Take a good look at this guys post and let it sink in. Players like this will justify ANYTHING to try and prove their point, in their own minds to make them feel at ease.

Community. Yeeea.
Ok dude first of all, this thread/conversation was practically over with, read my last post before this. You've repeated everything that's already been said. You're trying to reply to everyone's posts to feel like you're part of a conversation, but it's already been discussed. No one's posted anything of relevance to the main issue of the thread for days and then here comes along this tool who feels like he has to talk about a bunch of crap he doesn't need to be worrying about.

On top of that, i'm trying to look like the bad guy. I'm not justifying what i do, i'm proving that it's cruel and mean. Old school thieves weren't as bad as what we have going on now. Hell, even most old school thieves don't approve of what i do. I'm not saying i'm a good guy in the game, i'm one of the most hated people in uo. But i'm also saying that if thieves were somehow un-nerfed (i don't know how, doesn't have to be anything dramatic), then people like me wouldn't resort to methods like this.

If you're going to try to force your opinion on everyone out of no where, at least take the time to read EVERY SINGLE POST...not read a post, reply to it, read another post, reply to it...

P.S. If everything starts getting repeated again, i'm gonna just start replying with a copy of my previous post, then you'll know it's already been said.
 

chad

Sage
Stratics Veteran
Stratics Legend
I personally recognize Shinobi as the best thief I've ever seen. Of course his tactics are mean, what thief doesn't appear mean when they're stealing from you? If you guys get your feelings hurt because you get tricked, then I'm sorry guys its time to take a break. You can whine and cry that its scamming, but even if you dub it scamming...it is and has been for a long time legal.

The way I see it is theres a couple kinds of thieves...

1.) The purse snatcher. Walks around snooping random people hoping to find a goodie or two and just takes off with someones crap theyre least expecting it.

2.) Persuasion Thief. Finds someone who is naive or just dumb and uses their superior intelligence to take their items.

Thief number two takes actual skill to play, thief one is just luck. Getting stolen from by either one is your own fault.

P.S. Sewingchick IV is way sexier than Shinobi.
 
S

Salty Pete

Guest
I then bank them and boot him from the guild.
This is the only part of your "stealing" I have a problem with.... Essentially I see this as an exploit to get around the victims ability to recover their item through legitimate PvP.

Social engineering has always been in the game. Using the safety of trammel and exploiting the guild system to avoid the PvP penalty from stealing is what I see as wrong and I hope is addressed.
 

Chad Sexington

Lore Master
Stratics Veteran
Stratics Legend
The way I see it is theres a couple kinds of thieves...

1.) The purse snatcher. Walks around snooping random people hoping to find a goodie or two and just takes off with someones crap theyre least expecting it.

2.) Persuasion Thief. Finds someone who is naive or just dumb and uses their superior intelligence to take their items.

Thief number two takes actual skill to play, thief one is just luck.
I wish I had skill.

:stir:
 

TheScoundrelRico

Stratics Legend
Alumni
Stratics Veteran
Stratics Legend
You can whine and cry that its scamming, but even if you dub it scamming...it is and has been for a long time legal.
If it walks like a duck...and talks like a duck...does it really matter how old the duck is? It's still a duck...la
 
I

Infiniti

Guest
When I am caught, I usually lose quit a bit. It's funny to watch the vultures swoop in to loot my corpse, even when the guards whack me. The risk is...if we fail, we don't get the loot. What's could be worse than that?...la
Should be lose 'quite' a bit. la la la :danceb:
 

Emil Ispep

Sage
Stratics Veteran
Stratics Legend
=) I normally disagree with Rico, but yea stealing as a "no risk" profession..? "all kill" indeed.

For those who like rogues..

OUR RISK:

We fail, we die.
We succeed, but get noticed.. we die (most of the time)
We succeed, and dont get noticed.. we get chased (maybe die) because were grey to the target..
We cant stealth mounted.. need ninj.. (we still die)
Not enough points to effectively rob ya, and then kill ya when you attack us.. (like old times huh?)
Item insurance screws us hard.. both ways ;). Not only cant we steal anything of value, but all those deaths add up at about 5-6k/death for OUR INSURED ITEMS...(burglars bandanna, shadow dancers, stealing jewlery...)(non-sp) while trying to steal your bandaids...

The REWARD part? yea, non-existant 99.8% of the time.. but that .2% gets you a bottle of Yew Wine.
 

Gildar

Babbling Loonie
Stratics Veteran
Stratics Legend
but all those deaths add up at about 5-6k/death for OUR INSURED ITEMS
You don't need any insured items to successfully steal from somebody.

And a full suit is only 2400 gold per death in PvP. 3000 gold if you have a weapon and shield. 3600 if you throw in footwear and a crimson. If you're losing 5-6k per death while out trying to steal... you should bank some of your stuff before going out.
 

Chad Sexington

Lore Master
Stratics Veteran
Stratics Legend
You don't need any insured items to successfully steal from somebody.

And a full suit is only 2400 gold per death in PvP. 3000 gold if you have a weapon and shield. 3600 if you throw in footwear and a crimson. If you're losing 5-6k per death while out trying to steal... you should bank some of your stuff before going out.
Not that it matters but...

...unless they changed it, when you kill someone in pvp the person who does the killing gets half of the insurance gold it costs to insure. For every piece, the person dying loses 600 gold and the person killing gets 300.

:stir:
 

TheScoundrelRico

Stratics Legend
Alumni
Stratics Veteran
Stratics Legend
but all those deaths add up at about 5-6k/death for OUR INSURED ITEMS
You don't need any insured items to successfully steal from somebody.

And a full suit is only 2400 gold per death in PvP. 3000 gold if you have a weapon and shield. 3600 if you throw in footwear and a crimson. If you're losing 5-6k per death while out trying to steal... you should bank some of your stuff before going out.
LOL, or just play on Siege. Won't have to worry about insurance and you'll be able to find plenty of stuff to steal...la
 

chad

Sage
Stratics Veteran
Stratics Legend
Then you haven't seen many...la
The fact that you consider blight a good steal on SIEGE, a shard without insurance...Enough said

Shinobi is better than you, Chad Sexington (although he does make playing a thief look fun with his stories, I'll give him that), and any "thief" you can name past or present.

You have been so into yourself for so long, nobody thinks you're a good thief, but YOU.
 

TheScoundrelRico

Stratics Legend
Alumni
Stratics Veteran
Stratics Legend
The fact that you consider blight a good steal on SIEGE, a shard without insurance...Enough said.
I do? Really? Link?

Shinobi and I have had this disagreement on thieving for years. LOL, I even have an old post discussing the issue...

You see kiddo; the thing that differentiates you from “good” thieves is the fact that you seem to put everything into the resale value of the items you stole (or in your case scammed).

First of all, the reason I played a thief? Was not to load my house up with artifacts or vanquishing weapons. The reason I did and still do play a thief was/is for the chase. The object of the game (for me) was to get the other player to spend as much time trying to hunt me down and retrieve their stolen goods. It was to see if you could get an entire guild to spend their evening hunting you down. The game was to see if you and your guild mates could take over an entire dungeon with thief characters only. The game was to create a player run town of thieves and cutthroats. The game was to have a group of guild mates and fellow thieves create characters on a Korean shard and to actually have a plan to take the shard over by force. The game was to have fun, not to acquire millions of gold and tons of pixels.

I was one of the few thieves that complained to the developers when they got rid of perma grey. Why? Because now thieves didn’t have to watch their back at all times. It used to be fun running around not knowing the next time someone entered your screen if you were grey to him or her. I know many thieves used to “suicide themselves” after a steal, just to erase the grey. Me personally, I used to wear the grey as a badge of honor. Besides, nothing could beat the fun of staying alive while sitting at a bank getting beat on by a dexxer, then disarm stealing every one of his weapons and then stealing his band aids and wrestling them to death with the aid of 3 or so nightshade regs.

A “good thief” didn’t scam people into giving them items. That is not stealing, it’s scamming and not that I am against scamming, but as a thief, I stole things. What were some of my better steals? Like I said, I never really tracked that, but from memory, I’d say some of the more interesting steals were…

Daemon Bone armor
Ranger armor
A Black Dye Tub
A potted plant
Multiple checks for various amounts
A multitude of Vanq weapons from Dane Black (a legend in Atlantic thieving lore)
Ship deeds (much more difficult to find than stealing ship keys)

Again, no big ticket items as I was more interested in stealing a couple of band-aids from someone dueling, just to get he and his dueling partner to tag up and spend the next 30 minutes or so trying to track me down. Again, you missed the fun years on Atlantic when Buccs Den was the place to be if you wanted to practice your disarm stealing as it seemed most PvPers at the time spent plenty of time on it’s shores.

The code was created because of nuggets like you and POO. If we were going to have fun, we didn’t need kiddies like you ****ting in our sandbox. Players like you were never in the S|S for long, but then again you would have been the type of player who would have been a naked bank thief or played the gate steal game, just because the game mechanics allowed you to. I’m sure you spend plenty of time working with the crates in Doom too, but then again, you probably cried when called a Crate as well…la
 

Gildar

Babbling Loonie
Stratics Veteran
Stratics Legend
Not that it matters but...

...unless they changed it, when you kill someone in pvp the person who does the killing gets half of the insurance gold it costs to insure. For every piece, the person dying loses 600 gold and the person killing gets 300.

:stir:
http://guide.uo.com/combat_1.html
*points to the bottom*

Unless things have been changed on me recently... I don't tend to pay much attention to insurance costs from deaths except when I know I'm low on gold and something might not have been auto-insured due to insufficient funds.
 

Emil Ispep

Sage
Stratics Veteran
Stratics Legend
You don't need any insured items to successfully steal from somebody.

And a full suit is only 2400 gold per death in PvP. 3000 gold if you have a weapon and shield. 3600 if you throw in footwear and a crimson. If you're losing 5-6k per death while out trying to steal... you should bank some of your stuff before going out.
+Hanzo's Bow, noctourne earrings, invisibility charged cloak, and the infamous disguise kit..
 
B

Black magick

Guest
but all those deaths add up at about 5-6k/death for OUR INSURED ITEMS
You don't need any insured items to successfully steal from somebody.

And a full suit is only 2400 gold per death in PvP. 3000 gold if you have a weapon and shield. 3600 if you throw in footwear and a crimson. If you're losing 5-6k per death while out trying to steal... you should bank some of your stuff before going out.
wow... I haven't been on a shard with insurance in 3 years and I still know more about insurance than you do. Insurance costs 600 per item, so running only armor costs 3600, armor jewls and weapon, 5400. Way to prove that you talk and don't know. ^^
 
B

Black magick

Guest
Odds are much better that a thief dies by getting guardwhacked then by players... Unless of course they are good thieves and steal away from gz. ^^
 

Chad Sexington

Lore Master
Stratics Veteran
Stratics Legend
Not that it matters but...

...unless they changed it, when you kill someone in pvp the person who does the killing gets half of the insurance gold it costs to insure. For every piece, the person dying loses 600 gold and the person killing gets 300.

:stir:
http://guide.uo.com/combat_1.html
*points to the bottom*

Unless things have been changed on me recently... I don't tend to pay much attention to insurance costs from deaths except when I know I'm low on gold and something might not have been auto-insured due to insufficient funds.
Gotcha.

I was going on the fact that when you first insure your gear, the cost per item insured it charged when you insure it. The first time you die, you're still left with the 600gp bill. The auto-after that is 300gp.

Either way, the person that kills you only gets 300gp. <-- They get stiffed.

:stir:
 

Jirel of Joiry

Certifiable
Stratics Veteran
Stratics Legend
I'd like to see theives bought back and made useful. Perhaps if a UO Dev READ a D&D char guide they might get a clue on what ROGUES are supposted to do.

Not nekkid leg-humping gnats, scam artists or any of the other obnoxious ways anti-social juvenile minded idiots found to use theives. In D&D certain items needed for a quest had to be....*drumroll* STOLEN! That's right stolen! Also in D&D only a theif can find hidden doors and could disarm traps!

I'd like to see the UO Theif become more like a D&D theif/Rogue! Before some wiseguy smarts off and says go play D&D online. I'm NOT TALKING ABOUT D&D ONLINE!!! I'm talking book, pen and paper D&D! You know what we played before computer MMORPGS! You know the game were we used the multisided dice that you were never 100% sure what friggin number you just rolled (100 side die anyone?).

I think if the Devs blew the dust of their D&D books they might just find the anwser all us Rogues seek! :)
 

Stigmatas

Babbling Loonie
Stratics Veteran
Stratics Legend
Ok dude first of all, this thread/conversation was practically over with, read my last post before this. You've repeated everything that's already been said. You're trying to reply to everyone's posts to feel like you're part of a conversation, but it's already been discussed. No one's posted anything of relevance to the main issue of the thread for days and then here comes along this tool who feels like he has to talk about a bunch of crap he doesn't need to be worrying about.

On top of that, i'm trying to look like the bad guy. I'm not justifying what i do, i'm proving that it's cruel and mean. Old school thieves weren't as bad as what we have going on now. Hell, even most old school thieves don't approve of what i do. I'm not saying i'm a good guy in the game, i'm one of the most hated people in uo. But i'm also saying that if thieves were somehow un-nerfed (i don't know how, doesn't have to be anything dramatic), then people like me wouldn't resort to methods like this.

If you're going to try to force your opinion on everyone out of no where, at least take the time to read EVERY SINGLE POST...not read a post, reply to it, read another post, reply to it...

P.S. If everything starts getting repeated again, i'm gonna just start replying with a copy of my previous post, then you'll know it's already been said.

Know this. The conversation is not over when you say it is over. You posted on a public forum how and why you do things, so don't whine when someone calls you on it.

Second, you most certainly tried to "justify" why you do things. Rob from the rich and give to the poor. A noble deed. A deed done going well beyond game mechanics, and using scamming "social engineering" methods to achieve your goals. I might have my disagreements with posters such as Rico because of playstyles, but at least for him I can say he actually uses game mechanics to enjoy his game. You take it well beyond that by gaining someones trust in game, and using that against them for your own personal welfare. Someone who does such things, I will damn well question their morality as a person, since you take the situation to a very personal level. Whether or not you actually give out your "rewards" to noobs or other poeple is VERY questionable. Even if you do, the ends cannot justify the means.

I read all your posts and all the replies to them. Your just dealing with the fallout of what you posted. Upset that your not such a popular guy.



Your posts, are completely contradicting. First you say your the mean evil thief, then you try and justify it by saying what a sweetheart you are by giving away Mills to noobs and the poor. Then again say you are not justifying what you do. Then when all logic fails, you resort to the timing of my replies? I think any intelligent posters reading this, gets exactly who and what you are scammer.

As for timing and the discussion being over, it's only over if and when the mods lock a thread, or when the general public loses interest in it. Maybe I will find the time in a month or so and dig up the thread just to remind people what a sweetheart you are. That is, if my off season training for the NFL, the new recruits I have to train for flight school, and the plethora of porn movies I have to make in the next month allow for the time to do so.

Will you join my guild? We haz fun tagethers.
 
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Shinobi

Guest
Know this. The conversation is not over when you say it is over. You posted on a public forum how and why you do things, so don't whine when someone calls you on it.

Second, you most certainly tried to "justify" why you do things. Rob from the rich and give to the poor. A noble deed. A deed done going well beyond game mechanics, and using scamming "social engineering" methods to achieve your goals. I might have my disagreements with posters such as Rico because of playstyles, but at least for him I can say he actually uses game mechanics to enjoy his game. You take it well beyond that by gaining someones trust in game, and using that against them for your own personal welfare. Someone who does such things, I will damn well question their morality as a person, since you take the situation to a very personal level. Whether or not you actually give out your "rewards" to noobs or other poeple is VERY questionable. Even if you do, the ends cannot justify the means.

I read all your posts and all the replies to them. Your just dealing with the fallout of what you posted. Upset that your not such a popular guy.



Your posts, are completely contradicting. First you say your the mean evil thief, then you try and justify it by saying what a sweetheart you are by giving away Mills to noobs and the poor. Then again say you are not justifying what you do. Then when all logic fails, you resort to the timing of my replies? I think any intelligent posters reading this, gets exactly who and what you are scammer.

As for timing and the discussion being over, it's only over if and when the mods lock a thread, or when the general public loses interest in it. Maybe I will find the time in a month or so and dig up the thread just to remind people what a sweetheart you are. That is, if my off season training for the NFL, the new recruits I have to train for flight school, and the plethora of porn movies I have to make in the next month allow for the time to do so.

Will you join my guild? We haz fun tagethers.

Oh my god dude...seriously shut the hell up. WE HAVE ALREADY DISCUSSED ALL OF THIS CRAP. You're just dragging it around in circles, repeating what everyone's already said. You're not providing as much insight into this conversation as you think. IT...HAS...ALREADY...BEEN...DISCUSSED. I'm not trying to say "OK THAT'S IT...I, SHINOBI, HEREBY DECLARE THIS CONVERSATION OVER." I'm saying we've already talked about all the points you are trying to bring up. Other people are now talking about different ways to possibly un-nerf stealing. Quit trying to start a fight on an online forum cause you have nothing better to do. And don't even reply with "HAHA STEALING SHOULDN'T BE UN-NERFED BECAUSE BLAH BLAH BLAH. LOGIC FAIL BLAH BLAH PORN STAR." Lemme summarize your points for you, and if ya come up with any other ones then go ahead and post them:

-Thieves will do anything to justify their methods.
-Stealing/scamming does not help the online community grow.
-Stealing should be based strictly on in-game methods.
-As far as I, Stigmatas, am concerned, thieves will eventually cause everyone in the game to quit because the victim isn't having any fun.

We already know you don't agree with it so just leave it alone.

As far as me "justifying" my methods...if you would have read the entire statement it said "If it makes you feel any better..." I wasn't justifying it i was trying to shut the guy up cause he wouldn't stop crying about how mean it is, like you're doing now.

Now until you have something that isn't a complete repeat of what everyone's been saying, i'm gonna just reply with this:

Wow, that's a compliment in my eyes. I've found a way to in a sense undo the nerf that was put on thieves. Please keep posting about how stealing items is mean, I'M A THIEF. You telling me about how stealing items is so wrong doesn't affect me because it's what i do. You think i haven't heard all of this before? Now please, yet again, tear down my post sentence by sentence and say the same thing you've been saying. People who aren't thieves should just stop posting on here because all they're doing is repeating themselves:

Thieves are mean.
Stealing is wrong.
Consider the other person's feelings.
Low life scum.
Must be a terrible person irl.
It makes the game not fun for the victim.

So please, if you have something that isn't in some sense a repeat of the list above...then feel free to post it.
 
L

Lore Master

Guest
i voted no. i do not like the idea of an insured or blessed item possibly being stolen in tram or fel by anyone its just flat out wrong. if that ever happened in tram i would probally quit UO and i know i am not the only one. i believe stealable artifacts where created in part to apease old school thiefs and that is good enough. so if you want to steal something steal an artifact or a stealable item or steal uninsured and unblessed items from players in fel only.
 

Stigmatas

Babbling Loonie
Stratics Veteran
Stratics Legend
Actually dood, the best part of my posts have gone unanswered. WILL YOU JOIN MY GUILD! You never answered.

Your trying to justify bringing back old school thieves...the topic of...the thread....by stating that new thieves (you) are resorting to worse measures these days to get by. Gotcha...check.

Other posters, not unlike myself, question why they would be brought back. Most people are doing just fine without them. Most are happy they were nerfed into a dark corner. Due to the fact we (the UO players) don't want to deal with griefing nerf bags (you) everywhere we go. Does that compute? Your the one that opened his big mouth (keyboard) on a public forum about what they do. But please keep posting, its entertaining ;)

But most of all, will you join my guild on the Pacific shard!?
 
S

Shinobi

Guest
Ok this is my last post to you, i'm sick of this crap. I'll make it short and sweet. Why should thieves be fixed? Why are we raising this fuss? You answered your own question you tool...

Due to the fact we (the UO players) don't want to deal with griefing nerf bags (you) everywhere we go.
We're UO players too, we just aren't trammies scared to go in red gates. Now stay in Tram and shut up about things that do not concern those who do not go to Felucca.

P.S. Feel free to post a smartass repetitive reply, but i won't respond, i'm done with it...
 
P

peanutbutter

Guest
No they wouldn't. Most fel players probably want insurance. Most MMO players are carebears who want it easy, no challenge, no risk, no danger. That's just the way it is. But that doesn't change the way it should be. Any true gamer who belongs in an MMO and not in a one-player game (like most mmo players do), will have no problem with thieves existing and all gear uninsured. It's fun for the thief yes. But it adds risk for the victims, which makes it good for them too.

you just made that up. :danceb:


anyway. here's the way it is. thieves need something to do, but it's NOT stealing the armor or items people have worked a VERY long time to get or make.

that said, insurance can and should be tweaked... but how? maybe make it to where items have to be in your bank box to be insured so a thief has a very small window of opportunity to get your stuff (as it should be).

or, i know... just make it EASIER to be a thief in fel. i mean, a skill should be a skill. a thief with a combined 100 hiding and 100 stealth should NEVER... EVER... be revealed by just walking near someone unless that someone has 100 detect hidden. now... snooping a pack or stealing is another story, but half the people i talk to about it can barely even get into position to snoop a pack without gettin revealed. and there should be a CHANCE that you "shove something invisible out of the way" when you cross paths with a hider, not a guarantee. really, i have a thief... and i run champs... the chances of a thief actually getting to the protector, through the fields, escaping the reveals, and not getting bumped into are nil.

if they boosted it up a bit, thieves would be happy to stealth into a champ area, work their way into position, try to figure out whose protecting, and wait for the scrolls to drop... but we know for the most part that someone's gonna bump into us or we're gonna get revealed somehow. it's just easier to do the dern champ...
 
C

Connor_Graham

Guest
We're UO players too, we just aren't trammies scared to go in red gates. Now stay in Tram and shut up about things that do not concern those who do not go to Felucca...
If you'd bothered to ask instead of making an ASSumption, you would have been told that he does and has been going to Fel as long as there has been a Fel to go to, and prior to that, all the way to beta in fact, had participated in everything UO had to offer, both good and bad. Now, do you want to make any more unfounded ASSumptions, or shall we just leave it at everyone in the game and even members of your own playstyle don't want you around?

:owned:
 
S

Salty Pete

Guest
We're UO players too, we just aren't trammies scared to go in red gates. Now stay in Tram and shut up about things that do not concern those who do not go to Felucca.
Keep in mind this is the same guy that was bragging about his killer steal.... In Trammel.
 

Stigmatas

Babbling Loonie
Stratics Veteran
Stratics Legend
If you'd bothered to ask instead of making an ASSumption, you would have been told that he does and has been going to Fel as long as there has been a Fel to go to, and prior to that, all the way to beta in fact, had participated in everything UO had to offer, both good and bad. Now, do you want to make any more unfounded ASSumptions, or shall we just leave it at everyone in the game and even members of your own playstyle don't want you around?

:owned:


hehe. Yea, nows he's gotta resort to the regular 'ol Trammie bashing since all other arguements have failed. Pity. I was hoping he'd at least make one other valid point besides the one as to why thieves were nerfed in the first place. Great community builders. I suppose we could toss around ideas until next year about how they could be made more useful in pvp, but I'm pretty certain nobody could agree on that either.

I've seen thieves come and go, got stolen from, guard wacked em, pk'd em, chased them down naked on horseback with a hally LOL....sure, I'm not gonna say that some of it wasn't fun, but the same old same old gets.....old! I still think the split did wonders for the game, because it gave people choices, and choices are what MMORPG's are really all about with respect to community and content.

Funny thing is, ol' nerftits up there could be on Siege, stealing gold and whatever else gets their jollies, but he chose to stay and scam people. I'm thinking he would be KOS pretty quick there. As he would be on Pacific mwahahahaha.
 
P

peanutbutter

Guest
on a side note... before i break out my old thief, i heard tell that they changed something with insurance and thieves, but the person couldn't explain it ti me... it's been almost a year since i've played UO until recently... can someone tell me the current situation with insurance and thieves?
 
K

kennykilleduo

Guest
Thank you for all the support , hopefully this will get noticed..
 

TheScoundrelRico

Stratics Legend
Alumni
Stratics Veteran
Stratics Legend
if they boosted it up a bit, thieves would be happy to stealth into a champ area, work their way into position, try to figure out whose protecting, and wait for the scrolls to drop... but we know for the most part that someone's gonna bump into us or we're gonna get revealed somehow. it's just easier to do the dern champ...
Speak for yourself. I have always hated champ spawn stealing, adding more loot wouldn't change that...la
 
R

Remy_of_GOR

Guest
bringing back old school thieves could enhance subcriptions, imho. all the players i know of that quit, quit over the thief nerf and insurance.
 
S

Sarphus

Guest
I would like to see stealing come back, but it would need to be very carefully balanced. A lot has been added to UO since the early days of thieves and they were ridiculously powerful before they got nerfed.

I had a thief with archery back in the day. I could go 1 on 8 vs reds and win. In fact, I had a fight vs a pk guild once where I started the fight naked in a death robe and had to leave the fight to bank because I had so much loot from them. Back then there weren't SC weapons or stealth, though... you could run up to someone and hide. Often they would start to cast reveal, which would give you time to steal their weapon. At the time, mage/arcehrs were extremely popular, so a thief archer could go 1 on many by stealing the bow from one guy and the arrows from another (disabling both of them). If you were good at it, you could effectively shut down an entire group of people.

I think enough has changed in UO that thieves wouldn't reach that level of brokenness.
 
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