What I don't understand is why an item like this ever made it into the game in the first place... whatever nerf they make should make it 100% useless in PVP. Its entirely possible the game won't recover from the damage this suit has done to pvp.
Then abuse it and enjoy godmode until everyone catches up.The biggest problem with the suit is, sure a mediocre player will probably still die in it. But a good player who knows its capabilities can make himself nearly invinciple when played correctly. Believe me, if it stays in its current state, i will abuse the living.... out of it.
That's the spirit, another one joins the dark side! Let's hope the Devs are done with the nerf stick now.I might finally imbue my zerk suits =D
And once again the whiners prevail, easier to complain than to adapt. Guess I wont be imbuing anymore suits until they are done caving in.*Update* - The devs know the suit is an issue and are currently exploring their options. Messana just visited my shard to ask people their opinions, which I thought was incredibly impressive personally. Messana was open to suggestions on changes to suit, removing it possibly, disabling its pvp impact, etc... (not saying any of those things are what will happen)
Keep the ideas and feedback comming, please be descriptive and give examples on your view (whichever way it may lean).
- Thank you Messana you came off very knowledgeable and we share similar views on the game. -
This is a very bad idea to implement.What shard did Messana visit? She should come to Atl and hang out with me for a day.... I am easy to find. I will show her how bad they really are. Bestial suits pvp effect should be removed, period.
So make it not overpowered. Then the issue is resolved and everones should be OK with it (well almost everyone - someone will always complain)........ This is a super over powered item. Not a template or skill. It has no place in PVP at all.
exactly this kind of thing makes me want to end my long Uo carrierAnd once again the whiners prevail, easier to complain than to adapt. Guess I wont be imbuing anymore suits until they are done caving in.
Honestly.. if you wanna quit because you can't have an overpowered suit on, don't let the door hit ya. It needs to be toned down, and it will always be powerful unless super toned down. But right now, the 5s timer makes it a GIANT issue unless a cooldown timer is implemented inbetween the rage effects.exactly this kind of thing makes me want to end my long Uo carrier
yeh right ! you want to balanced the game! I have the suit ...I dont use the suit I find it a peace of junk and not worth the points i spent to get it! would like both my imbuing components back and my points!Honestly.. if you wanna quit because you can't have an overpowered suit on, don't let the door hit ya. It needs to be toned down, and it will always be powerful unless super toned down. But right now, the 5s timer makes it a GIANT issue unless a cooldown timer is implemented inbetween the rage effects.
too many people complain that their favorite template/style got nerfed. I loved playing a WOD archer, a mystic box dexer, a ninja mage, and a pot chucking archer. I don't cry that they aren't as viable.
These things happen in the name of balance. The bestial suit does not fit the mold. If you are going to have an effect that makes you relflect as much damage as it does, you should have to give up more than imbuing intensity and item slots, as those are easy to work around.
Have you even tried the suit or seen what it does to raids and pvp in general? I think you should back up, see the problem it is & how it takes the skill based player versus player combat out.yeh right ! you want to balanced the game! I have the suit ...I dont use the suit I find it a peace of junk and not worth the points i spent to get it! would like both my imbuing components back and my points!
It kills me that certain players want any suit/template/items removed or nerphed to worthless that gives their template any competition! If you asked every pvp player what the top 2 templates are you would get nearly the same response every time ....you want balance take these templates from the top !
you want to adjust the suit a little go for it! but people who are saying give it exceptional long timers or remove it completely are the type ruining the game
and if you dont like that ...dont let the door hit you!
You're right about people abusing how good this suit has become with the new lower zerk timer. You're going to see more mages & dexers (basically everything except stealthers) using it now.Unless they are made totally unusable in pvp combat someone is going to find a way to abuse and exploit them I PROMISE.
I told Mesanna when she was over at the fel yew abbey, 4/6 chiv healers can basically heal in rage no problems, there is a issue with the blood drinker bleeds that I never said anything about here on Stratics because if the suits never got nerfed I was going to be the one abusing it till I quit. So hope that gets fixed to.You're right about people abusing how good this suit has become with the new lower zerk timer. You're going to see more mages & dexers (basically everything except stealthers) using it now.
the suit was actually fine before these changes [stealthers were sometimes hard to kill] but the zerk timer kept the suit used with specific templates due to low hp for a longer period of time. which is why you don't see many/any people using this suit without stealth Or taming.
Now that it's relatively easy to heal up in because of zerk timer only lasting for 5 seconds, tons more templates can get away with wearing this suit. thus more bestial pvp'ers to fight.
I might finally imbue my two bestial suits, I don't play my stealth char anyway.
the suit required a far more specific build to be OP before (essentially ninja-dogform-deathstrike-stealther w/ parry+resist), now you'll just see it more as it's OP for more builds. One thing that would fix it is instead of being a percentage of hp make it a flat hp amount, and a fairly low one. A lot of the overpoweredness comes from the fact that if you have 150 hp the effect kicks in when you still have nearly 100hp left and by the time you're down to "only" 20-30 hp you're taking next to no damage, combine with parry, resist, and 4/6 chiv and you're a walking tank. I like the stealth change as the smokebombing was pretty lame but ugh...the timer going down to 5 seconds actually makes it worse.All I'm saying is now that the zerk timer only lasts 5 seconds (after you last take damage), the suit is actually going to be OP more so than before. I didn't think this suit was that bad but after the new zerk timer hits it's going to be F@!#ing stupid OP.
zerk timer needs to be Increased OR left as it was pre-pub 75 in duration, But start at lower percentage in HP to make this suit better balanced in pvp.
The stealth changes are fair imo, but the suit could use a slight adjustment as far as zerk status/duration.
Just because there are a few people taking up the other side of your argument and telling you to grow up and adapt instead of whine and cry doesn't mean we only represent 1%. The overwhelming majority of players do not post on Stratics or even know this argument is even taking place.. I know 1% of you will have a problem with that and I feel for ya I had things taken away from me before
What is your PvP template?Problem solved. Pvp can return to normal, adapt and learn to play with skill & not just hide behind some lame suit.
take your pick, and when comes to Siege you already know who the boss is Kelmo. What was the point your trying to make. Some my players are tamers so I hide behind pets? I have 3 tamers out of 20 or so characters just so happens I made a tamer on Siege at least he isn't a stealthing ninja gargoyle tamer in a beastial suit.What is your PvP template?
you firstProblem solved. Pvp can return to normal, adapt and learn to play with skill & not just hide behind some lame suit.
I hide behind pets?
The beastial suit has officially become deco. Great job! This always happen when you cry nerf, they make it useless.I think its pretty good, however I believe 60 secs is a little long. With the added effect: All healing reduced in rage and after for 8 secs, an additional cooldown of anything over 30 seems more heavy-handed then warrented. As always off to do some testing. Keep up the civil dialogue folks.
Never once claimed to be a good PvPer but I do PvP with and without the suit. I just dislike nerfs. Nerfs are the reason I no longer play WOW.TBH I would lvoe to see you pvp. Do you run a OP thrower that does 32 dmg regular throws and think your a good pvper? I guess everyone should just make a thrower since when properly suited and built they are the strongest 1v1 char in the game. Thats balance right since everyone has one. You honestly have no concept of what is good for the game.
Really?Nerfs are the reason I no longer play WOW.
By that rational you should probably reconsider your feelings towards UO. This game nerfs stuff all the time; in fact as far as I know just about EVERY mmo nerfs stuff. Hence the famous motto all gave with online have: "experience may change during online play."Nerfs are the reason I no longer play WOW.
I think UO has proven itself to be successful, but.......The fact is they had to be told bestial were a problem. Should they need to be told this suit was overpowered extremely? Should they need to be told poisoning is way overpowered?
Notice that because not enough people are not complaining about throwing they did nothing about it yet again?
Still believe any member of the Dev team is really playing UO?
How successful do you truly believe a game can stay when no member of the design team plays it?
Do you wear faction armor?Problem solved. Pvp can return to normal, adapt and learn to play with skill & not just hide behind some lame suit.
I play a thrower as one of my 5 pvp temps and yes they are overpowered. There's no way those weaps should fire THAT fast with that kinda base damage. End of story.The fact is they had to be told bestial were a problem. Should they need to be told this suit was overpowered extremely? Should they need to be told poisoning is way overpowered?
Notice that because not enough people are not complaining about throwing they did nothing about it yet again?
Still believe any member of the Dev team is really playing UO?
How successful do you truly believe a game can stay when no member of the design team plays it?
No it's balanced it hasn't been removed, unless you're choosing not to use it anymore that's your prerogative. As far as I can see it still has its ability just in moderation.The beastial suit has officially become deco. Great job! This always happen when you cry nerf, they make it useless.
Never once claimed to be a good PvPer but I do PvP with and without the suit. I just dislike nerfs. Nerfs are the reason I no longer play WOW.
Basically what I was thinking, if its an 8 second zerk "active" 36 second cooldown.lol 60 seconds cooldown that's way too high. 30 is reasonable, not 60. /facepalm