The bestial suit destroyed what was left of pvp on UO, at no time has 1 suit been required to ALL classes, warriors, archers, mages of all kinds. This may seem "balanced" to some younger players but older players realize it is not balanced to basically take
every other suit out of the game and have to throw it away. Defenders of the suit feel like they cant play without it, i guess im not sure why, how easy do you need UO to be? Does the fact you never ever die really appeal to you? How can you really call
a game with 0 challenges fun? I dont.
Lets go over some nerf history Poisoning was beefed and this will be its first nerf.
Bestial suits since being built, this will be its 1ST nerf.
People i see whining about mysticism should realize it has gotten 5 nerfs, yes 5.
Throwing which came out with mysticism has received 0 nerfs ever yes 0.
Lets take a look at throwing shall we? The correct way to judge if a template is truly overpowered is when the community goes to it like lemmings off a cliff (remind you of bestial suits?). I would bet currently that if you looked at the average players
account right now you would find AT LEAST 1 thrower on average per account, and on some more than one. Now stop and ask yourself how many other templates in the game are getting created like this? The answer if your not trying to cry foul on
the next persons template is probably.....none. The thrower/bestial suit combo is so common in Ultima now, its half joked by the online community as being throwing UO. While these problems normally by a competent base of MMO players would be
complained upon and nerfed to reason, instead what has happened on Ultima is a large, very large, switch to all these overpowered templates/items.
Now this is where you will begin to see the real lies being told on here. People actually think their class should utterly destroy every other class in the game. Example mysticism, no competent player really cares about a mystic, a competent player destroys them. While you may have a problem with understanding this let me explain. Ultima has always been set as a game of counters mysticism is completly countered by necro, a good necro should never die to a mystic. I have also seen a few dexxers that have owned mystics flat out, stone form pro or not, plus they could do it repeatedly which really knocked home they wernt going to die. The problem here is poisoners think poisoning isnt overpowered and should own mystics too. You also have a giant and I mean giant community who think throwing should just utterly devastate everyone and the fact a rock form pro lets them live just pisses them off. Honestly what does rock form protection serve? It serves the player not being able to run, but look around, all the complainers of it have unbelievable in game speed. I think people need to understand who is doing the complaining before listening to the complaints.
Now let me give you a wake up call. Your template no matter what it is should never own every other template. It is intended to be countered. Maybe if you get off the thrower or the bestial suit you can begin to look for the counter instead of complaining
that there was someone you couldnt kill while using the latest overpowered template.