Consensus amongst our alliance (which is huge), is these changes are fair, and will hardly change anything for us. We would often do them with spawns anyway.Congratulations to Mervyn and Uriah, they evidently are the only happy people in the game now.
Our scouts knew you did this, and watched you today.Well, I don't want to upset anyone further, but it seems they've now halved the drops/loot on the roof:
You used to be able to get 2 bosses and drops and loot obs (143) . However now you can only get one.
Congrats, now only the people who play many accounts will benefit from shadowgaurd, thus making the game worse for every casual player. Your such a whiny child when you don't get your way buddy. Keep throwing those temper tantrums and making UO terrible.Well, I don't want to upset anyone further, but it seems they've now halved the drops/loot on the roof:
You used to be able to get 2 sets of bosses and drops and loot (but only have to kill 6 bosses) obs (143) . However now you can only get one.
Please explain to me how fewer people using the content helps the game. Our guild always does shadowguard in groups. Now they will do it alone so they won' have to worry about others moving the spawn all over the place.I am very pleased they fixed the bug i submitted about the fiendish AI at shadowguard. Anyone who dislikes it, is basically being fairly selfish, putting their own play-style above that of the community benefits. It's a fairly sorry state where I (a tamer myself) was the one who had to submit the bug report, and even then came across resistance from some people who actually believed that it was working as intended. Just goes to show how easy people brainwash themselves.
This is a bad argument, and you know it. Despite what you and the rest of LS might think, I am, in fact, a casual player. And there is NOTHING in the game I am incapable of doing.If reducing places the casual gamer can play, helps the community, maybe we should close all encounters and watch the subscription rate rise.
You don't have to bring specific templates for anything though? Except Slasher and Stygian Dragon, because they're designed to obliterate pets. You can do everything else on tamers. You can do everything else on mages. You can do everything else on dexers. You can even do pvm content on pvp chars. It's a question of how practical and efficient it is:I feel ya. It really is annoying. Basically 9 out of 10 people I meet are like "Never been there" or "No interest going there" when it comes to these super grindy encounters where you have to bring specific templates instead of what you like to play.
Just like you said: Not fun.
I think you'll find i didn't "whine" about anything, i simply filled out a form that stated a fact.Congrats, now only the people who play many accounts will benefit from shadowgaurd, thus making the game worse for every casual player. Your such a whiny child when you don't get your way buddy. Keep throwing those temper tantrums and making UO terrible.
And we both know why this was the case. Pawain just doesn't want the pvm in this game to be anything other than Tamers Online.Well, before, people who played anything other than a tamer would not be welcome in the roof. Now it doesn't matter, it's a nice even playing field. As for only poeple who have multiple accounts getting drops, i'm pretty sure even EJ accounts receive a drop.
Congratulations to Mervyn and Uriah, they evidently are the only happy people in the game now.
If Pawain wants to copy over to test center, we can make a party of it. I'd be willing to go with you guys~Have you even tested the new Shadowguard changes? Oh wait, no you haven't. It's not even bad. I took THREE FREAKING ACCOUNTS to the Roof and only one of the 3 bosses I fought gave me any problems...which is the same exact boss I have issues with now when I use my "solo" setup.
It wasn't that hard - Anon wasn't even that much of a mess for me, although it did spawn mobs fairly often. It's why I had the White Wyrm tamer on standby until stuff popped up - they don't take very long to kill, and Anon doesn't retarget to my tamers very often.And DrCossack, we must say we cannot understand how one can multiclient in that mess at all? And still call yourself a casual player, the scientific military like strategy IS what makes the elite players?! In our opinion at least. You have our utmost respect!
We did videos of alot of our runs, did not get anon though, we spent a lot of time actually testing out something we noticed with anons healing so we kept him up a long time.It wasn't that hard - Anon wasn't even that much of a mess for me, although it did spawn mobs fairly often. It's why I had the White Wyrm tamer on standby until stuff popped up - they don't take very long to kill, and Anon doesn't retarget to my tamers very often.
I'll get you a video of Anon/Ozy when I go back to Test Center.
No. You are the one who tells everyone to use a certain template. I am for all templates to be used in all parts of the game. Your own words:Pawain just doesn't want the pvm in this game to be anything other than Tamers Online.
The roof is now like DF. (if it is like one DF that would be fine. But, those pics from above show a lot more spawn than 1 DF makes.) They cant find the Boss body.Doom - rooms very doable on tamers. Dark Father is not, unless there's only one.
The run where we couldn't find the boss was our second run without Kyronix being there to tweak the spawn down.The roof is now like DF. (if it is like one DF that would be fine. But, those pics from above show a lot more spawn than 1 DF makes.) They cant find the Boss body.
Uhh, no I don't? I find it ridiculous that people choose "Fun" (which, as it turns out, is anything BUT fun) over efficiency. Do you really think I wouldn't be able to make a Tamer work for ALL Of Doom? Because I can. Very easily. But I recognize that it's MUCH harder to do so, to the point that it's not really worth the headache involved.No. You are the one who tells everyone to use a certain template. I am for all templates to be used in all parts of the game. Your own words:
except it isn't anything like the DF, which you'd know if you actually tested it. First off, Consume Damage works for Anon and Ozymandias. Second, the things the bosses (other than Juo'nar) actually spawn aren't that much of a threat: Anon spawns some of the Shame Evil Mages, Elder Gazers, and Wisps. Do you know how long it took my White Wyrm to kill the Wisps and Gazers? A couple seconds. The Fire Beetle I was using also had Frenzied Whirlwind. Third, the Roof bosses don't have a leash like the Dark Father. Lastly, everything spawned on the Roof is automatically flagged to your pets (or players, should they trigger Fiendish Calling.) In Doom, the Blood Elementals and Ancient Liches don't have the proximity of the traditional Undead spawn, so they can aggro on characters who aren't actively attacking the DF.The roof is now like DF. (if it is like one DF that would be fine. But, those pics from above show a lot more spawn than 1 DF makes.) They cant find the Boss body.
It really isn't that big a deal, as you've said - I've been going with spawn-triggering chars for a while as well. Hell, even the tamers in our group have caused spawn on occasion, due to Word of Death. It's not that big a deal.We have groups on Siege doing the Roof all the time with spawn triggering chars. Sure, we die now and then but it has never been even remotely close to undoable as far as I know.
So not sure what the testing on TC is about. Just activate the same level of spawn for pets as it has been for dexers/mages all along.
What is this bug “able to get 2 set of bosses drop and loot but only have to kill 6 boss” ?Well, I don't want to upset anyone further, but it seems they've now halved the drops/loot on the roof:
You used to be able to get 2 sets of bosses and drops and loot (but only have to kill 6 bosses) obs (143) . However now you can only get one.
This. That is all.My biggest disappointment over the entire thing is that it makes Mervyn happy. That dude just loves to stomp on everyone elses enjoyment. I can adapt to whatever gameplay changes go in, but that part really grinds my gears.
That's just it. I can make a Tamer work on the Dark Father (in a group setting), as I've said - I've used one and gotten looting rights. But I had issues with my giant beetle constantly going after the DF when its leash kicked in (we had more than one DF when we were down there), which is why I ended up using my sampire. For a large group of tamers (or even one), that means more DF, more spawn, and more chaos because pets follow whatever DF they're attacking. If only one has been aggro'd, there's a good chance that the others will flag on the pet after the leash, causing all hell to break loose. THAT is why you do not use tamers on the Dark Father. Sampires can control how many DF's they fight at once (and prevent spawn from getting out of hand by killing it quickly), instead of causing massive chaos, large amounts of spawn, and repeated player/pet deaths.Regarding the idea that people should abandon tamers and just take sampires because they're more efficient, that's a non starter to me. I recently made a sampire and am actually really enjoying it - but i also realize that not everybody wants to go that route, and endgame content should really be doable across all of the viable pvm builds, even if some are more or less efficient than others. A lot of people really enjoy playing tamers, put a lot of time and effort into building their pets and customizing them for different content, and using them in it - i dont think its right to ask them to throw all that aside and play a template they dont enjoy in whats supposed to be the most lucrative and fun encounters for long-time players. Properly balanced, it should be challenging but fun for whatever pvm-optimized template you want to bring. I have no issue at all with making the encounter require some forethought in terms of gear, pet/weapon selection, and tactics - i'd only have an issue if it became like doom where it was pointless for anyone but a sampire to even bother with the DF.
Unlike the rest of you, I get to kill him 10 times a night, that keeps me in a good place.My biggest disappointment over the entire thing is that it makes Mervyn happy. That dude just loves to stomp on everyone elses enjoyment. I can adapt to whatever gameplay changes go in, but that part really grinds my gears.
Darn near enough motivation to get me to learn to pvpUnlike the rest of you, I get to kill him 10 times a night, that keeps me in a good place.
Kill him once or twice more for me would you?Unlike the rest of you, I get to kill him 10 times a night, that keeps me in a good place.
...wow I never thought of that. I think I have enough UO wealth to pay for a hit or two myself......Kill him once or twice more for me would you?
I'll sort something, watch this space....wow I never thought of that. I think I have enough UO wealth to pay for a hit or two myself......