Can someone explain these scenarios?
1. I recalled into a town that is being invaded. I ran by a macer that was being attacked by approx 5 different players., which was low on health. I hit the macer once for 15 damage. I then decided it would be best to go attack a different captain as I highly doubted I would be able to get a minor artie off the macer. I get 2 screens away, a minor artie appears in my pack. I run back to where the macer was, and it was dead.
2. I was attacking a captain with 1 other player in my party. The other player was a bard, running both provo songs - inspire and invigorate. The bard did 0 damage to the captain. Captain dies, bard gets the artie from passive healing through the songs.
3. Whilst attacking a captain with several other people I received TWO arties when the captain died. There were no other captains I had previously hit that were still living.
4. I will frequently be attacking captains with my guild mates and when it dies two arties were given out.
If there's information that's being withheld this is all fine and dandy
I don't expect the devs to give out every bit of information, some things are meant to be discovered by players. However scenario #1 is clearly unacceptable and it really happened. With that in mind, I've also been in several situations where I've tanked a captain solo from 100% to 20% and someone runs up spams WoD on it and gets the artie. If I did 80% damage, even 70%, how can I not get the drop?