Let's talk about Sound in SA.
We get caught up in graphics and effects and how we can improve the circa 1997 graphics to be 2001 style (like KR's attempt). SA will not be 2002+ graphics. From the looks of things... it'll be a combo of 2d and KR. So that's hopeless
What CAN be improved to 2009 standards is the Music and Sounds of Ultima. Keep that beautiful classic music and keep the sounds that we are already used to. Bring back the old old music for Yew for example. Or let us pick the music (KR does not let us choose songs like 2D does). Have you noticed Skara Brae and Trinsic and Yew have the same Ultima 9 song, just slightly skewed? That's what pissed me off with Ultima 9 and then UO went ahead and put that in?? SA must have a smart chosen
set of songs. If a new player loads up SA with the SA client, he/she must see a great intro (where's that in KR?), must hear a great song representing UO (Stones won't cut it in the intro), and distinct songs that represent what you're doing. Right now it's glitchy, or STALE at best.
***suggestions***
1- Let us be able to pick Sound schemes in SA. (Classic, modern UO, SA). Let us be able to customize that sound scheme.
2- Let us control the length of time a song plays. Repeat song over and over (like now, ugg!) , play once, or set a timer for how long the song plays while you're in that Town or dungeon. Personally, I prefer for the song to play briefly for maybe 4 minutes and then cease for the duration of my bank visit.
3- Let us control which song plays on the start screen of UO. KR has a pic of a huge dragon and a battle going on. Meanwhile KR plays the tranquil song of "Stones". What?? War pic with meditation song? "Stones" was supposed to play whenever you went to a shrine to meditate in the old Ultimas. That's my personal feeling, so hey, why not let me change the song.
4- Allow for 5.1 surround sounds. (not as important, but why not?)
But for SA, let's add some more music and new sounds. Let's not repeat and recycle the same sounds. If the my gargoyle casts Berserk spell... I don't want to hear Divine Fury's sound! If he dies... he shouldn't sound like a human's gasp (nor the usual gargoyle's death gasp). Do you see where I'm going with this?
For CRYING out loud! We can't improve on graphics but we can make the sounds more modern. Ultima is not just about what we see... it's what we feel.. and Music and sound makes us feel like we're a part of a mystical world.