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Siege and PBDs... an idea.

P

PercevalWE

Guest
I think that any of those ideas would be GREAT!
I really think that this would help people come and join in on the fun on siege and probably in turn increase revenues for EA. I just hope that it would be implemented in the near future, before too many people quit.
 
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Guest

Guest
<blockquote><hr>

One quick comment: I agree that awarding half the money spent to insure your item to the person who kills you with would not be appropriate for Siege. That being said, I'm interested in seeing whether that changes peoples' preferences at all.

<hr></blockquote>

I think I was the first to bring this up. I wasn't actually giving it my seal of approval... more of just musing how the system works. Admittedly, I haven't spent any time on normal shards since AoS so I didn't really have a clear understanding of all the "ins and outs" of the insurance system.

I assume that PKs collecting insurance money was put in to compensate for the lack of loot on player corpses on normal shards, yet here on siege that's not the case. I also didn't realize that it fostered rez killing for gold... how strange.

Another reason against charging for this "one item blessing," brought up on another board by Corwin, would be it would make friendly dueling cost prohibitive on siege.

With that said, one free blessing via context menu does seem the easiest and the most popular. Of course, it's human nature to migrate to the easiest path (hello, trammel). Where I was coming from with the 3x cost idea was to somehow remain true to Siege's roots while working within the context of the idea Wilki presented, instead of confusing the issue by suggesting a totally new idea.

The reason many people come to Siege is because normal shards are too easy. Siege is supposed to be a vet shard... this means anyone here should know how to make some gold, one of the most basic survival skills in the game, no matter the character's skill level. It also would force people to make informed, logical decisions about whether or not they bless an item. Correct me if I'm wrong, but when the devs came up with insurance, I don't think they had any idea people would go into Fel with blessed potions and scissors. If someone can't afford to bless an item, is it really asking too much that they go farm some gold for a half hour with a GM sword?

Another reason to charge for this blessing that no one has brought up yet is the "lootless warrior" issue. It would certainly make a paladin think twice before running back into a large battle naked with just his blessed weapon (who can often be more effective than you might give him credit for), only to die over and over, watching his bank account shrink with each death.

Risk vs reward is the cornerstone of Siege. This means that when you have accomplished something, you should feel proud because it wasn't easy to accomplish. One free blessing just seems too easy as a permanent feature on Siege, IMO.

In case you are wondering, no, I am not a proponent of this idea because one of my two accounts has a PBD and wish to maintain some sort of "advantage." I would rather see this single blessing cost some gold AND get rid of PBDs.

Anyway, no matter what, I would be happy to see if any of these 4 idea happen since any of them is far better than the situation now.

BTW, anyone know that last time a dev posted in the forum? /php-bin/shared/images/icons/smile.gif
 
S

Sularis

Guest
VOTE - NUMBER THREE (3)

I also like the idea of making PBD's useful for blessing NON resist-bearing items. Either that or give us back noobied clothes. /php-bin/shared/images/icons/smile.gif I miss having those basic noobied clothes (half-apron, kilt, skirt, etc..). Its good to have something to wear after losing everything else..

Shalafi of I^A
Sularis and Rykus of FHD
 
D

Dimax

Guest
3. gets my small "Newblet" vote.

I just moved from a shard where farming peeps with fully insured LRC suits was way to hard to resist /php-bin/shared/images/icons/smile.gif
2 - 3K a peep all you had to do was hang out at all the minning caves collect insurance gp's, free ingots and more shovels than "NEW" could go through in a years time.

Signed
Jed
Detective in the making
 
D

Dismembered

Guest
Dev posted in Siege forum!!!! HOLY [censored] *acts like he has just seen a massive movie star*. We dont see your kind around these parts much often sir but im mighty obliged to see you stopped in even if just to say a simple thing like that.

Does anyone else comprehend what this means? That means this has actually gotten the dev teams eye. *giggles like a school girl*
 

Patty Pickaxe

Certifiable
Stratics Veteran
Stratics Legend
HOLY CRAP!! IT'S MR. TACT!! *grabs him bythe pantleg and begs him not go*

I read that post, saw a shield, and thought it was Wilki posting again.
 
O

OmgpwnedWinter

Guest
I think any of the solutions will be just fine as long as in the end, whther you have a PBD or not, each player can insuure/bless only ONE item total. If the easiest way for EA to do it is to delete all PBDs and give everyone on Siege one insurance slot, I say do it. If you want to give a little bonus to people that already have PBDs, do it. Whatever it takes.

Yes, ima stick with that motto.

*chants* Whatever it takes. Whatever it takes.

btw THANK YOU Wilki for giving this serious attention /php-bin/shared/images/icons/smile.gif
 
C

*Confused*

Guest
I do like the sound of #4 more than I did, but my vote still goes to #3.

As far as compensation for the vets, I thought this was accomplished by the vet rewards. Not that I would mind seeing them get something for their PBDs as long as their compensation doesn't unbalance pvp.
 
G

Guest

Guest
reply to last cause i'm lazy.

If you recall, it was MrTact who fixed our resist gains. It was MrTact who fixed us having to join factions to gain over gm.
Let us see if he again gains the shortlived title of "Hero of Siege"
I say shortlived cause we are a demanding folk and tend to forget about the last big thing in favor of the new complaint, but hey maybe he will be our friend again.
 
M

Mandolin

Guest
<blockquote><hr>

I say shortlived cause we are a demanding folk and tend to forget about the last big thing in favor of the new complaint, but hey maybe he will be our friend again.

<hr></blockquote>

I suspected as much too. And have taken the feedback from the past couple days to get an idea of what the next request will be and hopefully be prepared for it.

But.. lets not put the cart before the horse. We'll count that egg after this one is hatched. Damn, I'm Mr. Analogy tonite, eh? /php-bin/shared/images/icons/wink.gif
 
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Guest

Guest
As a Siegeist with a PBD I vote #3..and a couple of thoughts..

The PBD was a "free" "extra" gift because the inception of AoS went so horrably..anyone who was there remember trying to "register"..It was a poorly planned..Poorly developed..Poorly implemented item that was doomed to failure due to it's rushed "we're sorry bout that" introduction with little thought given to it's long term implications..That being said..a system that replaces it AND solves the issues it created should be more then compensation to any PBD holder.

Now..The Siege War cry has been "FOR ALL OR NONE!!" and up untill the introduction of PAID for blessed 7AE items I would have agreed..however We can all agree that because real money was spent by the players who wished to possess these items they will NEVER be unblessed..I feel there are just too many who couldn't / wouldn't give them up due to their "purchased" nature..

which leads to my next point..The ONLY viable solution for Siege..working with what we have..here..today..Is the ability to bless one item through whatever means..preferably for free..keeps new player and old alike at their base even..only the items that either can aquire over time seperating them..

consider this..in a "NONE" situation..should all the PBDS be deleted..and the 7AE items remain (blessed of course)..Then your left to battle your enemy(s) and he you with..for the majority..a weapon (or other item) you could stand to lose against an opponent in an easily assembled 60's+ suit of armor..although I'm sure we of Siege could "make do" with that..It does make things more "even" across the board..It would also add a healthy dose of futility to "conflicts"..Making Victory a painfull test in patience and attrition..

Give Siege what it needs..the ability to bless one item..preferably for free..through whatever means works best..and can be implemented quickly..nothing will ever completely balance siege..this just might get it close..

PS. Should the Dev team grant our wishes and implement this function..and commit to fixing it AFTER should it be found flawed..then I can only say..
THANK YOU!!..now please..PLEASE..leave the toys and shiney trinkets to the kids in Trammel......
 
M

MalcomM

Guest
i vote for #1 or #4, it`s still siege and should be harder then other shards
 
G

Guest

Guest
actually the pbd was a preanounced gift that all people that upgraded to aos by a certain time would get.
the aos sorry we screwed up gifts were the clothes and the stat/skill +5s
the preorder was the shroud
 

Spree

Babbling Loonie
Stratics Veteran
Stratics Legend
I have a bless deed and getting more people here is reward enough for giving it up. I still vote 3.
 
G

Guest

Guest
<blockquote><hr>

I have a bless deed and getting more people here is reward enough for giving it up. I still vote 3.

<hr></blockquote>

Agreed.
 

Pathagiris

Always Present
Stratics Veteran
Stratics Legend
i like number 3 the best too. put everyone on as close to the same level as possible
 
V

V(r6)dubEr

Guest
I would have to say &lt; 3 &gt;. Bieng that if it cost gold and the killer would start farmin and rezkillin. Thats is why i think alot of the players are palying here now is to to get away from thay kind of grief. wich is the reason im not pvpin on production shards anymore.
 
G

Guest

Guest
i vote for either

5. get rid of all the damned blessings they're for trammies
or
6. give dave all your good stuff so you dot have to worry about blessing it

although because everyone else will whine at these two amazing ideas...i'll go for 3
 
R

RighteousDoom

Guest
Also, ORCs (because they don't use bank boxes) can't auto-reinsure items on death... So they would not benefit from this at ALL. Furthermore, ORCs don't use blessed 7th Trammy armor.... Orcs will always res naked, and get griefed. Think of the orkies!!
 
M

McNasty

Guest
# 3 is the best option imho..... the other issue that goes along with the pbd balance issue is the removal of the ability to use CBDs on true artifacts (Hat of the Magi, Hunters Headress, etc...)

Thanks for even attempting to take this to the next level ...... You're the man!!!!!
 
M

McNasty

Guest
# 3 is the best option imho..... the other issue that goes along with the pbd balance issue is the removal of the ability to use CBDs on true artifacts (Hat of the Magi, Hunters Headress, etc...)

Thanks for even attempting to take this to the next level ...... You're the man!!!!!
 
G

Guest

Guest
I believe you are indeed correct...my apoligizes if My misinterpretation of the facts confused anyone...regardless of weather it was an "advertised gift" or an impromptu addition..my post would still had been the same..Get rid of them ..and give us something better and more usefull for EVERYONE
 
A

arturo2

Guest
I've said my piece so I will add my vote...

I say #3 as long as all current PBD's are disabled.
 
M

Mandolin

Guest
#3 is in an overwhelming lead..

For those who skipped to the last page instead of wading through all 8 pages..

<blockquote><hr>

3. Allow everyone to insure one item for free. This is exactly the same as the context menu PBD, just using an existing system. However, this would make PBDs useless, which is something to consider.

<hr></blockquote>

Glad we're making some progress here! Good day for Siege Perilous!!
 
V

Virgil Tempest

Guest
Replying to last for convience. Glad to hear that killers wouldn't get money from insurance, but I'm still voting for number 3. It's expensive enough to die here as it is, I'd rather not make it more expensive even with a blessing. Thank you Wilki again and Mr. Tact for posting here, I'm hoping this is a sign of things to come!
 
B

beezle

Guest
*replying to mandolin because he is my hero?*

i cast a vote for #3 as well.


because i didn't play siege back then. just created a new char in october. i would personally not go through rot again for 4 months to become 3x gm so i could have a pbd on a new char. unless they sell soulstones in packages of 7 for real cheap. say 10 bucks for the set.
 
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GrangerLS

Guest
#3.

Thats the best option because its the fairest for everyone. Allows 1 Blessed (insured) item per person, and gets rid of the PBD deficiency. Perfect.
 
G

GrangerLS

Guest
#3.

Thats the best option because its the fairest for everyone. Allows 1 Blessed (insured) item per person, and gets rid of the PBD deficiency. Perfect.
 
G

Guest

Guest
Seems my non-PBD wielding (4) vote is getting overwhelmed by (3)'s. I guess I could live with not having to pay in order to have a PBD replacement /php-bin/shared/images/icons/smile.gif.
 
B

bbr

Guest
i think 3x the cost would be best.

PBDs are still supposed to be a promotional item.
and some ammount of I-word will add a little bit of gold sink to Siege.
as well as sporting money for Reds.

Perhaps you could find some way to make PBD's Sellable to NPCs, for a nice ammount of cash. say. 50K. You'll get rid of some PBDs, and force people to stick to the 2400 gp, insurance goldsink idea. if someone is over confident that they'll be ok with that. then good. let them choose to do so.
 
I

imported_Castor

Guest
do you even play here???


In other matters, since there seems to be a consensus here, is it possible to have this coded for 31??
 
G

Guest

Guest
insurance at NO costs.

A lot of players on siege aren't into PvP. The community is sorta stable, but with insurance, expecially with insurance on high costs (3x), all the non-PvP players would be constant victims of rezkilling.
So insurance other than free would decrease the population a lot - what's the point of playing a bard when everyone passing by kills him/her for insurance?
I don't have any char of the PvP type, I am into PvM. And siege isn't a PvP only shard - on siege there is a healthy balance between PvMers and PvPers - hey, the latter group needs weak targets, huh?
By adding insurance at any costs siege would eventually turn into another production fellucca - barely any non-PvPers around.

I agree with virgil tempest: As a compensation PBDs could be turned into CBDs. I don't think more compensation is needed: Getting the promo item in the first place has been less effort than playing years on siege without having a PBD.

I think insurance at any costs would be the death of siege. There are not enough PvPers to keep the shard open without a good share of PvMers.


EDIT: Thanks for caring, hon! /php-bin/shared/images/icons/laugh.gif *thumbs up*
 
I

imported_Felinious-CWS

Guest
I vote number 3

I dont care if it called insurance, blessed, "thing that stays with you when you die slot" ...whatever its called, just as long as everyone on the shard has the ability to keep one item, would be wonderful.

Hopefully when this is coded, and hopefully that is soon, some of the people that left thses lands will come back, that is what i hope for most of all.
 
S

ShnizzelNFerret

Guest
<blockquote><hr>

Hopefully when this is coded, and hopefully that is soon, some of the people that left thses lands will come back, that is what i hope for most of all.

<hr></blockquote>

Hear, hear, Fel. I know I for one will be telling anyone and everyone with whom I'm still in contact. Also, This will be one *BIG* selling-point; I plan to recruit for Siege (and LDH in particular), and this would be a reason worth coming: Fairness and a level playing-field for all.
 
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