To make a point, I play a bok mystic as well... I do run mage stats but the spells I actually cast are Spell Plague (doh), slow, purge magic and spell trigger after I just got done insta-killing a noob
. I wouldnt call myself a caster.
HOWEVER, mana is probably the least of my concern.
Bok mystic is gimp, but all you got is the same 1001 trick to kill someone. It's extremely easy to survive for any decent PvPer 1v1 that doesnt go "oh **** I AM GONNA DIE IM GONNA DIE OMFG SP NERVE!!!!!11".
It's really only an issue when running in a zerg. (oh and for newbies thar doesnt know how to PvP and panic when they cant just run the other way straight line)
Nerf it anyway they want, I will adapt. Archery are myst mages are simply that much more effective if you know how to play it. Melee dexers already got enough stick IMO. Just for the record, nerve strike in its original form when it was released does Wep Dmg + 25 Nerve Dmg +
3 second unbreakable paralyze... and it is now Wep Dmg + 15-25 Nerve + 2 second breakable Paralyze.
Nerve has already taken a damage nerf and an effect nerf already, I dont see how much further the nerf can go.
There are worse issues in PvP.