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Ok, yes of course there is more content, NOW, in Tram than Fel. But ask yourself these questions:
Why did people move, and hunt soley in Trammel when it was created. There was no Doom, there were no peerless.
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Mostly my friends went for the housing. Then a lot of RPers who thought it'd be safer moved. It was a novelty to have a house there. Some outright refused to return to Fel for PvM when they could get the same things in Tram. Others kept visiting which was good. That didn't kill us.
For a good while we still did pretty well in Fel. Ok a lot of folk moved out, but they visited us too. They weren't getting ganked by artie gimps with insurance. What really changed was when items really entered PvP. So to compete either cost a lot or required you to spend many hours in Tram. My guild all factioned with alts and fought around Fel for years. But after AoS it suddenly wasn't fun even for the PvP ones anymore. The little guy couldn't fight. And he needed to spend a lot of time in Tram earning gold or arties if he wanted to.
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Why did people put the majority of their shops in Trammel? Even the fel players?
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The same reason folks put them in Tokuno and now Luna. Passing trade. Everyone wants to be in the new place and a merchant will see the passing customers and set up shops in their path. Folks moved from Tram to Tokuno and Malas too.
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Dungeons screwed up? Why? Greifers? lol
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Because no recall means that if you went for a quiet hunt, you had no choice but try fighting off the raid squads of 4-8 arti gimps who took advantage of that. Also, have you ever tried to walk a pet from the entrance of shame to say the 4th level? Then back out again at the end of the night? Try and see how much fun it is. Especially with that sitting duck feeling as you hunt. I'll do it now with my stealther, but my normal PvM chars aren't suited to Fel anymore.
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Why is there more content in Tram then Fel? Majority rules ...no griefers
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That's a lovely attitude towards your fellow player. BTW EA rules, not the players. We pay the same fees as you, I think the least we can expect is some of the content you take for granted. Pity we can't reverse the roles for a week. That'd give you something to complain about for sure and you'd realise how unbalanced it is. Even if we got a proportion of the content based on how many Fel players there were, it'd be heck of a lot more than we have now.
No griefers in Tram? You are kidding me?! Why did they make luring and the like illegal then? Because everyone plays nice there through choice?
![Stick Out Tongue :p :p](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Aye, right. It wasn't just the nice players who moved to Tram. Y'all just have more rules to protect yer butts
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Why not hunt something in Fel then instead of coming back to tram while your dungeons are screwed up. Im assuming your speaking of champ spawns with that. Correct if wrong pls.
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After almost 9 years, it's a bit boring having the same few dungeons and overland spawns to hunt. I still do hunts in Fel now it's quieter, but are you seriously telling me that you could restrict yourself solely to Tram for years and not get a little bored? That's without anyone slotting in champ spawns over T2A, dungeons and killing dungeon recall off. And assuming you never wanted to get any arties or the like. Is there a "new content" summoning tali I'm not aware of?
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And to do away with them, or make a "classic" shard, would be a waste of resources, due to the low amount of people who would actually use them. Not to mention if pvp was once again forced on people, the majority, wow, watch the boards light up then! Imagine how many people would quit all over again. I know MOST of the people who want pre tram UO around, don't want to see tram removed altogether, just that I know some griefers, would.
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I have never said do away with Fel, or make a retro server. I do think mistakes were made in the past, but I don't think reverting would do any good now players have tasted what we have now. All I want is content in Fel. Fel versions of places like Tokuno and the like.
Even just our own spawns of certain things if nobody wants to put in work giving us full dungeons. A peerless spawn in Hythloth for example. But I think we could do with some new areas. Dungeons to replace the ones the champs took, with recall. I knew a few Tram players who would still PvM in Fel because it was quieter, but they stopped after the recall thing went in. Or just put champs into T2A only and return the old dungeons to how they were. That'd be a start. Then someone can give me a town stone so I can encourage Tram folks to come RP in Fel again.
Wenchy