@Kyronix @Bleak
1. The area is too small for each section.
2. The spawn is too easy until the last 2. see other comments below.
I dont know how Atl is doing this. Either its really bad or they are not as populated as advertised.
Every room could be done by one player. Cast an area spell and everything is dead. Repeat. On the last 2 rooms cast area spell, kill a couple of the harder paragons.
Do these things in Kotl City or make an area that size in Ilsh. The room should be large enough so players have room to fight. The mobs need the HP of the mobs that were in Kotl City to begin with. those were not one hit mobs but could be done by a small group. When the Mobs are killed, the Boss appears in the middle. Kill him and start next round.
To help right now:
Put paragons on non boss to 90% rate. That wont help much on the first floor, but it is what you could do. Or make the mobs have HP like the red mobs from invasion. Just not generals.
Thanks
1. The area is too small for each section.
2. The spawn is too easy until the last 2. see other comments below.
I dont know how Atl is doing this. Either its really bad or they are not as populated as advertised.
Every room could be done by one player. Cast an area spell and everything is dead. Repeat. On the last 2 rooms cast area spell, kill a couple of the harder paragons.
It's really kind of sad that nearly everything in the main floor of the dungeon is pathetically weak. The favored tactic seems to be to throw out a reaper and then stand there casting essence of wind or wither. The chances of you dying are low. Very, very low.
Every mob dies as soon as it spawns. The respawn also need to be dialed up (think quicksilver elementals).
@Kyronix
To solve this:This, so much this.
Everything dies before you can target them.
Do these things in Kotl City or make an area that size in Ilsh. The room should be large enough so players have room to fight. The mobs need the HP of the mobs that were in Kotl City to begin with. those were not one hit mobs but could be done by a small group. When the Mobs are killed, the Boss appears in the middle. Kill him and start next round.
To help right now:
Put paragons on non boss to 90% rate. That wont help much on the first floor, but it is what you could do. Or make the mobs have HP like the red mobs from invasion. Just not generals.
Thanks