Well I agree with that suggestion.The casting range of pets is definitely a problem. They should have the same range as players
cetrick how effective are tamers outside of yew gate?Honestly I'm sick of arguing points regarding pvp with people who do not and will not PvP no matter if there is or isn't nerfs.
I have much stronger thoughts then that but we'll leave it civil.
Many good points have been outlined that will have no baring on pvm or gameplay for those that consistently try to derail this thread with utter nonsense. There's no need to veer into talk of power scrolls or any other game mechanics. This is regarding a pretty much unanimously decided overpowered template in PvP with suggested fixes. Leave it at that.
Fact of the matter is, if things aren't fixed I like many others before and after will just take our business elsewhere. It is what it is. It's not meant to be a take my ball and go home threat. I have much stronger feelings regarding the state of PvP from taming right now considering I quit for a long time only to return because of how well balanced the previous publish made PvP template variety. This one had promise with revitalizing power scrolls but the pets are too much.
Except with higher resist the pets do not get stuck and they still teleport onto you in the spawn.I think the real issue with this is Yew Gate, and making hot fixes because pvp is too OP at the gate. Im sure if there was another place the battle took place like a dungeon where mages can teleport the efficiency of the pet would diminish.
Extremely. Checkout the najasaurus for a case study. Teleporting pets as aeyko said. Hell... Check out some of the aoe abilities that haven't been talked about or a pet that can castspellweaving wind/tstorm without needing a focus.cetrick how effective are tamers outside of yew gate?
Pets do have the same range as players.The casting range of pets is definitely a problem. They should have the same range as players
I played a few weeks ago killed majority of the people I fought, I didn't see 5 tamers running around, however I do carry a bird slayer for the phoenix, and they seem to die in 3 to 4 hits. I do have ninja and I do use a magical short bow as well... Not saying that is going to keep me alive vs 5 birds on me but 5 of anything on me Would more or less kill me.Extremely. Checkout the najasaurus for a case study. Teleporting pets as aeyko said. Hell... Check out some of the aoe abilities that haven't been talked about or a pet that can castspellweaving wind/tstorm without needing a focus.
It's not even come into play yet but it is available.
Most of our fights are dungeons now because of scrolls. Pets are most effective in close quarters, more so than the gate. Wall the hallway and dump it mare. You wanna see nasty, stick a najasaurus in a close quarters grinder with venomous bite and poison breath for aoe abilities. Runs through para fields and dps everything on screen.
Anymore questions? You've been playing wow since the patch, yet you come up with ideas where you haven't experienced the gameplay.
I played a few weeks ago killed majority of the people I fought, I didn't see 5 tamers running around, however I do carry a bird slayer for the phoenix, and they seem to die in 3 to 4 hits. I do have ninja and I do use a magical short bow as well... Not saying that is going to keep me alive vs 5 birds on me but 5 of anything on me Would more or less kill me.
How long would it take a archer with a slayer to kill a snake with 1000 hp? again, adjustments would need to be made and experienced pvpers are more than capable of doing that.
Pets in wow suck more than Pets in UO when pvpingthey daze you and slow you and disable you... the only way to live pretty much is pop defensive spells... but you spec or skill into different talents in order to prepare for the fight and use different strategies.
This topic has had plenty of discussion. I have to reiterate... they are not in the same league... you obviously don't play enough pvp to understand the differences between any archer template of any kind, (including a hybrid mage/archer temp... which no one plays anymore because of timing and poor defense...) and a teleporting, dismounting, casting, 900 hp monster that cannot be para'ed or fizzled... oh did I mention they reveal too??? - those are totally comparable... what it does in 3 seconds would take you 8-10 to cast it allI didn't say not to remove Teleport ..... but yes a Mage Archer CAN Paralyze and dismount you..... so yes... Calling for a nerf to teleport fine I get that.... but don't cripple it..... You all are calling for FAR too much... The Archer with Magery can technically teleport too you as well but why would they?????? They don't bite... But I can see removing Teleport but don't totally cripple the pet beyond use... there is balance... and there is OVERKILL.
They actually do read a lot of threads, they just don't write responses as often. I check the thread readers of things sometimes to see if they've read it, and in most cases they have. For example here is proof they have read this thread:1. They don't check these boards except once in a blue moon- so we can talk till we are blue in the face... and you wouldn't know if they've seen it or not because they never communicate to our community anyways...
So I assume this means you play and keep track of all the Japanese shards?Thousands? Really?? Have you been helping yourself to the prescription drugs doctor?
I assume you PVP and actually take part in PVP?So I assume this means you play and keep track of all the Japanese shards?
Wouldn't pets with those stats be worse than a tamed dragon pre-publish? Not a greater but a normal dragon?For what it's worth, here my suggestion.
Pets should debuff based on thier owners heat of combat flag (kinda like stat loss for factions/VvV)
Debuff would:
Cap all resists at 30
Cap dex and stamina at 150
Cap hit points at 500
Disable teleport and dismount special moves.
PvM pets would see no change.
Pets used to defend would retain thier full strength in PvP.
I don't believe that for a second.They actually do read a lot of threads, they just don't write responses as often. I check the thread readers of things sometimes to see if they've read it, and in most cases they have. For example here is proof they have read this thread:
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Perhaps stat wise, but not with all their other skills and specials.Wouldn't pets with those stats be worse than a tamed dragon pre-publish? Not a greater but a normal dragon?
Good reasoning. Still think resists would be a bit low though. Was just curious.Perhaps stat wise, but not with all their other skills and specials.
Pets would keep the vast majority of their offensive capabilities, but just be a little easier to kill when their owner acts as the aggressor in a fight.
Best suggestion I have seen so far. Might raise the resist cap to 45 or 50 though and make it across the board whether attacking or defending.For what it's worth, here my suggestion.
Pets should debuff based on thier owners heat of combat flag (kinda like stat loss for factions/VvV)
Debuff would:
Cap all resists at 30
Cap dex and stamina at 150
Cap hit points at 500
Disable teleport and dismount special moves.
PvM pets would see no change.
Pets used to defend would retain thier full strength in PvP.
If it wasn't in the thousands the lights would already be shut offThousands? Really?? Have you been helping yourself to the prescription drugs doctor?
Yes... they would be tissue paper... they don't want an actual challenge though they want tamers to be back to being super easy squishy targets...Wouldn't pets with those stats be worse than a tamed dragon pre-publish? Not a greater but a normal dragon?
A challenge? So you're character being controlled by you isn't a challenge to dismiss inside of 30 seconds, so an invincible 900 hp dismounting teleporting Mare that you can control as well is your idea of a challenge? Oh this should be good. I'm staying tuned for what you PVP'd with before this publish because I've challenged every player on the main pvp shard (Atlantic) and beaten every top player while have never had anyone to show up to a fight with a super pet claiming they were "Challenging".... The fact here is that you do not want to be challenged. You want a pet to do all of the work for you. "All kill" and run for the hills... Snowflake PVP isn't challenging.Yes... they would be tissue paper... they don't want an actual challenge though they want tamers to be back to being super easy squishy targets...
IE: 4/6 Chiv tamers with ninja... The flavor of the month at the moment.Tamers can have defensive templates too. A tamer who knows what he is doing is far from an easy target
Terms such as snowflake and whining trammies and such only creates animosity and detract from your arguments.A challenge? So you're character being controlled by you isn't a challenge to dismiss inside of 30 seconds, so an invincible 900 hp dismounting teleporting Mare that you can control as well is your idea of a challenge? Oh this should be good. I'm staying tuned for what you PVP'd with before this publish because I've challenged every player on the main pvp shard (Atlantic) and beaten every top player while have never had anyone to show up to a fight with a super pet claiming they were "Challenging".... The fact here is that you do not want to be challenged. You want a pet to do all of the work for you. "All kill" and run for the hills... Snowflake PVP isn't challenging.
The animosity is there no matter what is said. I'm a PVP'er, most of the people posting in the PVP thread are not. A good portion are not. And if snowflake pvp is offensive, imagine how offensive it is to someone who has to go to bat to fix it?Terms such as snowflake and whining trammies and such only creates animosity and detract from your arguments.
I rarely die, I think you of all people know this as you're one of the main people spamming "cheaters" when people beat you.This whole thread wasn't brought up for me "dying" this is brought up when groups are running around with 5 dismounting teleporting pets that is clearly abusing the publish. I don't have to defend my top tier status, there's a reason no one on any east coast or west coast shard will fight me individually. What I will defend is an argument on a publish that wasn't tested thoroughly and is now being exploited very similar to how Holy Fist and WOD archers were etc... A gank of 5 people I will survive 9 out of 10 times because I read the people and will not get dismounted among 5 people because I can cut back when I'm cut off with a dismount. You cannot read a pet that teleports from offscreen onto your character, especially when there is several of them. That shouldn't be too hard to understand.Im sorry to say but if your one v one pvping a tamer and his pet and your dying, you are NOT a top tier pvper. If you are being ganked wth tamers then it makes no difference, a gank is a gank, you would probably die anyway. Just wanted to point that out. LOL
A Tamer CAN dismount. You are acting like having a pet takes 720 skill points for some reason. All pvp tamers DO have wep skills. You clearly are a lost pup out here.Why should pets dismounting be removed? Archers can dismount?? Why can't the Tamer? Archers use their weapon Tamers use theirs... can't help a tamers "weapon" is a pet. It's already been changed so they have to be dismounted for the pet to do it... so... what more do you need?
Yeah, this...Wonders if any of the folks crying about OP pets in PvP have actually died to a OP pet in 1 on 1 PvP.
Oh i know, but i'm talking strictly damage output/disruption. Worry about healing/curing.defense in other skillsYou cant base it on that alone cetric. If three different people uses one of each of that scenario, the one with mage/eval would win if no other skills were involved. That's the only one that could defend themselves with heals and cures, the others would die cause they cant do anything but run. Don't get me wrong I do think they went way overboard with what could be done to pets. But their track record shows them going overboard with everything they do. Look at what's happened since imbuing came out, it went to reforging which wasn't a huge leap, but then they did global loot which was 20 times better then anything else in game. Pvp started really dying when global loot came out, it was the main cause of the super parry mages and the archers, both were not playable like that without the super gear. Pets are just the next thing that was overly done for no reason. Pvp was long from being balanced before this patch though.
In my opinion.. that means they don't have the same casting range. :0Pets do have the same range as players.
The difference with Pets (NPC's in general) is that the range is checked at the beginning of the casting process, as opposed to the "targetting" which is at the end of the casting process as it is with players.
I can almost guarantee that any 1v1 scenario of non tamer vs tamer with even closely equal skill levels is gunna be a win for the tamer. (obviously removing concepts of just running away and the like). I'd say 100% but then someones gunna point out some single scenario where RNG worked to a T and they armor ignored some squishy tamers face off 5 swings in a row.Wonders if any of the folks crying about OP pets in PvP have actually died to a OP pet in 1 on 1 PvP.
But don't want to comment because their lack of listening in the first place and pushing the patch out without listening to the testers is what got us here.They actually do read a lot of threads, they just don't write responses as often. I check the thread readers of things sometimes to see if they've read it, and in most cases they have. For example here is proof they have read this thread:
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Quick question.. yeah.. I am still following along *shrugs*You cannot read a pet that teleports from offscreen onto your character, especially when there is several of them. That shouldn't be too hard to understand.
Understandable. I was just stating the way it works.In my opinion.. that means they don't have the same casting range. :0
This is cool to know...They actually do read a lot of threads, they just don't write responses as often. I check the thread readers of things sometimes to see if they've read it, and in most cases they have. For example here is proof they have read this thread:
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I would love it if you could see what/when a pet is casting. +1 for that idea.Quick question.. yeah.. I am still following along *shrugs*
but..
Would slowing pet casting down to 2/6 and making pets "speak" power words be enough to quell the problem to a degree? I can definitely understand how not seeing any power words would be a pita.. heck, in all honesty it is a pita for us PvM'ers too. I like knowing wth my pet is doing to burn it's mana.
Agreed.Understandable. I was just stating the way it works.
Personally, I don't really care so much about it though it's a very small issue compared to everything else Pets are able to do nowadays.
If you have taming the FC cap for chivalry should be reduced to 2 instead of 4IE: 4/6 Chiv tamers with ninja... The flavor of the month at the moment.
Just for my own education... why would Chiv need a 2/6 cap if the char has taming? One of my tamers is a Chiv/Archer/Tamer, not sure how his 4/6 would be OP in PvP any more than a person without Taming.If you have taming the FC cap for chivalry should be reduced to 2 instead of 4
Because normally 4/6 chiv characters are not known for their damage in pvp. No other combination of skills and 4/6 chiv gives the same type of damage output. But when you have a tamer that also has 4/6, they can have both really strong defense and offense.Just for my own education... why would Chiv need a 2/6 cap if the char has taming? One of my tamers is a Chiv/Archer/Tamer, not sure how his 4/6 would be OP in PvP any more than a person without Taming.