I have made many, many good suggestions in the past. The vast majority of them have been ignored, and the handful that even were implemented were either butchered (like the refinement system did to my making non-medable armor better suggestion) or they implemented my suggestions several years too late (sdi cap increase, nerf to archers, nerf of wakis, etc.). I cried for years that they were making dexxers/archers too OP, and rather than balancing it at the time, they waited for everyone to adapt (playing with parry), and then nerfed them to absolute ****. The stuff that I realize at the time, they don't realize until three years later. They just nerfed Armor Ignores on ranged weapons to 30 damage, NOW. NOW that everyone has chars with HPR, eaters, bushido, parry, 4/6 chiv, etc. they find it necessary to nerf ARMOR IGNORE instead of the base damage on bows. Meanwhile on an AOS based free server (that is stealing all of UO's last remaining loyal pvp'ers), where people DON'T have all of that defensive stuff, armor ignores are still capped at 35, and 45 for 2 handed weapons. I would love if this was some kind of democratic process where I could run for office, state the changes I wanted to make, and let the people vote; but that's not going to happen. Broadsword thinks they know what's best for UO, the same way SOE new what was best for SWG.
I'm not even going to bother making suggestions here. I've repeated myself far too many times. If Messanna and the rest of broadsword thinks they know better than players like me what's good for pvp, then God help UO.