That's a good question, will clockwork pets of the Tinkers be trainable now?Are KOTL Automatons allowed to go pet training?
I am not getting the button to start pet training on mine on TC1. I get it on tamed beasts, though.
That's a good question, will clockwork pets of the Tinkers be trainable now?Are KOTL Automatons allowed to go pet training?
I am not getting the button to start pet training on mine on TC1. I get it on tamed beasts, though.
I gave a pet disco skill this way, but could not give him the 120 disco scroll I brought over. Only had the basic mage and combat options for scrolls.Once you done training and upgrades to final 5 slots (do not do any magic abilities or special moves!) and used all points, use pet training gate one more time to get 5k+ points
What pet can learn disco?I gave a pet disco skill this way, but could not give him the 120 disco scroll I brought over. Only had the basic mage and combat options for scrolls.
Several have that option. Tigers did not and that is the thing I remember most.What pet can learn disco?
Haven.where are those "pet training advancement gates"?
Thanks for the info! That worked like a charm.Once you done training and upgrades to final 5 slots (do not do any magic abilities or special moves!) and used all points, use pet training gate one more time to get 5k+ points
nothing can be further from the truth.Giant Beetles & Fire Beetles will be the best over-all pets if the revamp goes live as is.
Mountable pets, with ~700 HP, 500 mana, & 24-33 base damage (same as a greater dragon), instead of "dragons breath" it'll have "rune corruption" (but you can choose not to have it...(no one would))
70s/80s in all resists and um, all of this at 2-3 followers each (2) pets. Yea no one will be using a Greater Dragon, when you could essentially have two of them.
nothing can be further from the truth.
i went and tamed a beetle and bonded it than ran it through the skill gate.
3 slots.
once you add the first wave of points it goes to 4 slots.
But not anything that DOES have it? Anyone know? I'd like to test that out, but I can't find anything that can learn it yet.Several have that option. Tigers did not and that is the thing I remember most.
Phoenix is 3 slots I think. Doubt pyre is tamable. Haven't tried it, but it seems unlikely.Anyone know the slots for Phoenix's?
What are the stats/skills and is Pyre tameable?
White wyrm, vollems, nightmares all had it for sure. its under Magical Abilities.But not anything that DOES have it? Anyone know? I'd like to test that out, but I can't find anything that can learn it yet.
Phoenix is 4 slots fresh tame. Phoenix can spawn with up to 300 DEX/Stam, so they move and strike incredibly fast. They can probably chase down and kill even a speedhacker. Here's their stat range. Phoenix (creature) - UOGuide, the Ultima Online Encyclopedia. Pyre is not tameable, i already tried.Anyone know the slots for Phoenix's?
What are the stats/skills and is Pyre tameable?
that all looks hella cool until you think about it..... they have 50 dex so they are swinging so slow you can go make a sandwich and come back inbetween swings and couple that with the low STR and keep in mind they only have 300hp, so 2 hit kills.You must have gone through the skill gate twice before adding stats, which is the only way to jump from 1-3 (or more) in a single round of points....
1 3-slot beetle with ~700 HP
1 2-slot~300 HP
both with 24-33 base damage (greater dragon damage x2), both with Disarm, Poisoning, & Rune Corruption, and 80/80/50/50/80 resist...
Giant Beetles & Fire Beetles would become "the best" for reasons I've already stated.
I suggest you test this before making yourself look bad. Just cause he only posted HP doesn't mean every other stat isn't maxed plus high resists. He is also referring to pvm not pvp. Right now on test if the pvp 50% reduction stays in no one will pvp with a pet ever again. LOLthat all looks hella cool until you think about it..... they have 50 dex so they are swinging so slow you can go make a sandwich and come back inbetween swings and couple that with the low STR and keep in mind they only have 300hp, so 2 hit kills.
as with anything in game you let them get lopsided.
what use is having something that can hit hard and hurt you if it dies in 2 hits?
i went and made one on TC just right now and it was 'meh'
as a pvp tamer i wouldnt use them.
Eh I'm with poo on this one. PVM wise it makes little sense to use a couple beetles when you can ride in on a 900 hp cu that has the same resists and will hit just as hard. Even at 80 resists the top end mobs are still going to wack them for 40-60 points a pop. I'd rather have the cu. Nightmares are pretty sweet when maxed out as well.I suggest you test this before making yourself look bad. Just cause he only posted HP doesn't mean every other stat isn't maxed plus high resists. He is also referring to pvm not pvp. Right now on test if the pvp 50% reduction stays in no one will pvp with a pet ever again. LOL
test it?I suggest you test this before making yourself look bad. Just cause he only posted HP doesn't mean every other stat isn't maxed plus high resists. He is also referring to pvm not pvp. Right now on test if the pvp 50% reduction stays in no one will pvp with a pet ever again. LOL
Idk what to say other then your ********!!. Congrats on being the dumbest poster in stratics history!!!!!! You havnt tested anything obviously.test it?
dude im the only fella at Yew Gate Fel begging for people to come let me test pets out on them!
test it he says.
and did you miss the part where i said i imbued up a beetle?
and he is bang on with the control slots, if you go 1 point over what he posted the beetles go to 4 and 5 slot pets.
its kinda the same argument people use to have with packs of ozzies.
yes they do unreal damage but they are one hit kills and very hard to control, hence why you dont see packs of them in pvp.
the only way these weak pets would kill people is if by ambush and even then only once. once the word is out that your on with your pack of whatever people switch their defenses over to battle that and your done. every try to run a pack of ozzies or in this case beetles through fields, dosnt work.
Blood elemental in Ilsh lored - no hpr, sr or mr, paragon blood elemental lored - 33 each hpr, sr mrI'm currently working on upgrading the Hunter's Guide section of the wiki to add in all the new mob info displayed via animal lore. Has anyone figured if paragons have their HPR, Mana Regen, and Stamina Regen affected when they're paragon?
Yes, pets have a swing cap of 1.25 secs. After a certain amount of Stamina, their attacks stop increasing in speed, it's why a 300 DEX Phoenix doesn't attack faster than 1.25 secs. Their movement speed continues to increase with every 30 Stamina though, it's why a 300 DEX Phoenix is stupid fast.Does the pets have the cap of max SSI => 1.25s per swing ? How many swings for Stamina 150 ?
I am thinking that the 5K+ points will come at the "final" training even when it goes "live". Getting the 5K at once is the only way to be able to add some of the magical abilities that some of the pet can be "imbued" with. Just a guess though.So is the training to get more points even when your pet is now five slots supposed to be that way?
I wrote down all my stats of my best GD (maybe a 4.1?) and tried to mimic it with a white wyrm at five slots.
But stayed with lower fire resist and the higher cold resist. GD was 80-82-51-57-68 with 922 hp
made white wyrm 80-51-87-57-68 with 854 hp and bumped up base damage (to equal a GD) and stats.
Kept fire low/cold high in the spirit of a white wyrm. Had no points for anything special beyond hp, stats,
and resists. And the white wyrm has no dragon breath? was it always this way? I honestly don't
recall been so long since using one.
If cannot get training beyond that the white wyrm is very sub par to my GD. But if you can get
those 5k training points on live shards after it is at five slots, the white wyrm would blow away
a GD on a live shard.
Can this get a clarification? Can you really get more training points after the pet is at five slots?
Or was this just to test things on test?
great !Yes, pets have a swing cap of 1.25 secs. After a certain amount of Stamina, their attacks stop increasing in speed, it's why a 300 DEX Phoenix doesn't attack faster than 1.25 secs. Their movement speed continues to increase with every 30 Stamina though, it's why a 300 DEX Phoenix is stupid fast.
I would say that getting the pet to 5=>3 is a bug! it's not supposed to be possible - unless you were only able to do that by taking it through the advance gate? In which case it won't be possible when the publish is live.So...I overtrained my bullfrog..I remember what @Mesanna said at the Origin Meet and Greet about how she wanted a bada....frogSo here you go lady!
Funny things happened though...
After I took it down to slay some shadow wyrms
View attachment 64377
I went back to New Haven to give him a rest..not like he needed one but hey..
Lored it and noticed that it is going DOWN in slots from a 5 to a 3.....
View attachment 64378
Also I think a lot of this stuff needs to be reduced..there's no way I should have a 1089 HP bullfrog that can take out multiple shadow wyrms
It's been fun though while it's on test but it seriously needs the nerf stick![]()
I don't think that extra 5k bonus is going to be on live shards. I think it's just for testing stuff out. It wasn't going down in slots, you just leveled it past it's max, which I would bet highly you won't be able to do, because if you can, maxes on creatures are pointless.So...I overtrained my bullfrog..I remember what @Mesanna said at the Origin Meet and Greet about how she wanted a bada....frogSo here you go lady!
Funny things happened though...
After I took it down to slay some shadow wyrms
View attachment 64377
I went back to New Haven to give him a rest..not like he needed one but hey..
Lored it and noticed that it is going DOWN in slots from a 5 to a 3.....
View attachment 64378
Also I think a lot of this stuff needs to be reduced..there's no way I should have a 1089 HP bullfrog that can take out multiple shadow wyrms
It's been fun though while it's on test but it seriously needs the nerf stick![]()
This only works on certain pets though. The 5k only goes from 4=>5. My pets that are 1=>3 didn't get the 5k bonus. So we'll have to wait see how they will scale this.I don't think that extra 5k bonus is going to be on live shards. I think it's just for testing stuff out. It wasn't going down in slots, you just leveled it past it's max, which I would bet highly you won't be able to do, because if you can, maxes on creatures are pointless.
It's not just level 5, any pet at it's max will get +5k after its done training to it's max level. I can't believes it's not just so people can try stuff out.When you go through the pet training gate with a level 5 pet you get 5k points.
Mine did. The above mentioned frog did. I had a 5 slot direwolf cause of it.This only works on certain pets though. The 5k only goes from 4=>5. My pets that are 1=>3 didn't get the 5k bonus. So we'll have to wait see how they will scale this.
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May just be a side result from the gate. Who knows? But I trained a turkey to level 3 and didn't get it. Was quite satisfying watching take down an ancien wyrm though.Mine did. The above mentioned frog did. I had a 5 slot direwolf cause of it.
How does hiding work on pets?Pets going pass their max cap was a bug on TC when the advancement gates first came out which has be resolved. Pets will not be able to advance past their max slot level.
Yes - but there won't be a pet training gate on live shards! There is, or will be, ( I think) some way of getting 'additional points', because some abilities require them in the menus. I don't think it will be the 5k points folk are getting from the training gate however. I'm in 'wait and see' mode till the next update on test center.When you go through the pet training gate with a level 5 pet you get 5k points.