This is a bug. Investigating.just got cards off semidar, was this intended or a bug? looks like another server birth going to be worthless if not fixed soon.
origin through hawkwind quest
36 minute response time, can't beat thatThis is a bug. Investigating.
at least 100The response time is great, sure. but how many cards have dropped since launch..
who doesn't like to play cards, now where is that circle tarot spawn gonna beUnless you delete them retroactively, which would probably delete all items using that art, they should just be left in as a "surprise."
Just fixing the "bug" guarantees a payday for those who are now actively farming them.
This is coming from someone who has a full set of playing cards, btw.
I'd add it as a daily in the Minoc gypsy camp.who doesn't like to play cards, now where is that circle tarot spawn gonna be
Not everything was up for testing in the focus group. Can't tell what was but no need to blame the testers, when you don't know how it did work in the focus group. Focus mean, you have focus on some parts of it, just like Test Center not got all of the stuff for testing at first patching.*wonders what the focus group actually did*
What is the plan to deal with the bugged items entering the game?This is a bug. Investigating.
My statement wasnt blaming testers... it was wondering what they did....Not everything was up for testing in the focus group. Can't tell what was but no need to blame the testers, when you don't know how it did work in the focus group. Focus mean, you have focus on some parts of it, just like Test Center not got all of the stuff for testing at first patching.
Context is just as important... now what's the big deal?My statement wasnt blaming testers... it was wondering what they did....
Reading Comprehension, its an important tool in communication.
Context -Context is just as important... now what's the big deal?
There is no way to tell the new cards apart from the old ones as far as in-game coding goes. Deleting them is not gonna happen as it would also wipe out the originals.cards sold for a lot recently, all that money someone(s) spent now becomes worthless if these are not deleted. so sad, devs do the right thing here and delete them. things go wrong, problems occur, if u do not delete, u are the problem.
I would imagine you might feel very differently if you had paid that "obscene" amount of gold for something that became worthless. Furthermore, just because something isn't important to you, does not make it any less relevant. Devaluing rares is and should be a concern of the dev team. A significant portion of UO's economy is revolved around them. Should they make decisions that hurt the game in favor of a few rares? Of course not. But really, can are REALLY hurt us? Even if they wanted to give out cards, they could easily use a slightly different graphic and accomplish the same thing.Game art shouldn't be "rare" to keep a tiny handful of people "happy."
Saying that the game shouldn't ever use a piece of art because "18 years ago, a half dozzen per shard were mistakenly stealable and now sell for obscene gold" is asinine. Holding art hostage because it might "devalue" three people's pixel collections is ridiculously arrogant.
The owners of these items should feel honored they had an 18 year head start on everyone else. I feel a small community taking in-game assets hostage and keeping the devs from using them in meaningful ways, or simply as house deco is wrong. I think more of the old items should be added in as quest rewards, boss drops, and other in game methods over time.Game art shouldn't be "rare" to keep a tiny handful of people "happy."
Saying that the game shouldn't ever use a piece of art because "18 years ago, a half dozzen per shard were mistakenly stealable and now sell for obscene gold" is asinine. Holding art hostage because it might "devalue" three people's pixel collections is ridiculously arrogant.
I would imagine you might feel very differently if you had paid that "obscene" amount of gold for something that became worthless. Furthermore, just because something isn't important to you, does not make it any less relevant. Devaluing rares is and should be a concern of the dev team. A significant portion of UO's economy is revolved around them. Should they make decisions that hurt the game in favor of a few rares? Of course not. But really, can are REALLY hurt us? Even if they wanted to give out cards, they could easily use a slightly different graphic and accomplish the same thing.
Oh, its happened to me in the past, more than once. I'm still in favor of art being released to the masses, not hoarded by a few just 'cuz.I would imagine you might feel very differently if you had paid that "obscene" amount of gold for something that became worthless.
Furthermore, just because something isn't important to you, does not make it any less relevant. Devaluing rares is and should be a concern of the dev team. A significant portion of UO's economy is revolved around them.
You somewhat under cut your own argument with the first two sentences there.Should they make decisions that hurt the game in favor of a few rares? Of course not. But really, can are REALLY hurt us? Even if they wanted to give out cards, they could easily use a slightly different graphic and accomplish the same thing.
I do the rares thing, I just acknowledge its not a valid reason to withhold art. Rares collecting not equivocal to a skillset/template.For some of us the "game" is buying, selling, decorating, and collecting rares. Just eliminate taming one day and see if there's any kick back. How about just giving me 2 pet slots and the ability to tame and control any animal with zero skill. If we can trash one person's game why not do it to the other activities?
Owning a server birth anything isn't "history." A Seer item would be history. An EM item would be history. An engraved wedding invitation/ring would be history. An item some random person swiped off the map due to shoddy coding =/= history. Nice try though.Broadsword has no problem reusing art now. The very least is rename it, flip the art a new direction, jazz the color a little, easy stuff and still preserve UO history.
Yes, let's demand they make new art just to appease a tiny, tiny minority of players.If you have 3 cards on the table cut one out or add one. You still have basically the same thing and you haven't messed up the rares market. Just cause it's not "your game" doesn't mean it isn't important.
They just trashed last years Halloween rares, their lack of concern currently is high enough without encouragement.
Just a reminder that rubble also exists with that graphic...Unless you delete them retroactively, which would probably delete all items using that art, they should just be left in as a "surprise."
I'd agree with you, 10 years ago. However in todays game if i had to guess id say about 30% of players are involved in some sort of rares collecting. While i dont think its the end of the world if a few server births become common items (because theres tons of other things to collect now) at the same time it would be foolhardy for the devs to ignore what has become a very mainstream aspect of UOs modern playerbase.Please. That's a bogus .01%er argument. The economy for most players revolves around powerscrolls, a few high-end artifacts and boss drops and the occasional EM item.
Random pieces of basic deco art shouldn't be off limits because a few self-important types deem it so. Its poor game design to continue to pander to the digitally wealthy.
Your simply wrong. You don't respect the rare collectors play style. Plain and simple. Whatever you say, it's simply not your thing so to you it isn't valid. Complete hogwash. Every point you make is nonsense from a perspective of a person that has no consideration for the vast number of players that collect. You want the cool stuff with no time or effort put into it.I do the rares thing, I just acknowledge its not a valid reason to withhold art. Rares collecting not equivocal to a skillset/template.
Owning a server birth anything isn't "history." A Seer item would be history. An EM item would be history. An engraved wedding invitation/ring would be history. An item some random person swiped off the map due to shoddy coding =/= history. Nice try though.
Yes, let's demand they make new art just to appease a tiny, tiny minority of players.
Again, hoarding art because a few collectors might get their knickers in a twist is bad decision making. Consider all the art we don't have access to because once upon a time they might have been a server birth and are now locked away collecting dust in someone's house.
We aren't talking about the UO equivalent of a Faberge egg, we're talking about playing cards and the like.
The crystal skulls weren't "rares" by any stretch of the imagination. Nor were the trade-in Doom rewards...less common than say a Blackthorn arty, sure...but definitely not "ZOMG rarez!" Simply because some people want them to be rare so they can charge a lot for them, doesn't actually make it so.
I'm not saying completely ignore the rares community, I'm just saying don't intentionally pander to it by withholding graphics simply because someone somewhere has it as a serverbirth. People seem to enjoy getting the cards, so what if few people's serverbirths a now worth less. Think of it like the stock market.I'd agree with you, 10 years ago. However in todays game if i had to guess id say about 30% of players are involved in some sort of rares collecting. While i dont think its the end of the world if a few server births become common items (because theres tons of other things to collect now) at the same time it would be foolhardy for the devs to ignore what has become a very mainstream aspect of UOs modern playerbase.
Your simply wrong. You don't respect the rare collectors play style. Plain and simple. Whatever you say, it's simply not your thing so to you it isn't valid. Complete hogwash. Every point you make is nonsense from a perspective of a person that has no consideration for the vast number of players that collect. You want the cool stuff with no time or effort put into it.
I don't like people with the I want everything for free for no effort mentality. I don't like people taking 18 years of UO history and flushing it down the toilet. I realize Broardsword has "new art issues". But they can make art when they put their mind to it. The recycled and now worthless skulls from last year looked good even though they were grossly over sized. I liked the "I've got mysterious hidden buyer guys", cute lol. Whatever... move along.I'm not saying completely ignore the rares community, I'm just saying don't intentionally pander to it by withholding graphics simply because someone somewhere has it as a serverbirth. People seem to enjoy getting the cards, so what if few people's serverbirths a now worth less. Think of it like the stock market.
Reading comprehension is a lost art. I have rares, lots of rares. Including all 3 of the cards (both hands and the deck, as I stated many posts above) I simply don't sell rares often, and tend to buy them anonymously or through trusted intermediaries.
I don't support the elitist, greedy, self important rares collectors that consistently lobby the devs to limit the access of the unwashed rabble. Nor the culture of me, me, me that's grown up around them.
So what would be your opinion on the new robe? the 15th anniversary robe was "designed to be rare" to commemorate 15 years of the game. the major draw of it was the graphic, which now cant be differentiated from the spawning one with same look. (yes i know they have different name, but it held most its draw because of the unique graphic)The game shouldn't be limited from using certain art just because back in the day it was made into an unintentional rare called serverbirths.
There are rares that are designed to be rare from the starting point, and serverbirths aren't that.
Thats just my opinion.