T
Trevelyan
Guest
Not sure if this is the result of map changing but the swamps look messed up now (check near destard)
i'm not sure how in touch you are with the price of relics, time to farm 10 of each special ingredient, etc, but it is no easy matter to just "come up with an alternate suit" should you decide to deactivate current artifacts.Since there will be a couple of months between now and when this hits a live server, players will have time to make an alternate suit.
Ya, wait just a little longer, then SP will be completely dead...I think this would be an appropriate change to make. However, I'd like more feedback on it before making a final decision.
i like that suggestion, or something like it.JD... Being the dismounter of the group is indeed an important roll.. Perhaps if someone is dismounted & killed within the 10 second remount timer the person who dismounted them should get a fraction of the kill points?
agree here with vexxed. as much as i hate the 20 minute statloss timer, and as much as they SUCK for the casual player who has 30-60 min to play every other day, statloss does need to remain so there can be actual "wipes" of enemy forces where they won't come back at you over and over again. i learned that one battling my old guild, they chose the same faction as us and would just come back at us over and over and over no matter how many times we wiped them. very. stupid.STATLOSS is good.... the timer might be able to be lowered but the consequences of say a Despise fight where there's not statloss can be quite lame.. When the possiblity of simply "out ressing" your opponent becomes a Valid PvP tactic THAT'S BAD lol...
Sounds like you and anyone else with this problem will have to adjust their suits to PRE faction arties. Sorry, but thats how it should be. Start everyone with a clean slate.How will it work when it starts?
Obviously we won't be able to use our faction arties when we have to rejoin so what happens then? Nobody will have points and to be honest I don't even have a suit to play without using faction items... Seems like the start of it will be pretty gay...
But that's the problem for us who like xshard to fight new folks. We don't come with crafters, imbuers, huge chests of normal armor or want to spend money on artifacts and PvM loot.Sounds like you and anyone else with this problem will have to adjust their suits to PRE faction arties. Sorry, but thats how it should be. Start everyone with a clean slate.
The best thing to do, IMO, is remove the faction items completely. It creates the same situation we've been working so hard to avoid... the haves vs the have nots. First we had the PBD issue, then the limited supply of blessed 7th anniversary armor, which has all been corrected and now we have overbuffed faction items. Factioners do not fight ONLY other factioners and there lies the imbalance.I think this would be an appropriate change to make. However, I'd like more feedback on it before making a final decision.
The best thing to do, IMO, is remove the faction items completely. It creates the same situation we've been working so hard to avoid... the haves vs the have nots. First we had the PBD issue, then the limited supply of blessed 7th anniversary armor, which has all been corrected and now we have overbuffed faction items. Factioners do not fight ONLY other factioners and there lies the imbalance.I think this would be an appropriate change to make. However, I'd like more feedback on it before making a final decision.
The best resolution IMO, is to alter the mods on faction to match their counterparts or remove them from Siege Perilous completely.
And here is a fact: Factioners on Siege care nothing about controlling towns because there are no benefits. They do not defend bases or fight over sigils. Ever. We need an incentive to do so and in light of the fact that factioners fight non-factioners, those incentives should not be item based, in order to maintain balance.
My suggestion for an incentive would be to reduce statloss by 2 minutes per town that a particular faction controls. Control of all 8 towns by one faction = 16 minute reduction of statloss for each of that factions members. Control of 7 = 14 minute reduction of statloss, etc, etc. THAT would inspre people to control towns.
Your toon has never PVEd?I'll wait to bash this untill I can read and test more but Mike UO has never had PVE, ever. In this game its PvM or PvP, this is not WoW and please leave it be that way.
it is no longer possible to transfer points between players.
These new changes are complete bullcrap. Since the intro of faction arties people have been forced into factions to be able to compete and now we're going to be screwed again. I've been reading the boards for years and from what i gathered the players only wanted the points system tweaked...not the whole system redone to make things even more difficult to keep rank.Anybody else want a response on the untruth regarding "Faction items are replicas of PVE items"
No they are NOT! The bonuses on them have practically ruined pvp on most shards and forced people into factions. It is a HUGE deal, and the Dev gets it wrong? Speak up people.
I don't mind collecting a suit or pvping with a slightly less than uber setup. The issue is, the faction items are BEYOND uber. They enable stats that just are not achievable by a non faction pvpr. To the dev commenting in this thread: Just make good on what you said. Make faction artifacts duplicates of the standard variants. You'll lose about 90% of faction players, but the good news is: PVP will be back!These new changes are complete bullcrap. Since the intro of faction arties people have been forced into factions to be able to compete and now we're going to be screwed again. I've been reading the boards for years and from what i gathered the players only wanted the points system tweaked...not the whole system redone to make things even more difficult to keep rank.
I've got, or had rather, 5 faction pvpers. When these changes go in i would have to buy 5 suits for temp use since i will not be able to xfer points. Even imbued suits sell for 50-80mil each. I'm not going to do it.
Mythic can take these faction changes and shove em for all i'm concerned. I will not participate.
Is there a reason you told that to Kat and not to your guildmates? Or are you a hypocritical coward afraid to say the same thing to your own guildmates?This is not a thread about faction items, so Please delete this, if you have a request for the Faction server please post it here, but as for siege faction items take it to uhall..
have a nice day
Is there a reason you told that to Kat and not to your guildmates? Or are you a hypocritical coward afraid to say the same thing to your own guildmates?
Maybe if we took a few steps back we might actually have people playing UO...because all i see is ghost shards so something must not be right for people to be quitting left and right...because her points are not valid, without faction arties, there is no incentive to even do factions.
why would they remove them?
we are trying to take steps forward not back
100% agree!!!this is kinda lame.
we all wanted a fix for the point system and how it was exploted long ago and NEVER fixed.
what we're getting here is not a fix for the point system, but a new point system.
the ONLY reason to even pvp in factions STILL will be to wear the items and nothing more. the whole idea of the point system will still be and always be as exploitable and meaningless in one way, shape or form.
sadly i'm starting to feel that the characters I have on 4 other shards will be unplayable now. the new faction system along with imbuing made it easier for players to enjoy playing on multiple shards with new faces and different pvp scenes. i really hope that isn't gettin taken away...
sir please respond to me in private, I do not want to take over this thread with my opinions, This thread is getting some productive feedback, lets not use this as a opportunity to campaigned against faction artifacts, the developer asked for some feedback based on the silver cost, not removal of artifacts.Maybe if we took a few steps back we might actually have people playing UO...because all i see is ghost shards so something must not be right for people to be quitting left and right...because her points are not valid, without faction arties, there is no incentive to even do factions.
why would they remove them?
we are trying to take steps forward not back
I hope they actually read something intelligent like this and makes some adjustments. it is so darn simple and true. people that actually use this on a daily basis and not to wear nice gear on pvmers or have 10 characters rank ten and rarely play have understood how this should work for a long time. Thx for laying out the fixes that should of happened ages ago in probably 30 minutes without over complicating them.Here are all the fixes that should be implemented in one nice concise post:
#1. STATLOSS
Quite simple. Statloss is now lowered to 5 minutes (or 10 minutes MAX). However, IF you kill the person that killed you, you come out of stat. This encourages people NOT to walk away from their computer to wait out 20 minutes of stat, instead it encourages them to FIGHT BACK to get out of stat even quicker. Statloss, solved!
#2. TOWN CONTROL
First things first. Guard zones are removed completely from Felucca. Stop your whining already and just keep reading. Whichever faction controls a town is the ONLY one who is allowed to call guards. ALSO guards can be called on both blues AND reds that attack you in town, but not other faction members (either the same or opposing). This solves:
A) Blues guardwhacking people who were damaged by a faction memeber and putting them in stat.
B) Gives factions a good reason to want to control towns!
I don't have a good solution for timers for sigils and stuff, but that can be wheedled out later
#3. FACTION ARTIFACTS
PvMers have plenty of stuff to play with. There are TONS of artifacts that are useless in PvP but quite valuable in PvM. Therefore, faction items SHOULD be slightly overpowered compared to other items. I would even go so far as to say that Faction Artifacts should only be useable in Felucca (I'm sure we can start a huge debate over it) since Faction fighting is only allowed in Fel. As for how faction points should be gained/lost, that's the toughest part. I'd say just make it simple:
Each time you kill someone, you get a point.
Each time you die, you lose a point.
Each time you steal a sigil AND place it on your bases' pedestals, you gain a point.
Each time an opponent steals it back before it is corrupted, you lose the point.
Points should update instantly.
Max regular member rank is Rank 8.
Points can be accumulated up to 10 (So you have a 2 point buffer before you start losing the ability to wear artifacts)
Sherrifs and Finance Ministers = Rank 9
Commanding Lord = Rank 10
Special Artifacts (or Clothing) for Rank 9 and 10.
So....3 Major Problems, All SOLVED!
Trust me, you need to change it to this system. It WILL work. It eliminates farming (die twice and all the farming in the world doesn't help you at all). It ENCOURAGES fighting, both IN and OUT of statloss. It provides a benefit for controlling towns. It eliminates the effect of non-faction members during town battles. Boom, Boom, POW! Solved. JUST IMPLEMENT AND LET US PLAY!!
Completely agree.Some comments about the above posts:
*To the guy worrying that his stealth dismount archer won't be able to get the right amount of pts to stay artied out: Please play a new template. Your killing pvp. Its not "good group tactics", its an overpowered mechanic to instantly dismount anywhere on the screen for 1/4th life from stealth. So you dismount some faction guy who instantly gets wtfpwnd by your teammates and statlossed. Then you sit bored for 20 minutes or more. AWESOME!!!
*Which leads to another post: None of these changes do anything to address the fundamental reason that factions suck right now: They actually create LESS PVP. Statloss creates a climate where NOBODY wants to risk dying. So you have either one group of a faction running around that nobody wants to fight because of the insta gank, or the rare occasion of an equal group fight that disperses once one player from either side dies since nobody wants to get statlossed because of the disadvantage.
It has killed casual dueling. It has killed larger scale champ spawn fights. It has made it so that fights are brief and delays are massive, and it discourages small team pvp. The only beneficial thing factions has done is give virtually anybody access to obscene pvp suits (max DCI isn't enough! You need SUPER MAX). I say remove the bonuses from the items, make them faction hued for l337 effect and have them as an option for people who can't afford artis. They should be identical, not insanely better. Stop forcing pvprs to either go faction or be gimped. If its a fun system, people interested will still play it. But enough of the madness.
Yeah Im with you both. I feel like I've been kicked in the nuts. The bases suck and the point system is ****ty. Thanks for convincing me to sell the rest of my accounts. Oh, (for gold).I am with Cardell... WOW...where do I begin....
I am going to try to take a look at the bases and the point system tomorrow and try to provide some coherent feedback. However, I'm suffering some massive UO burnout at this point and have just been trying to finish up training skills on a few shards where I've enjoyed playing, clean out a bunch of houses and bank the important stuff, and then take a long break from UO. I hope the changes are successful and bring about a revival for UO. However, I really don't see myself being around much if at all to participate.Well Bere even with our disagreements, I hate to see you go ... but this might just be the one thing that makes me take my $52.00 a month and do other things with it. I play UO for the factions ... this, as presented, is not factions. It is lovely pvp arenas... I will wait to hear from others in our faction and if they are willing to give it a try I will stay with them until the verdict is in.
lol..Yeah Im with you both. I feel like I've been kicked in the nuts. The bases suck and the point system is ****ty. Thanks for convincing me to sell the rest of my accounts. Oh, (for gold).