The responsibility for the success of both CC and EC lies solely with EA, not the players. It's their game, they manage it. If EA want me to use the EC for extended periods, they need to finish the artwork. Simple as that. It needs to feel like a coherent theme is through the game to a high standard. If umpteen creatures simply look unfinished and like someone hasn't done their research (eg to know the different nightmare colours/mane types) then it's not a player's fault if that sours their game experience.
The UI in both CC and EC are actually pretty equal in my view,
once you take time to learn how to use them. UOA is not a needed thing with the CC, it's simply an easy choice many have made. Without it, you can still play UO just fine. I had to learn this when I converted to Linux at first - UOA didn't work. I lifted the hood with macros and found I didn't really need UOA. But a lot of EC fans do tend to say things like "use Pincos and it's great" - Pincos is really just taking the place of UOA in the equation for the EC. I don't know many EC fans who run the default UI - most seem surprised that I don't use any mods at all lol. So I wouldn't be so quick to say "you need a 3rd party app for CC" when really the EC users are too. It doesn't need to be a stand-alone application when the mod can be so extensive and full of features. I'm very glad to see that the UI of the EC is on the to-do list for EA, because I was worried they were relying on Pinco to finish off the UI for a lot of EC users. I prefer working from the EC base client and if that improves I'm happy
But the art needs to be finished. I'm at the point now where I think we need to scream "do whatever client update you want, but please just finish the job, do the artwork until it's complete". No client is really ready for evaluation until it is finished to a good standard. We seem to have a history of clients which are sort of delivered, not quiet polished as much as necessary and then never fully adopted by the users. If you commit to starting an upgrade, commit to finishing it as soon as you can too.
The CC is not going to kill UO - dropping that client when a significant player base uses it will just result in some accounts being closed and it'll be a missed chance for EA to keep those customers and make the best client they could. It would be better for the devs to look at the CC, look at why people still use it and incorporate those desirable features into the EC. It's not as if we haven't said what features we want, including the ones we use in UOA. We've tried to say what we don't like and why, some players have spent a lot of spare time finding problems and reporting them. But when you see how much Pinco was able to do with the EC and how much EA themselves have tweaked it, I don't think it's unfair to expect a bit more from the folks who created the game
Sometimes it's enough to just see that someone is making the best effort they can, but when it feels like they're not really interested in improving that product, it's harder for the customer to really get interested either.
/essay
Wenchy