Thankyou Devs for listening an making the new Clean-up dyes - 5 charges

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THP

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Thanks again!!!! at least we can dye most of a suit per dye pot....

and 50k points per shot is a lot more freindlier
 
R

RavenWinterHawk

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Thanks again!!!! at least we can dye most of a suit per dye pot....

and 50k points per shot is a lot more freindlier
Ah so the are worthless now. No one is going to want common dyes.
 
R

RavenWinterHawk

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still gotta get 250k points [so 25m per dye] ....so no they will be sought after by the bank sitter and collecting type folks,,,,
ah 50k per shot.
I take it back. Fair enough.
 

Thunderz

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1mill per shot is still alot less than the current market value of the 1 shot dyes we where given as gifts [1 per shard] as there around 2-3 mill for the most desirable colours.

I hope they don't carry this spring clean up on for to long as it will become just another library system where you collect cr*p and hand it in to get items, thus enabling the scripter's to farm the items and sell them.

Its spring clean so it should have an end so we can build up to the next one in anticipation, not a constant reward system again it takes the fun out of it.

Thunderz
 

Lord Frodo

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TY DEVs! Make this a permenint thing so we can keep our houses clean.
 

Dermott of LS

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Ok, who are these people and what did they do to the Dev Team? :p

Wow... they've been listening in a big way lately... bigtime props for that.

5 charges at 250k = high enough to be a challenge to get (especially if you don;t still have castles full of junk) yet enough to be useable once you get one.

Would have been even nicer if the Compassion dyes had 5 or were re-released, but that's my own wishful thinking.
 

MalagAste

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Ok, who are these people and what did they do to the Dev Team? :p

Wow... they've been listening in a big way lately... bigtime props for that.

5 charges at 250k = high enough to be a challenge to get (especially if you don;t still have castles full of junk) yet enough to be useable once you get one.

Would have been even nicer if the Compassion dyes had 5 or were re-released, but that's my own wishful thinking.

Oh I agree... But I too am awed by not only the listening aspect but the taking charge and changing aspect.
 
N

nynyve

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250K is still to expensive.

Why is color being treated as a commodity and a status symbol?
 

Dermott of LS

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In the general timeframe that fantasy RPGs are generally presented, color WAS a status symbol based on the rarities of the materials with which to make the dyes to provide the colors, thus the upper class had more vibrant colors while the lower classes tended to have more earthen tones.

(From teh Wiki)

The middle class could usually afford to dye their wool and colours such as blue and green.[78] The wealthy could afford to add elaborate designs to their clothing as well as dying it red and black, expensive colours for the time.[65] Purple was also considered a colour of royalty and was reserved for kings or religious figures such as the pope.[62]
 

Apetul

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250k points for 5 charges sounds a very good change.

Listen the players on some spring cleaning requests (bless deed more expensive & 5shot dyes), dungeon revamps, a producer talking about bug fixes.. wow, something is changing for good here.
 

THP

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Aye it does prove the Devs do listen to us lot moaning!!!

Once again awesome change for the better...like it was said 250k points is still a challenge.... yet once u get one.... u have 5 charges which can nearly dye a full suit or the main parts of one....
 

Nails

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i second or third...whatever that thank you
 

Symma

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250K is still to expensive.

Why is color being treated as a commodity and a status symbol?
But you don't need to have these dyes to play the game. It won't break your game if you can't afford one.

If people want something bad they will work for it, but if they don't want it then nothing will be affected.

And I'd rather see them high value than have a clone army of a gazillion people in the same colours :/
 

Warpig Inc

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250K is still to expensive.

Why is color being treated as a commodity and a status symbol?
Yes everyone should drive a Viper for the price of a Kia. Local Kia dealer here has deal if you buy a Kia you get one for free. No joke. If you don't want the free car with the $20k car then you can get $10k knocked off. Seems their sales team has the same concept of balance as our dev team.
 
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nynyve

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...

In the general timeframe that fantasy RPGs are generally presented, color WAS a status symbol based on the rarities of the materials with which to make the dyes to provide the colors, thus the upper class had more vibrant colors while the lower classes tended to have more earthen tones.

(From teh Wiki)

The middle class could usually afford to dye their wool and colours such as blue and green.[78] The wealthy could afford to add elaborate designs to their clothing as well as dying it red and black, expensive colours for the time.[65] Purple was also considered a colour of royalty and was reserved for kings or religious figures such as the pope.[62]

As a serious medieval reenactor, I take issue with this response.

First of all, UO does not represent the medieval period--not remotely. Monsters, people armed with swords etc. does not make things period. Where do I start--perhaps with the spinning wheel, which in the form used by UO did not reach its from until Leonardo Da Vinci made some refinements to the design. The loom is almost completely wrong. What is shown is a small upright loom similar to the one used today in producing small carpets, and used in Anglo Saxon times. Correct for early period would be the warp-weighted loom--complete with a pit in the floor. The most common loom after the 12th Century would have been the treadle loom or the draw loom. The sheep, too would be closely guarded--to keep people from stealing them and the wool.

One of the most valuable commodities in period was fabric. Cotton was rare. When lace became fashionable, linen thread was literally worth its weight in gold. Lets not even go into the clothing.

Purple was reserved for royalty in roman times but not necessarily in the medieval period. This would depend on the sumptuary laws, which varied by locality. Wikipedia is making a very broad generalization about color and fabric--which is at best only partially accurate.

But since nothing else in the game is period--why should color be. In fact, why isn't color accurate. Wealthy interiors like Lord British's castle, banks, etc would glow with color. The walls would be covered with rich tapestries or beautiful, colored frescoes. The furnishings would be draped with expensive colorful fabrics. The gray interior walls of the large tower, castle and keep would have been concealed.

What I am really asking here, in fact, is why the dominant colors in the environment are so drab? Look at Vesper bank (shudder). The dull brown walls in Britain. I am not saying that the game needs to be a Disney style techni-color dream, but if you want more players brighten it up a bit.