I
imported_BlacK RaiN
Guest
<blockquote><hr>
Nico, I don't mean any disrespect to you, but the impression I get from Siege players and my limited knowledge of the scene there, is that players are not simply acting in a defensive manner.
[/ QUOTE ]
No disrespect but then why are you commenting on what you don't know.
I play both Siege and Atlantic... often. I like both for different reasons, but let's get down to the basics.
<u>the problem with tamers</u>
<blockquote><hr>
The problem as you say, is with the items. Obviously these super dragons used in conjuction with the items, are the real problem.
The real solution as so many people have pointed out, is apply restrictions on items.
[/ QUOTE ]
The problem is partly items... its also partly game design.
-petballs
-ninja animal form
-detect hidden skill and reveal magery spell both being broken or worthless.
-log out/in pet retrieval
-tamers allowed to be hidden and no where even near their pets while they do the dirty work. In PvP... its only player vs player for one of the players... to the others, it's player vs pet.
All these poorly thought out game designs that we've been asking to be fixed are the reason why this is such a big deal.
We don't need a test center for Siege... what we need is a Dev Team who actually listens and gives a crap about our level of satisfaction with combat.
Siege has had 2 fixes to game-stopping/ruining problems that spilled over onto our shard. Each fix took 2 YEARS to actually fix.... that's BS.
If you want to see what kind of stuff I'm talking about, then refer to this thread:
http://boards.stratics.com/php-bin/uo/showflat.php?Cat=1&Number=7628914&page=1&view=collapsed&sb=5&o=31&fpart=1
peace.
Nico, I don't mean any disrespect to you, but the impression I get from Siege players and my limited knowledge of the scene there, is that players are not simply acting in a defensive manner.
[/ QUOTE ]
No disrespect but then why are you commenting on what you don't know.
I play both Siege and Atlantic... often. I like both for different reasons, but let's get down to the basics.
<u>the problem with tamers</u>
<blockquote><hr>
The problem as you say, is with the items. Obviously these super dragons used in conjuction with the items, are the real problem.
The real solution as so many people have pointed out, is apply restrictions on items.
[/ QUOTE ]
The problem is partly items... its also partly game design.
-petballs
-ninja animal form
-detect hidden skill and reveal magery spell both being broken or worthless.
-log out/in pet retrieval
-tamers allowed to be hidden and no where even near their pets while they do the dirty work. In PvP... its only player vs player for one of the players... to the others, it's player vs pet.
All these poorly thought out game designs that we've been asking to be fixed are the reason why this is such a big deal.
We don't need a test center for Siege... what we need is a Dev Team who actually listens and gives a crap about our level of satisfaction with combat.
Siege has had 2 fixes to game-stopping/ruining problems that spilled over onto our shard. Each fix took 2 YEARS to actually fix.... that's BS.
If you want to see what kind of stuff I'm talking about, then refer to this thread:
http://boards.stratics.com/php-bin/uo/showflat.php?Cat=1&Number=7628914&page=1&view=collapsed&sb=5&o=31&fpart=1
peace.