I was glancing over this thread and had a really cool thought. In line with those who mentioned the camping skill.
A player can set up camp while in dungeons. This would give them the ability to store additional items, make repairs, and carry resources, I also feel its important that you can stable pets at this location.
Really great example. - Being able to stay in dungeons longer - DOOM/felucca dungeons/ilshnar - anywhere you cannot freely recall in and out of. Since the camps would not be mobile, you could claim your packhorses to carry your loot when you are finished. Storage space, pets you can hold, and perhaps even repairs could somehow scale with your camping skill, maybe even the max duration your encampment can last. This would also add a new element in felucca - when a player has a camp, they would at some point need to carry everything back out of where they were farming, giving enemies ample opportunity to attack them ,and allies tons of fun protecting the "caravan" . I do however think that pack animals from camps should be stronger because a packhorse dies in about 1 spell or swing. I think a new creature with high hitpoints, armorable, that CANNOT ATTACK, but only follow and store, unridable, would be a good choice. I am also really tired so some of this might not be very coherent.
:>
I'd say you're exceedingly coherent, Nax - with some enchanting concepts... But at the same time, I'd rather we didn't just overwhelm the dev's with even more to try and piece together. Besides, I'm guessing that all of their resources, at the moment, are focused on Vendor Search and will no doubt continue to be into the future a bit - till it's finally done.
In the meantime, this would be a great place to continue to strategize on what we might be able to convince the dev's to do regarding the Gypsy Wagon concept...
I think we've agreed so far that asking for these to be "ridable" as on a beetle, or even "towable" (same beetle) is not realistic given terrain restrictions. Kyronix himself pretty much has laid that one to rest, and to bring that up again would surely be beating a dead horse...
We've discussed treating a Gypsy Wagon as just another type of "house", but there are serious issues in terms of the housing code as it is and extending that to Gypsy Wagon's.... Besides, the best places there are in all of Sosaria to park a Gypsy Wagon or have a Gypsy Camp - are rarely in areas of housing anyway...
We've also discussed treating Gypsy Wagons as the terrestrial version of a boat, which seems to me to be the easiest approach - coding wise. The boat code is very flexable in the sense that you can "place" a boat almost anywhere, on any shore of a body of water that will accept one, so that same basic flexability could be used to "place" a Gypsy Wagon on land as long as there is flat ground in the small area of the wagon. And there are many, many wonderful places in Sosaria for that. I mean - if one goal here is to get people out and about, right?
I really think that this could be
the most perfect vehicle (um, you know what I mean) for that purpose.
Imagine a Gypsy Caravan on that great stretch of beach just WNW of the Honor Shrine.... I mean, you could plan a yearly event - or monthly - where your small or large group could get together with your Gypsy Wagons and all live from there for a day or a week, next to each other.... It's like the neighbors you always wished you had... Wow...
So then, if we ARE to be able to actually LIVE in one (and that is completely doable between the housing code and the boat code, it's not that big a stretch) - then what should the footprint be for this Gypsy Wagon home? It must be smaller than 7x7, and I'm thinking 4x4 might be a good number.... What do you guys think?
And what sort of storage would it have? I think we have to be modest in our demands here... Unless, of course, they decided to go as far as to let us take storage from our real house to use for a Gypsy Wagon, but again - I have no idea what that might take, current code given...
I think maybe 350 items/350 stones might be a fair start.... Or is that too low?
Ok, your turn........