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Discussion about new ideas for economy

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I

imported_DutchAmerica

Guest
<blockquote><hr>

I won't start over if they close the 1st tso for the new one ill quit for ever i didn't bust my butt for 4 years to start over so bring our sims to the new city or just leave our sims alone make new sims for the new city


[/ QUOTE ]

Even with this 'new city', EA still needs to fix the old ones regardless. It's called an act of faith.

I didn't pay for my accounts for 4 years and pursue the development of my sims for 4 years just to abandon them and start over.
 
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Guest

Guest
You're not the only one with over 4 years invested in your sims.

Quite honestly with the way the game has been heading the past 18 months and the current subscription base, I'm surprised that we actually still have our sims to play.

If what Luc is doing means that TSO has some kind of future then I'm all for it, even if it means starting over. Playing beta was an experience I am all to happy to repeat, particularly given some of the mind boggling and exciting suggestions that Luc is making.

Polly
 
G

Guest

Guest
<blockquote><hr>

<blockquote><hr>

web page


Luc's working on a saturday.

[/ QUOTE ]

... except this isn't his job... it's not really work. he's volunteering his time to show some interest in TSO.

[/ QUOTE ]

That doesn't make it any less "work". I worked in the yard today. It's not my job, but it really was work.

Don't forget he's got some people helping him. I seriously doubt they are volunteering their time.

The guy has shown us more TSO love in the past 2 months than EA/Mythic has shown us in 2 years. Give him a little more credit. And think of it like this: as long as Luc is "volunteering his time" then out TSO is alive.
 
I

imported_Gracie Nito

Guest
I don't recall anywhere it being stated that what Luc is doing is volunteer work. As I understand it, he still works for EA. He's just not part of the EA/Mythic branch of EA that currently runs operations of TSO.

Even though the Maxis name and logo has been fully absorbed by EA and is now just EA. I believe the Maxis studio division is still very much involved in developement of anything related to the Sims franchise.

I was under the impression he still was very much involved in development of sim products.
 
I

imported_DutchAmerica

Guest
<blockquote><hr>

If what Luc is doing means that TSO has some kind of future then I'm all for it, even if it means starting over. Playing beta was an experience I am all to happy to repeat, particularly given some of the mind boggling and exciting suggestions that Luc is making.

Polly

[/ QUOTE ]

I'm really starting to get depressed. Maybe it's time for me to pull the plug since it looks like it's been pulled for us already but we just haven't been told officially.

All this time and money a lot of us have spent means nothing to EA/Mythic/MaxisLuc?

That means that after all this time I've spent accumulating locks and skills on my sims, it means nothing.

Because the game as we know if is so messed up because of who? Ea/Mythic? we have to give up everything because they can't fix it?

Will they expediate how often we get locks? I have a sims right now with 85 locks. Do you know how long it took to get those? I surely won't be 'investing' in a new sim just so they can pull the plug again in a few years.

Other than just a bunch of 'wishfull' thinking and 'wish lists', there really is little if anything being shown to us that's factual. What about some screenies of the new city? Hmm, probably don't have those yet? It could be a very long time before this new city is released.
 
C

Cishje

Guest
to be honest.. I wouldn't start worrying yet. If Luc’s fantasie ever makes it to reality, it won’t be any time soon.
To do what he’s talking about he’s going to need a large team and lots of time.. and even then…
 
G

Guest

Guest
<blockquote><hr>

Will they expediate how often we get locks? I have a sims right now with 85 locks. Do you know how long it took to get those? I surely won't be 'investing' in a new sim just so they can pull the plug again in a few years.

[/ QUOTE ]

Um yes I know exactly how long it took to get them - my two founder accounts go back to October and November 2002. When I started back then, I had no idea how long the game would run for, I certainly didn't expect it to last this long.

<blockquote><hr>

That means that after all this time I've spent accumulating locks and skills on my sims, it means nothing.

[/ QUOTE ]

You keep on about how much you've invested, but I can't work out what it is that you are expecting? For the game to go on forever? One day we'll get the 90 day notice, regardless of what Luc is doing, sooner or later the game will come to an end. To be honest, its amazing that we've managed to last this long with the subscriber base we have now.

I honestly don't know what will come of Luc's plans. I do know that he is a very important person, that TSO was his baby and he is clearly excited about the potential he sees within the game and a way of bringing it all singing and all dancing into the year 2007. The fact that someone so influential and important within EA gives a [censored] about the game gives me hope that somehow the game that I've invested over 4 and a half years of my life in has some hope, but thats just my opinion.

Polly
 
I

imported_DutchAmerica

Guest
Ok, well I'm glad you spelled it out for us.

Because the game has been around for 4 years, we should expect nothing else from this game. (I would like to point out that there are online games that have lasted that long and some are going just as strong if not stronger now than ever.)

I guess it's over and we should expect nothing else from TSO.

Why is it just because Maxis Luc is working on a project, all of us have to just suck it up and just eat the crumbs that's left over?

What happened in the last months? There was a time when people said...DON"T WIPE MY SIMS!! I'll quit. Now, things are so bad we just say "Take it all, we don't care anymore!!"

What's wrong with this picture?
 
G

Guest

Guest
Why do people come here and rant about having four (or whatever) years of fun, as if it were some sort of tragedy.........
 
I

imported_DutchAmerica

Guest
<blockquote><hr>



Why do people come here and rant about having four (or whatever) years of fun, as if it were some sort of tragedy.........


[/ QUOTE ]

You would rather we come here and say "we don't care - do whatever?"

I think TPTB should be very concerned if everyone just didn't care anymore. Which I hate to say....they don't care anymore for the most part.
 
I

imported_Gracie Nito

Guest
I still care very much about my sim and the city that I have lived in for the past 4.5 years and I have not given up hope that something I have invested in will not be lost. That doesn't prevent me from being excited about something new. At this point we do not know what will happen to us or our cities. I am still playing as much today as I was playing 2 months ago when the exploit destroyed our world. The screwed up economy doesn't hurt my game play but it does hurt the future of this game. Through all the things Luc and his team are trying accomplish they may still be able to salvage our sim lives at some point. I haven't given up hope. But you can bet your sweet bippie I'll be in the new city reporting bugs and any problems with their new system that I feel will lead me to this again in 4 more years.
 
C

Cishje

Guest
Where exactly did Luc or anyone else say, you are going to loose your precious skills and locks? Where did anyone say there was going to be a wipe? Aren’t you yelling a bit too early?

So what is it you want exactly? To remain in a game where there’s more bugs and problems then there are players.. as long as you can hold on to everything you have gained over the last 4 years?
You want the bugs to be fixed, the problems to be solved.. and please add custom content. But how do you expect them to do that?

Reading Luc’s blog it’s clear that it’s not only a question of how many developers you have. The tools they have are ancient, from another millennium even. They server is running on lord knows what.. because he’s now trying to bring it to linux or windows. Even if you are not a programmer it’s clear that you can not solve modern problems on an old system, just like you will never be able to see color on your 30 year old tv.

So they are rebuilding tso, a brand new city to try out all of these ideas. Maybe we like them, maybe we don’t.. we can’t tell till we’ve seen and tried it. And maybe they can transfer or sims.. and maybe we don’t even want them to, because we love what we get in return. We don’t know. But starting to bash the whole thing before it’s even online is a bit sad. It’s going to be BV all over again.. bashing till they just give up on it, and give up on tso together. So figure out what you want.. a tso with some new features that can survive, or tso as it is now.. still running but forgotten, steadily going towards the bug that will kill it all together and that will never be fixed.

Phoebs

*P.S. Just saw I replied to the wrong person.. wasn't aimed at you Gilly*
 
I

imported_DutchAmerica

Guest
First off, the TSO-E blog is just a discussion of how things should/shouldn't be in the game. I think that many people think it's just a matter of months before we get a new city but with all the 'new changes' going on in the game, it could be a very long time before we see the new city come to real game play.

There's been no discussion about being able to 'carry over' any of our days or locks or characters. There's been no discussion about compensation at all. I guess it's either live in the old TSO cities and compete with the bugs or just leave it all behind and forget about it.

I'm just thinking that instead of just 'abandoning' the old cities, EA/Mythic or whoever, could put a concerted effort into 'completing' the objects they had intended to put into the game. Go ahead and release them and allow us to go ahead and play with them.

Give us 'something' to do while we are waiting for the new city other than sitting waiting for the new city and 'living with the bugs'.

Give us something to lift our spirits and make us feel like we aren't just getting the shaft because it took EA 4 years to realize the 'old tso' wasn't going to work.

I am finding it really difficult to be motivated to play. Why craft? Why skill? Why fix or build houses? It's like all the reasons to play are gone. There won't be any more accomplishments, there are no more goals. Friends? How many will still be around after fighting the same questions I am?

Just give us a little motivation to hang around other than 'discussions on a blog'. Is that really too much to ask?
 
C

Cishje

Guest
It's not just a discussion.. they are programming and looking to bring a new Test city online as soon as they can.

Nowhere in his blog it's mentioned we should abandon our cities, nowhere in is blog it is mentioned we will be wiped. What you will find in the blog is ideas to improve our gameplay, and ideas on how to solve the current mess we live in.

It might have taken EA 4 years to realize it wasn't going to work, but be happy they respond in the way they do.. they could have thrown away the whole idea of sims online and be done with it.
Saying you can't play this game anymore because you stand to loose your skills, locks or items someday is silly. TSO is a game, and whenever EA wants they can pull the plug. If you can't play without the certainty it's gonna be around for a lifetime, then you never should have played at all
 
I

imported_DutchAmerica

Guest
<blockquote><hr>

It's not just a discussion.. they are programming and looking to bring a new Test city online as soon as they can.

Nowhere in his blog it's mentioned we should abandon our cities, nowhere in is blog it is mentioned we will be wiped. What you will find in the blog is ideas to improve our gameplay, and ideas on how to solve the current mess we live in.

It might have taken EA 4 years to realize it wasn't going to work, but be happy they respond in the way they do.. they could have thrown away the whole idea of sims online and be done with it.
Saying you can't play this game anymore because you stand to loose your skills, locks or items someday is silly. TSO is a game, and whenever EA wants they can pull the plug. If you can't play without the certainty it's gonna be around for a lifetime, then you never should have played at all

[/ QUOTE ]

Why is it so unpopular all of a sudden to ask that EA do something in the game as it is now to motivate players to stay around?

BTW: Don't tell me what I should and shouldn't play. That's really no one's business but my own. But when a game company I pay to play their game is giving it's players the shaft, I have the right to speak up about it.
 
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Guest

Guest
<blockquote><hr>

I'm just thinking that instead of just 'abandoning' the old cities, EA/Mythic or whoever, could put a concerted effort into 'completing' the objects they had intended to put into the game. Go ahead and release them and allow us to go ahead and play with them.

[/ QUOTE ]

How did you think they were going to be able to do all that, with the half a programmer EA/Mythic (which is not connected to Luc, in any way) has to work on this creaky old system? No one is working, or has the time to work, on the 'objects' you want....no one from EA/Mythic is working on the future of this game, all their efforts are just on keeping the old hamster alive.

This is how I connect the dots, that Luc has given us.
<font color="red">(Warning: this is my speculation! I have no more information than is publicly posted in the blog.)</font>
During his day job, he works on Sims projects for EA Games, after his day job, he works on recoding and updating TSO. If he can come up with a viable replacement that can compete with Sony's Home and Second Life, then he has a chance to sell EA on releasing and promoting a new TSO.
Or, if not, at least he can provide a new city with a newer, better coding base and features, that will be easier to maintain and update. So, maybe, Mythic's half a programmer can spend some time on creating new stuff, rather than all his time on duct-taping the old code.

Personally, I suspect it is a race between getting a viable beta city up and functioning and the hamster dying. Either way, it is adapt or die for all TSO fans.
 
G

Guest

Guest
What I was trying to point out before, is that we have had Fun playing the game for most of the last 4 years, or we would not have played it.

That is what we paid for, that is all we get...great memories of fun times!

We did not pay for, nor receive, any guarantees of the future. So it is completely up to you if you want to keep making memories or quit.

What I don't see, is why you have to turn it all into some pointless drama over 'wasted time' and lost achievements.


All of our time spent playing games, is wasted in the practical sense, unless someone pays us to do it, and so far that would only be Parizad. This is true for card games, board games, console games, or online games. Games are how we waste time, when we don't work or clean, it is not considered to be a productive use of time, by any standard. It is purely for fun and nothing but fun.

Sure you have the right to rant against the company, and we have a right to point out that you are being a drama queen and we do not support your point of view....because this is not EA's complaint or suggestion forum (that is somewhere in this mess). Stratics is a player's forum, where we talk to each other and on rare occasion hear from Parizad or Sanya about what the community reps are doing.
And you know full well, that you are talking to us, not EA Games. Just as you know full well, that they are unlikely to hear anything that is said on these boards.
So, in fact you are ranting at us, and looking for us to support and agree with you.

Well....I don't!
 
I

imported_DutchAmerica

Guest
<blockquote><hr>

What I was trying to point out before, is that we have had Fun playing the game for most of the last 4 years, or we would not have played it.

That is what we paid for, that is all we get...great memories of fun times!

We did not pay for, nor receive, any guarantees of the future. So it is completely up to you if you want to keep making memories or quit.

What I don't see, is why you have to turn it all into some pointless drama over 'wasted time' and lost achievements.


All of our time spent playing games, is wasted in the practical sense, unless someone pays us to do it, and so far that would only be Parizad. This is true for card games, board games, console games, or online games. Games are how we waste time, when we don't work or clean, it is not considered to be a productive use of time, by any standard. It is purely for fun and nothing but fun.

Sure you have the right to rant against the company, and we have a right to point out that you are being a drama queen and we do not support your point of view....because this is not EA's complaint or suggestion forum (that is somewhere in this mess). Stratics is a player's forum, where we talk to each other and on rare occasion hear from Parizad or Sanya about what the community reps are doing.
And you know full well, that you are talking to us, not EA Games. Just as you know full well, that they are unlikely to hear anything that is said on these boards.
So, in fact you are ranting at us, and looking for us to support and agree with you.

Well....I don't!


[/ QUOTE ]

And you call yourself a moderator?

Thanks for the personal critic.

I'm am simply trying to point out that everyone here is hinging on having some fantastic new city. And if that goes bust then it's back to ground zero and TSO is done for it!!
 
I

imported_Gracie Nito

Guest
I remember when Betaville opened for testing. Everyone thought the game would end if Betaville went bust too. It's been 2 years since the Betaville bust and we are still here. I'm excited about the new possiblities and new experimental city. Even if it fails that doesn't mean it's the end of TSO. There maybe be other plans in the works if this one doesn't pan out. I see no point in giving up hope. I don't feel I have wasted any time or money over the past four years. I have memories that will stay with me for a lifetime. The journey has been well worth every thing I have invested of myself and I won't have any problem investing in the future, what ever it may be.
 
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Guest

Guest
<blockquote><hr>

And you call yourself a moderator?
Thanks for the personal critic.


[/ QUOTE ]Gilly is not only a moderator, but one of our best moderators.

<blockquote><hr>

I'm am simply trying to point out that everyone here is hinging on having some fantastic new city. And if that goes bust then it's back to ground zero and TSO is done for it!!


[/ QUOTE ]
I believe you are falsly assuming that if TSO-E fails, it will cause the death of TSO. In fact, I believe the complete opposite is true. I believe TSO-E is prolonging the life of TSO.

One of the pioneers of the online version of EA's flagship franchise has stepped in and said "I want to fix it". By doing so, I believe he has put EA on the spot as far as TSO is concerned. They can't possibly send out a 90-day notice while Luc is working on TSO-E. If anything, TSO may just last longer now that Luc is on the scene than it would without him.

I do disagree with Gilly on one point though. I believe TSO-E is part of his day job. I do believe the sudden interest in making an updated version of TSO with tools that made the offline sims so successful is a direct result of Sony's Home.


<blockquote><hr>

There's been no discussion about being able to 'carry over' any of our days or locks or characters. There's been no discussion about compensation at all. I guess it's either live in the old TSO cities and compete with the bugs or just leave it all behind and forget about it.

[/ QUOTE ]
There has been discussion about 'carrying over'. Go back to some of Luc's first posts on the economy. The current game is so messed up, the best solution is to start over. In other words: "No carry over for you! Next!"
Compensation for what? For playing TSO for the past 4 years? You have already been compensated. Each month, in exchange for $9.99USD, you were compensated with access to the TSO world. During that month, you decided if it was just compensation and decided to pay for one more month in exchange for continued access. Just out of curiosity, are you being compensated for Pong, Pac-man, or Space Invaders?

Personally, I feel lucky that Luc came along when he did. Because if his interest and efforts in TSO, there is a light at the end of the tunnel. There is still some hope that we'll be able to feed our TSO addiction for longer than the original TSO will last. Without him, we may have already been counting backwards from 90....with no compensation.
 
I

imported_DutchAmerica

Guest
Can't wait til the new city comes online!

I'll just hang out and wait like everyone else.

Who cares, we have had 4 years of memories and that's all we can truly ask for. So thanks everyone for the memories!

Best of luck with the new city!
 
C

Cishje

Guest
<blockquote><hr>

I remember when Betaville opened for testing. Everyone thought the game would end if Betaville went bust too. It's been 2 years since the Betaville bust and we are still here.

[/ QUOTE ]

Very true.. however, when the developer team gave up on BV, they also left. BV might not have been a succes, but it was the last real thing they ever did for us. Now we're stuck with one poor soul that has to spend half of his day resqueing what's left of the game. (codewise, not the game itself)
 
R

red da'man

Guest
heres a good 1 hows bout fixing the bugs such as anniversary gifts b4 u do this my god we all been waiting how long now
 
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Guest

Guest
<blockquote><hr>

I don't feel I have wasted any time or money over the past four years. I have memories that will stay with me for a lifetime. The journey has been well worth every thing I have invested of myself and I won't have any problem investing in the future, what ever it may be.

[/ QUOTE ]

What she said !

Being excited about new developments in TSO doesn't mean that we don't care, on the contrary, the fact that we're still here - some of us after 4 1/2 years, tells me that we still care very much.

Polly
 
I

imported_TheCookieFamily

Guest
What will become of TSO as we know it? Will all this stay in Newville or will this get applied to the normal game? I'm confuzzed there, about you know, the current game
You know, the one with the little people and the accomplishments we have done, and that other good stuffs


What will become of us!!
 
D

DjMacDaddy01201

Guest
If They start over and kill are sims after being on for over 4 year ill quit this stupid game and never buy another sims online so long as i live and I'll tell everyone that the sims online sucks
 
I

imported_Gracie Nito

Guest
I think some of you have been needing a good excuse to quit for a very long time. Why wait?
 
G

Guest

Guest
<blockquote><hr>

If They start over and kill are sims after being on for over 4 year ill quit this stupid game and never buy another sims online so long as i live and I'll tell everyone that the sims online sucks


[/ QUOTE ]

What if they just kill the game and your sims without starting over? Is that better?

You do know that one day, TSO will go the way of Pong, don't you?

The whole idea of Luc's new city is to leave behind all the problems of the past. The exploits, the bots, the grossly inflated economy. In exchange for giving up things like objects and skill locks, he's trying to offer custom content like we never imagined it. He's trying to offer secure auctions like we've been requesting for years. He's trying to offer us tools to build our own world.

*shrugs* Maybe you're right. Maybe some objects and skill locks really are the future of TSO.
 
N

NightFlyer

Guest
I think you are right there, Gracie. Why wait? LOL I'll stick it out, myself.
 
I

imported_Gracie Nito

Guest
<blockquote><hr>

I think I might cry with happiness !! Luc has a boss and they're talking about a giftcard business in TSO-E

Polly

[/ QUOTE ]


oooOOOOh! And he brainstorms with him about the economy!
 
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Guest

Guest
<blockquote><hr>

I started a blog a www.TSO-E.com do discuss some ideas about what we could change in The Sims Online. I welcome feedback on those ideas on the Blog. Thanks
Luc

[/ QUOTE ]Luc? THE Luc?

Luc Barthelet??? As in Luc Barthelet of SC3k, The Sims, and TS2???

OMG!!!

*faints*
 
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Guest

Guest
I've been wondering when you would come along! I look forward to reading your posts on the blog.
Prolly gonna take you awhile to read through it all tho lol.
 
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Guest

Guest
New post about separating gifts and cards. Also mentions stamps, not a very lengthy post - but check it out!
 
I

imported_Takeru Ijitsu

Guest
I see alot of debate going on in this post. Thank goodness!

People need to get fired up and emotional over this game!! Do we want this game to die? No!! Do we want this game to be better than it is/was/?! YES!! If someone comes by and has a genuine 'want' to help us, I think we all need to put our collective heads together and form a think tank. One possible of bringing this game back to the good ol' days!

I have no doubt that this is a good game, with a great system. But it has its flaws, like all games. We need to rid ourselves of them and look forward to our sim future. Sure it may be dark now, and people may complain of a lack of things to do. But so what?! Put on a happy face, bring in new people, tell them how much fun you've had in this game over the years. Tell them the funny stories, the interesting people!! Make them interested in the game!!

Then! We take over the world!! With MaxisLuc as our leader! &gt;:D
 
I

imported_DutchAmerica

Guest
<blockquote><hr>

I see alot of debate going on in this post. Thank goodness!

People need to get fired up and emotional over this game!! Do we want this game to die? No!! Do we want this game to be better than it is/was/?! YES!! If someone comes by and has a genuine 'want' to help us, I think we all need to put our collective heads together and form a think tank. One possible of bringing this game back to the good ol' days!

I have no doubt that this is a good game, with a great system. But it has its flaws, like all games. We need to rid ourselves of them and look forward to our sim future. Sure it may be dark now, and people may complain of a lack of things to do. But so what?! Put on a happy face, bring in new people, tell them how much fun you've had in this game over the years. Tell them the funny stories, the interesting people!! Make them interested in the game!!

Then! We take over the world!! With MaxisLuc as our leader! &gt;:D

[/ QUOTE ]

Maybe bring back the incentive gifts for bringing in players?

I've been able to bring in new players in the last year and keeping old ones holding on for over a year. But they are falling off fast and no matter how much reminiscing we do with them, there's a dark cloud over our heads that no talking around is going to hide.
 
G

Guest

Guest
I have been trying to sort through everything in this post and on the blog.
To much to sort through to see what has been suggested or not so if what I say has already been suggested I am sorry.
I did see somewhere that someone had suggested rare pets as being a good way to help drain the economy and I agree. The advantage here is that huge amounts of simoleans are given back to EA while rare pet hunters attempt to find the rare pets. Millions of simoleans can be spent to get just one pet. If there were to be a limit on even just one new rare, many players would go nuts trying to get them and a huge amount of simoleans would be given back to EA in the process.
Also some new items that could only be purchased through EA and not through stores would help as well. These items would need to be extremly expensive and limitted in numbers to atract players with high cash reserves to purchase them. Yes they will be sold again at higher costs and it may seem unfair to the average player that will likely never be able to afford one. It does however achieve the results we are looking for. If the billions of simoleans are spent to get these items then those billions will no longer be in the game. Yes the players who own them will be rewarded with high priced extremely rare objects but I for one would rather see that than players doing as they wish because of the billions they have in cash.
I dont believe a new city is the answer, finding the best way to pull the billions of simoleans in the game, out of the game is what is needed.
Then you need to create a game that will keep players coming back, your game has become rather boring with no real competition in the game. Other games have suceeded in holding onto players because of competitive games inside thier games. You need to look seriously look at doing the same, after all we all are competitive atleast to some degree. Look at what has gone on in this game, people have tried to be competitive in what ever way they could invent themselves, and that has lead to a lot of the problems you are having now.
 
I

imported_Takeru Ijitsu

Guest
<blockquote><hr>

<blockquote><hr>

I see alot of debate going on in this post. Thank goodness!

People need to get fired up and emotional over this game!! Do we want this game to die? No!! Do we want this game to be better than it is/was/?! YES!! If someone comes by and has a genuine 'want' to help us, I think we all need to put our collective heads together and form a think tank. One possible of bringing this game back to the good ol' days!

I have no doubt that this is a good game, with a great system. But it has its flaws, like all games. We need to rid ourselves of them and look forward to our sim future. Sure it may be dark now, and people may complain of a lack of things to do. But so what?! Put on a happy face, bring in new people, tell them how much fun you've had in this game over the years. Tell them the funny stories, the interesting people!! Make them interested in the game!!

Then! We take over the world!! With MaxisLuc as our leader! &gt;:D

[/ QUOTE ]

Maybe bring back the incentive gifts for bringing in players?

I've been able to bring in new players in the last year and keeping old ones holding on for over a year. But they are falling off fast and no matter how much reminiscing we do with them, there's a dark cloud over our heads that no talking around is going to hide.

[/ QUOTE ]

Yes, there is a dark cloud. I can't deny that... But! I can tell you that your sadness in the game does come from a good place! I bet you, you know this game can be better and when you see that its suffering, you feel bad. Wanting something to be better isn't something to feel bad about, its something to smile at.

I guess I could equate this to a parent wishing their child to do better, and the pain a parent feels when they watch their child struggle, or fail. As a parent you would wish to never let your child fall into some horrid failure. Though, at the same time you must also teach your child the lessons of the past, so they don't make the mistakes in the future. Its a paradox, hehe.

TSO is in much the same boat, we all feel an attachment to TSO and alot of us would be crushed if it left, I think that is where alot of the emotion comes from.
 
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Guest

Guest
Wow...they almost have the Wiki web site ready! Now I'm starting to get excited that we will actually see what they have been working on.
 
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Guest

Guest
GM Sakinthlas writes hilarious messages on the bios of inappropriate houses and sims. I can't help but sit here and giggle at the possibility of the cards he could send them.
 
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imported_Mavric

Guest
I'm not really sure what a Wiki web site is, guess I'll have to wait and see.
 
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krazykara

Guest
A Wiki is like Wikipedia. If you have seen the online game 'A Tale in the Desert', they use the same kind of thing to inform players about the game and tips on how to do things. When ever someone in that game wanted to know something you can see reply from another player to check out Wiki for the info.
If done right it can be very useful for all of us who love this game. I am looking forward to see it up and running.
 
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imported_Hile

Guest
Keep in mind, the ATITD Wiki was created by a player and maintained by the player community and isn't run by eGenesis.
 
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Guest

Guest
If you haven't already seen the new entry in Luc's blog please go and take a look now !!

We're being given the opportunity to submit some card designs that will be put into the new Paulmark card object he is making.

Here is our chance to see something we've designed make it into the game, how cool is that?

Polly
 
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krazykara

Guest
I just saw that too!! I am excited about it myself. Time to get out the paint and start drawing away!!
 
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