chivalry changes are very bad since now we must have high chivalry level to get the same thing we already have and all without increase the total skillcap that actually is at the limit to make a decent warrior
they have destroyed the true warriors long ago and now this. they nerfed parry, focus and now this wtf
my skills are
120 swords (needs to do as much damage as a GD with 120 tactics/ana)
120 parry (needs to be changed back)
120 tactics (needs to give better chance to block and hit)
120 anatomy (needs to be adjusted to heal far more and faster at 120)
120 healing (needs a huge adjustment and made so aids can be ins)
80 chivalry (needs to stay as it is maybe lower the skill needed for eo1)
40 focus (needs to be adjusted for melee class)
this guy cant fight nothing stronger than scubbas
all he uses is apples orange and purple petals
this has always been my favorite template and over the years they have destroyed the true melee templates
I have said this before they can balance this game a lot better by having set classes that can only use 1 spell book and be limited to the skills that can be put in any template set.
no more sampires and mixed classes
hell how about bards are we going to nerf them they solo godly mob bosses just go watch the latest event my chars cant even get 1 of the mobs there 1/4 way down in health with out dieing 20 times and now they want to nerf me even more dont even get me started on tamers (and yes you all know I have a 120 tamer and a GD which I hardly ever use "ALL KILL" is not a challenge to me nor is it fun) all I can say is WTF they have no clue as usual.
like I had posted before after spring cleaning I am out maybe ill return when we get a new dev team.