You must be playing a different Ultima Online than rest of us Gheed if you think people stop fighting monsters once they get their "set".
Yea. That's what I was thinking. Those posts will be coming shortly heh.looks like it's time to dust off the necro peacer again.....
The Felucca spawns are a lot easier. In Ils the spawn goes way too slow and there are paragons. The one in Tokuno is very hard PvM wise.That means soloing non fel spawns possibly 10 times or 10 x the number of other folks that are there just to get a single consumable drop. In fel the spawns will be much more difficult. It is exciting yes... folks are going to dig it. I know I am going to enjoy it.... until I have collected them all.
please add an open-space harrower location. in past years on halloween developers have put a harrower on the mainland and it was always funner than the choke point pvp that results at every current spawn location.I actually like that.
I wasn't really trying to stress the difference between PvP and Tram champ spawns. Just make a point how silly the non-PoF rule is. I haven't done any fel spawns since the whole thing was introduced.The Felucca spawns are a lot easier. In Ils the spawn goes way too slow and there are paragons. The one in Tokuno is very hard PvM wise.
If you spend 30 minutes on a Fel spawn and end up getting raided, you might still get a chance at one of the items and instead of watching the raiders kill the champ you can go start another spawn and be almost done with it by the time they even realize what is going on. And all the while you'll still get a chance at that item from the previous spawn because you'll be on the Dungeon sub-server.
If you join the mob in Ils/Tok you will be spending hours there and probably never get anything. Find 2-3 other people and go bang out a Fel spawn.
Remember, there are I believe 17 altars in Felucca, the spawns are easier for the most part, and on most shards the PvP scene is near-dead.
Also, if you think it will be so boring in Ils/Tok why not try PvP'ing? That is the whole purpose of it in my opinion.
is this possible even now that the HP has been boosted? I used to be able to solo a barracoon but now the necro/peacer cannot kill him fast at all. it's obvious you need some kind of char using slayer weap/enemy of one etc...The Felucca Despise champion spawn can be done from the very start to champion dead in 10 minutes with a good group of people. I think our guild has a record in the 7:30 range. If we went all out it could probably be brought under 5 minutes. You can solo a Barracoon spawn in ~30 minutes depending on the location.
Haha ya I don't horde suit items that much. My archer still wears a cursed ring of the vile I got from a Grimm Reaper spawn. And that was what... three years ago? I have mastered dying well on that template.You must be playing a different Ultima Online than rest of us Gheed if you think people stop fighting monsters once they get their "set".
funner
I posted a video several months ago of our guild doing it in 9 minutes. This wasn't even an organized attempt, just normal routine. Barracoon died in about a minute and a half.5 minutes, I would like to see that. when can I observe this?
I tend to disagree... and yes... I have all 31 skills that go to 120 stored on soul-stones... and I also have all 55 skills locked at 100. I certainly understand the time and investment in this skill system.I love how this game is being dumbed down every publish.
Now you get scrolls to 120 without any real hassle and just buy it all in luna.
GREAT.
So for those of us who actually worked skills up for months and years, thanks for the slap in our faces. Looks like my soulstones with every skill done won't be so impressive anymore thanks to uo making the game easier yet again for stupid players who can't take any hardship to get something worth while.
Would that actually work? Wouldn't you have to leave the sub-server to get to the next spawn? Or does that not matter?If you spend 30 minutes on a Fel spawn and end up getting raided, you might still get a chance at one of the items and instead of watching the raiders kill the champ you can go start another spawn and be almost done with it by the time they even realize what is going on. And all the while you'll still get a chance at that item from the previous spawn because you'll be on the Dungeon sub-server.
Not something to be proud of when you stated you have 100+ guild members.The Felucca Despise champion spawn can be done from the very start to champion dead in 10 minutes with a good group of people. I think our guild has a record in the 7:30 range. If we went all out it could probably be brought under 5 minutes.
Sorry to argue on that matter, your math looks fine to me, but I am not so sure about that "ONE SoT scroll per Champ". Where did you get that idea from ?If one gets ONE SoT scroll per Champ spawn
So to me it seems you can work the same spawn for hours without killing the boss and getting your SoTs. Well, I don't know exactly how we will get that scroll, will it be like the 10th Anniversary Items or the Gauntlet ?The SoTs are totally independent of the boss. Whenever you work the spawn you get a chance at receiving a 105 or a SoT scroll.
December.When is 57 slated for?
Aye i love these vague times, pitty the updates aren't weekly like some games :| oh well i guess we wait to see thenDecember.
QFTOutstanding work Devs. Now, drop skill powerscrolls completely, leaving character development purely to it's owner, and everything will make complete sense. Again, good work here - thanks.
So what you are saying is you want easy kills? What part of people who don't want to pvp aren't going to do it anyway don't you understand. Powerscrolls have been in the game how long? Why do you think bard scrolls sell for 5-8 mil? Because PvPers are just dying to deck out their bards? You see trammies over in fel all the time getting them don't ya?the SoT's are a good idea, but the only thing i dont like about it is the tokuno/ilsh spawn dropping these. Yes they took a step forward with the high intensities in fel but why would a 'tram' player bother goto fel and risk getting pk'd when they can goto ilsh or tok and get the SoT's with much risk at all, yes they will need more to get the skill to the desired level, but i know 90% of tram will choose the easier way out.
can you still kill barracoon in 90 seconds today?I posted a video several months ago of our guild doing it in 9 minutes. This wasn't even an organized attempt, just normal routine. Barracoon died in about a minute and a half.
http://www.veoh.com/videos/v14783226yDx9mAgp
Don't play this game much do you? Most people already have trained characters. The real prize in this publish is going to be the replicas. I guarantee you, beyond the shadow of a doubt, that what you think will happen will not.So one thing i think should def be done is, the SoT's should be harder to obtain on the lower level spawn, otherwise its going to be like the 10th anny arties were, everyones gonna farm the first 2 levels of a spawn then leave.
That video was just to show people how fast a spawn can be completed and give perspective as to how many spawns might be done per day. It wasn't an attempt to break any record. I said we can probably do it in 5 minutes if we tried really hard. Yes we can kill Barracoon in 90 seconds, easy.can you still kill barracoon in 90 seconds today?
also you said 5 minutes for the whole thing, not 9. you sound like Hank Paulson.
Yes. And I will be there.Not that I would be suprised mind you but I'm sure that there will be a legion of wither spamming necros at every spawn on day one this pub goes live.
I highly doubt you could do it in under 5 minutes, even with 30 people, due to the fact that you have to wait for the rats to spawn after wiping them.That video was just to show people how fast a spawn can be completed and give perspective as to how many spawns might be done per day. It wasn't an attempt to break any record. I said we can probably do it in 5 minutes if we tried really hard. Yes we can kill Barracoon in 90 seconds, easy.
The champion spawn system maintains a minimum amount of spawn at all times. If you cover the entire spawn area and kill monsters rapidly, you will see them spawn at an insane rate.I highly doubt you could do it in under 5 minutes, even with 30 people, due to the fact that you have to wait for the rats to spawn after wiping them.
I disagree, it's impossible to do despise in 5 minutes. No matter how many people you have there. Spawn rates do not allow it.The champion spawn system maintains a minimum amount of spawn at all times. If you cover the entire spawn area and kill monsters rapidly, you will see them spawn at an insane rate.
Well I guess we'll just have to do the impossible.Spawn rates do not allow it.
snap:Well I guess we'll just have to do the impossible.Spawn rates do not allow it.
I see no reason why it wouldn't be possible to do a rat spawn in 5 minutes or under.Well I guess we'll just have to do the impossible.
The replicas are stealable, but not cursed, so you can insure them. The SoTs are cursed.I just hope these replicas are stealable and don't come instantly blessed.
Hate to show my age/ ignorance, but what is "QFT?"QFTOutstanding work Devs. Now, drop skill powerscrolls completely, leaving character development purely to it's owner, and everything will make complete sense. Again, good work here - thanks.
As I understood it Meraktus spawn would not drop the new scrolls but would drop replicas.Didn't you say Meraktus (Labyrinth) wouldn't have this addition, because there's no altar? Or am I remembering wrongly?
The answer is that we won't, and that's a GOOD thing. If I wanted to be PKed, I'd go to Fel. Since I bloody well don't want to be PKed, yay for goodies being available in Ilsh.the SoT's are a good idea, but the only thing i dont like about it is the tokuno/ilsh spawn dropping these. Yes they took a step forward with the high intensities in fel but why would a 'tram' player bother goto fel and risk getting pk'd when they can goto ilsh or tok and get the SoT's with much risk at all, yes they will need more to get the skill to the desired level, but i know 90% of tram will choose the easier way out.
Correct. The Labyrinth uses a completely different system. The altar is actually the one tracking who contributes to leveling the spawn. So for the time being, anyone who gets looting rights on Meraktus has an equal chance at the rewards.As I understood it Meraktus spawn would not drop the new scrolls but would drop replicas.
This makes me wonder if this particular spawn doesn't hold by the rules of contribution however. I could speculate this spawn functions as a boss only situation where working the spawn gets you no bonus.