Huh?
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Its also really silly to bring up the 30K mark that Jeremy did...so a scripter with ONE account can not only have a bod, fill it out (craft it all, the put it in BOD), turn it in, select a new one, dismiss/take it and deal with reward ALL IN THE SPAN OF 3 SECONDS.
Not even the fastests script on the fastest machine can do this, they couldn't even do this in 5 seconds, which is why THE LIMIT IS MEANINGLESS FOR SCRIPTERS.
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You never heard about the Multi account bod GATHERING scripts ? ... The ones where each account logged in and out each character JUST to collect the bods?
Or the "rails" that just chugged along (likely >at the time< with a BoS or recall to house setup) mining whatever in Bulk ... "I" never figured out how they were "doing" leather or cloth bulk generation ... BUT y'all keep assuring everyone with eyes
that they can and do ...
Resources was not what was addressed ... by the timer ... It was and is >Turnin< of filled bods.
Filling the bods, was ALSO not what was addressed ... by the timer ... It was and is >Turnin< of filled bods.
Do I think they were filling each and every bod that was gotten by the low skill claimers? no
I think, with the mass quantities of low end bods and resources, smith for example 10-15 count normal iron bods, were filled and stored in a book ...
and then THAT book was staged with a legendary character ... to CLAIM with ... ie ... no "filling" of received bods required ...
because at THIS point ... is where the timer DOES come into play ...
MORE Against the scritter ..... not so much, some, but Not so much a legit player ...
rovpilotusn, for example (above) ... had 500 bods to turnin ... took him (by his estimate) Over 3 hours WITHOUT a timer in play
check the math above (up thread) ...
whatever his "method" WAS ...without a timer in place ... it Wasn't a "max efficiency" template ...
If it was ...
with a 10 second delay (500bods x 10 seconds each = 5000 seconds = 1 hour 23 min 20 sec)
"He" had
only 500 bods to turnin ... >without a timer< and it took over 3 hours ...(unknown how Long it took to accumulate those)
The "timer", as I anticipated (up thread) IS gonna be 5 seconds ... For "Him" (500bods x 5 seconds each = 2500 seconds = 41min 40 sec)
Math wise, HIS case/example, plenty of room for improvement ...of his "none maximised template" ... process, proceedure, rythym ... to GET TO a 5 second turn in delay being a real arguable "factor"
The Scritter ... on the other hand ...the one with the unfair advantage of multi accounts/characters and maximum TIME resources ...
to create filled junk bods for turn in WAS already at ...maximum farming capacity ... whether or not it was being used ... doesn't matter ... the assumption was that IT WAS being hit... consistantly, robotically, with out intervention ... now ... WITH a timer in place ...
THAT assumption can be "mitigated" ... affected ...
per turnin account
WITH a timer in place ......
per turnin account MAX is 17280 deeds cycled per day ...
could be ... with a 10 second timer ...
per turnin account 8640 deeds cycled per day ...
^^Thats where the timer affects the scritters the most ... it creates a "ceiling" ... "cap"
per turnin account of deeds cycled per day ...
It does NOT address how many deeds claimed, nor resources farmed, nor time to fill a sorted group of deeds to turnin ...
Legit players never were near those numbers ... some, complained about THOSE numbers
being available to the scritters (the LARGER numbers, the ones without a delay in place) ... because it
seemed that the scritters
were generating a porportional result of: non-duped barbed kits ... non-duped verite and val runics ...
"if those vast quantities are not dupes... they must BE scritter produced ... DO SOMETHING !!!1!!one!1eleven" ...
Heeerrres
something !
a 5 second delay ...by my math, a 10 second would be better ...but "everyone" says 5 ... so 5 will do ...
and can BE improved ... make sure it is not only a "hard" 5 second delay ...( 5 seconds between offers, regardless of accept or cancel OF offer)
ADD a "penalty" for canceling x offers in x minutes (say 5 cancels in 10 minutes{open to negotiation}) triggers a "picky penalty" ... resulting in setting a 1 hour delay for the remaining/next 24 hours.
A minor improvement, sure, but it would FORCE the scritter to deal with "the extra" junk bods ... can't just drop it on the npc for disposal, dropping it on the ground ... err Stacking around their "claimer" ...
kinda a signal flare for the vigilantees ...
Yep ... easily "avoidable" by carrying off to a trash can every cycle ... dropping in mongbat corpse ...still
just one more minor inconvenience ... to eat into their "time" advantage ...
Legit players ... no problem taking every bod offered ... likely they do
Scritter scum, with BulkResourcesOfJunkBods,
Likely were "farming" for JUST the cherry bods, the ones with "the best rewards" ... they could AFFORD to
cancel a bod whose KNOWN reward was a garg pick, prospector tool, +5+10+15+20 skill scroll ...<< those ...were NOT likely what they were looking for ... and were NOT "good candidates" for expending time and resources on, in filling, to turn in, for a chance at: "
the cherry bods" ...
To maintain the old no timer VOLUME of bods cycled ...the "source or production of which was NOT addressed/lessened" ....would need to start up 4 more legendary turners (whatever, just looking at the turnin offer to gm+ skill as a factor for the deed offered) ... still ... that IS what the timer addresses ...scritter volume potential ...
The scritter scums
volume potential, per Turn in Account, OF filled bods, under a 5 second claim delay, IS 1/5th, of what it was.
To compensate, the scritter scum "
could" start up 4 more turnin accounts, to maintain their current potential ...
but
to maintain their "profit potential" per high end reward .... do you think its likely for them to raise their Prices ?
I don't
More likely they'll KEEP their current setup and modify to account for the mid range rewards being "improved" ...not likely that they'll just flat out quit and move on ...
sweet as that would be ... just recognizing a possible potential for adaptation ...
The "problem"
for them is gonna be finding a "new mix" that KEEPS them at their current profit levels ... possible... just not very likely at the moment ...
Not to mention the most recent development ... A righteously endowed and
motivated weilder of Black rock powered flame thrower/s
(to the forum/net at large)
G'head scritter scum ... continue to turn out mass quantities of what the hell ever ...
Create a "target rich environment" for the CS Dev GM group ...
I triple dog dare ya ! ... your "feeling lucky ... aren't cha?" come on!
Make this the YEAR of the flame thrower, Make My Year
time will tell