C
CroakerTnT
Guest
I'm not too concerned about the greater dragons in PvP for the most part. They are too slow to really be much of a danger with their melee attacks and/or their spells.
However, their fire breath cannot be avoided and usually results in instant death. It's as bad as the old sammurai one-hit kills. I took 156 points of damage on a mage (with ~50 fire resist suit) from a fireball one day. (yes, I can beef up the fire resist, but even with 70 resist, that'd be a one hit kill)
So, the first step should be to eliminate the fire breath damage in PvP.
Their spells aren't as big a problem, but I am annoyed at how they can chain spells at you much faster than a player and seem to be able to cast from off-screen. Limiting their FC/FCR and range to the same as players would solve this.
Ok, let the flames begin!
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However, their fire breath cannot be avoided and usually results in instant death. It's as bad as the old sammurai one-hit kills. I took 156 points of damage on a mage (with ~50 fire resist suit) from a fireball one day. (yes, I can beef up the fire resist, but even with 70 resist, that'd be a one hit kill)
So, the first step should be to eliminate the fire breath damage in PvP.
Their spells aren't as big a problem, but I am annoyed at how they can chain spells at you much faster than a player and seem to be able to cast from off-screen. Limiting their FC/FCR and range to the same as players would solve this.
Ok, let the flames begin!

