T
Tycolby
Guest
Sorry Wrong on this one, There are tamers on LA soloing Shimmering.Tamers cant even solo a Shimmering... so sit there and try to tell me sampires dont need a "kick in the nuts"
~Blade
Sorry Wrong on this one, There are tamers on LA soloing Shimmering.Tamers cant even solo a Shimmering... so sit there and try to tell me sampires dont need a "kick in the nuts"
~Blade
Mark is 10, Treatise on Alchemy talisman is +5. Crystalline Ring is 20.Mark of Travesty +15 (not sure on this one but could have sworn I've seen it somewhere)
That's 60 points of Magery skill. And isn't there a talisman or something that gives another +5?
I´m sorry, but I don´t get this whole dexxer vs. tamer issue...I also note your lack of mention to the fact that Tamers are soloing the Peerless too, along with creatures that Sampires can't even touch, or at least take a hell of a lot longer to kill something a Tamer can take down relatively quickly.
...and on this question I vote NO."Should chars be able to keep the effects of armor/equipment buffs after they remove the armor/equipment?"
i would like to know how cuz being in one of the biggest guilds on LA none of our tamers have solo'ed it and talking to a few friends on other shards none have either so give me a name and screen shoots otherwise it never happened. even with greater dragons tamers get owned if they try to solo a shimmering.Sorry Wrong on this one, There are tamers on LA soloing Shimmering.
I think I need more coffee...I've got a Crystalline ring. I even meant to type 20 but got stuck on the 15's. Still, that's a lot of skill points.Mark is 10, Treatise on Alchemy talisman is +5. Crystalline Ring is 20.
It came about from the responses that Sampires shouldn't be able to solo peerless given by people that play primarily Tamers, yet never suggest any equal changes to pets or Taming so they can't do the same thing they say Sampires shouldn't be able to do.I´m sorry, but I don´t get this whole dexxer vs. tamer issue...
I rest my case. A pet is a weapon just like a sword is. There is no good reason why one particular class of character should be able to do more than any other class in the game if things are to be balanced as we hear so much of here on these boards. Not to mention doing it easier and with less risk.The way I see it, a human being should NEVER be able to deal with monsters in the same way as a powerful dragon or any other powerful tamable does.
That would be the "Yes, dexxers are overpowered" response.As for this poll. I didn´t vote cuz there was nothing for me to vote on. There should had been something along these lines:
...and on this question I vote NO
I´m sorry, but I don´t get this whole dexxer vs. tamer issue...
Ah ok. Fair enough...It came about from the responses that Sampires shouldn't be able to solo peerless given by people that play primarily Tamers, yet never suggest any equal changes to pets or Taming so they can't do the same thing they say Sampires shouldn't be able to do.
I agree with this and BardMal's other post, which is one of the things I've advocated for as long as the sampire explate has been around (I consider it an exploit template).Maybe the question should be more like,
"Should chars be able to keep the effects of armor/equipment buffs after they remove the armor/equipment?"
For a second, let's imagine that there were leggings of taming and with them on and some taming jewels one could increase their taming from a low level to high enough to command a greater dragon, but their primary skill template is a pally archer.
Should this char still be able to command their greater dragon after they remove all their armor/equipment buffs for taming to fully equip for archery?
You have a seriously misinformed view of greater dragons I'm afraid. Mine is about the 5th best stats GD I've seen on LS, and he can't do any of that.Damage yes, but note that it doesn't say anything about the fact that a Greater Dragon can stand in one spot, never moving, and take on any monster in the game, including most Peerless bosses (more than any Sampire btw) and Doom bosses.
And I still laugh when people complain about GDs in PvP. Dig up my post a few days ago on my Miner having beat a tamer with a GD. If you can't evade a dragon, you have no business PvPing.A damage balance for them indicates to me that the flame breath damage they do in PvP that has been complained about so much is going to get the change that it needs.
Minimal?Name one other class that can do that. Not even the best Sampire can. Tamers can do things that no other combination of skills in the game can do, and can do it at a minimal risk, at a minimal skill investment.
Hard to watch that video and have any other conclusion than what you said. Even if there is a guy off screen discording that SE- no 2 tamers could do that.Im sorry but to claim Sampires arent over powered is ********.
want proof?
http://youtube.com/watch?v=vsK9m6Ed4ao
thats a link to a shimmering done in under 9minutes by a sampire.
Tamers cant even solo a Shimmering... so sit there and try to tell me sampires dont need a "kick in the nuts"
Using +skill items to cast a spell to go into a form then removing jewels to keep the form needs nerf. You remove jewels meaning no longer have the skill for form then Poof no form. If your a tamer and you use jewels to get a pet and take jewels off Poof pet doesnt obey you.
Dexxers are overpowered as it is and theses Sampire templetes are super over powered.
I vote for the "kick in the nuts" to sampires
~Blade
I don't believe it was an announcement. It sure didn't sound like one. It sounded like someone asked about the matter and they responded with personal feelings about it (I was listening when the comments were made).With the announcement of the "kick in the nuts" to Vamp form, I felt a poll was in order to get the feel of how the boards view this. My thoughts on the matter are quite clear, as I feel dexxers have been nerfed all to hell over the past few years, and can't survive yet another one that will relegate them back to characters that only get brought out for simple tasks like getting bones to put on vendors. I think a nerf will cause players to quit, which UO really doesn't need at this point in time.
/signedFirst, what announcement? Did they say vamp form is getting nerfed or did they say the ability to use vamp form without real skill is getting nerfed?
Second, screw polls. Really...screw them. Polls on these forums are not necessarily representative of the "majority" of the population. More importantly, what the "majority" of the players want is not always or even usually good for the game. Often the "majority" prefers imbalance over balance so as to keep themselves overpowered. Screw polls and screw the majority. The devs need to do what is right whether the majority agrees or not.
QFT !I voted leave it alone.
Just because it seems like everytime they try to "fix" something, the game gets broke in 2 other places.
At the moment it's the only thing we have. Until they have an alternative to replace it, it needs to stay.Connor:
I'd gladly take something that would prevent 2-hit kills for meleers - but playing an obvious wrong template is not the answer.
I'm not following what you're trying to say here.How about applying the Special move bonus to resist caps vs mobs only? If a person has 200 points in qualifying skills, that raises their caps by 5 vs creatures, 300 raising it by 10. All points over 70 (75 for energy, for elves), would be rounded down to the normal cap numbers for PvP.
Actually, it should be about both. Creatures that hit for 50+ damage only need to land 2-3 hits within a short time frame, and even less if it can cast spells would have any meleer dead unless they're able to heal that much damage in about the same amount of time. On the same note, they do have to avoid taking that kind of damage in prolonged amounts as well.Tanking isn't about HEALING; you're missing the point. Tanking should be about NOT TAKING the damage in the first place.
What was said was (I was there at Town Hall) that keeping the form after the skill boost items were removed should be altered.First, what announcement? Did they say vamp form is getting nerfed or did they say the ability to use vamp form without real skill is getting nerfed?
Second, screw polls. Really...screw them. Polls on these forums are not necessarily representative of the "majority" of the population. More importantly, what the "majority" of the players want is not always or even usually good for the game. Often the "majority" prefers imbalance over balance so as to keep themselves overpowered. Screw polls and screw the majority. The devs need to do what is right whether the majority agrees or not.
When you can boost and effect with items, take off the items and keep the boosted effect, you can then put on other items, boosting other effects. There by, in effect, doubling the "effective boost" level.775 or less would be more accurate. I don't know where you're getting 900 from. Remember that 35 points are real skill in Necro.
Well, that makes me feel a little better. I hope that if the time does come that something is decided, that a discussion about it would be encouraged beforehand prior to any changes being made.Let me clarify that this wasn't an "announcement" as such - just Leurocian's views on this particular feature/bug. It's not on anyone's schedule and we certainly haven't decided exactly what, if anything, to do about it.
That being said, we always welcome your feedback.
I'm glad she posted that yeah. Hearing what went across the town hall thingie about vamp form was, well... alarming, so this helps =pWell, that makes me feel a little better. I hope that if the time does come that something is decided, that a discussion about it would be encouraged beforehand prior to any changes being made.Let me clarify that this wasn't an "announcement" as such - just Leurocian's views on this particular feature/bug. It's not on anyone's schedule and we certainly haven't decided exactly what, if anything, to do about it.
That being said, we always welcome your feedback.
I've read what you have typed about making taming a skill that isn't impossible to work and then basically removing skill items (if they aren't giving any bonuses they become pointless anyways), but the problem with the development team is that they will most likely do one without the other. If they remove the ability to use pets with skill items and don't make it a lot easier to game taming then I will simply not log into UO again. I don't think they really want to **** off all of the sampires and all of the tamers in swoop because then Trammel will be pretty much empty and we all know empty Felucca is already.I don't use vamp with my sammy, yet I would still say he's a powerful char. I guess it depends on how much power you think is sufficient or not enough.
I don't have any problem with nerfing "twinking" in this instance. However, I'd suggest that skill + items should be addressed for every skill, not just necromancy. There are other classes which are more in need of this balancing. A tamer has a lot of power if they twink, and I think it's perfectly fair that real skill be essential to control a pet, for example.
Wenchy
They aren't invulnerable. They hardly gain a bonus in PvP at all other than being immune to poison, and they really aren't that overpowered in PvM either. A select few can solo DH and other related content, but the majority simply don't do that very often.The only way they should nerf Vamp form, is to only allow real Necromancers to use it.
You should need at least 99 real skill to be able to cast it, not just 45 + jewelry, Midnight Bracers and Bloodwood Spirit. That would keep people from using strange templates that practically make them invulnerable and it wouldn't ruin this wonderful spell.![]()
Then why are the items in the game? If they don't replace real skill then ALL skill related items are POINTLESS. If you want to see them remove all skill related items then they need to go through and rework the stats on all of those items and then rework all of the systems so that they gain on the same level. They didn't want to rework all of the systems to make them gain in a fair manner back when AoS came out so they gave us skill items instead. I'm not even sure the developers thought of players using these items to take their caps up to 900 when they introduced them.Where's the option for "Yes, swapping items shouldn't replace skill."![]()
Wow, so many drinking the hatorade out there. Bottom line, leave vamp form the way it is. There is a reason why there are so many +necro items in the game.
And those who think that a Sampire (or any necro form for that matter) is the only dexxer template that can solo a peerless, you are sorely mistaken. I actually regret the screen shots I posted last year of me soloing Dread Horn and Paroxy in the Samurai forum. What I thought at the time as sharing the enjoyment the template brought me with the stratics community has now turned into the beginning of the end (I apologize to those who play the sampire). Since I made those posts, the Sampire became very popular and the naysayers just cannot deal with a powerful dexxer template.
And to those who refuse to try the template, it isnt just putting vamp form on and standing there. You have got to know what the hell you are doing. you are not assured victory because you are in vamp form.
Don't even get me started on Greater Dragons. I'll stick to the subject. If the Sampire gets hit by the nerf stick, so should every other template that can solo peerless bosses.
LEAVE IT ALONE AND GET OVER IT
It was an oversight. When Age of Shadows launched the only Necromancy skill items were the jewlery (+30 total) and the midnight bracers (+20). Plus at 99 your chance to cast was like 2%, you needed 120 Necromancy to have a good chance at success.Then why are the items in the game?
u do NOT keep the increased number of stable slots. i lost a pet that wayA Tamer can put on +Skill jewels and increase their stable slots. When they take the jewels off they retain the increased number of stable slots. When they put the jewels on, they can tame AND bond a high level pet. When they take them off, that pet remains tamed AND bonded. These are the specific examples I was speaking of, and are not the only ones, just 2 of the more blatant.
Some people desire this to be a group game. They see games like WoW and think that UO should resemble that in game play. Those people seem to have become dominant in UO as of late. If I want to play a mostly group game (end game) then I will play WoW because of the much better tools it has to play the game with. Graphics aside (because they honestly don't matter to me) WoW just has MUCH better systems, and that is what really makes it out shine UO. UO should be pushing its own thing not trying to copy the new kid on the block...By themselves, as in, not bothering anyone, not harming anyone, just doing their thing, enjoying UO.
Maybe everyone should try and do the same... Live and let live!
I've pretty much solo vetted a greater dragon through a DH attempt. It took a lot of bandages, but I believe it is doable. I've duoed Lady Mel countless times with another tamer that was also a mage and we kept both pets alive just fine unless we got unlucky with the satyres. I could most likely solo a Lady Mel. The thing is...why would I bother. I know I can possibly solo a few peerless, but I know I can make a decent friend and definately duo them in 1/2 the time, and normally your friend wants to see you succeed as well, so they normally share the wealth if anything worthwhile drops.You have a seriously misinformed view of greater dragons I'm afraid. Mine is about the 5th best stats GD I've seen on LS, and he can't do any of that.
Without me vetting AND chaining greater heals, he can't stand against ANY peerless, and without help from another vet or 2 more mages, can't beat any but Melissa.
On the flip side...QFT !
+ EA doesn't listen to it's costumers..so our opinion is worth = 0.0000000
Costumer service and the 'ideas den' died long ago.
There's a reason they deleted the 'ideas den'..
EA is no longer open to any ideas of their costumers.
This is true....I know myself I've gone through, The Prisim, and Dreadhorn with just 2 tamers, and neither of us were mages (stealth tamers). On top of that we didn't use anything bigger than a 3 slot pet in either one. Travesty I've done with 3 simply for crowd control when she pops the ninja's and what not. Doom I've ran with 2 other tamers, neither were mages and this was also before Greater Dragons.I've pretty much solo vetted a greater dragon through a DH attempt. It took a lot of bandages, but I believe it is doable. I've duoed Lady Mel countless times with another tamer that was also a mage and we kept both pets alive just fine unless we got unlucky with the satyres. I could most likely solo a Lady Mel. The thing is...why would I bother. I know I can possibly solo a few peerless, but I know I can make a decent friend and definately duo them in 1/2 the time, and normally your friend wants to see you succeed as well, so they normally share the wealth if anything worthwhile drops.
Here is what you should do...Let me clarify that this wasn't an "announcement" as such - just Leurocian's views on this particular feature/bug. It's not on anyone's schedule and we certainly haven't decided exactly what, if anything, to do about it.
That being said, we always welcome your feedback.
So the players that are taking advantage of the developers stupidity are to blame for any and all consequences of that action. Yup...must be EA.It was an oversight. When Age of Shadows launched the only Necromancy skill items were the jewlery (+30 total) and the midnight bracers (+20). Plus at 99 your chance to cast was like 2%, you needed 120 Necromancy to have a good chance at success.
Then they changed it so you have 50% chance to cast at 99. Then they added the +10 necromancy spellbook and +5 talisman. All this made it possible to cast Vampiric Form with just 30 Necromancy or so.
Im sorry but to claim Sampires arent over powered is ********.
want proof?
http://youtube.com/watch?v=vsK9m6Ed4ao
thats a link to a shimmering done in under 9minutes by a sampire.
Tamers cant even solo a Shimmering... so sit there and try to tell me sampires dont need a "kick in the nuts"
Using +skill items to cast a spell to go into a form then removing jewels to keep the form needs nerf. You remove jewels meaning no longer have the skill for form then Poof no form. If your a tamer and you use jewels to get a pet and take jewels off Poof pet doesnt obey you.
Dexxers are overpowered as it is and theses Sampire templetes are super over powered.
I vote for the "kick in the nuts" to sampires
~Blade
Errrrr.....
I've been away from UO for a while.
What have they done to Vamp form?
![]()
Its not going to be nerfed. You can just about guarantee that many players whose mains are vamp dexers would quit, including massive numbers of Asian shard players from what I have read re. their playing style.
Why not introduce new peerless content with challenging AI that cant be soloed? That would keep both customers and devs happy.