Why do I care? I've actually already expressed that I don't care if firebreath gets nerfed in pvp. I don't use a greater dragon in pvp unless I have my dragon out for something else and someone tries to pk me. Greater dragon is a little too easy to counter and too inflexible for my taste.
If we are talking one red against one tamer and his GD with no one else helping either of them, it would be an intersting fight that I'm sure would have either template win at different times. Para on a GD only lasts so long, the moment you try to cast a para spell again on the GD that gives the tamer time to heal up. So in other words a part time pvp tamer would probably lose, but a full time pvp tamer would probably win most fights because he will aid his GD with damage of his own to the red.
What I do care about is the constant stream Ad Hominem arguments that basically say "a tamer killed me... he has no skill and he should be nerfed". It takes just as much skill to run what I would consider a competitive tamer build as it does to run a mage (possibly more).
I never said that tamers should be nerfed, I said the damage a GD does with firebreath in Fell during PvP should be lessened because it exceeds the EA imposed PvP damage cap.
I can agree that a pvp tamer mage takes as much skill to play a regular pvp mage, at least when it comes to spell casting macroes because regular mages dont have an all kill macro or maybe a vet macro
Actually, the inflexibility of a greater dragon is that you're relying entirely on getting lucky and getting a kill. Pet AI is pretty easily defeatable, which allows players with a mobility advantage to do a number of things to counter you.
If you're unmounted, people can summon ev's on your dragon from off screen. The ev's will slow down how fast your dragon responds to attack commands and will slow down your dragon's chase speed (which is already very slow). A good pvper can easily counter that... If the tamer tries to dispel your summon, you have time to summon more stuff or attack the tamer.
You certainly don't need to paralyze a greater dragon to take it out of commission, but EO/para is one way to counter them. The problem with doing EO/para on a greater dragon is that it gives the tamer pretty much time to do stuff to you that might make it hard for you to outrun the dragon.
GD are also inflexible in that they take up all 5 of your control slots without giving you a mounting option. When I'm running a pack, if I get countered, I usually see it coming. Naturally, when I see the counter coming, I mount one of my birds and run like crazy. Sure, my other birds die, but birds are easy to train. Also, usually people are so obsessed with killing my birds that I'm long gone by the time they're done killing my birds.
Not having a mounting option on a GD makes them very difficult to safely operate outside of guard zones. Sure, they're somewhat safe if you're just doing yew stuff (bank sitting equivalent). In an open field fight, you run the risk of being seperated from your mounted friends and many on 1 ganked. I mean seriously. What do you do if you're running around with your dragon in a many on many fight and all your friends run off chasing one of your enemies? You can try to chase, but if most of your opposing group returns and your friends do not, you're toast.
GD are also VERY vulnerable to bards just like any other 1 pet option. All a bard has to do to shut down a GD is get it discorded. A pack, on the other hand, can box-gank that annoying little bard before he gets many members of the pack discorded. Bards are becoming increasingly common in pvp.
I prefer packs, because they allow me to neutralize the speed advantage a mounted opponent has and some of them give me a mounting option. Of course, I take on a lot of risk to get this counter, but risk is fun. I also like their tremendous dmg output, which allows me to counter pets very quickly.