CCNA scrub.Exactly. I'm running anywhere from 20ms to 25ms latency and no packet loss when I'm playing. According to the "run a tracert" crowd, somewhere on the Internet breaks only when there is an event in UO lol. I used to do traces in the past but stopped doing them when I kept finding no dropped packets or high latency at any of the hops in between. I still find it funny though when people private messaging me telling me how to run a tracert and what it means. I've been working in IT for 35 years and manage enterprise datacenters that span across global geographical locations. And I have my Cisco CCNP, VMware VCP-DCV, VCP-NV, and AWS advanced networking certs. I'm sure there are quite a few IT people that play this game that are capable of figuring out if it's their local setup, ISP, or somewhere in between that is having the issue.
*languishing in the CCIE limelight*
jk jk . CCNA is cool.