Less buttons + faster times = more efficient champ spawn completion.
Why you still try to mislead people and make real harm to them?
Divine fury makes champs faster... Seems like you do not read the thread at all.
And yes as I said earlier: I had a just same kind build that you have (at 2012). DCI 45, not refinements, RS, woodland parts but I have updated it many times just because it is
so slow. It is an easy/cheap suit for champs but
slow... totally ok but
slow and end game stuff (As Doom , Traestry, Roof etc) are really hard with it. You should try even "Dragoon" over your sampire:
The Dragoon (Bushido Paladin V.2.3)
You win with divine fury:
Hit Chance Increase: +15%
Damage Increase: +20%
Swing Speed Increase: +15%
You lose with divine fury:
-10 DCI
- Lot effectiveness and speed on a champ
So where comes your efficient?
Pro tip that you seems not to know:
Divine fury is instant cast spell so it does no take time.
Divine fury, confidence, and evasion are things you should master for most efficient sampire PVM. It might be bit harder because you need to press other button than attack also.. but really worth of mastering this.
Ps. I just tested my build with and without RS (Undeath and arachnid champs) both were about 10-15% slower with RS.. Champs are so so so so so easy with new stuff that
RS in not needed on champs.
At Doom u should use RS. At Corgul you should use RS. But totally not on champs (if you got good enough build and suit)
The real problem goes here:
With your build/suit champ are a lot harder and you cannot get rid of RS --> Champs goes slow.
You can totally do champs with that build/suit. And it can be fun. But in name of effectiveness it is total no no nowadays.
@chester rockwell I think even semi easy dragon turtle champ (Only champ that drops always many legendaries... as legendary drops players should do this over other champs) is hard and slow for you to your build.. or am I wrong?
I still wait to explain how your build can be faster? And no I do
not need worry about mana vampire / paralyze with this build. Also, blood oath with Neira champ is more like bad playing style if I get killed.
And yes.. you might need to worry about those spells with
old sampire suid/build.
You should really start own thread for old-school sampire.
Your information is invalid and really make harm for players who try to make a modern new suit and build. I bet you do not try harm people intentionally.. but you do it.
You can totally play with your build and suit. But this is the totally wrong thread for it.
Fact is that modern sampire is
always better than old sampire. Modern sampire can use also RS on champs but he does
not need do so.. so he get 200% more skills to be more efficient.
To be clear:
If I put now (Modern sampire with RS):
RS 120
Bushido 120
Chiv 120
Parry 100
Swords 120
Tactics 120
Necro 99
I will be
LESS effective with
CHAMPS than:
Anatomy 120
Bushido 120
Chiv 120
Parry 100
Swords 120
Tactics 120
Necro 99
(Modern sampire without RS)
Not only damage... but I also survive better because of better leeches.
And you run something like this?
RS 120
Bushido 120
Chiv 50
Parry 90
Swords 120
Tactics 120
Necro 100
Question is:
If my modern sampire with RS is weaker (on champs) than moderen sampire with anatimy... how your build can be stronger? Is there some kind math I don't know?
ANd your chivarly causes you to lose:
Hit Chance Increase: +15%
Damage Increase: +20%
Swing Speed Increase: +15%