That just shows how broken the economy already is. If we had a healthy economy there shouldn't be any need to get your hands on 30m.
I don't think that's a reflection of a broken economy it's a reflection of the fact that there are a lot of high demand low supply items. Nothing you can do to the currency will allow for a player to go farm demons for a couple of days to get a top tier item. That's a result of scarcity, nothing more. If scarcity exists, those items will always take a relatively exorbitant exchange in value to acquire be it bartering with currency or other rare items.
Where do you think this gold is coming from that other players pay for the things you sell? If it doesn't come from looting monsters there's only 1 option left.
Everyone adds gold to the overall pool of gold. It then gets shifted around from player to player. I'm sure duping happens too, but the amount of gold that all players add daily to the pool is always going to be substantial.
The only thing that drive you crazy is the inflation in this game. If you think that it's normal to pay 20m or more for a single 120 skill scroll you are insane.
Currency value is relative, my friend. If you cut the numbers down to 1/10th or 1/100th of what they are now it would not effect your buying power in the slightest. A 120 scroll would be
just as hard to get when it only
costs 200k, because 200k will be relatively as difficult to attain in that setting as 20m would be in the current one. That's just how it works. You cannot make scarce items affordable by any means other than making them less scarce.
That's true. Goldseller. Takes only a minute to get your hands on a few platin to fill up your bank.
That's true, but what I was referring to is making gold by selling other less rare items to other players for smaller amounts than what rare items run you, but for far larger than you can expect to get from monsters in a reasonable period of time.
I mean, I think we all understand how this works, don't we?