Can you aggregate error log files, instead of 1 per error? I just deleted 15,000+ 1kb files...
it was like that before, but if the UI crashes the file generated will be blank...Can you aggregate error log files, instead of 1 per error? I just deleted 15,000+ 1kb files...
Error in function call 'WindowGetMoving': Window MobileHealthBar_33412403 does not exist
Error in function call 'ButtonSetPressedFlag': Window MainMenuWindowExitGameItem is not a Button
both errors should be gone, let's hope that was what bugs the healthbars...Another error:
Code:Error in function call 'ButtonSetPressedFlag': Window MainMenuWindowExitGameItem is not a Button
atomic precision logout timer@Pinco I love how accurate you made the logout screen when you log out and are still in Combat::
View attachment 74653
It was fun watching the nanoseconds count down
And since I don't see a post about it, what are the chances that you'll be able to add a search feature to the new Jewelry Box????
[17/12/02][15:07:44] <string>: [string "UserInterface/Pinco's UI/Source/Hotbars/Hotbar/HotbarSystem.lua"]:1370: attempt to index field '?' (a nil value)
[17/12/02][15:06:53] Script Call failed - Error while calling [Hotbar.ItemMouseOver]:
[string "UserInterface/Pinco's UI/Source/Hotbars/Actions/ActionsWindow/ActionsWindow.lua"]:620: attempt to index field '?' (a nil value)
@Pinco not sure what this last patch did but I can not add anything to my hotbars.
try nowLooks like spells can be added to hotbars, but the icon doesn't appear. If you drag something to the bar, then click where it should be, the spell still casts.
Looked in my error folder and have thousands of these:
Code:[17/12/02][15:07:44] <string>: [string "UserInterface/Pinco's UI/Source/Hotbars/Hotbar/HotbarSystem.lua"]:1370: attempt to index field '?' (a nil value)
Code:[17/12/02][15:06:53] Script Call failed - Error while calling [Hotbar.ItemMouseOver]: [string "UserInterface/Pinco's UI/Source/Hotbars/Actions/ActionsWindow/ActionsWindow.lua"]:620: attempt to index field '?' (a nil value)
the new limitation is just for certain actions, macros and weapon specials that can be only once in 1 bar, if you get problems with something else just keep reporting and I'll keep fixing.I am really lost in this new "hotbar" thing. I have no idea how it works or how it was intended to work.
I can't use my present icons in a hot bar like scissors or harvester blade and cannot even pull new ones out of my pack and make a new hotkey for them.
I was recalling/journeying to the city Xmas tree to drop BODs on characters and half the time all the magic/chiv icons went dull and would not work, happened on multiple characters and accounts. Had to log out and back in and then they'd do it again.
Can't move present icons to another bar now, they just become blank when i drop them and sometimes they are there when I log out and back in, sometimes not.
I read about some "special" hotbar? What the heck is that.
So now all spells and abilities can only be hotkeyed in the spellbook or the character ability? How do I check if I forget what hotkey is for some spell, open the book and find the spell and page thru it and maybe find it there to survive? I can see a lot of grey in my future if so.
Please folks, I'm old and I know I should be able to figure out how this works but this is just mindboggling to me. I need a new "owner's manual"!!!
this time should be fixed for goodI am really lost in this new "hotbar" thing. I have no idea how it works or how it was intended to work.
I can't use my present icons in a hot bar like scissors or harvester blade and cannot even pull new ones out of my pack and make a new hotkey for them.
I was recalling/journeying to the city Xmas tree to drop BODs on characters and half the time all the magic/chiv icons went dull and would not work, happened on multiple characters and accounts. Had to log out and back in and then they'd do it again.
Can't move present icons to another bar now, they just become blank when i drop them and sometimes they are there when I log out and back in, sometimes not.
I read about some "special" hotbar? What the heck is that.
So now all spells and abilities can only be hotkeyed in the spellbook or the character ability? How do I check if I forget what hotkey is for some spell, open the book and find the spell and page thru it and maybe find it there to survive? I can see a lot of grey in my future if so.
Please folks, I'm old and I know I should be able to figure out how this works but this is just mindboggling to me. I need a new "owner's manual"!!!
I did a complete redo profile wipe of my main character (archer) and it took care of a lot of the lag, but I have only 3 hotbars and am unable to make a new one - no option. Are we limited to the initial 3 hotbars now? I thought somewhere you said we could have 5 or 6 without a problem.this time should be fixed for good
Check for errors, there is no limit to the hotbar number, and the lag + crashes is 100% sure that is because the UI is puking errors like there is no tomorrowI did a complete redo profile wipe of my main character (archer) and it took care of a lot of the lag, but I have only 3 hotbars and am unable to make a new one - no option. Are we limited to the initial 3 hotbars now? I thought somewhere you said we could have 5 or 6 without a problem.
Just for my info, does using a background for an icon make a problem? lag or other? I like to have my main icons readily visible to glance without wondering where they are.
I don't even have the 3 full lifebars filled and I am now beginning to see lag, disappointing to say the least, lotta work for nought. I have done nothing major, only cosmetic stuff like icon colors and moving existing macro icons to hot bars, so that must be the problem - 3 almost full hotbars bog us down? Nothing shows up in debug window either.
And now back to losing connection for no reason, when it was a fresh profile with little done I left to eat lunch, came back in about 50 minutes and I was still in game, now I can't leave my character idle for more than 3 or 4 minutes without getting "connection lost".
[17/12/03][11:52:36] <string>: [string "UserInterface/Pinco's UI/Source/Hotbars/Hotbar/HotbarSystem.lua"]:1371: attempt to index field '?' (a nil value)
@Pinco , found an issue when trying to set a hot key on an action bar that was already used by another. You used to get a msg that it was used by another but had the option to accept or cancel. The Accept option doesn't work now.
These are filling up the error folder like crazy today, although I haven't run into hotbar functionality that is broken yet, so not sure exactly what's causing them. They seem to generate whenever I mouse over my hotbars.
Code:[17/12/03][11:52:36] <string>: [string "UserInterface/Pinco's UI/Source/Hotbars/Hotbar/HotbarSystem.lua"]:1371: attempt to index field '?' (a nil value)
the fix is coming and it wil allow you to make new hotbars, just keep checking if you get other errors in the meantime, and shortly I'll upload it (I just need to make a couple more tests)Yes I have a lot of errors in that file but have no idea how to send to you, they are .txt files and I have to open each one but one at a time. Here is the most recent one (I think) of my last session about 8 hours ago. Since I am in an Asian country I don't know what zone the times on these files are from.
[17/12/03][11:32:27] <string>: [string "UserInterface/Pinco's UI/Source/Hotbars/Hotbar/Hotbar.lua"]:1990: attempt to concatenate field 'PetControlsBar' (a nil value)
There is no option to make a new hotbar, how do we make a new one now?
[17/12/03][12:59:06] <string>: [string "UserInterface/Pinco's UI/Source/System/ItemProperties/ItemProperties.lua"]:4304: attempt to perform arithmetic on field 'Weight' (a nil value)
[17/12/03][13:03:50] <string>: [string "UserInterface/Pinco's UI/Source/Gumps/GumpsParsing.lua"]:667: attempt to compare nil with number
[17/12/03][13:04:03] Script Call failed - Error while calling [LegacyRunebook.Initialize]:
[string "UserInterface/Pinco's UI/Source/Gumps/Legacy Runebook/LegacyRunebook.lua"]:290: attempt to compare number with nil
[17/12/03][13:06:13] Script Call failed - Error while calling [CharacterAbilities.ResetWeaponAbility]:
[string "UserInterface/Pinco's UI/Source/Character/CharacterAbilities/CharacterAbilities.lua"]:305: attempt to perform arithmetic on field 'CurrentMana' (a nil value)
[17/12/03][13:08:48] Script Call failed - Error while calling [Interface.NewChatText]:
[string "UserInterface/Pinco's UI/Source/Data/SpellsInfo.lua"]:711: attempt to compare number with nil
Paperdoll doesn't appear to be updating unless you close and open it after making changes.
Got a couple of these in the error log, but doesn't seem related to making changes to the paperdoll:
Also looks like Runebooks and Runic Atlas broke:Code:[17/12/03][12:59:06] <string>: [string "UserInterface/Pinco's UI/Source/System/ItemProperties/ItemProperties.lua"]:4304: attempt to perform arithmetic on field 'Weight' (a nil value)
Code:[17/12/03][13:03:50] <string>: [string "UserInterface/Pinco's UI/Source/Gumps/GumpsParsing.lua"]:667: attempt to compare nil with number
EDIT: Ok Paperdoll and Runebooks/Atlas working after relogging. Not sure if something happened to break it, or just a glitch with the new patch that needed a relog.Code:[17/12/03][13:04:03] Script Call failed - Error while calling [LegacyRunebook.Initialize]: [string "UserInterface/Pinco's UI/Source/Gumps/Legacy Runebook/LegacyRunebook.lua"]:290: attempt to compare number with nil
yeah, for some reason the client sometimes fails to load the player status properly and some stuff gets missing causing those errors... luckly it happens rarelyFew more errors. Doesn't look like health/mana bars are updating correctly for player (target seems to work ok).
Code:[17/12/03][13:06:13] Script Call failed - Error while calling [CharacterAbilities.ResetWeaponAbility]: [string "UserInterface/Pinco's UI/Source/Character/CharacterAbilities/CharacterAbilities.lua"]:305: attempt to perform arithmetic on field 'CurrentMana' (a nil value)
Edit: Once I switched healthbars to Diablo 2 then back to Advanced, they started working again. Looks like they still work after relogging too.Code:[17/12/03][13:08:48] Script Call failed - Error while calling [Interface.NewChatText]: [string "UserInterface/Pinco's UI/Source/Data/SpellsInfo.lua"]:711: attempt to compare number with nil
I went there to check the container, but the house is private and the container secure so I can't do much with that...Also, I locked down a public jewelry box at my TC house, though it's not in a very convenient location unless you have some runes. Maybe someone with a better house on TC can lock down a closer one.
111'N, 142'E in Trammel, south of the Sacrifice Shrine:
View attachment 74722
Whoops, house should be public now. Container was set to anyone, but because of the private house you probably couldn't get to itI went there to check the container, but the house is private and the container secure so I can't do much with that...
I have marked a rune there in case you change the security settings
ok, it works nowWhoops, house should be public now. Container was set to anyone, but because of the private house you probably couldn't get to it
I copied over another jewelry box with items in it, you should be able to see page 2 with the 'All' and 'Ring' filters now.ok, it works now
but it's quite a complex gump, I'm gonna need enough jewels to have something on page 2 so that I can see how it works in full, but I fear that I will only be able to make a filter that checks only the active page with the current filter applied... :/
great, thanksI copied over another jewelry box with items in it, you should be able to see page 2 with the 'All' and 'Ring' filters now.
Error in function call 'ModulesLoadFromListFile': file ./UserInterface/PlayerVariablesMods/PlayerVariables_Great Lakes_48623829.mod not not exist.
Error in function call 'ModuleInitialize': PlayerVariables_Great Lakes_40057784 is not a valid UiMod name.
Error in function call 'LabelGetTextColor': Window GenericGumpItem24 is not a Label
the first 2 errors happens when the client gets the wrong player id (usually when you copy a profile), but should fix themselves when you relog...More errors:
Code:Error in function call 'ModulesLoadFromListFile': file ./UserInterface/PlayerVariablesMods/PlayerVariables_Great Lakes_48623829.mod not not exist.
Code:Error in function call 'ModuleInitialize': PlayerVariables_Great Lakes_40057784 is not a valid UiMod name.
I can't close a Davy's locker gump..Code:Error in function call 'LabelGetTextColor': Window GenericGumpItem24 is not a Label
ok, final analysis on the jewelry box: I can't add a filterI copied over another jewelry box with items in it, you should be able to see page 2 with the 'All' and 'Ring' filters now.
are there any errors around?@Pinco have a new bug. If you cast a gate spell on your book and the location is blocked, you can no longer click on the icons to cast spells. I had to log off and back on to fix it. Also had same issue of not casting spells after a failed trade.
eheh yeah when the UI gets stuck it starts to make some errors in that folder, better to clear it up and see what appears[17/12/04][13:09:31] Script Call failed - [Hotbar.OnHandleLButtonUp] is not a function
and
[17/12/04][11:03:28] Error in function call 'ModulesLoadFromListFile': file ./UserInterface/PlayerVariablesMods/PlayerVariables_Legends_19780702.mod not not exist.
and 142k others since 11-30-17 lol
How do you get rid of those errors in the Errors file. That folder has 154,564 files in it and those are only from November. I tried yesterday to delete all those files and it locked up comp. Then I selected 29k of them and it said it would take more than a day to finish.Will do. I emptied the folder and next time it happens I'll pull the message right away.
well windows is well known to be slow working when it comes to large amount of files... but you can do it very fast from the promptHow do you get rid of those errors in the Errors file. That folder has 154,564 files in it and those are only from November. I tried yesterday to delete all those files and it locked up comp. Then I selected 29k of them and it said it would take more than a day to finish.
oh and about this, I checked out what is that, and it has nothing to do with the mouse over target but it has something to do with the backpack... what were you doing when you got disconnected exactly?I am still getting disconnected, just a moment ago, this is the error in the log.
[17/12/05][18:49:46] Script Call failed - Error while calling [Hotbar.ItemMouseOver]:
[string "UserInterface/Pinco's UI/Source/System/ItemProperties/ItemProperties.lua"]:5517: attempt to index field '?' (a nil value)
Sitting in a house I am friended to.
I do not have the MouseOverThing active, have never touched that setting.
I am not positive what I was doing but I think I might have been trying to pull a stack of bandages to a hotbar and trying to put a hotkey with it which doesn't work.oh and about this, I checked out what is that, and it has nothing to do with the mouse over target but it has something to do with the backpack... what were you doing when you got disconnected exactly?
the hotkeys were bugged, but I see that items can be pulled inside any hotbar... unless the same item is already in an hotbar and in that case it will block you...I am not positive what I was doing but I think I might have been trying to pull a stack of bandages to a hotbar and trying to put a hotkey with it which doesn't work.
I can't pull any item, like scissors, bandies, food to a hotbar and make a hotkey to it, in fact I can't even put a hotkey on anything in a bar that wasn't one fo the 3 originals when I made a new profile.
Thanks for the file thing, getting ready to check that out now.
The hotkey should work fine now, let me know if you still have more problems on the hotbars...I am not positive what I was doing but I think I might have been trying to pull a stack of bandages to a hotbar and trying to put a hotkey with it which doesn't work.
I can't pull any item, like scissors, bandies, food to a hotbar and make a hotkey to it, in fact I can't even put a hotkey on anything in a bar that wasn't one fo the 3 originals when I made a new profile.
Thanks for the file thing, getting ready to check that out now.
Script Call failed - Error while calling [ObjectHandleWindow.OnUpdate]:
[string "UserInterface/Pinco's UI/Source/Objects/ObjectHandle/ObjectHandle.lua"]:453: attempt to index field '?' (a nil value)
I like the concept, but it doesn't look to be working correctly for me. Dismounting works, but mounting doesn't. It also doesn't show my Ethy (Horse) in the Mounts List. When I use the hotkey to try and mount, I get this:I hope that everyone may enjoy the new 1 button mount/dismount feature, let me know what do you think about it [bcolor=rgb(16, 16, 16)][/bcolor]
[17/12/05][18:31:12] Invalid Parameters to: HandleSingleLeftClkTarget(number) -> (nil="NIL")
[17/12/05][18:36:48] Error in function call 'WindowSetShowing': Window does not exist
should work nowThe object handle action doesn't work anymore:
Code:Script Call failed - Error while calling [ObjectHandleWindow.OnUpdate]: [string "UserInterface/Pinco's UI/Source/Objects/ObjectHandle/ObjectHandle.lua"]:453: attempt to index field '?' (a nil value)
if the hotbar was visible outside the mounts list then something was wrong. If you destroyed it (while it shouldn't be possible), you have broken the system... lucky for you it gets re-created when you relogI like the concept, but it doesn't look to be working correctly for me. Dismounting works, but mounting doesn't. It also doesn't show my Ethy (Horse) in the Mounts List. When I use the hotkey to try and mount, I get this:
When I manually mount the Ethy, I get this:Code:[17/12/05][18:31:12] Invalid Parameters to: HandleSingleLeftClkTarget(number) -> (nil="NIL")
I did end up destroying the new hotbar that only had the new button on it, in favor of just using the hotkey assigned in the Mount List window -- not sure if that is causing the issues.Code:[17/12/05][18:36:48] Error in function call 'WindowSetShowing': Window does not exist
I've done a couple of changes, let's see if it's betterI like the concept, but it doesn't look to be working correctly for me. Dismounting works, but mounting doesn't. It also doesn't show my Ethy (Horse) in the Mounts List. When I use the hotkey to try and mount, I get this:
When I manually mount the Ethy, I get this:Code:[17/12/05][18:31:12] Invalid Parameters to: HandleSingleLeftClkTarget(number) -> (nil="NIL")
I did end up destroying the new hotbar that only had the new button on it, in favor of just using the hotkey assigned in the Mount List window -- not sure if that is causing the issues.Code:[17/12/05][18:36:48] Error in function call 'WindowSetShowing': Window does not exist
<string>: [string "UserInterface/Pinco's UI/Source/Hotbars/Hotbar/Hotbar.lua"]:1306: attempt to index field '?' (a nil value)
string>: [string "UserInterface/Pinco's UI/Source/Hotbars/Hotbar/HotbarSystem.lua"]:214: attempt to concatenate local 'hotbarId' (a boolean value)
<string>: [string "UserInterface/Pinco's UI/Source/Hotbars/Hotbar/HotbarSystem.lua"]:2675: attempt to concatenate local 'hotbarNum' (a nil value)
Script Call failed - Error while calling [Hotbar.Initialize]:
[string "UserInterface/Pinco's UI/Source/Hotbars/Hotbar/Hotbar.lua"]:232: attempt to index field '?' (a nil value)