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tl;dr - The best solution I've seen so far to all of these event issues is to have a boss mob show up very early in the event, drop the loot, and then the storyline continue for a while afterwards. You can even have a secondary boss mob later on that has a normal loot table if you wanted so you can still have that "EPIC FINAL BATTLE" etc etc.
Not sure you can do much for the dragons, but there is an option (somewhere, sorry lazy) in the EC clint to disable Idle Animations. It requires a reboot but it stops gargoyle flapping. This greatly increased my enjoyment of EM and player events.While I use this regularly I mostly read everything going on from my journal because if you set the time the text is on-screen to 5 seconds it seriously cuts down lag... I have spells and all that turned off because at events I don't care what anyone is casting... the problem comes that even if I don't see it over their heads it's still logged into the journal... and I for one REFUSE to have a different tab for everything... I'd prefer to just not see any of that in my journal at all... unless I'm in Fel trying to PvP what anyone else is casting isn't any of my concern... and quite frankly I'm fine just seeing the spell effects of my own character and the "enemies" rather than every tom, **** and harry's casting animations...
But more than anything I'd like something that would allow ME to see Dragons as chickens or kittens for all I care..... anything but gigantic red flappy beasts that hog up most the space.... and I'd even like to see gargoyles as wingless ones flying or not. If I could toggle those at will I'd be happy as can be.
Mesanna specifically said, no never not gonna happen, at a Dev Meet and Greet once. RIPMake all EM items (false rares) shard bound. Start there.
This umm... has happened in the past. It did NOT end well. The people who only show up to EM events to fight the boss and take the loot cried foul and favoritism when they found out a few months later the loot wasn't on the boss. It was a stealing event and heavily hinted at during the event. The people who play for the story paid attention to what the EM was saying to the crowd after the boss fight were able to figure it out. Over the course of the next week the shard located all 10 drops scattered about the shard as steal-able items. So much bile and vitriol was thrown at the EM for this that EM is no longer part of that shard.Have an event where there isnt so much smash and bashum. Have things for crafters or thieves running all over the globe looking for hidden things.
Erg, I think I multi quoted the wrong person but whatever I agree with both of you in this situation. However.... If you ignore 2-3 people this stops, and there for it appears to ALWAYS the same person (on different shards) doing this..... well I'm going to double wrap my tin foil hat and you can't stop meIf you think that is intentional and not the product of a poorly designed script, you might need to take off the tin-foil hat for a while. That number of inputs is not only likely to disconnect the user of the client who is spamming (as there is an input limit which is reached pretty easily), but also their other clients as well. A good number of times at EM events in instanced areas you will get kicked to an Ilshenar shrine if you disconnect or re-log. That clearly is not in their best interests and it is not what is happening here.
Like both myself and @CovenantX have said, that's a result of latency issues or a character being dead (obviously VERY likely at an EM event), stunned, or paralyzed. Show me how many times you've screenshotted that kind of enemy of one spam when combat was not occurring at an event. It is incredibly more rare than when combat is occurring, and therefore there is likely no dialogue to be "spammed out of journals."
Right, and I didn't claim that it was 100% a product of stupidity and negligence, but a vast majority. You don't seem like the kind of person to do events outside of your home shard(s), so I wouldn't think you're attending more than Lake Austin and Atlantic events. There are enough people on Atlantic that "journal spamming" would be obsolete given the amount of things already clogging the journal.
I've been at every single Lake Austin event with a boss in the last 16 months and I can recall one incident on that shard where there was enemy of one spam (surprise, it was from a dead player who had a poorly designed script) that caused some players (myself included) to get a "connection lost." The EM pulled the player aside and then after the event said he would contact Mesanna if something like that occurred on that scale again (eg. disconnecting other players). It didn't happen again and life moved on, and now they have a new EM on Lake Austin who hasn't encountered the problem yet.
The suit thing is actually a leftover from the previous loot drop system. It used to be top X damaging characters, now it's "random" but may very well be based on if you make it on the loot table or not. I don't think its' been put in stone how the drop system works but we have a pretty good idea it has to do with if you can loot the corpse after it's said and done or not. So you are both right, don't be sadPlease. THAT line of BS doesn't fly. I play multiple shards. I see the multiboxers. Their suits are, at the very least, no worse than mine (which is a very nice suit) on ALL their characters. Please don't dispute it or try to defend it.
More tinfoil hatting here for Frodo... but as recently as this year we had codes purchased from the store come up as "duplicates" and had to be fixed....It also begs the question is how can these 3rd party sites sell codes so cheap if all the codes are generated by EA only.
tl;dr - The best solution I've seen so far to all of these event issues is to have a boss mob show up very early in the event, drop the loot, and then the storyline continue for a while afterwards. You can even have a secondary boss mob later on that has a normal loot table if you wanted so you can still have that "EPIC FINAL BATTLE" etc etc.