There seem to be two major schools regarding events: people who want to enjoy them as content, and people who want to collect the items for sale/trade. So let's back up here and ask: what is the purpose of EM events?
When I go to the
live events page on UO.com, I see the following:
So if this is the purpose of the program, I ask: is the EM program fulfilling that purpose? At this point I have to say no, and it's not really the fault of the EMs.
The divide between content- and profit-motivated eventgoers has done the OPPOSITE of the stated purpose of bringing community together. It's tearing communities apart.
I don't post as much as I used to, but it's no secret which side of this argument I fall on. I think that greed is strangling this game, and that the current setup of EM events is contributing to a toxic and unsustainable culture of greed, harassment, and resentment. There are major, major issues with the EM program beyond just differences of opinion about drops, but that
every single discussion about them comes back to that tells me the program isn't doing what it is allegedly supposed to be doing. The devs need to look very closely at what they WANT the program to do, what it IS doing, and make structural and staffing adjustments based on what the real intent is... and if the real intent is primarily to "stimulate the economy" rather than provide content and entertainment on each shard, they need to be up front about it so that those of us who've been playing by the published rules can stop wasting our time and efforts trying to have fun.