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Do you want the Old Idoc System Back the Way it was!! Lets show the Devs

Do you want the Old Idoc System Back the Way it was!! Lets show the Devs


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The Zog historian

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Both good ideas..hope a dev sees it!

If you can't wait 5-30 seconds to turn in a BOD there's an issue..as for the lumber who cares. 60k wood done legitimately takes day..otherwise atleast 6-8 hours constant scripting. For 100k gold..and that's due to scripters..not very time/profit effective..or we can start talking Economy 101 again..that'll be fun

And yes I understand they were random what ifs..
You're taking seriously what I offered in sarcasm. Good lord.

Do you not understand that the BOD delay never hindered scripters in any damn way, since they can set a timer to however many seconds it is, while annoying non-scripters like me who have to sit there? The same principle applies to random resource respawn.
 

kelmo

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Even vultures need love...
 

Smoot

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No it's people complaining because they no longer can monopolize idocs freely by pressing play on a 3rd parry program


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I dunno, idoc is only 14 hours max. i dont think the gms would show up that fast :p. should be able to still use that bad stuff no prob!
 

cazador

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I dunno, idoc is only 14 hours max. i dont think the gms would show up that fast :p. should be able to still use that bad stuff no prob!
I'm talking about running rails to script run 5-6 shards simultaneously to get exact times..then recall in 5 minutes before it falls


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Captn Norrington

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Let all the old timer's cry about the changes. These are the same fools that would set the entire game back to the 1990's if they could.

I never did any IDOC's until they changed the system (atleast not successfully). I see people saying that the new system causes chaos? Hardly. The 'professional IDOCers' and scripters have been weakened and now have to deal with some randomness and don't have quite as much control as they used to. Timing the IDOC's down to the second was just stupid to begin with and we don't need that back in UO.

New houses shouldn't be able to be placed on an IDOC space for a random amount of time... more than 1 day. That will also stop this ridiculous market of people placing houses immediately after an IDOC and then gauging a more legitimate player who actually needs a house out of a chance to place in a good spot. Someone shouldn't be able to make $100M in gold because they place an 8x8 house in a spot where a Castle used to be and then demand ransom by a group trying to place there.

We need MORE changes to take power out of the hands of the old timers. VOTE NO ON BRINGING BACK THE OLD SYSTEM.
In case you have forgotten, we "old timers" were the games original customers, and are still it's most loyal customers, therefore the game would not exist today without the "old timers". The more you "take the power out of the hands of the old timers" the faster the game dies, each "old timer" that leaves will not be replaced, the game has extremely few new players, and less than 10% of them stay more than a month.
 

azmodanb

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ill take the 10%.. but yeah its true US old timers... heh.. Damn i have been with my wife.. from dating to now.. and PLAYED UO... longer then i didn't
 

Olahorand

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What was bad in knowing the approximately time of a house falling, if you spent the effort to check a house each xx minutes while you could and calculate the rest?
People, who still have a normal life not centered around UO and need to sleep at set times and go to work, are almost excluded from IDOCs as they are now.
Earlier, if I knew, that thing will fall between 03:45 AM and 04:15 AM, I timed a wakeup call (and did not sleep in the same room as my wife to not disturb her), got up and eventually was lucky to get some share of the loot. Before the rabbit armies and young hordes started to appear on almost every remotely interesting IDOC even on empty shards like Legends or Drachenfels, could even be the full loot.
But now? There is no way to sit out up to 14 hours in a regular way. So people who loved IDOCs and invest some serious time into them are forced either to stop them alltogether or change to the dark side.
 
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Eärendil

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This is the very essence of the problem. We will see a further monopolization of ingame-success in the hands of a small Group that does not have a day-time job, children, family and so on. Even the small chance I once had because of a rigorous planning of my time-windows is gone now. While I am sleeping, sitting in my office or playing with my childs, a small elite of bot-generals will get it all. I loved to do Idocs, but if you ask me, you could also shut-down the Idoc-system right now. Better than doing it this way. Turn off the Idocs and change it this way: Let all the stuff, that was inside the house, drop into the backpacks of the players of the respective shard. Of course, at random and within a time corridor of - lets say - 48 hours after it fell. So, you wake up, drink your coffee, log in and - WOW - there is a present from a former UO-Player! A deed with 60.000 boards, a token, an artie... whatever...

I know, there are many arguments against this. And there are many other models, e.g. making a Idoc-Warehouse, where all the items land in the end and you can buy them or turn in stuff for them. Or make an auction... Whatever.

My 2 Cents. I liked the old system. I knew, the house would fall between 05.00 and 5.15 in the morning. I could use an alarm clock and try my luck. Or simply ignore it.

;-)
 

Eärendil

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I read all the postings in this thread and changed my mind a bit. Here are my ideas:

Alternative 1: Change it to the old system. Apparently, most people don´t want a revert. And devs seem to have an idea behind this change. So, I will have to live with the fact, that my alarm clock is useless now. No problem, I am not doing idocs all the time. I am banksitter, gardener, armordesigner, chatter and monster-hunter in the first place. But I know some people, good and decent idocers sharing their wealth with community, who will be sad about this change.

Alternative 2: Shut-down the Idoc-System completely either deleting stuff or distributing it otherwise (per backpack-drop or an auction house or whatsoever).

Alternative 3: Make it even MORE random: After the 90 days, let it fall completely random. Within 2 min, 2 days, 2 weeks. I dont mind. Make it impossible to KNOW that the house is IDOC. So, delete the info at the house sign. Just inform the account owner about the lacking payment and then: LET IT FALL... So, you will have ONLY accidentially finders.

Think of the fun! I would do it the third way. Nobody has ANY idea about the status of the house until it already fell. You are walking around, checking some vendors and poooof, there is stuff on the ground where seconds before there was a house. You are taming, hunting ressources and - WOW! - pooof... Hehe. You know what I mean.

Would be an idea, not?
 

jack flash uk

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So how many players now run around their respective shards looking for a fallen house? with no system or routine. you guessed it, F*CK ALL. So a play style has been ruined due to cheats, and opinions of players who have prob never even found an idoc, but want to add their 2p worth!. Such a shame

Sort out ALL 3rd party cheat programs, find Calvin's dumb spread sheet, if it eve existed, see how to find the cheats and END THEM.
 

Eärendil

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So a play style has been ruined due to cheats

AYE!

Sort out ALL 3rd party cheat programs, find Calvin's dumb spread sheet, if it eve existed, see how to find the cheats and END THEM.

AYE!
 

kelmo

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Of the 67 votes to date, how many regularly do, or used to do idocs and have an in depth knowledge of this play style and have a valid opinion. this would be interesting to know
*raises hand*
 

THP

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So how many players now run around their respective shards looking for a fallen house? with no system or routine. you guessed it, F*CK ALL. So a play style has been ruined due to cheats, and opinions of players who have prob never even found an idoc, but want to add their 2p worth!. Such a shame

Sort out ALL 3rd party cheat programs, find Calvin's dumb spread sheet, if it eve existed, see how to find the cheats and END THEM.
Hiya Jack u still around.....and well said....A whole play system ruined
 

THP

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Of the 67 votes to date, how many regularly do, or used to do idocs and have an in depth knowledge of this play style and have a valid opinion. this would be interesting to know
probably none of the'' no votes'' actually idoc properly...[ie] go run the lands and find them...then try time the fall....then show up 5 mins b4 it does fall.... THATS what the lazy is part-time Idocers hate....WE used to tell everyone waiting at the Idoc 5 hours b4 to go home and come back in 5 hours time....used to love doing that....that was cool.....no-one ever believed u either...lol.....[end]
 
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kelmo

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properly? huh?
 

THP

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Top and bottom

Some jack asses have complained....because they cant be bothered to Idoc properly and try and time the falls...which to be fair wasnt to hard....so because they are waiting around the full olde 7 hour idoc spell and getting really pissed off when the true Idocers recall in 5 minutes b4 the fall....they simply moan and groan.....SO now everyone aint got a clue.....so i guess they are a little happier for there Random style of waiting forever anyways....and the Olde shcool true Idocers will simply not be arsed anymore
 

THP

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oh ...and the scripte looters will win again....[whatever]
 

Eärendil

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I had times, when I was a full-time idocer. Example: In 2012 and 2013 there were months when I tried to loot every single house on my shard - for, lets say, 2-3 months. Due to children and work and family Business it was not possible to do more - and not good for me. Especially, when you think of the falling-times here in Europa: On DF houses fell between deep night and early morning. No fair time for a normal man doing a normal job.

So, I concentrated on special months and only one shard. Compared to the professionals, I am not a professional. And I know and love at least one of them and I can say: Many of them are hard working, never using scripts, giving all their time and their heart for this part of the game. And THESE people I mean when I say: The change ruined their playstyle. Believe me, it is THESE people and ONLY these people that prevent our shards being looted from the "automatics", if you know what I mean. I know very professional idocers searching for each house by hand! never using any other tools than a ninjitsu-stealther and runebooks. They pay free accounts for placing their lootplots, invite other Players to help looting and divide the loot fairly even you only helped carrying (!!!). And they take care, on Fel or on Tram, that the evil people (you know, whom I mean) dont win all the time. They own alot of accounts and pay for them. Real accounts, not test acconts. For these people, rare collectors, UO-Lovers, people that like the thrill of Idocing and the social ascpect of getting a nice group of people together that share some useful stuff - for these people I am sad. The changes are bad for them. Their playstyle is ruined.

I CAN professionally Idoc, impyling that I know how it works. But I cannot - because even under the old system I had not much time. As it is now, I think that I will have to spend the 2-3 months I hunted for houses each year now for other activities. Or I try to help the people I mentioned in the paragraph above. Maybe there is a little hope that they can do their hobby. I can still help finding houses and carrying stuff. But I think I cannot sit at a spot and wait. Two childs, a wife and a job are quite demanding.

So, I still see only the three fair options I mentioned above: return to the old system, new & completely random system without any warning, or no idocs at all and deletion or distribution in another way.

As far as my humble judgement is reasonable, I think that the current state of the system makes it easier for a certain kind of automatization to get a share of the stuff. And it makes it harder for a certain type of player. But I am not the most prominent Idocer ever and I might be completely wrong ;-)
 

Olahorand

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Alternative 3: Make it even MORE random: After the 90 days, let it fall completely random. Within 2 min, 2 days, 2 weeks. I dont mind. Make it impossible to KNOW that the house is IDOC. So, delete the info at the house sign. Just inform the account owner about the lacking payment and then: LET IT FALL... So, you will have ONLY accidentially finders.

Think of the fun! I would do it the third way. Nobody has ANY idea about the status of the house until it already fell. You are walking around, checking some vendors and poooof, there is stuff on the ground where seconds before there was a house. You are taming, hunting ressources and - WOW! - pooof... Hehe. You know what I mean.

Would be an idea, not?
Would be a nice idea, but: only, if the stuff from an IDOC decays extremely slow instead of disappearing within one or two hours. Maybe, all the chests, deeds, other locked down items of a gone house are still counting as locked down/secure until either the first player tries to take one item out of this stack or one week or even month went through. Maybe the temporary placement area blocker can be "abused" to implement such zones, in which items do not start to decay until a trigger (house placement attempt, taking/moving items from the stack, extended timer) is used.

Although: Would still benefit those with too much time on their hands ...
 
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Eärendil

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Although: Would still benefit those with too much time on their hands ...

True... But that is the case in all MMORPGs ;-)
 

Waxx

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hi all, normally i am more the reader than the writer but i would like to make a comment.

my home shard is one of "European" shards.

after years of break a friend took me to a IDOC beginning of the year. it was existing for me, having chats, fights in Fel (or in tram with a harbinger...) and try to get a few items when the house fell. i loved it. of course one or the other item landed afterwards in my house or bank, i am far from making billions but for my thoughts i am lucky. (could n´t even think how to farm this money...).

spoken in most of your words: a beginner, but i can live with that.

IDOC for me was also with the old system not easy, i have a full time job and the fall times on my shard were mostly between 2 and 5 in the night... which make it not easy if you have to get up a around 6...
now after the change its is nearly impossible because i cannot sit beside a house 24hours and wait till its fall. therefore the known times of the old at least gave people like me a chance to be there.

since the change i was at 1 IDOC (trammel castle, with a secret chest) mainly i was there because i had to do some work on the PC and was able to put my char beside the chest. There where around 10-15 chars arrived in a very short period (around 1 hours before falling) which brings me to the conclusion that its maybe not so random as someone thinks.
of course there were the usual's i saw already in the past.

the fall it self gave me no chance to even click the mouse key till the chest was gone, so much about "help against scripting" ... luckily the "grabber" dropped the chest somehow and i was beside it but that´s another topic. :D


for me personally IDOC is done (it was a real adventure but everything has to end...) because i can´t and of course will not plan my life after UO so that i can stay 24 hours beside a castle to get a peace of pixel when i´am lucky and no scripter is around.

in my eyes the change make the rich ones just more rich and people like me cannot even plan a bit to get lucky at least sometimes.
-> ah there is a public castle with nice items falling tonight at around 5, okay i can go a bit more early to bad and try my luck. -> no longer happening.


my suggestion are the following:

1. go back (...)
2. totally random drop with no indication at all, let the items stand on the ground for a few days so that everybody who is willing to walk over the land may find them
3. ad a timer to the house sigh with exact point when it fall, but release the items a random amount later (every time different) then everybody can be there and no one needs to complain. but make house private as soon as the timer start so no one can use script looting inside the house. (yes there may be a bug to look inside -> fix the bug... UO code is more than 15 years old how complicate can this be...)
4. put the stuff random based in the player banks of active accounts "a gift from a former UO player" -> random items / stacks with a counter per account and when all active accounts have one items start again etc...

Greetings,
Waxx
 

Eärendil

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hi all, normally i am more the reader than the writer but i would like to make a comment.

my home shard is one of "European" shards.

after years of break a friend took me to a IDOC beginning of the year. it was existing for me, having chats, fights in Fel (or in tram with a harbinger...) and try to get a few items when the house fell. i loved it. of course one or the other item landed afterwards in my house or bank, i am far from making billions but for my thoughts i am lucky. (could n´t even think how to farm this money...).

spoken in most of your words: a beginner, but i can live with that.

IDOC for me was also with the old system not easy, i have a full time job and the fall times on my shard were mostly between 2 and 5 in the night... which make it not easy if you have to get up a around 6...
now after the change its is nearly impossible because i cannot sit beside a house 24hours and wait till its fall. therefore the known times of the old at least gave people like me a chance to be there.

since the change i was at 1 IDOC (trammel castle, with a secret chest) mainly i was there because i had to do some work on the PC and was able to put my char beside the chest. There where around 10-15 chars arrived in a very short period (around 1 hours before falling) which brings me to the conclusion that its maybe not so random as someone thinks.
of course there were the usual's i saw already in the past.

the fall it self gave me no chance to even click the mouse key till the chest was gone, so much about "help against scripting" ... luckily the "grabber" dropped the chest somehow and i was beside it but that´s another topic. :D


for me personally IDOC is done (it was a real adventure but everything has to end...) because i can´t and of course will not plan my life after UO so that i can stay 24 hours beside a castle to get a peace of pixel when i´am lucky and no scripter is around.

in my eyes the change make the rich ones just more rich and people like me cannot even plan a bit to get lucky at least sometimes.
-> ah there is a public castle with nice items falling tonight at around 5, okay i can go a bit more early to bad and try my luck. -> no longer happening.


my suggestion are the following:

1. go back (...)
2. totally random drop with no indication at all, let the items stand on the ground for a few days so that everybody who is willing to walk over the land may find them
3. ad a timer to the house sigh with exact point when it fall, but release the items a random amount later (every time different) then everybody can be there and no one needs to complain. but make house private as soon as the timer start so no one can use script looting inside the house. (yes there may be a bug to look inside -> fix the bug... UO code is more than 15 years old how complicate can this be...)
4. put the stuff random based in the player banks of active accounts "a gift from a former UO player" -> random items / stacks with a counter per account and when all active accounts have one items start again etc...

Greetings,
Waxx
Excellent posting!
 

Bobar

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So how many players now run around their respective shards looking for a fallen house? with no system or routine. you guessed it, F*CK ALL. So a play style has been ruined due to cheats, and opinions of players who have prob never even found an idoc, but want to add their 2p worth!. Such a shame

Sort out ALL 3rd party cheat programs, find Calvin's dumb spread sheet, if it eve existed, see how to find the cheats and END THEM.
Once again I find myself agreeing with an old friend and fellow idocer of past times. Unfortunately I cannot see what you propose happening.

As to sorting out the cheats and 3rd party users, this could have been done once if the Developers had had the WILL to do so. A real effort long ago could have made a huge impact on the cheats. In the very nature of things the cheats will always be with us, this is irrefutable but things COULD have been made difficult for them. The saying is 'Where there is a will there is a way' and in UO there has NEVER been the will. The obverse of that saying would be 'Where there is NO will there is NO way' and that is the position we have always played under. The result is what we all see, blatant and rampant scripting in all aspects of the game.

When nothing is done to curb something the result is inevitable, it gets worse, it will NEVER improve.

Yesterday i paged regarding a character on Europa which has been at an idoc every time I checked over a 2 day period. Hidden and 'active' for a whole 48 hours? I think not. As usual nothing has been done and today some 10 hours later, still there hidden and 'active?.
Lets face it running a script does not contravene my rules it contravenes the rules of the game which we all agree to. The policing of UO is a joke and it seems pointless to even try to do something about it ourselves. As always we have to accept that very little or nothing will ever be done now.
 

Eärendil

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The policing of UO is a joke and it seems pointless to even try to do something about it ourselves. As always we have to accept that very little or nothing will ever be done now.

This, Bobar, is true, sadly. Some weeks ago, I decided to name a char of mine referring to one of my favourite Monthy Python Movies "The Life of Brian". I named the char Biggus Dickus. A friend told me to name it Biggus Diggus, as he expected a reaction by the GMs. I thought I test it. As we hear, there is usually seldomly a reaction to paging by players.

And you know what? You can page a scripter over and over and over. No reaction. But if you give your char a funny Name it takes less then 48 hours til you get an evil E-Mail threatening you with shutting down the account if you ever violate the rules. Well, this violation was ridiculous and only showed the lack of sense of humor in a certain area of the game. And - of course - a lack of knowledge about cool movies and their history.

Whatever. Next day I found my char named "Phillip" (even the spelling was wrong, as it should be "Philipp" correctly). Not very intelligent solution. I bought a name change token in the shop and made a new name. You are welcome, I loved to pay my real-life cash for that nonsense.

So, what do I want to say with this reaction? An idiot paging you because of a funny name gets a fast response. But honest players paging scripters, what do they get?
 

Waxx

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this my friend, i would bring up directly to Mesanna, the email address is can be found several times on Stratics, i would request a refund for this token and an explanation why paging cheating user don´t get any attention.
if then don´t respond you know what you should think of that, once and for all...
 

Merlin

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In case you have forgotten, we "old timers" were the games original customers, and are still it's most loyal customers, therefore the game would not exist today without the "old timers". The more you "take the power out of the hands of the old timers" the faster the game dies, each "old timer" that leaves will not be replaced, the game has extremely few new players, and less than 10% of them stay more than a month.
I played during the golden age of 1999-2002 myself, took a decade hiatus and came back. I came back to a game where too many people still want to live in the past and the ultra-catering to all these older players is what keeps the game from having the ability to move forward as much as it should have. While the game still will be around for quite a while, it still needs to make alot more leaps and strides to be more attractive to newer players . The fact that so many people haven't moved on from the 'classic client' it the biggest example of this living in the past mentality. In my humble opinion, it's a little pathetic even.

Sorry Captain, but the "old timers" aren't infallible. I want to see this game succeed, as does everyone on here. But I stand by my words: there is too large a portion of this community of older people who cry at every change and ultimately will prevent the game from ever going mainstream again. You can focus on the semantics of my use of the phrase "old timers", but the reality is that this is conversation on IDOC's is another aspect of what I'm getting at. The more you keep power in the hands of the same people who signed up during the Clinton Presidency, the faster the game becomes a relic of the past by only being attractive to the 40+ demo rather than the 12-25 demo the game should be marketing itself to.

I will let the current voting results speak for themselves. People wanted to see a change in the way IDOC houses went down, they got it, are happy, and the old hermits who don't like it will just continue to moan and whine. Sorry if you don't like my frankness.
 

Smoot

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You want 12year old people playing UO? Seriously?

:popcorn:
i think 10-12 is a very good target age for a UO player. its not graphic / violence / sex intensive like many other games, and is simple enough that it can be enjoyed by someone at that age.

If UO had been marketed and price formatted correctly, with more new player "help" content i would think this age group would be a huge portion of the population.
 

Dol'Gorath

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You want 12year old people playing UO? Seriously?

:popcorn:

I was 14 when I started UO. And I did just fine. UO should be working to attract all sorts of players. I am so tired of how the community in this game wants to keep this game secluded and unchanging to keep them comfortable. And then they wonder why the game has stagnated. Sigh.
 

Dol'Gorath

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I voted no on this one. The ops name speaks for itself. Why want the old system back? Because it was predictable and easy to script to. People who camp should be rewarded not this nonsense of people recalling in 5 mins before it falls. And maybe a house will randomly fall in the wilderness and not be instantly gobbled up by housing "real estate" agents.
 

Eärendil

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@Smoot:

"its not graphic / violence / sex intensive like many other games"

True!

", and is simple enough that it can be enjoyed by someone at that age."

Not true... But, it is a very complex game and does not reward you without investing ALOT - different to so-called level-games.
I was 14 or so when I started with the old ultima offlines and they took months to solve. And UO itself is so difficult and complex, you cant even compare it to other games. Ever tried one of the new and easy to start with MMORPGs with their tutorial infrastructure? I see alot of differences. But that is not my point. My point is: Do we (the 30+ generation) WANT an influx from thousands of 10year-old-players? Think of the content of the chats? Of the ingame behavior? Ever experienced a group of childs playing WoW? You know how they raid? How they deal with the rules? I am father of two boys and believe me, I am quite happy that they are not playing my game, hehe...

But, well, that is not the issue here ;-)

And: "If UO had been marketed and price formatted correctly"

The beginning of this sentence is the very problem, if you ask me... You would get enough new players from 20+ generations, if you only would do some advertising and marketing.

But, we are talking about IDOCs, right?
 

Goldberg-Chessy

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Idocs should be random.
For far too long they have been nothing but a business that did nothing but make a select few mega wealthy while at the same time driving up the price of housing. Castles are currently going for what? 5 billion plus from what I have seen on the boards. And its always the same couple of people selling them.
 

Merlin

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I started playing at age 14 and my sister started at 11. We’re 28 and 25 now, never had any problems due to age. I don’t think “thousands” of teens will suddenly show up, nor do I think they would ruin the game if we suddenly had a large influx. Would there be some immaturity? Yeah sure. But that’s every game and they would get put right in line by experienced players. That’s the way it worked a decade ago atleast. We need new blood in this game, and attracting young players in hopes some play for the long haul isn’t a bad idea, even if it is at the chagrin of older more experienced players. That’s the only way to keep this game alive and truly thriving into the future. But I digress.

In my opinion, biggest reason we need the new IDOC rules isn’t for fair chance at getting IDOC loot, but rather to thwart the “real estate” crowd that gobble up every free space and then hawk good plots for $100+ real cash. Understandably, those real estate folks can’t be too thrilled about these changes, so its not a surprise they would be upset at the current situation. These people created this thread, didn’t get the voting results they wanted, and now are questioning those who voted “No” about whether or not they’re ‘legit’ IDOCers. Give me a break.

In the two years I’ve been back, I got killed at every Fel IDOC prior to the new rules being installed. Was it fun? Sure, but harder for players at my level to have much success with them – even while in group with other guildmates. Since the change, I’ve been able to get in on the action a few times when an IDOC went down and the entire UO universe wasn’t in on the knowledge.
 
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weins201

Certifiable
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The complete and utter IGNORANCE of some people here is PATHETIC.:spider:

:flame:"Proper" IDOCER as stated is the guy who is scripting, running around and a warning popps up telling him a house sign reads any of the stages. He then marks a rune and checks back often and finally catches when it changes stages, from that point on, all they do is show up when the stage changes to confirm and narrowed it down to a 5 minute window. Then they show up with a trial account so they cannot be attacked or bothered and target looted specific items. LMAO is you think this is proper you are PATHETIC.
BTW this is what a Scripter is doing NOT A "PROPPER" IDOCER (LMAO).

ALOT OF THE 67 DO AND HAVE DONE IDOCS, THEY HAVE SHARED INFORMATION AND WORKED AS TEAMS TO GET THE FALL TIMES. THEY DID THIS BY SHARING AREAS THEY SCOIUT AND SHARE RUNES AND CHECK ON THEM THROUGHOUT ALL DIFFERNT TIMES ZONES. No scripts needed just working together. Now they have a much harder time but will still work it out, and will sit for the whole IDOC time if needed, not one person but pass the job around from player to player. That is what a real player has, and will, continue to do. The scripter will just whine about it and stop "IDOC"ing, as intended. DLTDHYOTA.:thumbup1:

:gun:NO ONE WALKS AROUND AND READS EVERY HOUSE SIGN AND SEES THE STAGES, NO ONE!!!!

:grouphug:What they HAVE done is make the stages random (supposedly, broken of course). The time from Start of Condemnation to Fall is suppose to have remained the same, just the length of each stage changed. Making it impossible for the "Proper" IDOCER to know by his method.

:party:I like the idea of a truly random fall, but this will mean nothing but pure luck and wandering by one when it actually falls, also this would mean that the advertising of stages needs to come off the sign and just "Condemned" placed there at the start of a Collapse Cycle :-(


As it is now (or intended) the only way to know for sure now is if you happen to walk by and read a house sign when it actually starts :) But of course there are reports that this is borked :-:)yell:


As for the players that are losing houses because they challenge the game by paying for their accounts once they hit Greatly and before IDOC. :loser:

Lastly almost 70% say the change is goo so you have your answer :gee:
 

THP

Always Present
Stratics Veteran
Stratics Legend
Idocs should be random.
For far too long they have been nothing but a business that did nothing but make a select few mega wealthy while at the same time driving up the price of housing. Castles are currently going for what? 5 billion plus from what I have seen on the boards. And its always the same couple of people selling them.
There going for 5 billion on one shard....u can place a castle on half a dozen shards free....the reason for this mess...not idocs...events!!
 

THP

Always Present
Stratics Veteran
Stratics Legend
of course u read ever house sign,,,u can work in pairs threes or teams... jesus...how the hell do u think u find them then

ive made a set of 6-7 runebooks and can do the bulk of trammel and felluca ..not all but the main housing areas...in around 2-3 hours...reading every sign......u get soome else to do malas....if on your shard there is any houses left there...prob easier to mark a few runebooks with the exsisting malas homes thats left rather than running...jesus ... wake up
 

James Moriarty

Journeyman
Stratics Veteran
The complete and utter IGNORANCE of some people here is PATHETIC.:spider:

:flame:"Proper" IDOCER as stated is the guy who is scripting, running around and a warning popps up telling him a house sign reads any of the stages. He then marks a rune and checks back often and finally catches when it changes stages, from that point on, all they do is show up when the stage changes to confirm and narrowed it down to a 5 minute window. Then they show up with a trial account so they cannot be attacked or bothered and target looted specific items. LMAO is you think this is proper you are PATHETIC.
BTW this is what a Scripter is doing NOT A "PROPPER" IDOCER (LMAO).

ALOT OF THE 67 DO AND HAVE DONE IDOCS, THEY HAVE SHARED INFORMATION AND WORKED AS TEAMS TO GET THE FALL TIMES. THEY DID THIS BY SHARING AREAS THEY SCOIUT AND SHARE RUNES AND CHECK ON THEM THROUGHOUT ALL DIFFERNT TIMES ZONES. No scripts needed just working together. Now they have a much harder time but will still work it out, and will sit for the whole IDOC time if needed, not one person but pass the job around from player to player. That is what a real player has, and will, continue to do. The scripter will just whine about it and stop "IDOC"ing, as intended. DLTDHYOTA.:thumbup1:

:gun:NO ONE WALKS AROUND AND READS EVERY HOUSE SIGN AND SEES THE STAGES, NO ONE!!!!

:grouphug:What they HAVE done is make the stages random (supposedly, broken of course). The time from Start of Condemnation to Fall is suppose to have remained the same, just the length of each stage changed. Making it impossible for the "Proper" IDOCER to know by his method.

:party:I like the idea of a truly random fall, but this will mean nothing but pure luck and wandering by one when it actually falls, also this would mean that the advertising of stages needs to come off the sign and just "Condemned" placed there at the start of a Collapse Cycle :-(

As it is now (or intended) the only way to know for sure now is if you happen to walk by and read a house sign when it actually starts :) But of course there are reports that this is borked :-:)yell:

As for the players that are losing houses because they challenge the game by paying for their accounts once they hit Greatly and before IDOC. :loser:

Lastly almost 70% say the change is goo so you have your answer :gee:
I must say, I am learning loads about scripting in this thread. Its like a stratics class on IDOC scripting. I will have ot book mark this thread for future reference
 

Bobar

Babbling Loonie
Stratics Veteran
Stratics Legend
A 'proper' idocer is the player who does it WITHIN the rules. The scripter is one who does not. I have done idocs for years and I wouldn't know a script if it jumped up and bit me.

The statement about NO ONE walking round and reading the house signs is incorrect, that is EXACTLY how the 'proper' player does it. I used to do it once a week like clockwork and had a route planned.

It is probably correct about scripters not walking round. As i have said I know little about scripts and how they work and no desire to know more but I do understand that there is a script for finding them, if so they will certainly be using that. There has been a huge increase in the numbers of trial account characters showing up in recent months and whether idocs revert to the old system or stay with the new is irrelevant. This is how it is going to be from now on and just as it has been for years nothing will be done. We might as well resign ourselves to it, the scripters now rule and we are stuck with it. It is sad, but that is where UO now is, idocs are only a symptom of the malignant disease the game suffers from, whereby cheats prosper and ordinary players who stay within the rules can go take a jump.
 

Lady CaT

Sage
Supporter
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Stratics Legend
After re-reading this entire thread (which was painful in itself), I've changed my view. I'd now like to see IDOC's fall and do major damage to everyone surrounding (like when the columns collapse at Navrey's Web) and leave behind flaming rubble with all the house items displayed. Any item that is picked up crumbles to dust as you touch it. :thumbsup:


P.S. Call it a catastrophic gold sink!
 

weins201

Certifiable
Stratics Veteran
Stratics Legend
After re-reading this entire thread (which was painful in itself), I've changed my view. I'd now like to see IDOC's fall and do major damage to everyone surrounding (like when the columns collapse at Navrey's Web) and leave behind flaming rubble with all the house items displayed. Any item that is picked up crumbles to dust as you touch it. :thumbsup:

Awesome idea like a little Nuke, LoL and not just dust but clingy dust and turns the holder a myriad of colors like a Technicolor raincoat for hours LoL
 

Apetul

Rares Fest Host | LS April 2011
Stratics Veteran
Stratics Legend
Trial accounts should not be allowed to enter on worn houses or in a house that just collapsed, and these changes should be very easy to code. There are alot of ways for the devs to stop scripters.. sadly they just choose to ruin the game for the rest.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
Trial accounts should not be allowed to enter on worn houses or in a house that just collapsed, and these changes should be very easy to code. There are alot of ways for the devs to stop scripters.. sadly they just choose to ruin the game for the rest.
I can see it to be easy to code a trial account not being able to enter a decaying house. However, how would it be easy to code a trial account not being about to enter an area where a house just decayed? An area where a house decayed is no more unique than any above ground location, it is not special.
 
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THP

Always Present
Stratics Veteran
Stratics Legend
a true idocer will always complment there advirsorys

wiens u r way of teh mark..by a yard mile
 

kelmo

Old and in the way
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UNLEASHED
Dread Lord
I did my idocs on Siege. *smiles*
 

MalagAste

Belaern d'Zhaunil
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UNLEASHED
Campaign Supporter
I can see it to be easy to code a trial account not being able to enter a decaying house. However, how would it be easy to code a trial account not being about to enter an area where a house just decayed? An area where a house decayed is no more unique than any above ground location, it is not special.
True.

There is no way to stop trial accounts from IDOCing. Just isn't possible. Scripters will always win and will always attempt to do what they do so long as they are making money at it. That is the truth of it all.

As for folk going around reading every house sign... all "honest" IDOCers do. I do. Many others do. I see them all the time. They come up... stop check each and every sign.... the ones that "don't" are the ones you see that just run past every area. Those are the scripters.

As for the rest I think it might be better if IDOC loot just all went to something else. Like TMaps, MIB's, Cavern of the Discarded.... and maybe a special dungeon with a special boss... Trouble with that is the "rare" stuff would probably then be lost.

But I'm glad it's gone very random. More things they can do to make it more difficult for folk to Script it out the better. Though I will say it would be nice if they had something where houses never fall in the hour prior to server down.
 
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