The game may have had additions to it to it over the years, and I have actively played for 14 of them. The punishment for being a Murder has also changed and eased over the years. I have 3 red characters and I know the rules of the game and enjoy them the way they are.
Lets face it a true PvP char is not geared up for PvM, although a PvP char may be able to do PvM they are not the best at it, just the same as your crafter char is not the best char to take to Doom, you may be able to help kill something but its going to be a slog.
So really a PvP character winging about PvM stuff is kinda wrong...
Not necessarily. I, for one, can PvM just fine on a PvP character, just as I can PvP perfectly well on a tamer. It may take a lot more effort for my Red to do so compared to, say, a tamer (i.e. I can't just stand there and heal while my pets do all the work), but it's not any different. Apparently we have slightly different ideas of PvM, not that there's a problem there - sure, I may not be able to get the best drops because I'm not wearing luck, but for killing monsters, a PvP-oriented suit more than suffices: direct damage, summons, using the dungeon layout, etc.
My tamer may not be geared towards PvP'ing as efficiently, I grant you (no magic resist), but I can hold my own on one, all the same. If I have pets with me, you better hope you can kill me quickly, or it'll turn into a 2v1 or 3v1 in under 3 seconds - in one of my many shard-hopping endeavors (when I sent my Tamer to Legends to farm Doom, long before the Greater Dragons were introduced), I had my White Wyrm & Nightmare go after a guy who tried to kill me in Fel Destard. As far as I remember, he did not last long (two well-trained pets will do that), but he also called for help.
Umm.... no, I think it's more of the "KILL THE MURDERER BEFORE HE/SHE KILLS ME" type mentality.
Seriously though, I like the toggle PvP allowed deal someone mentioned earlier and letting reds hit tram. If they could get it to where it is something that can never be gotten around. I mean heck, there have got to be times to where even a red just wants to hang out and not get attacked at all lol. Leave Fel as it is, give tram a toggle let the reds roam where they wanna. Would be strange and cool to see some of them roaming Ilsh
Touché. hahaha. As I said before, I'm not that type of player, unless it was a spawn, which is why I ended up going Red in the first place (though killing people at Spawns isn't what made me perma.) If you attack me, I fight back.
And you're right, there are times where I'd like to do things in Tram rulesets on a Red, even just chilling & chatting (which I've done on that char, albeit in Fel, obviously.) I'd be perfectly willing to help people do Fel Spawns on my red too, if they chose to do them (though I admit that having everyone's Energy Vortexes flagging on me is a HUGE pain in the ass. Been there, done that.)
Under the current rules, If I could, I would get rid of my Red status (apparently, Pardons exist, but, at 100+ counts, that's not gonna happen unless I delete the char, which I'm not about to do) so he could travel everywhere, but I already have characters that can do that.