In case you've taken a brief break from UO..I will gladly fill you in!you must be blue to do this also?
They already do...I think it is past time to allow reds to roam freely around trammel ruleset areas.
It is not like they can actually hurt anyone there, anyway.
Just make all of UO (Fel and Tram Ruleset) consensual PvP where Blues have a switch ON/OFF Consensual PvP (all facets) and Reds do not. Problem solved.As a proud trammie, I think it is past time to allow reds to roam freely around trammel ruleset areas.
It is not like they can actually hurt anyone there, anyway.
But that is through some sort of exploit.
I would love to give them the ability to do that legally.
The way I see, there is absolutely no point in cutting their access to the rest of the content anymore just because they are red.
This. It wouldn't be the first time Reds have been able to go to Trammel either. It used to be possible via ship key, but that was removed many years ago.All they have to do is jump on one of their 5 other chars which may not be red. Everyone knows the consequences of going red. It's a choice made by the player.
Yeah, that, um, sucks. No reason why the portions of the quest that take place in Trammel/Felucca can't be accessed in either. Having it in Fel would also make it more fun for some of us.All i'm saying is, there were 20 guildmembers in our vent, 19 on red, one on a blue, we decided to celebrate 16 years of uo by doing this new quest, all of us ran around Trinsic for 5 mins looking for the salvage guy then got annoyed after an ICQ from Petra disappointed us.
Happy Birthday.
This. It wouldn't be the first time Reds have been able to go to Trammel either. It used to be possible via ship key, but that was removed many years ago.
Multiply that about 20-30 times and we will talkI have 80 or so Pardons for sale on Sonoma... Can make you a deal.
What was the original reasons for reds not to come to Trammel? RP?
I rather like your answer, since it shows how ancient the history is. Trammel came about so non-PvPers could have a place to go, because reds could not restrain themselves. They didn't just attack players in dungeons, but miners and lumberjacks outside town, and players recalling to their houses, in conjunction with some of the worst cheats and exploits the game ever saw. Therefore Trammel was the safe haven where reds couldn't just mow down weaker characters and/or smaller groups.
How about this: reds can come to any facet, but they can be attacked freely.
What lures? Nobody wants stat/power scrolls from the spawns anymore, they can just be purchased - even when the scrolls were in demand, they were secondary rewards - the main point of the spawns was being raided, defending, and getting money via insurance. I know nothing about modern factions, so no comment there. Fel is quite dead on most shards, at any rate.Sorry if Reds are allowed in the Tram ruleset then all of UO should go consensual PvP. They knew what they were doing and look at all the LURES Fel has gotten and now they want in Tram, sorry no way.
Well when I started playing UO there was no Tram and guess what DOOM is in Tram and PvMers do DOOM not PvPers. Maybe you need to read all the stuff the DEVs have done to Fel trying to LURE players back there, you may want to start with PUB 16.When I first started playing, do you know what the game's primary lure was? Doom. I didn't know it at the time, but the players down there were all PvPers.
Thats all good and fine but the OP has 7 red chars and his game play style is to kill non pvp players trying to get a scroll or two. He has not went red by accident, he insists that EVERYONE in his guild plays a red character. He has chosen his path, its not the fault of the devs or other players that he chooses not to play in an area of the game reds are not allowed. He knows the rules of the game, but insists in winging when ever he gets the chance about it.The problem here is people still think being red = evil nast person and being blue = nicest, most innocent person in the world. I will use my personal expierence from last week to illustrate it. Last week I "accidently" went red on my PvM mystic. I thought I had 0 counts, but I guess I had 4. So when I realize that I went red I start spamming in GC "Buying forged pardon accidently went red." Of course someone chimmed in "well if you would stop killing innocent people you wouldn't "accident my" go red." So me being me I ask what makes you innocent, is just being blue what makes you innocent?" Of course her response was "Yes of course." So then I asked was I innocent when I killed 4 blues while I was blue, and guess what? I was!!!!!! It is okay to kill blues as long as you stay under 5 long term counts. So then I asked even though I have killed lots of blues will I be innocent once I am back down to 4 long term counts? Once again I will be!!!!!!
So I guess the lesson I learned is it it okay to kill who ever/ when ever as long as you don't go over 4 long term counts. No matter what. So next time I go to a spawn on my blue and I find 2 blues working it I better not get attacked by one while I am trying to kill his friend, because I will make sure I am blue so I can be considered innocent.
My first desire is that red chars stay in Fel only as the penalty, but if they really insist (and I really doubt it will happen), then my proposal is to let players bring them such that they'll hopefully get ganked. It's a fitting quid pro quo considering the usual manner in which chars get murder counts.Sorry if Reds are allowed in the Tram ruleset then all of UO should go consensual PvP. They knew what they were doing and look at all the LURES Fel has gotten and now they want in Tram, sorry no way.
I've never "accidently" gone red on any character, ever. There is always a choice. There's no excuse "I hadn't planned on it," because then what were you doing attacking blues?The problem here is people still think being red = evil nast person and being blue = nicest, most innocent person in the world. I will use my personal expierence from last week to illustrate it. Last week I "accidently" went red on my PvM mystic. I thought I had 0 counts, but I guess I had 4. So when I realize that I went red I start spamming in GC "Buying forged pardon accidently went red." Of course someone chimmed in "well if you would stop killing innocent people you wouldn't "accident my" go red." So me being me I ask what makes you innocent, is just being blue what makes you innocent?" Of course her response was "Yes of course." So then I asked was I innocent when I killed 4 blues while I was blue, and guess what? I was!!!!!! It is okay to kill blues as long as you stay under 5 long term counts. So then I asked even though I have killed lots of blues will I be innocent once I am back down to 4 long term counts? Once again I will be!!!!!!
So I guess the lesson I learned is it it okay to kill who ever/ when ever as long as you don't go over 4 long term counts. No matter what. So next time I go to a spawn on my blue and I find 2 blues working it I better not get attacked by one while I am trying to kill his friend, because I will make sure I am blue so I can be considered innocent.
It's a nice thought, but there's too much potential for ganking, if not a guarantee. Every EM event in Fel that I've attended was a complete disaster, without exception, because most people can't PvP well enough to survive the inevitable PK zergs. It's no fun for non-Fel types to spend a while killing monsters, only to get slaughtered.Put the content into Fel, then players don't need to be blue to get it and nobody has to shift facets. It means those of us who like the ruleset in Fel and the extra risk can do these things without the security of Tram. It gives us the option to avoid large groups all ganking the crap out of a few creatures and spread out a bit. It just gives a nice bit of choice. I don't PvP, I'm not red, but I do live and enjoy playing in Fel. I've had a lot of fun doing events and quests in Fel, sneaking past packs of PvPers in dungeons with quest loot is far more fun than trying to get 1 hit on a monster when 50 others are hitting it I wish it didn't feel like Fel was the forgotten facet at times heh.
I wouldnt say the fel events were a disaster. I enjoyed them. It just happened that about 10 reds could kill 150 blues. Id like to see more fel content and more fel events, yes the Current "kill button" technique of pvm events would have to be adjusted by the players themselves, but this wouldnt be a bad thing at all and stay more true to the original intent of UO.It's a nice thought, but there's too much potential for ganking, if not a guarantee. Every EM event in Fel that I've attended was a complete disaster, without exception, because most people can't PvP well enough to survive the inevitable PK zergs. It's no fun for non-Fel types to spend a while killing monsters, only to get slaughtered.
I don't know what you mean by "sneaking past." If there's a choke point, like at any harrower, reds will lay down fields to prevent that.
This whole restriction is such a relic from happier more lively times where, with some stretching of imagination, PKing could actually be viewed as an actual problem. At least when waging Forum wars. Now there is no real practical reason not to allow it. Tho I recon it is such an integral part of the UO's culture that removing the restriction, despite it being completely useless, would mostly cause the reds to whine.As a proud trammie, I think it is past time to allow reds to roam freely around trammel ruleset areas.
It is not like they can actually hurt anyone there, anyway.
Fact.Reds should not goto trammel it is uo lore and thats fine by me however a blue faction char should be able to attack an opposing faction in trammel.
But that's not what Merv was talking about he was talking about Devs only allowing a certain group of players to enjoy / take part in their birthday celebrations.
I chose to go red? I'd happily be blue if everyone else was red.Well Merv, if you want to be a bad boy and play only red characters you must live with the consequence of your actions. You chose to go red, not the dev team.
When I did turn red about 10 years ago. I don't remember signing a contract to say that despite paying my subscription and buying the booster expansions I wave my rights to do any new content for the next 10 years.
An excuse for what?You didn't have to sign a contract. A contract implies mutual agreement, and there was none, because it was whatever rules the Devs set. And if you went red 10 years ago, Ilshenar was two years old, which should have given you a clue that reds would be restricted to Felucca. All the subscriptions in the world can't get around the hard rule they've set.
I've encountered too many reds and thieves over the years who used "roleplay" as an excuse.
An excuse for what?
Are you trying to suggest that people who are red don't deserve the new content somehow? It's a well known fact that all griefers are blue, that is not to say that all blues are griefers.
How can a red grief? a red is a red, if you don't like them, kill them. It's blues who grief and hide behind trammel rulesets or guardzones.Spare us your absurd attempt at a Venn diagram. Griefers come in all colors.
Now since you put it that way, yes. Use a blue, or, if you want to get out of Fel, then stay under 5 counts. It's only been that was for 13 years.
How can a red grief? a red is a red, if you don't like them, kill them. It's blues who grief and hide behind trammel rulesets or guardzones.
My point being, that there was a time when fel was an exact duplicate of trammel, all the dungeons in fel were duplicated to trammel, it was fel first.
Now trammel has expanded, and fel has not. They are supposed to be mirror images of each other.
This. Whatever the reasons are for us going Red on one (or more characters), we did it. In my case, I did it for an "easier" time during spawns - you don't have to worry about flagging or not flagging on people when you're throwing down fields on a Red. The only time I'd go on my blue was for Oaks. Did I need to? Of course not...but it is a hell of a lot easier dealing with an Oaks spawn when EVERYTHING isn't after you and thus capable of killing you in 1.5 seconds. Also, being able to get res'd by Ethereal Warriors during level 4 is a VERY nice bonus.An excuse for what?
Are you trying to suggest that people who are red don't deserve the new content somehow? It's a well known fact that all griefers are blue, that is not to say that all blues are griefers.
No. It really isn't. You go to Fel, you accept that there's a chance you get killed. Personally, I'd leave you alone whether I was on my Red or not, unless you attacked me. Not everyone is like that, of course, but it's essentially the same thing as "OMG, HE'S RED. KILL HIM", which I've dealt with way too often. Two examples of this stick out to me:No one is arguing some blues don't grief, but you're arguing the ridiculous position that reds don't. When a red PKs someone "just because," that isn't griefing? Or do you hide behind the old excuse that it's "roleplay"? Some MDK (a guild before your time who got banned) probably tried the excuse that they were just RPing sadistic predators.
Just because Trammel was initially created as a mirror image, which was for simplicity's sake, doesn't mean it always will be. Just because you think they're supposed to be mirror images doesn't mean it's true. What about faction bases? By your absurd logic, they should have been replicated in Trammel.