Wall of text warning... sorry!
Art changes - YES!!! Please focus on existing art only till that's all up to standard and all looks cohesive. One of the things that sticks out with UO art just now is things like the elven furniture are styled so differently that UO looks like several games mashed together. I'd love to see all the art look "UO" and have the bad bits corrected before we get new stuff.
Vendor search - No, please no lol. Don't have a Luna shop, don't do anything shady or condone it. The search sites should have been closed down a long time ago. If I wanted to increase sales at my shop I simply promoted it. If sales dropped it was my fault, not the fault of Luna or some search site. For years I had folk tell me how I was nuts having a shop in a remote bit of Fel. But it sold more than I could keep up with.
Control slot/Pet changes - Very wary about these. I really don't see any room to change control slots without causing a significant power shift for tamers. I'm apparently one of few tamers who doesn't want to double up in power, which is why I'm worried that's the direction we're going in. Pet boosts make me nervous too. Please be reasonable about these changes, don't just give in to power hungry tamers who seem to see their pets as living spawn mowers and meat shields. It's a huge turn-off to some of us. I don't want to return to the all kill, no skill days where every event was packed with tamers dominating the other classes.
New Paperdoll (time to change the diapers) - LOL!! I guess those 15 year old knickers are getting a bit risqué nowadays, threadbare isn't very PG
New tasteful hues on tameables other than cu sidhes - As long as they look like animal colours and not kid's toys, I have no probs with colour on pets. Especially if you give us shadow dragons. Don't want any other colour, but a shadow draggy has been on my xmas list for a while now....
Enhanced UI Improvements for EC client - Thumbs up!
Currency Conversion (gold would be on character/account, no checks) - Good idea, though I'm guessing this would mean we wouldn't have gold on us if we died either - no more liches running off with 10k? The Lich Union may object to this...
Revising UO Armor to make all types useful again - Yes! There should be a use for all armour even the old stuff. Please try to help out on crafted gear too - when I say crafted I mean old school tailor crafted, no runics etc. That stuff doesn't really have much real use with all the new powerful gear.
Chaos/Order and doing away with factions - I'd kinda miss factions, but I would like to see Chaos/Order return.
What I'd love to see more than that is a PvP system that players really want to participate in. Not just to get scrolls or faction gear. I'm looking at the reputation system. If we're going to keep a reputation system with blues, greys and reds I think it also needs some attention. Fel used to be a community with all sorts, the good normal guys, the thieves, murderers, RPers... I spent years chasing crooks in a RP anti PK guild and running a RP village there. But there was a penalty for the PK when we caught them. You could actually find a live thief too lol. There are still systems in the game for these things but I'm not sure the devs treat Fel as a full facet anymore. It's not just about powerscrolls and factions. People used to live their whole lives in Fel. Crafting, RPing, running taverns. Some of us used the dungeons before they were turned over to champs. I know a lot of folk didn't like Fel, but there are umpteen facets in the Tram ruleset now. Fel was where we started 15 years ago, I think now would be a good time to give it some love. Not lure people in, but enhance the play experience for those of us who do see Fel as home. Things like random overland spawns would be a great addition for example.
Reworking champ spawns (improving mobs, loot etc) - Please consider just nuking the champs in favour of more interesting spawns Spawns with increasingly tougher monsters are predictable and boring, it really doesn't matter how cool a monster is, I know what's coming and I know there will be a silly quantity of them when they spawn LOL! It's repetitive as anything. In Fel they need to be restricted to say T2A so normal dungeons can be revamped. Always seemed odd to me to take a multi-level dungeon and butcher it with a champ spawn in the middle. Then you end up where the dungeon around it is just bits round the champ.
Add new items to fishing and fishing quest rewards - Yay!
New sea creatures and encounters - Yay!
New wearable’s for both male and female - Yay!
Working closer with Stratics to streamline the search to help filter out duplicate questions so the team can address some of the player questions weekly - Well I'm not going to argue with that one obviously
Meer/Juka Loyality quests - Another thumbs up.
Battleground shard - Focus on Siege instead and create a good kick-butt experience in normal Fel first. We wouldn't need any new shards if the existing ones had enough interest. PvPers are already spread kinda thin on the ground.
Wenchy
Art changes - YES!!! Please focus on existing art only till that's all up to standard and all looks cohesive. One of the things that sticks out with UO art just now is things like the elven furniture are styled so differently that UO looks like several games mashed together. I'd love to see all the art look "UO" and have the bad bits corrected before we get new stuff.
Vendor search - No, please no lol. Don't have a Luna shop, don't do anything shady or condone it. The search sites should have been closed down a long time ago. If I wanted to increase sales at my shop I simply promoted it. If sales dropped it was my fault, not the fault of Luna or some search site. For years I had folk tell me how I was nuts having a shop in a remote bit of Fel. But it sold more than I could keep up with.
Control slot/Pet changes - Very wary about these. I really don't see any room to change control slots without causing a significant power shift for tamers. I'm apparently one of few tamers who doesn't want to double up in power, which is why I'm worried that's the direction we're going in. Pet boosts make me nervous too. Please be reasonable about these changes, don't just give in to power hungry tamers who seem to see their pets as living spawn mowers and meat shields. It's a huge turn-off to some of us. I don't want to return to the all kill, no skill days where every event was packed with tamers dominating the other classes.
New Paperdoll (time to change the diapers) - LOL!! I guess those 15 year old knickers are getting a bit risqué nowadays, threadbare isn't very PG
New tasteful hues on tameables other than cu sidhes - As long as they look like animal colours and not kid's toys, I have no probs with colour on pets. Especially if you give us shadow dragons. Don't want any other colour, but a shadow draggy has been on my xmas list for a while now....
Enhanced UI Improvements for EC client - Thumbs up!
Currency Conversion (gold would be on character/account, no checks) - Good idea, though I'm guessing this would mean we wouldn't have gold on us if we died either - no more liches running off with 10k? The Lich Union may object to this...
Revising UO Armor to make all types useful again - Yes! There should be a use for all armour even the old stuff. Please try to help out on crafted gear too - when I say crafted I mean old school tailor crafted, no runics etc. That stuff doesn't really have much real use with all the new powerful gear.
Chaos/Order and doing away with factions - I'd kinda miss factions, but I would like to see Chaos/Order return.
What I'd love to see more than that is a PvP system that players really want to participate in. Not just to get scrolls or faction gear. I'm looking at the reputation system. If we're going to keep a reputation system with blues, greys and reds I think it also needs some attention. Fel used to be a community with all sorts, the good normal guys, the thieves, murderers, RPers... I spent years chasing crooks in a RP anti PK guild and running a RP village there. But there was a penalty for the PK when we caught them. You could actually find a live thief too lol. There are still systems in the game for these things but I'm not sure the devs treat Fel as a full facet anymore. It's not just about powerscrolls and factions. People used to live their whole lives in Fel. Crafting, RPing, running taverns. Some of us used the dungeons before they were turned over to champs. I know a lot of folk didn't like Fel, but there are umpteen facets in the Tram ruleset now. Fel was where we started 15 years ago, I think now would be a good time to give it some love. Not lure people in, but enhance the play experience for those of us who do see Fel as home. Things like random overland spawns would be a great addition for example.
Reworking champ spawns (improving mobs, loot etc) - Please consider just nuking the champs in favour of more interesting spawns Spawns with increasingly tougher monsters are predictable and boring, it really doesn't matter how cool a monster is, I know what's coming and I know there will be a silly quantity of them when they spawn LOL! It's repetitive as anything. In Fel they need to be restricted to say T2A so normal dungeons can be revamped. Always seemed odd to me to take a multi-level dungeon and butcher it with a champ spawn in the middle. Then you end up where the dungeon around it is just bits round the champ.
Add new items to fishing and fishing quest rewards - Yay!
New sea creatures and encounters - Yay!
New wearable’s for both male and female - Yay!
Working closer with Stratics to streamline the search to help filter out duplicate questions so the team can address some of the player questions weekly - Well I'm not going to argue with that one obviously
Meer/Juka Loyality quests - Another thumbs up.
Battleground shard - Focus on Siege instead and create a good kick-butt experience in normal Fel first. We wouldn't need any new shards if the existing ones had enough interest. PvPers are already spread kinda thin on the ground.
Wenchy