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Can we get an Auto-Loot system please.

K

Kayne

Guest
People seem to be forgetting that for stacked items holding shift takes the whole stack without needing to select the amount...
 

NuSair

Crazed Zealot
Stratics Veteran
Stratics Legend
No easy mode in Fel? Yeah, that is why a good number there run speed hacks, client hacks and scripting programs to handle things they are to slow or lazy to handle.

The only thing I'd be in favor for auto-looting is gold/gems.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

People seem to be forgetting that for stacked items holding shift takes the whole stack without needing to select the amount...
I have it set up in reverse so that dragging moves the whole stack and holding shift and dragging brings up the select box.
 

EricVT

Adventurer
Stratics Veteran
Stratics Legend
This is the only game I've ever seen where every suggestion seems to put half the forum into slippery-slope-defense mode where any proposed change apparently means we "may as well be doing" or "may as well implement" a bunch of ridiculous other non-related changes. Most hilarious example:

Sign me up for duping all my precious items please. After all, if cheaters are doing it, let's legitimize it! Level the playing field.
 

Fridgster

Crazed Zealot
Stratics Veteran
Stratics Legend
UNLEASHED
Explain how you'd stop unattended macroers from abusing this system day in and day out, and I'll be on board with this change.

Look dude, I hate to break it to you, but that's already happening. Matter of fact the only ones that suffer from not having an auto loot system are the ones playing by the rules. Like it or not, believe it or not, it is very rare that someone does not use an auto-looting script. I'd like to think it's uncommon, however let's face it... it's about as rare as finding ore on an ore elemental.
 

Willard

Seasoned Veteran
Stratics Veteran
Stratics Legend
You can't take away tedium! Tedium is the very soul of UO... apparently. According to the masochists in this thread. What they don't seem to realize is how much all this tedium helps the culture of cheating that surrounds the game.

What a forum masochist thinks happens:
Random Guy: Can we have auto-looting?
Masochist: NO! Why are you so lazy? Picking through a dozen items one by one is what makes UO unique you lazy scum!
Random Guy: Oh I have seen the light! You guys are right, sorry I was so lazy. I'll pick through stuff happily from now on.

What actually happens:
Random Guy: Can we have auto-looting?
Masochist: NO! Why are you so lazy? Picking through a dozen items one by one is what makes UO unique you lazy scum!
Random Guy: Whatever. *downloads auto-loot script*

What a forum masochist thinks happens:
Random Guy: Can we have a vendor search feature?
Masochist: NO! Why are you so lazy? Spending hours opening hundreds of vendors in Luna alone, much less days spent running all over the world looking for deals, are what make UO unique you lazy scum!
Random Guy: Oh you're totally right! I'm so sorry for being lazy! I'm going to idle away hours roaming the world looking for bargains and love every uniquely UO moment of it!

What actually happens:
Random Guy: Can we have a vendor search feature?
Masochist: NO! Why are you so lazy? Spending hours opening hundreds of vendors in Luna alone, much less days spent running all over the world looking for deals, are what make UO unique you lazy scum!
Random Guy: Man I don't have 12 hours a day to play. *goes to illegal search-site owned by goldsellers*

UO's charm does not rely on having a crappy interface and you people who think it does are sick in the head. People aren't going to suffer through pointless tedium no matter how much you think they should, and "avoiding pointless tedium" is probably the most powerful incentive to get a normal person to cheat. After all, what's it to anyone else how they loot items, or buy junk? They're not hurting anyone. Ah but now their foot is in the door...

Awesome!!!!
 
E

elspeth

Guest
the simple risk is being killed and having all those resources taken.

most players in felucca are there to engage in challenging fights with other players, not looking for players to kill for their ingots, wood, or other resources.

why waste time hunting down crafters when we can enjoy our real fights or champ spawns?

to pvp these days, you usually have to be pretty darn rich in terms of UO gold to buy the high end artifacts and items that are available. you think players are going to waste their time to find a miner to kill to take his 2000 ingots?

come on people.
really?? how come most of the pker's I've run into in fel let you run a champ spawn till boss spawns then come in with way superior numbers and insta-kill you and take the boss? Isn't that looking for "other resources"? Why do pvpers want to do away with trammel and make everyone come back to fel so they can have the good old days of many easy targets? If they wanted just challenging fights then they should be happy with only consensual pvp where the opponent is also a pvper. I think "most" players in fel are looking for an easy kill, not a challenging fight, that's why the gank squads. However, I know those who love the challenge do exist and I have met some of them and these guys, even if red, are truly wonderful. Fun to interact with and fun to chat with though terrifying to fight with.

I would like some updates to the looting system. I don't really want an "autoloot everything" option but I would like to not have to hold down shift and place mouse very carefully to get all the little tiny pieces like gems, bones, etc. So I would like those looted as Nu'Sair suggests and resources as well, reagents, etc, all those little things. As far as items and stuff, I probably still need to sort through it all so if anything I'd rather just have a reduction in number of items that spawn on each corpse.

I know the enhanced client has a lot of features to improve this but I like the classic client, it is easier on my eyes and if we want to talk about something that is uniquely UO then surely staying with the classic client is one of the best ways to keep the old charm. Not to mention some people can't afford to get new computers that play nice with the new client.

And finally, wanting autoloot or at least updated features doesn't mean you are lazy, it means you don't want to get a little thing called "carpal tunnel syndrome".

P.S. love the random guy scenarios also :)
 

Eric Ravenwind

Lore Master
Stratics Veteran
Stratics Legend
The system that I'm invisioning is something like this (I know the Mythic/Bioware code monkeys would love to create this):

--------------------------------------------------------------------------
** Please set each peramiter to your desired range. The loot system will only pick up items that fit into your peramiters. Also, select the types of Common Items you'd like to loot automatically **
--------------------------------------------------------------------------
[Looting Preferences]

Common Item Types:
Gold = [YES] [NO]
Potions = [YES] [NO]
Arrows = [YES] [NO]
Bolts = [YES] [NO]
Bandages = [YES] [NO]
Gems = [YES] [NO]
Treasure Maps = [YES] [NO]

Item Properties: Weapons
Luck: [Set Value Here]
Damage Increase: [Set Value Here]
Swing Speed Increase: [Set Value Here]
Hit Chance Increase: [Set Value Here]
Defence Chance Increase: [Set Value Here]
Faster Casting: [Set Value Here]
Faster Cast Recovery: [Set Value Here]

** Resists: Weapons **
Physical: [Set Value Here]
Fire: [Set Value Here]
Cold: [Set Value Here]
Poison: [Set Value Here]
Energy: [Set Value Here]

Item Properties: Armor

Luck: [Set Value Here]
Lower Reagent Cost: [Set Value Here]
Lower Mana Cost: [Set Value Here]
Hit Chance Increase: [Set Value Here]
Defence Chance Increase: [Set Value Here]
Faster Casting: [Set Value Here]
Faster Cast Recovery: [Set Value Here]
Mana Regeneration: [Set Value Here]
Hit Point Regeneration: [Set Value Here]
Stamina Regeneration: [Set Value Here]
Mana Increase: [Set Value Here]
Hit Point Increase: [Set Value Here]
Stamina Increase: [Set Value Here]

** Resists: Weapons **
Physical: [Set Value Here]
Fire: [Set Value Here]
Cold: [Set Value Here]
Poison: [Set Value Here]
Energy: [Set Value Here]

[Apply] [Close]
--------------------------------------------------------------------------

How about some thoughts on this interface.
 

Izzy MBC

Journeyman
Stratics Veteran
Stratics Legend
Campaign Supporter
This thread completely dumbfounds me, I thought I'd seen it all.

It doesn't need changing.

If, by some chance, it does need changing, then something about the game is wrong, as it's suddenly producing a preference for an Automated mechanic for an activity that has always been tolerated & accepted as a manual task. It's not something I've ever even heard complained about in game as far as I can recollect either.

Exploring the loot on your freshly slain enemies.

We've all searched through 100,000's of Mobs happily for over a decade, if it was intolerable it would have changed years ago.

Come on, what in the name of sosaria just caused this, this reminds me of the "trammel-only shard" thread -_-

inb4 I'm flamed.
 
E

elspeth

Guest
Nothing "just" caused this. It has developed over time I'd say.

And I have not always been happily looting corpses. When I first started and I was a lot younger I didn't mind so much but then I didn't know any better either.

Since then, I've started to have pains in my hands, my eyesight is getting worse, newer games have come out that I've tried and seen how nice it is when looting is easier and it sure seems like corpses keep having more and more loot. I mean, have you seen the amount of loot on a swoop even without using any luck?? You have to click/drag stuff around just to see it all. If it was like 5 items readily visible on each corpse then I wouldn't mind but most high end monsters have way more than that. And let's not even talk about champ bosses which have so much loot that you can't hardly look through it all before the body decays (and why would you want to sit there and sort through it all when every extra second means you are that much closer to getting ganked?)

I don't think we need a fully automated system. It would be nice to have the ec functionality in the classic client. It would be nice if gold, gems, regs and some other smallish things like that were auto looted. Other than that, I think there needs to be fewer items on each corpse but with better intensities on the high end monsters.

Love the butcher's war cleaver which makes hide collecting so much easier but could this be used for scales, meat and feathers as well please?
 
C

Capn Kranky

Guest
<shakes head> Not really a good idea. Others have already stated the reasons. Sorry, but nope.
 

popps

Always Present
Stratics Veteran
Stratics Legend
<shakes head> Not really a good idea. Others have already stated the reasons. Sorry, but nope.

I still find it unfortunate and inbalancing the game play differences between players who do not script and therefore cannot have this handy advantage, and players who instead might use looting scripts.

Either all players should be able to make use of any auto-loot ability or no players.

That's how I see it.
 
O

Old Man of UO

Guest
I still find it unfortunate and inbalancing the game play differences between players who do not script and therefore cannot have this handy advantage, and players who instead might use looting scripts.

Either all players should be able to make use of any auto-loot ability or no players.

That's how I see it.
That's like saying because someone murders someone else and never gets caught, we should all be able to murder and not be punished for it.
 

Izzy MBC

Journeyman
Stratics Veteran
Stratics Legend
Campaign Supporter
I still find it unfortunate and inbalancing the game play differences between players who do not script and therefore cannot have this handy advantage, and players who instead might use looting scripts.

Either all players should be able to make use of any auto-loot ability or no players.

That's how I see it.
Scripting is a problem, it allows them to do things at impossible speeds such as auto-loot in presumably less then a second.

I'd rather not join their ranks, by having the Devs make it so we can loot at a speed that was never honestly intended, thus see them bend to their crooked ways.

I don't believe this is an instance where, "If you can't beat'em, join'em" stands true. Granted it makes logical sense as it creates a level playing field, but it defies what we know is "morally correct" for how the Game should really be played.

That probably sounds really cheesy and over-the-top for what we are actually discussing, but it's the best way I can present my view/opinion.

It's like we're loosing some of our integrity. They are cheating the system, we are standing strong. Yes, the Devs STILL haven't put in measures to prevent the scripting which is perhaps the real solution, but I'm not going to cave now and be granted powers, albeit "legally", to match them.

Also, what Old Man of UO said.
 

KingHen

Seasoned Veteran
Stratics Veteran
Stratics Legend
When I hunt for loot I use Pinco's UI in EC, you get to select a loot bag and can even have the gold go into your pack... Nice interface, shows me what I have a shot at unraveling it into and thus whether it is worth my RC or not.

I use CC when my ping is crap or I am not in the mood to sort loot (i.e. honor farming, etc...)
 

Warpig Inc

Babbling Loonie
Stratics Veteran
Stratics Legend
The sad thing is the Butcher's Warcleaver is not the Harvester's Blade. An amazingly useful item they made an event only item. This year they need the recipe for the blade and not the blade as a reward. Maybe 1 in 100 chance for the recipe over the blade. Just shows how short minded they are with a tool like this has limited number for players to obtain.

As far as the fel arguement. When a fel miner uses a firebeetle with a packhorse will I agree they deserve the double pull. When wearing gear only a script miner would buy off a vendor. Recall mining/jacking that you can set a clock to when they return and same number swings. Sign the game took a nose dive is when even the script miners no longer restock their vendors. Could be they put up Gone Fishing sign.

I would agree with the OP if it wasn't for the EC. The excuse for 2d crutch due to system or connection at this day and age goes in stride with putting in horse and buggy lanes. Even the Ammish player that stepped to the darkside wouldn't put up with an HandMeDown system with cans and string internet.
 
E

elspeth

Guest
I still find it unfortunate and inbalancing the game play differences between players who do not script and therefore cannot have this handy advantage, and players who instead might use looting scripts.

Either all players should be able to make use of any auto-loot ability or no players.

That's how I see it.
Scripting is a problem, it allows them to do things at impossible speeds such as auto-loot in presumably less then a second.

I'd rather not join their ranks, by having the Devs make it so we can loot at a speed that was never honestly intended, thus see them bend to their crooked ways.

I don't believe this is an instance where, "If you can't beat'em, join'em" stands true. Granted it makes logical sense as it creates a level playing field, but it defies what we know is "morally correct" for how the Game should really be played.

Also, what Old Man of UO said.
When I hunt for loot I use Pinco's UI in EC, you get to select a loot bag and can even have the gold go into your pack... Nice interface, shows me what I have a shot at unraveling it into and thus whether it is worth my RC or not.

I use CC when my ping is crap or I am not in the mood to sort loot (i.e. honor farming, etc...)
The enhanced client is allowing faster and more intelligent looting legitimately already. I'm asking for functionality like this in the classic client for those of us who don't like 3d. It has nothing to do with "joining the ranks" of scripters or not. Perhaps some would like it fully automated but honestly, just some upgrades would go a long ways to making the game more attractive to more people and increase the happiness of many current players.
 

Ludes

Babbling Loonie
Alumni
Stratics Veteran
Stratics Legend
The EC and Pinco's makes looting as easy as it should be..

Implementing any changes in the CC would make too many users of that client scream.

I've seen hundreds of posts from CC users that want it left alone.. hence the term "classic".

Just my two cents..
 

popps

Always Present
Stratics Veteran
Stratics Legend
The EC and Pinco's makes looting as easy as it should be..

Implementing any changes in the CC would make too many users of that client scream.

I've seen hundreds of posts from CC users that want it left alone.. hence the term "classic".

Just my two cents..



I am of the opinion that advantages should stay with the Enhance Client rather than added also to the Classic Client.

My reason being, that maintaining 2 clients is costly and with limited resources it looks to me a waste that if it could be avoided (i.e. only maintain 1 client rather than 2...), it would help the game.

But this means, that every day some more players should leave the classic client and move for good to use the enhanced client and this can only happen when the enhanced client offers more advantages than the classic client.
 

Izzy MBC

Journeyman
Stratics Veteran
Stratics Legend
Campaign Supporter
The enhanced client is allowing faster and more intelligent looting legitimately already.
Ah, my apologies, I wasn't aware the EC had such features implemented, for I'm a man with a 2D Client preference.

Now I'm inclined to get the EC set-up though, so I can experience what exactly they've done for myself.
 

Eric Ravenwind

Lore Master
Stratics Veteran
Stratics Legend
I don't see why everybody is agenst this - if it is implimented with an [ON], [OFF] switch, the people who want to use it will do so, and those who don't want to use it, won't.
 
D

DarkScripture

Guest
If they made an auto looter then it should be scaled on your char dexterity.
 
D

DarkScripture

Guest
I don't see why everybody is agenst this - if it is implimented with an [ON], [OFF] switch, the people who want to use it will do so, and those who don't want to use it, won't.
Long term players are hurt by the market value of things dropping as they become overly available. Just look at the current real life housing market. This applies here. It will hurt the economy of UO adding a laying of supporting scripting, if you will.
 

Ludes

Babbling Loonie
Alumni
Stratics Veteran
Stratics Legend
Ah, my apologies, I wasn't aware the EC had such features implemented, for I'm a man with a 2D Client preference.

Now I'm inclined to get the EC set-up though, so I can experience what exactly they've done for myself.
I've personally seen at least three people on these boards, in the last two weeks, re-consider the EC because myself or someone else mentioned a feature that they were unaware existed.
Myself I believe in choices.. just because I use the EC, I try hard not to disparage anyone in their choice of clients. Personally I'll never really care what client all ya'll use..

And you do really have an ON vs OFF switch already.

ON= EC
OFF = CC

I don't feel there is a vast majority playing either client.. so it kinda has to stay this way, or you irritate too many subscribers no matter which way you decide to focus.

It is a shame imo, I wish the devs could focus all available resources in one direction.
 
A

anna anomalous

Guest
EC > CC all day every day.

if you play the CC for it's looks alone and are begging for more features, reconsider the client and adjust your eyes or stop asking for new features on a CLASSIC client.
 
C

Capn Kranky

Guest
popps - in a way, I see your point. however, part of the slide UO has taken is that things are given to us, or made so easy to acquire that we have forgotten how to work for them.

while I dislike giving scripters a possible edge, I think that the OP has suggested something that once more does/hands everything to the player.
 

Tor the Invincible

Visitor
Stratics Veteran
When it comes to usability and convenience, the developers should hand everything to the player. The challenge is supposed to come via combat, the item rarity is supposed to come via drop rates, not all via fighting with the interface.
 

EricVT

Adventurer
Stratics Veteran
Stratics Legend
That's like saying because someone murders someone else and never gets caught, we should all be able to murder and not be punished for it.
HOW do these two things follow from each other? Please explain what a revised looting system has to do with allowing the murder of people, or how they are "like" each other at all.
 
E

Elicia

Guest
As much as i love the EC, and Pinco's UI, the EC crashes to desktop randomly between 1 minute and 1 hour, normally when I am in the middle of insta-death spawn.

As far as auto-looting goes, the suggestion to allow the gold and other resources to auto loot like the Butchers War Cleaver does for hides is a good idea.

magic items should still stay in the corpse.
 
E

elspeth

Guest
When it comes to usability and convenience, the developers should hand everything to the player. The challenge is supposed to come via combat, the item rarity is supposed to come via drop rates, not all via fighting with the interface.
I have to say I pretty much agree with this. No matter what convenience features are implemented in the clients UO is and always will be incredibly unique compared to all other MMOs. The ability to create and play a character that is nothing but a crafter? Or just spend all day decorating your house and maybe enter it into contests? How about setting out an entire buffet in the middle of a dungeon for your friends just because you can. It is the game that makes UO unique, not the client.

And this is clearly evidenced by the fact that we have this EC with lots of advanced interface features available. I haven't tried it since it first came out with KR and I did like the look of some of it (especially caves) but also really missed my backpack looking like a backpack and didn't like looking so . . . stretched. I have been thinking about giving it another try though for awhile.

However, I also have to agree with another poster that having 2 clients to maintain is an extra strain and it would be good to do without. And it certainly is impossible to please everyone or it would gobble up so much manpower that we'll never get new content eh? So will the EC allow my backpack to look like a backpack?

If I could have my druthers, I'd keep the classic look of the classic client and put all the great new functionality from the EC into it and then do away with the EC. Ah well, we can't have it all. If you can't beat em join em right? :p
 
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