Wind elemental is what would happen if an air elemental grew up and joined a death metal band.
Or my dad ate a lot of beans. *blinks* Yeah, no, uh. never mind.Wind elemental is what would happen if an air elemental grew up and joined a death metal band.
No, I mean what I wrote.So, let me get this straight, you mean: bringing back the effectiveness of Luck, re-invigorating old dungeons and old monsters, and on top of that, bringing a limitless new mechanic that allows endless possibilities to itemization while not being a permanent addition (most are cursed/non POF) is a horrendous addition to the game.
Since then, even those MMOs which have gone down the itemization route have still created a roster of fixed specification items, with complete loot tables which promise a guaranteed shot at getting them. And they've done so with a very definite reason, and to considerable success.Criticism
The months following the release of Age of Shadows saw a significant exodus of veteran players from Ultima Online. Many players insisted that the new brightly-colored items detracted from the game's atmosphere strongly. A further, more serious criticism, was that the new item system broke Ultima Online's long-standing tradition of being skill-based in favor of an item-based system. This was exacerbated by the fact that the expansion's release roughly coincided in time with an increase in the subscription fee.
Baffle them with... oh wait... I can't say that next one can I?If one canst not blind them with ones brilliance...
*snicker*...
Baffle them with... oh wait... I can't say that next one can I?
Honestly, RaDian has been one of these magical invisible Fel players... I live in his neighborhood and haven't seen him in years (though, i did take a 6 year break from the game and did see he put up a castle during that time in the area).Thank you. I was getting tired hearing this BS about all these magical invisible Fel players that TOTALLY EXIST DUDE, REALLY.Originally Posted by RaDian FlGith View Post
As someone whose primary residence has been in Felucca for fourteen years...
No, there aren't.
Bug Fixes
Bladeweave will no longer function on non bleedable creatures
- Removed Double strike from the list of bladeweave attack options
That's the problem with Felucca. It's the UO syndrome exacerbated to the nth degree. First of all, UO's activity is based largely on the time of day that you play. When you're in Felucca, that's even worse.Honestly, RaDian has been one of these magical invisible Fel players... I live in his neighborhood and haven't seen him in years (though, i did take a 6 year break from the game and did see he put up a castle during that time in the area).
I actually stopped seeing him a few years before I stopped playing the game... and many travelers had come through that area before I quit pvping up a storm.
It looks very nice.Wow, the brown is my favorite. There's something I never thought I would hear myself say.
I agree I did like the very dark royal purple MUCH better.... and I'm thinking that with this hue system that purple would have been MUCH better with a bit of black overtone.... And a more deep Emerald Green would have been better this one seems kind of Olive green to me.......
The black sub-hue helps the green and blue IMO. I think the problem is that they already used what is probably the best purple in the original ToT dyes (the dark royal purple one) because later versions have been too bright for my tastes including this one.
Oh I know... I know... I spotted several of your other houses across GL on my trek across the world to see where there might be open housing spots.And, Snippa... I have several accounts. Just because you don't see Ra'Dian Fl'Gith doesn't mean I'm not there.However, I'm definitely not there now.
Ohhh, I love the blue!...
Here we go... leather armor set in the four colors (in EC):
![]()
Edit: I'm pretty certain after seeing them ingame they are in order of preference (favorite on left to least favorite on right)
Nice I see the chests in the dungeons have similar loot. Will this system be considered for tmap loot?
I think 100 is more reasonable, but at least 75 would put them on par with the Mana Phasing Orbs. Those wear down real fast for a dexxer, but work well for a ranged character (mage or archer/thrower).I'd like to make a suggestion:
For items that are Brittle, and Unrepairable - increase their durability to a minimum of 75.
Those last three look great on that shield. Really makes the sign in the middle stand out and look good.Ok so here goes and I'll try to post these so you can see them but I decided to check the new color dyes thought I'd give you all a look:
I think the unrepairable property has got to go. Who wants to get only 15 minutes of use out of equipment?I'd like to make a suggestion:
For items that are Brittle, and Unrepairable - increase their durability to a minimum of 75.
Worthy!Here is a legendary artifact:
![]()
Worthy!Here is a legendary artifact:
![]()
I am constantly amazed at the ability of Popps to aggressively misunderstand everything he reads and jump to ludicrous conclusions. Everyone does it now and then, but he's just so damn consistent about it.What do you mean similar loot ?
The new system designs a mini-boss to spawn in the end for best loot.
How is that achieved with the dungeon chests ?
Looting the same chest over and over eventually spawns up to the best loot like the mini-Boss does ?
Everyone plays a mage?Worthy of what????? It's platemail and not MAGE ARMOR.... usless... and with 25 durability yet another shinny token for a shelf nothing more.
yes i did a few and got some relics from the high end onesCan these new items be Unraveled with Imbuing skill?
I have to imagine yes. They can't actually expect anyone to get a 25 durability brittle unrepairable item and put it on.Can these new items be Unraveled with Imbuing skill?
Mage property or not.... Honestly think that item is imbuable!?!?! That's laughable... first rule of imbuing no more than 5 mods.... I'm thinking that what's on there counts as WAY more than 5 mods.... also thinking that item would be valued FAR too high anyway to add anything at all.Everyone plays a mage?
With that level of regens and the ability to enhance not to mention being able to remove curse and brittle.
Look for possibilities and using game mechanics to improve. Dont wait for perfection to fall in your lap.
Psst, the guy never said imbue, he said enhance.Mage property or not.... Honestly think that item is imbuable!?!?! That's laughable...
Hmmm did you read Imbuing in my post? I mentioned Enhancing and a reference to the possiblilty to remove brittle/cursed/non repair (supposedly from trade in points).Mage property or not.... Honestly think that item is imbuable!?!?! That's laughable... first rule of imbuing no more than 5 mods.... I'm thinking that what's on there counts as WAY more than 5 mods.... also thinking that item would be valued FAR too high anyway to add anything at all.
And from what was said in the other post about removing of the curse and brittle that wasn't part of the publish.....
Which I believe was said wasn't coming... least wise not with this round.... and it don't matter what you enhance it with it WON'T make it Medable or in any way shape or form useable...Hmmm did you read Imbuing in my post? I mentioned Enhancing and a reference to the possiblilty to remove brittle/cursed/non repair (supposedly from trade in points).