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Adventures on The High Seas

SixUnder

Legendary Assassin
Stratics Veteran
Stratics Legend
Perhaps the Devs are feeling in need of a little appreciation so decided to do something for that part of the player base that knows how to show it. Instead of that part of the player base that just whines that it's "all wrong" every time the Devs go in to try and sort stuff out. Just a thought :)
lame

there is so much wrong with the game and its mechanics, so lets add more **** to it. see what i mean?

example
right now, grab a bokuto precast spell plague..... boom 90+ dmg in less than 2 seconds second nerve strike your dead.

thats one of hundreds of things that need fixed uo, but lets add some other **** for trammie land. its kool :thumbup1:
 

SixUnder

Legendary Assassin
Stratics Veteran
Stratics Legend
Because, you know, Feluccan-based ship-to-ship combat between players is completely ignoring the PvP playerset.

The playerbase certainly isn't down because they created Trammel, so get over it.
hey smart guy ask anyone who has played since before aos came out, it is 100% a fact uo lost im gonna say 40% of their accounts due to the creation of trammel and items. search teh forums my friend. you have no idea what you are speaking of.

we went 16 publishs without items, without the bs of trammel when UO had its most individual clients, 100% no doubt about it.

every pub since has been trammified and for them to make money they could give two shiats about true veterans and original players like myself.
 

SixUnder

Legendary Assassin
Stratics Veteran
Stratics Legend
He's not talking about where we can pvp.. it's the BALANCE OF PVP JESUS!
its stupid.

no incentive for pks like myself to hang on a boat and fight.

nothing in t2a or felluca waters worth fighting over.

worthless release.
 

Storm

UO Forum Moderator
Alumni
Stratics Veteran
Stratics Legend
Awards
1
go play a different game if you are so unhappy ! and I would like to see the proof that uo lost 40% when trammel came in I was there then and before that! and the pvpers where driving people to quit ! I think they saved the game not killed it!
 

Cetric

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Which won't work. People know pvp. They don't want to pvp cause they don't want to pvp. The original ultima games was not about pvp. If they want to pvp there are way enough games updated out there that they can do it. Uo did developed alot of pvp in it's early years then that crowd went away for better games and pvm type players overcame the pvp crowd by 10x fold. Now these days they are trying to undo 10 years of pvm focus and the pvp crowed is not coming back yet the pvm crowed who kept this game going are leaving because of there game losing merit and bein focused on pvp by trampling on pvm goals. At the end it's going to be sad to see ultima go but it had to end sometime might as well speed it up. A moment of silence....
this post shows alot of ignorance towards what you know about uo pvp
 
T

The_Traveler

Guest
hey smart guy ask anyone who has played since before aos came out, it is 100% a fact uo lost im gonna say 40% of their accounts due to the creation of trammel and items.
People love to say Tram killed the game. I say nuts to that!

Look what happened when Tram came out. A massive exodus of what became known as Fel!

Tram didn't kill the game, it was something the playerbase wanted. If it wasn't what the players wanted then people wouldn't have run from Fel like it was infested with the plague. Which, upon reflection, it probably was.
 
C

ChReuter

Guest
So, as I watched the video of the demo for this expansion and skimmed through the post in this thread I couldn't help but remember this fellow who years ago, maybe 98 or 99? (For all I know it's still around and was updated much later than 99, I just don't remember) ran a website all about the UO seas. I believe it was called Turbulent Water, although I might be completely wrong! Anyways, I bring him up because I'd be very interested in his thoughts on the upcoming "mini" expansion. I remember he had all sorts of ideas that seemed really cool back than. Wonder if any of them made it into this expansion...
 

Frarc

Stratics Legend
Alumni
Stratics Veteran
Stratics Legend
I wonder if we could use the stealable Cannonball from Underworld to shoot with. :)
 
T

The_Traveler

Guest
HA! I never noticed that Turbulent Waters had a little profanity in it when viewed as a URL.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

There's a reason why when we started the Modder's Exchange I told Illandril to put a - in the URL separating the two words :p
 

RaDian FlGith

Babbling Loonie
Stratics Veteran
Stratics Legend
hey smart guy ask anyone who has played since before aos came out, it is 100% a fact uo lost im gonna say 40% of their accounts due to the creation of trammel and items.
Actually, there's nothing factual about that statement at all. In fact, just the opposite happened. UO stopped hemorrhaging accounts after the creation of Trammel.

search teh forums my friend. you have no idea what you are speaking of.
Really? Because, you know, I've been playing the same character since October 1997, and I can say with 100% assurance that your facts are completely out of whack with reality.

we went 16 publishs without items, without the bs of trammel when UO had its most individual clients, 100% no doubt about it.
Right, that's why UO's most successful periods were all post Renaissance, right?

every pub since has been trammified and for them to make money they could give two shiats about true veterans and original players like myself.
Yes, that's why they made sure to include Feluccan ruleset areas in Stygian Abyss; it's why they made sure ship to ship combat is going to work for Adventures on the High Seas; it's why they put champ spawns and power scrolls and double-resources and factions into the game.

Seriously, why don't you go look up some facts instead of spouting hyperbole and disinformation about the history of Ultima Online. You're way off base, and it's not even close to amusing.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

we went 16 publishs without items,

Server births, Invuln armor, Vanq Heavy X-Bows, Vanq Katanas, Medium Archer suits, Heavy Archer suits, Silver weapons, Magic reflect armor, invis clothing, Paralyse charged weapons all notwithstanding of course.
 
T

Tukaram

Guest
"we went 16 publishs without items, without the bs of trammel "

No. Pub 16 was way after Trammel. Pub 16 was post Blackthorn.


But more importantly the fishing changes sound awesome! I still fish in-game more than any other activity. (I used to t-hunt too but I can't it now.)
 

Amren

Journeyman
Stratics Veteran
Stratics Legend
This sounds good an' all , but why would they charge *any* amount for a content patch , that , contains LESS content then a free WoW patch?

You realize that if this is a *financial success* for EA, then they can pretty much charge for anything the players want, and the devs feel necessary to make.
 
U

UOKaiser

Guest
this post shows alot of ignorance towards what you know about uo pvp
Don't see how. Point it out to me and if you like explain to me in details what is ignorant about those parts when it comes to PVP and the player base that I've seen, played with for over a decade and as my nature is to analyze the situations could not help noticing these observations from first hand perspective. I am open to your conclusions.
 

puni666

Slightly Crazed
Stratics Veteran
Stratics Legend
ship battles could be fun, but ****, what reason do we have to fight on ships? icq another guild and say, hey, get on a ship and we'll play marco polo?
Bro we can play this new expansion with out even logging on! Lets do it.. I'll start.

Marco...

(I hope they don't get mad we're playing it before its release)
 

Martyna Zmuir

Crazed Zealot
Stratics Veteran
Stratics Legend
this post shows alot of ignorance towards what you know about uo pvp
Don't see how. Point it out to me and if you like explain to me in details what is ignorant about those parts when it comes to PVP and the player base that I've seen, played with for over a decade and as my nature is to analyze the situations could not help noticing these observations from first hand perspective. I am open to your conclusions.

Kaiser, don't bother arguing using logic or empirical evidence. The ones who spout rosy nostalgia about the halcyon days of PvP yore don't deal will with factual realities, even when a Dev (or ex-Dev) contradicts them.
 

RaDian FlGith

Babbling Loonie
Stratics Veteran
Stratics Legend
This sounds good an' all , but why would they charge *any* amount for a content patch , that , contains LESS content then a free WoW patch?
You know what they've called some of their content patches?

Renaissance.
Third Dawn.
Lord Blackthorn's Revenge.
Age of Shadows.
Samurai Empire.
Mondain's Legacy.
Stygian Abyss.

They do have to continue to try to pull additional capital into the game.

You don't have to buy it if you don't think the quality is up to par with the dollar expectation.

And while I often hold the DevTeam to task, with respect, World of Warcraft has 10,000,000+ subscribers. Ultima Online is lucky if it has 100,000 -- which would be 1% of that. I suspect that Blizzard has just a few more developers and dollars to throw at regular content updates. But I could be wrong.

You realize that if this is a *financial success* for EA, then they can pretty much charge for anything the players want, and the devs feel necessary to make.
I would say that the UO Store has been a financial success for EA. And while they have charged for stuff that I think is completely idiotic, I've also not bought it, other people have, and they're not charging for everything in the game.

Regardless of how many times people decry "It's only a game," in reality, "It's a business." Which is why, on both sides of the coin, I expect them to treat it as such.
 
M

Mehelenya

Guest
hey smart guy ask anyone who has played since before aos came out, it is 100% a fact uo lost im gonna say 40% of their accounts due to the creation of trammel and items. search teh forums my friend. you have no idea what you are speaking of.

we went 16 publishs without items, without the bs of trammel when UO had its most individual clients, 100% no doubt about it.

every pub since has been trammified and for them to make money they could give two shiats about true veterans and original players like myself.
UO is not all about PvP, Felucca ect. Stop to cry and face the point that every Game changes. You are a Player that will never ever be satisfied with this Game. For you is everything that came after Pub 16 just crap and wrong.
PvP is a small Part of UO with how many Players? A Handfull or a few more? And Felucca is only one Facet in this Game. Perhaps you should open your eyes and see all other things in UO too and not only PvP. And "True Veterans" don't even exsists. There are Veterans ... many of them ... that's all.
 

Martyna Zmuir

Crazed Zealot
Stratics Veteran
Stratics Legend
The PvP fanatics calling themselves "true veterans" is a propaganda tactic used to try to make them feel special and 'above the regular UO player.'

And they are oppressed, dontcha know?

The writhing PK masses, yearning to kill free... Almost makes you want to shed a tear....

No? Me neither.
 

Scarst

Lore Master
Stratics Veteran
Stratics Legend
Definately a quote from someone who has never worked in software development. Or actually, any kind of production development.
Very true.

Development almost never goes as planned and In my experience as a gamer it NEVER does mostly because they are always trying to work out glitches.

*Points to the carcass of StarCraft Ghost*
*Points to StarCraft II*

Only an example.

I've never seen a game that I, My brothers, Or any of our friends got really excited about that was ever on time or ever had a solid release date.

And that's a lot of people and a lot of games.

Also the virtue system was basically scrapped when the development team switched be glad you have five and move on. If they ever do get back to it you can be sure that those five will be scrapped and they'll start over again.

The current glitches are minor and I've not seen anything that affects game play so much as it needs to be touched on immediately. Sure the occasional treasure chest under a house or in the water now or everyones favorite "They're hacking" or better yet "They beat me they must be Hacking".

In short if you're just going to complain about new content, whether it's because it doesn't target you or it will effect you negatively think it through, I've had to sit through Ninjas and Elves and that damn Bushido which I hate so think about people who might actually enjoy the content instead of yourself.

Went a bit off the quoted material but I think I covered some other stuff without having to make multiple posts.
 

Tanivar

Crazed Zealot
Stratics Veteran
Stratics Legend
Will the Bitchers, Moaners, and Complainers kindly stifle themselves and let people enjoy the anticipation of the booster pak.

Sheesh!
 

popps

Always Present
Stratics Veteran
Stratics Legend
They will definitely only be available through fishing quests. Crafting power scrolls are never available through champion spawns.
The problem with that logic is that Fishing isn't a crafting skill, its a general skill and so far general skills have all been from Champ spawns.


Regardless, what is the KEY argument, IMHO, is that players who will decide to pay 15 bucks REAL money on a booster will do it to be able to experience and have fun particularly also with the high end, legendary content of the booster and NOT TO be then subject to the moods and variables of the regular Champ spawns and prices.

Definately, I am convinced that fishing powerscrolls from 105 to 120 will need to be obtainable through fishing (perhaps fishing up chests ?) and definately not through the regular Champ spawns.

How many would want to spend 15 bucks only to then find out that they cannot enjoy the legendary stuff of the booster they just spent REAL money on or that they have to pay to some other player 20-30 millions for a 120 fishing scroll ??
 
E

Evlar

Guest
Kaiser, don't bother arguing using logic or empirical evidence. The ones who spout rosy nostalgia about the halcyon days of PvP yore don't deal will with factual realities, even when a Dev (or ex-Dev) contradicts them.
So when said ex-dev famously suggested that UO was bleeding subscriptions "in the six figure numbers", you actually believe that?

Really?

C'mon... the subscription levels in the game at the time, if it had it been bleeding that quantity, wouldn't be here now. It would have died then.

It always amuses me that people refer to those "statements" like they're some sort of religious gospel, to defend how the game has gone since then. I think the truth is more along the lines that said ex-developer actually had other options on the table (from other developers who've "spoken up"), but chose to ignore them and invest a lot of money in what he wanted and thought was best. Interestingly the same person quit shortly before release to go to work with WoW.

Whenever I read the statement I think I all know we're referring to, it smacks of nothing other than someone criticised for making major changes to the game, feeling the need to defend themselves with sensationalism, having impacted the game in ways a great many people didn't like. Also, because they left before seeing the changes through fully and weren't going to be around to "feel" the consequences.

Clearly you and those still around are happy with the way things were changed and are now, although your posts amusingly would suggest otherwise.

So quit preaching that the changes were right, if you're going to do little else other than keep complaining. I mean, how hypocritical can you all be? :lol:

You asked, they gave... and you still don't like it?

Really, it's laughable. And you criticize the "classic" supporters...
 

Prime.

Lore Keeper
Stratics Veteran
Stratics Legend
Do people really think this is worth half the price of SA, which had a whole new LAND, new RACE, Imbuing, a whole new itemization and conversion system for that new race, and a new CLIENT (Still in beta, but the point is there) for this?
Considering I paid 29.99 for the only useful thing in there (Imbuing and I suppose I'll add SA dungeon for the ingredient hunting), where this "Booster" has multiple things I'm excited about for about 1/2 off, I think it's a decent price. :)
 

Coldren

Sage
Stratics Veteran
Stratics Legend
Considering I paid 29.99 for the only useful thing in there (Imbuing and I suppose I'll add SA dungeon for the ingredient hunting), where this "Booster" has multiple things I'm excited about for about 1/2 off, I think it's a decent price. :)
Useful to you, maybe.

Weather or not you use everything SA brought to the game is one thing.

How complex it was to incorporate all of that into the game is quite another.

Of course, it's all up to the purchaser. Something is only worth what you're willing to pay.
 

aoLOLita

Sage
Stratics Veteran
Stratics Legend
I agree with popps :::did I hear a gasp?? ::: The way UO handled Imbuing scrolls was a perfect example of what UO should do with the 10/10/15/20 powerscrolls. There was mention of a Fisher vendor person that would award BOD like rewards, so the same NPC could also provide quests for the advanced fishing scrolls ...


I really hope that they make 105, 110, 115 and 120 fishing powescrolls obtainable through fishing itself (fishing up chests, perhaps ?) and NOT at regular Champ powerscroll spawns.

It would be VERY unfortunate if players had to spend 20 or 30 millions on these scrolls (as it would likely happen if they were made to spawn at regular Champ spawns...) in order to enjoy fully an expansion which they just paid 14.99 $ for.......

If players pay REAL money for an expansion focused, entirely, on fishing, and fishing is pumped up to legendary, as a skill, well, then the above GM scrolls should all (included the legendary ones) be obtainable through fishing itself so that any and all players who just paid REAL money to buy the expansion, WILL BE ABLE to earn their scrolls through the expansion and not have to pay exorbitant amounts of gold to buy the scrolls needed to fully enjoy the new expansion.

That's how I see it.
 
A

Aragon100

Guest
go play a different game if you are so unhappy ! and I would like to see the proof that uo lost 40% when trammel came in I was there then and before that! and the pvpers where driving people to quit ! I think they saved the game not killed it!
Good to see some development is taking place with this High Seas but it wont get players like me back to the game as a subscriber. And i doubt any oldtimer felucca pre-AoS player will return to a AoS setting game with new boats and cannons. If developers want my money they have to open a classic pre-AoS shard.

So your sollution to all of us that want our old UO back is to accept the loss of our old beloved game? Look elsewhere?

Yeah i left UO a long time ago and came back to this forums only to discuss the eventual opening of a new classic shard. I will never subscribe to today UO but would gladly subscribe to a UO classic shard.

I have to ask you, was it ok to kill the game for the ones that enjoyed felucca PvP? Those subscribers werent as important as the ones wanting a safe zone? Trammel came and loads of felucca players left. Then AoS came as the final nail into the felucca coffin with loads of felucca players ending their subscriptions. Where is my numbers you might ask, well i have none but i knew just about all guilds on Europe that enjoyed felucca PvP and none of those guilds stayed as subscribers after AoS.

And how can anyone prove anything when we dont have accurate subscription numbers?

Did we that enjoyed old pre-AoS and pre-trammel felucca UO get a realm where we could continue our UO playstyle that we played and enjoyed for 6 years? Did we get a insurance free realm? Did we get a AoS free realm?

No we did not. Our game was gone. We were left out in the cold with a only option to enter freeshards with old pre-AoS settings. Our playstyle were abandoned by developers and still we havent seen a return of the game we loved and lost.

So trammel saving the game is half the truth as i see it. Trammel version of UO survived but felucca UO died abit after trammel and what survived trammel died when AoS arrived.

Edit: Had no intention to derail this thread but had to answer. If it is seen as a improper reply in this thread then just delete it.
 

Martyna Zmuir

Crazed Zealot
Stratics Veteran
Stratics Legend
Kaiser, don't bother arguing using logic or empirical evidence. The ones who spout rosy nostalgia about the halcyon days of PvP yore don't deal will with factual realities, even when a Dev (or ex-Dev) contradicts them.
So when said ex-dev famously suggested that UO was bleeding subscriptions "in the six figure numbers", you actually believe that?

Really?

C'mon... the subscription levels in the game at the time, if it had it been bleeding that quantity, wouldn't be here now. It would have died then.

It always amuses me that people refer to those "statements" like they're some sort of religious gospel, to defend how the game has gone since then. I think the truth is more along the lines that said ex-developer actually had other options on the table (from other developers who've "spoken up"), but chose to ignore them and invest a lot of money in what he wanted and thought was best. Interestingly the same person quit shortly before release to go to work with WoW.

Whenever I read the statement I think I all know we're referring to, it smacks of nothing other than someone criticised for making major changes to the game, feeling the need to defend themselves with sensationalism, having impacted the game in ways a great many people didn't like. Also, because they left before seeing the changes through fully and weren't going to be around to "feel" the consequences.

Clearly you and those still around are happy with the way things were changed and are now, although your posts amusingly would suggest otherwise.

So quit preaching that the changes were right, if you're going to do little else other than keep complaining. I mean, how hypocritical can you all be? :lol:

You asked, they gave... and you still don't like it?

Really, it's laughable. And you criticize the "classic" supporters...

Actually, I was referring to Draconi's post last week about the fact that no server backups exist prior to the AoS era. And that the classic sharders blatantly ignored what he said. Not the hemorraging of subs "in the six figures range," which if you bother to think critically could be as little as 100K. 100,000 = six figures!

But thanks for playing Evlar, you win a consolation bathtub toaster.
 
A

Aragon100

Guest
Actually, I was referring to Draconi's post last week about the fact that no server backups exist prior to the AoS era. And that the classic sharders blatantly ignored what he said. Not the hemorraging of subs "in the six figures range," which if you bother to think critically could be as little as 100K. 100,000 = six figures!

But thanks for playing Evlar, you win a consolation bathtub toaster.
He wrote,

http://vboards.stratics.com/uhall/219355-[uo-herald]-producers-update-8-13-10-a.html#post1798180

Server code beyond 2003 is nearly non-existent.

Server code beyond 2001 doesn't exist.

Honestly though, lack of source code won't prevent designers from designing. Any designer who's played the game in that era intuitively understands what needs to be done to the current game to take it back - it's always been a question of time, resources, popular support, and return-on-investment.

Even if the source were available, it could only serve as a model or guideline. So much has changed in security and exploit fixes, fundamentally, over the last decade that the old code would open up a world of grief.

I've always felt that UO's direction lay looking forwards, but I never saw why the classic ruleset couldn't be a part of a forward looking vision... heh.
 
E

Evlar

Guest
Actually, I was referring to Draconi's post last week about the fact that no server backups exist prior to the AoS era. And that the classic sharders blatantly ignored what he said. Not the hemorraging of subs "in the six figures range," which if you bother to think critically could be as little as 100K. 100,000 = six figures!

But thanks for playing Evlar, you win a consolation bathtub toaster.
Cool, thanks for the smart-arse comment. Referring to your standard for hypocritical comments obviously hit a nerve.

You didn't actually state it was Draconi's comments you were referring to, did you now? rolleyes:

You're generalising too, when you say the classic sharders ignored what Draconi said. Most of us do understand that there's more to creating a classic option than those who've suggested backups or "take the info off an old disk". Only a few people have suggested that, without realising the complexities involved. But feel free to lump us all together, nasty little people we clearly are, contrary to your wondrous and superior self.

As for the six-figures quote, which could indeed have been 100,000 - had that many jumped ship at the time, as was "sensationally" suggested was/would be happening, then the game would have died around then. But I guess that I'm so used to people against the classic option rolling out that quote, little do those using it realise how severe the impact would indeed have been had there been any factual basis to it. Pure sensationalism, from someone on the defensive. If you can't see that, you really are very blinkered indeed.

So, please... feel free to get back on your high horse (as if you ever climb off it...), of criticising this game, the developers, etc... that you supposedly prefer and "love". :thumbup1:

 

NuSair

Crazed Zealot
Stratics Veteran
Stratics Legend
hey smart guy ask anyone who has played since before aos came out, it is 100% a fact uo lost im gonna say 40% of their accounts due to the creation of trammel and items. search teh forums my friend. you have no idea what you are speaking of.

we went 16 publishs without items, without the bs of trammel when UO had its most individual clients, 100% no doubt about it.

every pub since has been trammified and for them to make money they could give two shiats about true veterans and original players like myself.
Actually, hate to shatter your delusion, but when Tram was created UO saw a huge upsurge in subscriptions.

And as the creative designer of UO said (Ralph Kostner), UO lost SIX DIGITS of subscribers to ganking.

Really, you should get your facts straight.
 
E

Evlar

Guest
Actually, hate to shatter your delusion, but when Tram was created UO saw a huge upsurge in subscriptions.

And as the creative designer of UO said (Ralph Kostner), UO lost SIX DIGITS of subscribers to ganking.

Really, you should get your facts straight.
And that's the particular "sensationalist" comment that I'm referring to.

If UO had indeed lost that many subscribers at the time...

The

Game

Wouldn't

Be

Here

Now!


Simple.

Look up the subscription figures of the time and then tell me if EA Games would have kept it running...
 

Setnaffa

Certifiable
Stratics Veteran
Stratics Legend
... It s ignoring 99% of what the player base is asking...
I've been around for 13 years and I can emphatically state there has never been ANYTHING in UO that 99% of the player base has agreed about or asked for. 99% of the players probably don't even agree UO is a game. At least 2% believe it's a way of life.
 
J

JIMM676

Guest
It all sounds great but have a few questions:

1. Why pirates, why not viking ships with catapults. If cannons now are guns next.
Think it would take away from the fantasy part of the game. Gargoyles with uzi's?
2. How bout fixing the cheats first before adding another part of game that the scripters will screw up.
 
E

Evlar

Guest
At least 2% believe it's a way of life.
Going by the air of superiority displayed by many on these forums, along with experiences in-game, I think it would be safe to assume that 2% is a very conservative estimate there...

Before I moved from Great Lakes to Europa, I found much of my "game" time was spent listening to people pancake about one another, most often behind the others back. Taking things far too seriously.

How refreshing it was on Europa, that people were actually pleasant and just wanted to play the game. At which point, I would just like to say, hat's off to those of Saor guild on Europa. A very friendly bunch indeed. :thumbup1:

If I was to return to current UO, sharing my time with genuinely nice people like them, would be both a pleasure and a privilege. Believe it or not, some people just want to play a game.
 

sablestorm

Babbling Loonie
Stratics Veteran
Stratics Legend
It all sounds great but have a few questions:

1. Why pirates, why not viking ships with catapults. If cannons now are guns next.
Think it would take away from the fantasy part of the game. Gargoyles with uzi's?
2. How bout fixing the cheats first before adding another part of game that the scripters will screw up.
There a precedent set with the old Ultima games. The ships always had cannons in the later games, though there were no firearms. Admittedly, there were lasers, space ships, and a super-computer villain in earlier titles, but....
 
S

Sevin0oo0

Guest
Pay for all Mini expansions? I don't think so - they're part of the backbone that keeps players interested in the first place, horrible idea
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

Evlar, what you're ignoring is the fact that the game at the time was both gaining AND losing subscriptions. The thing is that right before EQ was released and until UO:R was released, the net gain in subscriptions opened vs subscriptions closed had started to level off. Meanwhile the subscription levels for EQ shot past UO like a bullet. Why? Because of the LACK of non-con, total-loss PvP. Players had a choice and they chose with their wallets.

UO survived due to two things... 1. Being "first" and having no real competition (until EQ and AC) and 2. Having the Ultima brand behind it.

Without those, UO wouldn't have gotten off the ground prior to UO:R.
 

HD2300

Certifiable
Stratics Veteran
Stratics Legend
LOOK UP my Friends :)

[YOUTUBE]fWtwKHeDzC4[/YOUTUBE]

Yo Ho Ho Ho, and a Bottle of Rum. :lol:
 
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