F
Fink
Guest
Hooray!
The doctor is in.
The doctor is in.
lamePerhaps the Devs are feeling in need of a little appreciation so decided to do something for that part of the player base that knows how to show it. Instead of that part of the player base that just whines that it's "all wrong" every time the Devs go in to try and sort stuff out. Just a thought
hey smart guy ask anyone who has played since before aos came out, it is 100% a fact uo lost im gonna say 40% of their accounts due to the creation of trammel and items. search teh forums my friend. you have no idea what you are speaking of.Because, you know, Feluccan-based ship-to-ship combat between players is completely ignoring the PvP playerset.
The playerbase certainly isn't down because they created Trammel, so get over it.
Hooray! I'm helping.....
Fink... that. is. awesome!
its stupid.He's not talking about where we can pvp.. it's the BALANCE OF PVP JESUS!
this post shows alot of ignorance towards what you know about uo pvpWhich won't work. People know pvp. They don't want to pvp cause they don't want to pvp. The original ultima games was not about pvp. If they want to pvp there are way enough games updated out there that they can do it. Uo did developed alot of pvp in it's early years then that crowd went away for better games and pvm type players overcame the pvp crowd by 10x fold. Now these days they are trying to undo 10 years of pvm focus and the pvp crowed is not coming back yet the pvm crowed who kept this game going are leaving because of there game losing merit and bein focused on pvp by trampling on pvm goals. At the end it's going to be sad to see ultima go but it had to end sometime might as well speed it up. A moment of silence....
People love to say Tram killed the game. I say nuts to that!hey smart guy ask anyone who has played since before aos came out, it is 100% a fact uo lost im gonna say 40% of their accounts due to the creation of trammel and items.
Go go profanity filter.. pointing out dirty words where most people wouldn't notice. Thanks for making the forum a cleaner place.Turbulent Waters http://turbulen****ers.thefcb.com/
Thats hilarious!HA! I never noticed that Turbulent Waters had a little profanity in it when viewed as a URL.
...
There's a reason why when we started the Modder's Exchange I told Illandril to put a - in the URL separating the two words
Actually, there's nothing factual about that statement at all. In fact, just the opposite happened. UO stopped hemorrhaging accounts after the creation of Trammel.hey smart guy ask anyone who has played since before aos came out, it is 100% a fact uo lost im gonna say 40% of their accounts due to the creation of trammel and items.
Really? Because, you know, I've been playing the same character since October 1997, and I can say with 100% assurance that your facts are completely out of whack with reality.search teh forums my friend. you have no idea what you are speaking of.
Right, that's why UO's most successful periods were all post Renaissance, right?we went 16 publishs without items, without the bs of trammel when UO had its most individual clients, 100% no doubt about it.
Yes, that's why they made sure to include Feluccan ruleset areas in Stygian Abyss; it's why they made sure ship to ship combat is going to work for Adventures on the High Seas; it's why they put champ spawns and power scrolls and double-resources and factions into the game.every pub since has been trammified and for them to make money they could give two shiats about true veterans and original players like myself.
Don't see how. Point it out to me and if you like explain to me in details what is ignorant about those parts when it comes to PVP and the player base that I've seen, played with for over a decade and as my nature is to analyze the situations could not help noticing these observations from first hand perspective. I am open to your conclusions.this post shows alot of ignorance towards what you know about uo pvp
Bro we can play this new expansion with out even logging on! Lets do it.. I'll start.ship battles could be fun, but ****, what reason do we have to fight on ships? icq another guild and say, hey, get on a ship and we'll play marco polo?
Don't see how. Point it out to me and if you like explain to me in details what is ignorant about those parts when it comes to PVP and the player base that I've seen, played with for over a decade and as my nature is to analyze the situations could not help noticing these observations from first hand perspective. I am open to your conclusions.this post shows alot of ignorance towards what you know about uo pvp
You know what they've called some of their content patches?This sounds good an' all , but why would they charge *any* amount for a content patch , that , contains LESS content then a free WoW patch?
I would say that the UO Store has been a financial success for EA. And while they have charged for stuff that I think is completely idiotic, I've also not bought it, other people have, and they're not charging for everything in the game.You realize that if this is a *financial success* for EA, then they can pretty much charge for anything the players want, and the devs feel necessary to make.
UO is not all about PvP, Felucca ect. Stop to cry and face the point that every Game changes. You are a Player that will never ever be satisfied with this Game. For you is everything that came after Pub 16 just crap and wrong.hey smart guy ask anyone who has played since before aos came out, it is 100% a fact uo lost im gonna say 40% of their accounts due to the creation of trammel and items. search teh forums my friend. you have no idea what you are speaking of.
we went 16 publishs without items, without the bs of trammel when UO had its most individual clients, 100% no doubt about it.
every pub since has been trammified and for them to make money they could give two shiats about true veterans and original players like myself.
Very true.Definately a quote from someone who has never worked in software development. Or actually, any kind of production development.
The problem with that logic is that Fishing isn't a crafting skill, its a general skill and so far general skills have all been from Champ spawns.They will definitely only be available through fishing quests. Crafting power scrolls are never available through champion spawns.
So when said ex-dev famously suggested that UO was bleeding subscriptions "in the six figure numbers", you actually believe that?Kaiser, don't bother arguing using logic or empirical evidence. The ones who spout rosy nostalgia about the halcyon days of PvP yore don't deal will with factual realities, even when a Dev (or ex-Dev) contradicts them.
Considering I paid 29.99 for the only useful thing in there (Imbuing and I suppose I'll add SA dungeon for the ingredient hunting), where this "Booster" has multiple things I'm excited about for about 1/2 off, I think it's a decent price.Do people really think this is worth half the price of SA, which had a whole new LAND, new RACE, Imbuing, a whole new itemization and conversion system for that new race, and a new CLIENT (Still in beta, but the point is there) for this?
A release on "Talk Like a Pirate Day" Sept 19th would be nice - but very unlikely...They said Fall, So probably Christmas.
Useful to you, maybe.Considering I paid 29.99 for the only useful thing in there (Imbuing and I suppose I'll add SA dungeon for the ingredient hunting), where this "Booster" has multiple things I'm excited about for about 1/2 off, I think it's a decent price.
I really hope that they make 105, 110, 115 and 120 fishing powescrolls obtainable through fishing itself (fishing up chests, perhaps ?) and NOT at regular Champ powerscroll spawns.
It would be VERY unfortunate if players had to spend 20 or 30 millions on these scrolls (as it would likely happen if they were made to spawn at regular Champ spawns...) in order to enjoy fully an expansion which they just paid 14.99 $ for.......
If players pay REAL money for an expansion focused, entirely, on fishing, and fishing is pumped up to legendary, as a skill, well, then the above GM scrolls should all (included the legendary ones) be obtainable through fishing itself so that any and all players who just paid REAL money to buy the expansion, WILL BE ABLE to earn their scrolls through the expansion and not have to pay exorbitant amounts of gold to buy the scrolls needed to fully enjoy the new expansion.
That's how I see it.
Good to see some development is taking place with this High Seas but it wont get players like me back to the game as a subscriber. And i doubt any oldtimer felucca pre-AoS player will return to a AoS setting game with new boats and cannons. If developers want my money they have to open a classic pre-AoS shard.go play a different game if you are so unhappy ! and I would like to see the proof that uo lost 40% when trammel came in I was there then and before that! and the pvpers where driving people to quit ! I think they saved the game not killed it!
So when said ex-dev famously suggested that UO was bleeding subscriptions "in the six figure numbers", you actually believe that?Kaiser, don't bother arguing using logic or empirical evidence. The ones who spout rosy nostalgia about the halcyon days of PvP yore don't deal will with factual realities, even when a Dev (or ex-Dev) contradicts them.
Really?
C'mon... the subscription levels in the game at the time, if it had it been bleeding that quantity, wouldn't be here now. It would have died then.
It always amuses me that people refer to those "statements" like they're some sort of religious gospel, to defend how the game has gone since then. I think the truth is more along the lines that said ex-developer actually had other options on the table (from other developers who've "spoken up"), but chose to ignore them and invest a lot of money in what he wanted and thought was best. Interestingly the same person quit shortly before release to go to work with WoW.
Whenever I read the statement I think I all know we're referring to, it smacks of nothing other than someone criticised for making major changes to the game, feeling the need to defend themselves with sensationalism, having impacted the game in ways a great many people didn't like. Also, because they left before seeing the changes through fully and weren't going to be around to "feel" the consequences.
Clearly you and those still around are happy with the way things were changed and are now, although your posts amusingly would suggest otherwise.
So quit preaching that the changes were right, if you're going to do little else other than keep complaining. I mean, how hypocritical can you all be?
You asked, they gave... and you still don't like it?
Really, it's laughable. And you criticize the "classic" supporters...
He wrote,Actually, I was referring to Draconi's post last week about the fact that no server backups exist prior to the AoS era. And that the classic sharders blatantly ignored what he said. Not the hemorraging of subs "in the six figures range," which if you bother to think critically could be as little as 100K. 100,000 = six figures!
But thanks for playing Evlar, you win a consolation bathtub toaster.
Server code beyond 2003 is nearly non-existent.
Server code beyond 2001 doesn't exist.
Honestly though, lack of source code won't prevent designers from designing. Any designer who's played the game in that era intuitively understands what needs to be done to the current game to take it back - it's always been a question of time, resources, popular support, and return-on-investment.
Even if the source were available, it could only serve as a model or guideline. So much has changed in security and exploit fixes, fundamentally, over the last decade that the old code would open up a world of grief.
I've always felt that UO's direction lay looking forwards, but I never saw why the classic ruleset couldn't be a part of a forward looking vision... heh.
Cool, thanks for the smart-arse comment. Referring to your standard for hypocritical comments obviously hit a nerve.Actually, I was referring to Draconi's post last week about the fact that no server backups exist prior to the AoS era. And that the classic sharders blatantly ignored what he said. Not the hemorraging of subs "in the six figures range," which if you bother to think critically could be as little as 100K. 100,000 = six figures!
But thanks for playing Evlar, you win a consolation bathtub toaster.
Actually, hate to shatter your delusion, but when Tram was created UO saw a huge upsurge in subscriptions.hey smart guy ask anyone who has played since before aos came out, it is 100% a fact uo lost im gonna say 40% of their accounts due to the creation of trammel and items. search teh forums my friend. you have no idea what you are speaking of.
we went 16 publishs without items, without the bs of trammel when UO had its most individual clients, 100% no doubt about it.
every pub since has been trammified and for them to make money they could give two shiats about true veterans and original players like myself.
And that's the particular "sensationalist" comment that I'm referring to.Actually, hate to shatter your delusion, but when Tram was created UO saw a huge upsurge in subscriptions.
And as the creative designer of UO said (Ralph Kostner), UO lost SIX DIGITS of subscribers to ganking.
Really, you should get your facts straight.
I've been around for 13 years and I can emphatically state there has never been ANYTHING in UO that 99% of the player base has agreed about or asked for. 99% of the players probably don't even agree UO is a game. At least 2% believe it's a way of life.... It s ignoring 99% of what the player base is asking...
Going by the air of superiority displayed by many on these forums, along with experiences in-game, I think it would be safe to assume that 2% is a very conservative estimate there...At least 2% believe it's a way of life.
There a precedent set with the old Ultima games. The ships always had cannons in the later games, though there were no firearms. Admittedly, there were lasers, space ships, and a super-computer villain in earlier titles, but....It all sounds great but have a few questions:
1. Why pirates, why not viking ships with catapults. If cannons now are guns next.
Think it would take away from the fantasy part of the game. Gargoyles with uzi's?
2. How bout fixing the cheats first before adding another part of game that the scripters will screw up.