On the same hand some of the people that have been in this thread should probably cool it with mentioning classic in other threads, I can see how it might get annoying for other people who have no interest in it.
I agree. I have pretty much stopped mentioning it anywhere besides in this thread. The only time I have broken and mentioned it was after someone else slammed on Classic Shards in another thread. If one of us doesn't bring it up first, I see no foul in defending ourselves.
Unfortunately I was trolled into such a "debate" the other day, even though my comments were entirely relevant to the topic within it. The problem isn't with the classic shard concept in itself, but that sadly, certain users are either completely blinkered, or are simply unable to constructively contribute/counter, thus get shirty.
When I mentioned classic shard as just
one possibility towards encouraging new/returning players, that one area of my post was jumped upon. Interestingly, those accusing of trolling and spamming, were unable to add anything constructive to the thread themselves, or offer their own suggestions. They proceeded to troll themselves. Pot... kettle... black?
Forget all that though. If certain users are upset because they don't like the subject matter and take such offence to it, either the moderators will respond if there's a problem, or the users will use the report button. Their call. I for one, will not change my posting style, which I think is fairly well reasoned (mostly
), for the sake of a few narrow minded individuals. They've got their big bag of sweets and simply get upset because we're asking for one. *Rant Over*
As for all the publish note's I've been reading through in this thread, wow... they certainly do bring back memories. I would agree with Morgana though, that there are a few implementations, mainly "common sense" (UI work, stackables, etc...) which there's no good reason not to implement. So long as they don't change the core emphasis of what the Classic concept is about, but rather, are genuinely good changes to enhance the game play experience, I have no problem with them.
I'll try to highlight some of them when I get chance, but suffice it to say that something like changes to make items stack, from a crafter perspective, is always a good thing.
As for custom housing versus period housing, I'll roll with whatever the masses think. I have enjoyed custom housing, simply from the perspective that I've often designed spaces for myself and others, which tastefully suit their surroundings. They've also often been
more than houses, public spaces that other players can use and enjoy. From that perspective, they're a great addition to the game. Sadly not everyone either has the inclination or time to put much thought into their creations, hence the eyesores.
Perhaps starting with
Ren houses added in April 2000, (spade gt post
#2086 ), is the best way to go overall though, to begin with.