It's not in scaling the window that I found the most difference. Perhaps it's my imagination? I could swear I found it easier to pick items up, drag them and drop them cleanly and scroll through my backpack.
If the number was that small they'd not spend time on it. *shrug*I'm pleased with the whole report, but this was my favorite part. Finally! It's official. Now you few are the minorities or the stubborn few.
Join CC today!
lol oh wow if Cal only knew what the team will have to go through to get all this done ;PHaha!!
To Start..
To Fix..
Then This..
Followed By..
Then More..
Eventually Afterwards..
Completed By..
Avoiding This..
Leading To..
Ending With..
Get out of your house for a change and smell an F'ing joke.As a fan of both clients, I find this comment unfortunate, because it suggests "You're not playing the game the way I'm playing the game, and that means you're playing it wrong." Not the stuff of good communities. It also presupposes that a dominant number of people play the classic client because it's so awesome, not because the enhanced client has problems (which are surmountable).
This is a poisonous variety of nostalgia, completely unrelated to the responsibility EA Mythic has to pursue new paying customers. The oft-chanted "new customers lol" mantra doesn't work for a development team that has to show up to work, and show progress to a publisher. Ergo, it's fortunate that Calvin's running the ship instead of a bunch of burned out, cynical forum warriors.
Neither client needs crusaders, just play how you like. The clients stand on their own. Both of them seem to be good at bringing in returning players, for which there are many. Only one of them seems to be good at bringing in new players, but may not have retained a sizable portion thus far because of the issues addressed by Calvin. Issues related to art and scale can easily be resolved right now (see the guide in my signature).
And I agree. I keep CC for a few reasons. I don't play UO for graphics and eye candy. Who does? EC users? Cmon! If you want graphics and resolution you're going to play a different game altogether! I use the CC client because I prefer UO as close to the olden days as possible. Nostalgia. I cannot get it through EC client. I prefer to preserve UO as much as possible being the Rare Collector I am, and switching to EC just feels like I am abandoning that mindset.Storm said:I am pleased also! What I read is that UO is going to officially put the EC as a non Beta and a Official client of UO!
And the many players that use it and have used the other clients from the past have something we can call Home and We have a very dedicated community of users and mods!
The differences between EC users and the die hard CC users is we except the CC for what it is and its history and place in the uo community! Can the CC users do that with the EC? Hmm we will see Who wants the game their way or have room in their hearts for players with other opinions and styles!
I think The CC players will embrace this just like we would for them!
In the end we are ONE community who should stand together and make this game the game for the next decade!
Totally out of line...Get out of your house for a change and smell an F'ing joke.
The fact that your even commenting about the work being done to the EC proves otherwise. If you were okay with people playing the EC why bother posting on the subject because all your doing is providing negative comments about something you could care less about..basically your full of BS.And I agree. I keep CC for a few reasons. I don't play UO for graphics and eye candy. Who does? EC users? Cmon! If you want graphics and resolution you're going to play a different game altogether! I use the CC client because I prefer UO as close to the olden days as possible. Nostalgia. I cannot get it through EC client. I prefer to preserve UO as much as possible being the Rare Collector I am, and switching to EC just feels like I am abandoning that mindset.
All in all, as long as CC exists, I play. I am all for others playing whatever client of their choosing as it doesn't effect me in any way, so why have a problem with it? To put it simply, I don't. Play what you will, we're all part of the same community. I just play for different reasons.
Yep, calling people you are having a debate with names always works to convince them... or not...jurassic users like yourself as well as Devs who've catered to your negative feedback are just as culpable in damaging the game..
I'm fairly certain everyone was a long time CC player at some point...Long time CC player here, just started using the Enhanced Client. It's starting to grow on me. Looking forward to the EC improvements.
Looks like a few of us didn't get your "joke," dear.Get out of your house for a change and smell an F'ing joke.
Glad to see the change in attitude, backpeddle much?And I agree. I keep CC for a few reasons. I don't play UO for graphics and eye candy. Who does? EC users? Cmon! If you want graphics and resolution you're going to play a different game altogether! I use the CC client because I prefer UO as close to the olden days as possible. Nostalgia. I cannot get it through EC client. I prefer to preserve UO as much as possible being the Rare Collector I am, and switching to EC just feels like I am abandoning that mindset.
All in all, as long as CC exists, I play. I am all for others playing whatever client of their choosing as it doesn't effect me in any way, so why have a problem with it? To put it simply, I don't. Play what you will, we're all part of the same community. I just play for different reasons.
Let me rephrase that. I was afraid of change too, but after playing around with the EC, I really like it.I'm fairly certain everyone was a long time CC player at some point...
For all of the people who consistently claim that they don't care about the graphics or that "graphics don't matter" or that they "don't play for the graphics", they should have no problem with tossing out the Legacy graphics for KR or any other graphic set... because the graphics don't matter... right?I don't play UO for graphics and eye candy. Who does? EC users?
I actually wonder if some complainers have bothered to play the EC for more than a few minutes. Most of the graphics in the EC are GREAT! If you've been staring at the CC's cartoonish terrain and characters for several years, OF COURSE the EC's graphics are going to be jarring, no matter HOW good they are....
For all of the people who consistently claim that they don't care about the graphics or that "graphics don't matter" or that they "don't play for the graphics", they should have no problem with tossing out the Legacy graphics for KR or any other graphic set... because the graphics don't matter... right?
There's a big difference in graphics preference and graphics apathy.
Too many people try to claim the latter while they actually believe the former.
Again as already posted Graphics and Gameplay are NOT mutually exclusive.
Do you really believe the UO can afford to get rid of anyone at this point? If so then all I can say is that you haven't considered this as thoroughly as you present in what seems like a thoughtful enough post.The so-called Classic Client is a bit like calling an outhouse or a chamber pot a Classic Toilet. It really has to go. So many people have "Do that and I'll quit," practically macroed. It might as well be, "Wolf!" You can't take seriously people who confuse threats with reason.
Besides, the sort of person who'd leave over that is precisely the type you want rid of.
People who believe others "cheat" in PvP are the types of people I would like to be rid of.The other potentially large group who'd leave are those relying on its vulnerability to gain advantage in the competitive portion of UO beyond the ruleset. PvP cheaters in other words I'm sure they'd be missed as well.
If it wasn't against the Stratics TOS, I'd point out the numerous scripts that have been designed to help people cheat in PvP.People who believe others "cheat" in PvP are the types of people I would like to be rid of.
You would think so...For all of the people who consistently claim that they don't care about the graphics or that "graphics don't matter" or that they "don't play for the graphics", they should have no problem with tossing out the Legacy graphics for KR or any other graphic set... because the graphics don't matter... right?
There's a couple of things at play here.Again as already posted Graphics and Gameplay are NOT mutually exclusive.
His experiences would appear to be atypical of the production shards.I had an interesting experience earlier today while playing on Siege. A fellow player who is also in the NEW guild with me came across someone on Pacific that he was able to talk into paying a visit to Siege to check it out. Turns out the fella has only played UO for a total of four months--2 months this year and 2 months a few years ago. He's most recently been playing on Origin and Pacific but was very frustrated because of a couple of things: (1) no one seemed willing to help him understand the best way to locate treasure chests (even with GM mining he was having a lot of difficulty); (2) general chat was abominable on those shards; and (3) in order to try to PvP, he had to spend upwards of 30 million gold to acquire a decent suit.
A very kind English player on Siege (Hoffs from Gilfane) spent a good hour or so talking to the guy in Vent and actually taking him to a couple of locations to get some practice reading and finding treasure chests. A Russian player in NEW provided this individual with links for UO Cartographer and links for helpful information on Stratics and UO Guide. He even ended up with a cartography SoA when one spawned in a treasure chest that Hoffs dug up.
Why no one on the other shards was able to help this individual kind of boggles my mind. It really does. Are we the players sometimes our own worst enemies when it comes to trying to get new and returning players to stick around? Does it take sending them to Siege Perilous, of all places, for them to find a handful of people willing to give up an hour of their playing time to help someone get over their frustration with trying to understand something about UO that literally has them stumped to the point of wanting to quit?
I don't know if this individual is going to stick around. He may or may not feel ready to tackle Siege. But I hope that the couple of us who gave up some of our time today to help him left him with a favorable enough impression to stick around a little bit longer.
The team addressed shard closures in the video HoC.You would think so...
There's a couple of things at play here.
The first is that Origin used to be known for cutting-edge games, but over time that reputation has been sullied by EA pushing Origin games out the door too early as well as overly-ambitious teams in the past. As a result, anything related to Origin, including UO, now brings up the images of graphics from the 1990s.
The second is that many players have been conditioned to accept that EA can't do modern graphics for UO, when, that's wrong. UO's EC is using the same engine that powers Oblivion, Rift, Fallout 3, and a slew of other games, and EA cranks out games every year that use modern graphics, whether it's Dragon Age 2, Mass Effect 2, Sims Medieval, or the sports games.
I've posted elsewhere my theories that UO was deliberately harmed by EA executives through various means including dev team turnover which damaged the viability/survivability of new clients, but if it's properly supported by the EA brass here in 2011, there is no reason why UO can't be brought from 2001 up to 2011. None. The graphics could be updated and yet still playable on older computers as well.
It's a matter of commitment from EA.
It's 2011, not 2004. UO can't stay on this downward slope. We've been spared the harsh and truly visible effects of a 66% drop (or more) in subs over the last 5-7 years, because all shards have remained open. At times, I kind of wish shards has been closed as the population dropped, because I feel that would have shattered that false sense of security many have that EA will keep UO going out of the kindness of its heart.
UO needs new players. New players are not looking for graphics from 2001 or screen resolutions that are on par with their cell phones. I want UO to make it to 20 years. That's not going to happen with old graphics.
In addition to what you said, I'd feel better if I thought EA realized it still owned UO.One thing has changed recently...EA is casting around for IP to revive or to do something different with. One of the executives (who has BioWare Mythic under him) talked about reviving old IPs, and they are reviving The Sims Online as a web-based MMO.
Of course they are doing so under the Redwood City studio and not BioWare Mythic, but I doubt The Sims group would be willing to give up their IP to another group/division of EA.
I'd feel a lot better if EA were hiring more devs/artists for UO, or if they came out and said they were loaning them devs/artists from other games.
Yes, that's exactly what I mean.Which means you mean that they are casting about for titles or franchises that they already own, have already been developed to a certain degree, may already have fans, and they can do something with, thus capitalizing on an existing brand name.
I kind of wonder if the Star Wars license has made EA get cold feet on big licenses and helped push them into trying to revive some of their old IP, as well as things like the Sims Online, although Sims Online should have happened a year or two ago.EA has a library of games that goes back a number of years. Are any of these franchises considered when embarking on new projects?
I worked on Desert Strike and Road Rash back in the day on Sega Genesis so trust me I’m familiar with the IP history. When looking at a new bet, a new investment to make, we always look at whether we should create a new IP, bring one back or have something in active growth right now that we can double down on. So we constantly look at ways to grow the recent category of titles like Burnout and Need for Speed. Same thing with the old Bullfrog IPs like Dungeon Keeper, Populous, Power Monger, Magic Carpet... I could go on. So we do look at that stuff and are very cognisant of our past.
The key thing is if we do bring it back it has got to be good. I don’t know about you but when you look back at GoldenEye you think of it as this amazing game and then you go and play it and are like, ‘oh really?’ So from our perspective we have to manage that time that makes things look nicer in the rear view mirror, and what you have to do now. Production values and game mechanics are very different than what you see on some of those IPs but trust me, it’s a part of the asset of our company to have 25 years of IP and you’ll see them come back in different ways at different times.
Well, hey, if we're going to go with broad-stroke statements of lunacy, then sure, calling the Classic Client is a bit like calling an outhouse or a chamber pot a Classic Toilet. Then again, the so-called Enhanced Client is a bit like calling a hole in the ground an Enhanced Toilet -- it looks like ****e, behaves like ****e, has been programmed like ****e, and requires someone else to come along and give it an acceptable look.The so-called Classic Client is a bit like calling an outhouse or a chamber pot a Classic Toilet.
Well, hey, if we're going to go with broad-stroke statements of lunacy, then sure, calling the Classic Client is a bit like calling an outhouse or a chamber pot a Classic Toilet. Then again, the so-called Enhanced Client is a bit like calling a hole in the ground an Enhanced Toilet -- it looks like ****e, behaves like ****e, has been programmed like ****e, and requires someone else to come along and give it an acceptable look.
Oh, yes, I'm completely way off base with the horrendous history of EA attempting to replace the Classic Client with a new client. They've been SOOOO successful that EVERY client they've released to replace it has been scrapped save the latest iteration which, in fact, is still in beta fast approaching 2 years later.
Lets see you do better...
Hehe, this is funny and SO true.So many people have "Do that and I'll quit," practically macroed. It might as well be, "Wolf!" You can't take seriously people who confuse threats with reason.
To me, the type of person who uses the CC are old-timers (often with old computers) and people who have difficulty to adapt to something new. Which I asumme is a great part of the player base. Cut those off and you basically can shut down UO.Besides, the sort of person who'd leave over that is precisely the type you want rid of. The sort who might actually give UO a try if the CC got the hook like a bad vaudeville act is likely the type of people the game needs. You can't be both welcoming and rigidly hind bound. This is a barrier to attracting new players at least as serious as the sheer complexity of this, far and away the richest online game in the world. It's also in danger of making one of those lists of Best Games You Will Never Get to Play.
yes after they had already lost all the possible new player by keeping the old client this has become a sort of a half truth.It is the only thing that kept UO alive then and now and UO knows it.
brews need to do something that will actually make them useful, like iono have one that gives extra fire resistance that bumps you over the cap for like 10 min, and another that give rapid HP regen and cures any poisons for 4 or 5 seconds or something like that.if you really want to do brewing right we need new grape seeds and different types of hops and stuff to grow and cross bread to make the brews
That's an excellent idea. I've been wondering how more oomph can be added to this, and I think you have the answer.if you really want to do brewing right we need new grape seeds and different types of hops and stuff to grow and cross bread to make the brews
I use BOTH clients so EA counts me in the "majority" of Classic Client users... but I WANT the Enhanced Client to continue to move forward.Pity that all of these resources have been spent on clients that the majority of the playerbase just does not want.
UO needs new players. New players are not looking for graphics from 2001 or screen resolutions that are on par with their cell phones. I want UO to make it to 20 years. That's not going to happen with old graphics.
That's what has surprised me. I simply looked at the basic, inarguable facts:UO needs new players. New players are not looking for graphics from 2001 or screen resolutions that are on par with their cell phones. I want UO to make it to 20 years. That's not going to happen with old graphics.
pfffft!That last post of mine was glib and nasty. I am sorry I allowed emotion to get the better of me.
That's what has surprised me. I simply looked at the basic, inarguable facts:
UO lost 75% of its customers over the past five years.
The original client cannot conceivably attract contemporary customers.
Maintaining two clients with already limited development resources impedes the creation of fresh content and a proper new player experience.
The EC is far easier to learn and use. Plus it has far greater functionality "out of the box." I know you can't see that. Nobody "raised" on the CC could, but it's true nonetheless.
Over the past year I've been playing this game:
I've seen former backbone shards shrink.
Loud and very public migrations of entire guilds to those few remaining populous shards where it's easy to live in denial.
Grave robbing become high entertainment. A building in decay is viewed with excitement and the behavior of people gathering around it as it's about to fall is beyond creepy.
Large clusters of people, on several shards, just sitting at Luna bank on vanity pets, clad in high end combat garb, NOT DOING ANYTHING. The first word that came into my mind was not a pleasant one: tumor....the Luna Tumor.
Not a single new player that is not, in fact, a returning player. Of these, I am the only one who has stuck it out this long - this is NOT a fact, but I simply don't know of any others.
So let me add one last item to the list of premises to this syllogism:
The people who remain care deeply and have enormous capital in time, emotion, and memory invested in this digital world.
Taken all in all, I just don't get it. Why aren't the veteran players BEGGING the dev team to drop the old client entirely? Having to learn a UI is such a small price to pay to improve the chances that something you care deeply for will continue to survive.
So I yielded to my bewilderment and posted something glib and, I now feel, rather insulting.
But I have to wonder if I'm witnessing some heretofore unknown and undocumented online community behavior that mirrors Lemmings in reverse. Lemmings resort of mass suicide when their numbers exceed resources. This lot demonstrates suicidal behavior when its numbers are shrinking.
Taken all in all, who would stick around? All the neat bits are there alright....I still logon....still play at combat in both tram and fel (though I'm not much good at it), still get and fill the BODs (a BRILLIANT character building game system btw) on the crafters I'm slowly creating, and all that. But how much more heart, mind, and time investment in all of this is rational?
I recall a bizarre oversight when house hunting once - an abandoned aquarium sitting the corner of a basement: a corner that, due to the intrusion of an oil tank nearby, kept it in near absolute darkness. Light only being about to bounce at right angles and all that.
There were still fish in it, although all expressions of love and care - lamps, heaters, little bubbly things meant to keep the water rich in oxygen - had long ago been either disconnected or removed. No food of course. So what fish were left? What survived in this dark, airless, cold aquatic universe in miniature where the only possible nourishment were the bodies of the survivors themselves?
Little fish. Nervous, suspicious little fish.
Although it saddens me that I recall this often when playing UO now, that the last lines of Tennyson's Ulysses no longer resonate in my wee brain as they did when I first elected to return, I can't quite seem to quit yet. Still bouncing from server to server, thinking that something of those braver days when online games had such a powerful hold over enormous personalities and fascinating people remains. You can't find it in those silly leveling games, that's for sure
-
Yes. Idocs happen. Now I can only speak for the shard of Siege Perilous. Yes, there are some that seek only gain from these sad events that happen and often no one notices..Grave robbing become high entertainment. A building in decay is viewed with excitement and the behavior of people gathering around it as it's about to fall is beyond creepy.
pfffft!
75% ?
check your math old man ...
or at least how you write it as an "interpretation" of what you see ...
don't forget ...
"a customer" is someone whom paid to play
and those numbers will likely NEVER see the light of day (here in the hall)
the CC CAN "conceivably" attract new players (and keep them)
an actual bug free client << would be the device required ...
oops!
must be IMPOSSIBLE to write though eh? (stupid programmers ... )
same point
2 clients ... *ahem* ONE >first< is a requirement ... one in a row sort of basic stuff ... like counting ...
The EC is far easier to learn and use
for left handed or right handed?
people who do/don't rtfm?
there are NO "backbone shards"
there are different >tidal pools< ... ecologies/niches
Live in denial ...
they are denying that they survive? curious turn of phrase ... old man
you're living in denial in this tidal pool of the net?
Not a single new player that is not, in fact, a returning player
*tsk*
math in the hall AGAIN?
hy-per-bole more likely
*shrugs*
o'well ... I suppose you hold as much "artistic license" as I do ...
I just been doing it longer ...
Ford doesn't base its current success on cars it designed in the 1960s.Not a few more, not a couple, not a handful, a dominant number. Why you ask? People like the familiar. People like the classics. I'd sure rather have a classic Mustang than one of the new ones. Sure the new ones have all these shiny new features and updated lines, but the old one, the one I grew up with having in the garage, it was a thing of beauty. Many driving around in the old have no desire to drive the new. So it is with UO clients.