You keep saying that. so put your money where your mouth is . $1000 bet right now in public.This booster will be as dead as training in the bone knight room by the middle of next month.
Put up or shut up. Im dead serious.
You keep saying that. so put your money where your mouth is . $1000 bet right now in public.This booster will be as dead as training in the bone knight room by the middle of next month.
At no point anywhere in this discussion, over the last several days, over several different threads, has anyone complained about or even brought up the actual difficulty involved in taking down a pirate.Devs pay attention you have trampled on the realm of easy mode and order must be restored immediately! You guys should have learned by now that the gamers in uo don't want any kind of challenge. They just want more of the same shinies, the pirates should cost no more than a 100 gold to solo and they should reward twenty times that much.
Oh and new house decorations, and oh oh more neon colors, yeah and like insurance should just be cost free from now on as well, just sayin.
So you gonna bet or what? Common man, back up some of that talk with some cold hard cash. Odds are you wont.At no point anywhere in this discussion, over the last several days, over several different threads, has anyone complained about or even brought up the actual difficulty involved in taking down a pirate.
Cram your precious little attitude and either learn to read or go troll somewhere else.
No, I totally disagree here.
This Booster is designed differently than in the past, it is NOT about instant gratification but more on like "building up" credit and claiming it only later on, quite later on, when "enough" credit has built up.
I do not like instant gratification, it is diseducative, IMHO and gets players to always want more, more and want it yesterday, already.
*sighs*This Booster has been well thought out and well designed, IMHO, with a tiered Quests system were one has to build up Quests credit to be offered higher Quests with better rewards and also in regards to Ship Battles, the Bounty Quests to track down and arrest Pirates, eventually lead to a VERY valuable reward, the Orc Galleon which is highly desired by players because of its 150% Cannon damage bonus (I reckon that one recently sold for 100 millions UO gold).
So, there is no loss, only it is that there is no instant gratification. Powerscrolls come, Orc Galleon comes, only they come later on, after the players have built up enough Quests and credit.
Is "instant gratification" your new "team"? People aren't asking for their packs and bank boxes to overflow with 1mil checks and artifacts when they step foot on the sea market. They're asking that the reward (specifically for pirate ships) be commensurate to their outlay of resources and time. Who wants to go out on a bounty and spend more money doing it than they could possibly hope to make in return?This Booster was not about instant gratification and I applaude this Design choice.
Way to miss the point and look at something I put near the very end of the post, you win five internets. You don't want any challenge period, don't pretend like I didn't get you because you think you are so deep.At no point anywhere in this discussion, over the last several days, over several different threads, has anyone complained about or even brought up the actual difficulty involved in taking down a pirate.
On the bright side, I have now found one whole vendor on Atlantic selling powder charges and such. Of couse the reward for killing a pirate is 10k, and one single match to light one cannon for one shot (forget ammo and powder) is 2k, so the whole "economic viability" thing isn't really looking too good. LOL.
Since making an Orc Galleon requires various deeds, to me that is moreless like the building up of credit.And I question again whether or not you've actually played the booster. There is ONE place to 'build up credit' and that’s the fishmonger quests. That’s it. Fishing.
No 'built up credit' for bringing in pirates or taking out orc vessels. 2-10K, and the chance at a single shot of magical cannon ammunition or 1 of 8 pieces of the orc ship.
Is "instant gratification" your new "team"? People aren't asking for their packs and bank boxes to overflow with 1mil checks and artifacts when they step foot on the sea market. They're asking that the reward (specifically for pirate ships) be commensurate to their outlay of resources and time. Who wants to go out on a bounty and spend more money doing it than they could possibly hope to make in return?
That’s simple economics, the equation must balance.
And before you go on about the orc ship again as the "reward," I must tell you that’s a self-defeating road. If that ship is the big reward, then when everyone has one in a week or two, what’s to keep them hunting pirates?
At no point anywhere in this discussion has anyone made any reference at all to the "challenge" involved in killing a pirate or in anything else. This entire conversation has been about the economics of the situation. I don't really know what to tell you. You don't appear to know what all the words mean.Way to miss the point and look at something I put near the very end of the post, you win five internets. You don't want any challenge period, don't pretend like I didn't get you because you think you are so deep.
Someone somewhere sold one orc ship for an insanely inflated price in the first couple days of the expansion, and you immediately switched from "YOU DON'T NEED A REWARD" to "NO WAIT THAT IS THE REWARD" without any consideration for anything else. Just in case someone more rational is reading the thread, allow me to point out the following.The real reward comes with time and it is well worth the effort with what Orc ship parts are worth not to mention the Orc Galleon going from 50 to 100 millions and fishing powerscrolls going for tens of millions.
If these rewards are worthless then I do not know what would be worth the effort.......
Since making an Orc Galleon requires various deeds, to me that is moreless like the building up of credit.
Meaning, it is done over time, building up the effort towards a final result....
Some reading I found interesting [http://vboards.stratics.com/uhall/225214-dev-feedback-facts-about-cannons-ships-post1840699.html#post1840699]..........
That's the problem with item based games, once the game saturates with a given item comes the need for another and then another and then another in an endless, meaningless vicious circle................
But not orc ships! Those will remain valuable forever! They're worth 100 mill-- er--- 10 million gold and surely will never go down from there! The system is fine! No other loot required! Six months from now everyone will still be able to make money farming orc ships for the infinite number of people who will always need one!That's the problem with item based games, once the game saturates with a given item comes the need for another and then another and then another in an endless, meaningless vicious circle................
Popps, the Orc ship is selling for that much because people think Skrag is rightOn the bright side, I have now found one whole vendor on Atlantic selling powder charges and such. Of couse the reward for killing a pirate is 10k, and one single match to light one cannon for one shot (forget ammo and powder) is 2k, so the whole "economic viability" thing isn't really looking too good. LOL.
The real reward comes with time and it is well worth the effort with what Orc ship parts are worth not to mention the Orc Galleon going from 50 to 100 millions and fishing powerscrolls going for tens of millions.
If these rewards are worthless then I do not know what would be worth the effort.......
Sorry but this is a bit out there, its like your taking someone putting down UO and the booster as personal attack on you. "I'm dead serious"??? It's only a game, UO is not real, you really need to get out more.You keep saying that. so put your money where your mouth is . $1000 bet right now in public.
Put up or shut up. Im dead serious.
Are you really this dense or what? and you accuse me of trolling? ok listen I'm going to try to simplify this even more so you can avoid vomiting the same pointless drivel onto this thread.At no point anywhere in this discussion has anyone made any reference at all to the "challenge" involved in killing a pirate or in anything else. This entire conversation has been about the economics of the situation. I don't really know what to tell you. You don't appear to know what all the words mean.
No no I can find the dictionary quite easily on my own, you should use smaller words for your own sake, so as not to give off the pseudo intellectual "I believe I'm smarter than I actually am" vibe.Should I link the dictionary? Use smaller words? You're really long on dreadfully tiresome elitist gamer attitude and deranged raving, but painfully short on reading comprehension.
challenge
Someone hates the challenge of crafting the consumables because it's not profitable and the internet is after all very serious business chap.As much as I like realism, this is a bit extreme. Crafting the consumables is extremely challenging
It must be a challenge on some level for people to whine about it, although there seems to be fewer people whining and more people actually enjoying the content.Time spent doing a Task does not Equate to Challenge.. Blackblade
There is nothing.. Challenging about Loading up 8 Crafting Skills and Making a Ton of Items..
There is nothing Challenging about Clicking your Mouse over and over again.
And there is Honestly little required thinking to involve yourself in the 'End Game' of this booster..
Again.. a Task taking forever to accomplish does not equate to challenge.
According to you and a handful of others.The Original complaint is due to the Fact that the devs have implemented a System which is broken in its Rewards.
It is an unfortunate fact, Sir, that the people designing this game disagree with you.I dont care what you say, Incentive is required to coax people into Continued use of a System, End of story.
I don't see the system dieing quickly at all, and it looks more probable that you will maybe have your 5 die hard stratics users complaining about it while the rest of the oblivious user base continues to chug on through the content.f a System Exists like this.. Where there is actually a Net Loss of Profit or Gold, The system will die.. Very quickly.
Maybe you will have your 5 Die Hard " I love pirates so i dont mind the loss in gold " People who will stick with it.. But the majority of todays gamer is carebear.. and Will not involve themselves in an activity unless it has a proper reward, once the "New Car" Feel of this Booster has worn off, This will become obvious unless a change is made.
As Skrag said, Lets Make NOTHING profitable..Someone hates the challenge of crafting the consumables because it's not profitable and the internet is after all very serious business chap.
Cool story bro but it looks like if we go back to the OP.
Someone hates the challenge of crafting the consumables because it's not profitable and the internet is after all very serious business chap.
"As much as I like realism, this is a bit extreme. Crafting the consumables is extremely challenging"... unless you are the type of person who gets excited watching paint dry.Cool story bro but it looks like if we go back to the OP.
Someone hates the challenge of crafting the consumables because it's not profitable and the internet is after all very serious business chap.As much as I like realism, this is a bit extreme. Crafting the consumables is extremely challenging
And you enough with your ASTROTURFINGIt is going to be like LJing in one or two months once the novelty wears off unless they change things.
I could call posting on the internet a challenge to your intelligence, but that wouldn't mean it was difficult.Call it a challenge to your patience then if you like? and actually if you think I am angry you are quite mistaken.
What? You don't even play UO? Why the crap am I even talking to you then? Jeez, at least I waited until I was playing again to come paint the forums red with my infuriating wit. The fact that you still come here to troll random threads and scream at Trammies after having already quit the game just puts you on a whole different level of butthurt.I actually did come back to the game for a short time when Kingdom Reborn was released and enjoyed it for a while until they pulled the plug on the client.
I'm saying that your crying is not justified, and does not appear to be shared by the majority of the players who are playing the new booster. So put that in your pipe and smoke it you contemptible little buffoon.
You could do that and since you have broken through the ceiling of stupid it wouldn't really make much of a difference in how others perceive you.I could call posting on the internet a challenge to your intelligence, but that wouldn't mean it was difficult.
You couldn't help it, you were so angry that the devs made you go through a few extra steps to craft some things that you saw red, I forgive you though. I'm not trolling but lets say that I was trolling for a moment, what would that make you for going along with it? And screaming? lol you are the one getting worked up in this thread not me.What? You don't even play UO? Why the crap am I even talking to you then? Jeez, at least I waited until I was playing again to come paint the forums red with my infuriating wit. The fact that you still come here to troll random threads and scream at Trammies after having already quit the game just puts you on a whole different level of butthurt.
I had better things to do unlike you apparently, still operating under the delusion that I am angry? you silly little man, I'm not the one who stayed up to get the last word in, like I said it's obvious who is angry Mr gimme back my money! or I'll bawwwwwwIs it all out of your system, sport? You get it all out at those dumb old Trammies? That's good. Tuckered yourself out, didn't you?
At no point during this discussion was I yelling at you, I find you amusing if anything. The funny thing is if the KR client hadn't been canned I would still be playing, so while I don't like aspects of the direction the game has gone in, I am far from disgruntled ex pk guy.Thanks for bumping the thread, and for reminding me that your ilk exists. I thought the last angry ex-PK finally shrugged, gave up, and wandered off to play Eve Online years ago. Little did I know they still haunted Uhall, just waiting to yell at those dirty carebears over... uh... quest rewards.
I found a gargoyle merchant crew south of the Cape of Heroes on Europa.... they seemed very interested in that box at the back, maybe the garg-grog is in there?btw. why are all pirates except captain orcs? also the merchant ones? was ist to hard to place some human/elf npcs between ... prolly
I did some pirate runs with a guildmate last night using one ship. It was much more cost effective as we both were rewarded with the capture when we were in a party.Why did this have to turn into a thread where players are bashing each other?
Where are the constructive comments on the topic?
Time spent doing a Task does not Equate to Challenge.. Blackblade
There is nothing.. Challenging about Loading up 8 Crafting Skills and Making a Ton of Items..
There is nothing Challenging about Clicking your Mouse over and over again.
And there is Honestly little required thinking to involve yourself in the 'End Game' of this booster..
Again.. a Task taking forever to accomplish does not equate to challenge.
This fishmonger quests are not tiered. They don't keep track of anything and all the rewards are random. The system is broken.That is the feeling I get from reading some of the posts............ that some players want instant reward and they want it yesterday !!
This Booster from fishing to ship battles was NOT built around instant gratification but cleverly, on a tiered Quest system with players having to build up their credit and efforts in order to get something quite nice in the end.
I applaude this design, I see it as much better than instant gratification.
This fishmonger quests are not tiered. They don't keep track of anything and all the rewards are random. The system is broken.
Why did this have to turn into a thread where players are bashing each other?
Where are the constructive comments on the topic?
It doesn't work. The quests are random and the rewards are too.My understanding is that there is a point system and some reputation with various fishing guilds that builds up.
As points/reputation builds up, better quests and better rewards are offered.
I'm wondering then, could this somehow have anything to do with damaging Pirate Ships? And resources gained from their hold? Could the NPCs be doing repairs while in combat (the Pirate Ship would have to be along a coast, I believe) and the result of used materials reflected in the take from the hold?Why did this have to turn into a thread where players are bashing each other?
Where are the constructive comments on the topic?
Hawkeye I don't know if were reminded of this somewhere in the thread but using a crafter to repair your boat consumes alot less resources. We repaired a cannon with a non crafter garg and it took 40 ingots. Using a non crafter human on the same type of repair took 36 ingots (w/joat), a 10% reduction. So using a crafter to repair your boat seems to reduce resource costs by 5% per 10 points of skill in the related craft.
Time spent doing a Task does not Equate to Challenge.. Blackblade
Yeah, lets add MORE tedium to crafting! Lets drive EVERYONE away from it!There is nothing.. Challenging about Loading up 8 Crafting Skills and Making a Ton of Items..
There is nothing Challenging about Clicking your Mouse over and over again.
And there is Honestly little required thinking to involve yourself in the 'End Game' of this booster..
Again.. a Task taking forever to accomplish does not equate to challenge.
The problem is, that most people has crafting mules.
Unless crafting is made a complex and laborious task, most players would just do their own crafting and do not rely on external crafters.
You may not like it, but if we want to have crafting as a viable profession in UO well, then crafting MUST BE something that most people find not wanting to deal with and some players want to deal with it anyways.
You do play UO, right? Since I know you haven't played the booster yourself at this point...Making it easy would simply not make crafting viable as a profession because most players would just take care of their own needs.
An alternative ?
Sure, I already proposed it time back, make each and every account for a given shard have an incompatibility between being a fighting account or a crafting account for that shard. Cannot have both on the same account at least, not at cimpetitive levels.
Have to make a choice at competitive levels for a given shard whether to have fighters OR crafters.
Don't like this alternative ?
Well, then I am afraid we have NO OTHER possibility, if we want to keep crafting in Ultima Online as a viable profession, than have crafting processes as COMPLEX and LABORIOUS.
This is the only way to have at least a number of players not want to deal with them and have to rely on external crafters for their needs.
This fishmonger quests are not tiered. They don't keep track of anything and all the rewards are random. The system is broken.
Yes and no.My understanding is that there is a point system and some reputation with various fishing guilds that builds up.
As points/reputation builds up, better quests and better rewards are offered.
Go have a seat somewhere, dude. You can try to play yourself off as cool after your ridiculous "you think you're so deep you contemptible buffon" diatribes, but I don't know who you think you're fooling. The very fact that you haunt these forums complaining about "Trammies" a full decade after Trammel was added, and without even being subscribed to UO, says more than any "totally not mad bro" post ever will. The only way you could stop looking like a psycho is to stop posting, basically.Arf arf arf
Frankly the developers should take as a dire warning the fact that the most vocal supporter of the current status quo is someone as ill-informed on game design as Popps.The red italicized portion of your quote above shows a severe disconnect with the reality of online gaming.
1. Because no devs will step in and make a case for where they feel they oopsied, and where they are positive they are in the "right" as far as direction this booster takes/will take when/if they "adjust" it.Why did this have to turn into a thread where players are bashing each other?
Where are the constructive comments on the topic?
No. I dont want them to come say YOUR words, I want them to come say THEIRS.Actually, I'd like to see a developer weigh in here. Cal, someone. I would LOVE to see if an EA MMO developer is willing to come out in public and say......
Opinions about UO from "others" who are just as passionate isnt nonsense.And all the other nonsense Popps and his buddies have spewed over the weekend.
Personally I think s/he comes off as witty and hilarious. Probably the funnest Trolls I have read all year, are in this thread.Skrag....dude....many of us are in support of your criticals.
You are dead on IMO on a lot of points.
You are also NOT making any points with your attitude.
Take the high road and stop personal attacks.
Yeah, they will still come towards ya, but your denegrating it and it will just hurt the real issue.
You gotta come off the defense and let it slide if we are to get the devs attention at the issues instead of the "oh lord another flame war".
That said....
No. I dont want them to come say YOUR words, I want them to come say THEIRS.
You say yours plenty, as we all have done.
I wanna hear them explain their position(s).
Opinions about UO from "others" who are just as passionate isnt nonsense.
Cmon, this gets us nowhere....and fast.
Seconded.No. I dont want them to come say YOUR words, I want them to come say THEIRS.
You say yours plenty, as we all have done.
I wanna hear them explain their position(s).
Exactly. When you start you only get crappy offers. As you level you get crappy and not crappy offers. Then as you level more you get crappy and not crappy offers and slightly decent offers.It doesn't work. The quests are random and the rewards are too.