SIMPLE MAKE DCI WORK. MAKE ALL WEPS CHUGGABLE. WHEN YOU CHUGG OR APPLY BANDAGES YOU HAVE TO STOP FOR THE SAME ABOUT OF TIME AS G HEAL FROM A MAGE. TAKE 4/6 CASTING AWAY FROM CHIV OR GIVE MAGES 4/6 CASTING. MAKE SPECIALS TAKE MORE MANA. START BANNING SPEED HACKING NOOBS.
This was the most ignorant statement ever. This person clearly does not pvp. Again there are about a million posts here and I don't feel like reading them all, it probably turns into flaming anyway. Here is my input, bows themselves are the only thing that needs to be nerfed. All weapons in the game should follow the same rules. WHY bows were ever given the option of 40 swingspeed or balanced is beyond me. Bows do higher damage, and at a range, this should in turn cost speed. WHY they get the additional hitspell of velocity, again, beyond me. Bows should be capped at 30 ssi, like everything else, no balance, and a single hitspell, whether they keep regular hitspells or bows ONLY get velocity. The only other thing I would like to see happen is movingshot cost a more reasonable amount of mana. At this point the shot costs 3 mana and can be chained upwards of 80 times in a row, which is stupid beyond all belief. 2 Archers with double hitspells and 40ssi, spamming runningshot at this point can take down almost anything in the game. Even in pvm, a single runningshotter can take down a Rikktor champion spawn SOLO in about 10 minutes. Moral of the story : In order to maintain balance, if a weapon is superior to another in one catagory, it SHOULD be lesser in another catagory. In the case of archery it is not. Let us compare the War Hammer to the Crossbow. WarHammer : 17-18 3.75s, Crossbow : 18-22, 4.5s.... Right off the bat, what do we notice? Balance. The crossbow does more damage, and therefore is slower. Two of the oldest weapons in game, and there is a harmony of balance. What do we have next however? The crossbow is given a boost in swing speed by 10% with ash enhancing, diminishing some of the balance but it is still slow enough to wear its not a big deal. The war hammer gets nothing. The bow can now be balanced. An entirely new and previously unimaginable style of archer is born, the chugger. The war hammer again, gets nothing. At this point if you were to have the once mighty warhammer do battle with this crossbow, it would be a one-sided fight. The crossbow would outdamage, and outswing the hammer [with the use of agility pots], and if the hammer got lucky with a few hits, the crossbow can still chug heals. Now this is all fine and well, but then I start thinking about the hitspells, and the very fact that archery is ranged weapons. Now your looking at two more huge advantages, an archer gets a secondary hitspell for even MORE damage on every shot, AND the very fact that they are ranged is a massive advantage, he doesnt even need to let the war hammer swing near him in the entire fight. Ever since the birth of uo, the tradeoff has been range for chugging and damage for speed , this kept balance between bows and melee weapons. And to this day, the war hammer is bound by the parameters of normal weapons, effectively removing them from any usefulness they once had, an outdated underpowered weapon they will remain, never to be used outside of roleplay again until somebody sees the light. By the way, mortal needs a slightly longer cooldown, every other shot being able to mortal, without even seeing the effects from the first leave before being hit with another, is totally ****. I know I am kindof jumping around a bit, but at the very least I would like to see hitspells taken away from runningshots, if they are going to cost 3 mana they should not get +20 damage from lightning/fireball and velocity, plus a disrupt from fireball.
PS I am not saying that archers cannot be beaten at all. I am saying that I want archery to be nerfed OR classic weapons get some love because there is no balance whatsoever for 2-handed melee weapons which are no longer usable in pvp, while archers get all kinds of overpowered massive damage rapidfire long range bows. It would also be nice if mages got some love, all I play is mages, and all I hear about is weapons for dexxers getting beefed up, cant remember the last time a magery spell was BEEFED! CAN NOT REMEMBER.
Just my thoughts.