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Why I love UO and why I want it to grow - how it could be done

Would you like additional updated graphics to bring new players in

  • Yes, new players means many more years of UO

    Votes: 34 77.3%
  • No, I want it to stay like it is and hope for the best

    Votes: 10 22.7%

  • Total voters
    44
Status
Not open for further replies.

Uvtha

Stratics Legend
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Not confused a bit and the facts are straight. Probably because I'm not fixated on pixel crack and can consider the other aspects of the situation.

As for the CC going away, all they need to do is make a better client than the CC with a good look & feel and most people will move to the new client. So far the closest they've come is the EC with Pinco's changes, getting about half the player base to switch. Once they hire someone truly capable of designing an excellent UI for UO and let it be made well, nature will take it's course.
I highly doubt half the playerbase uses the EC.
 

MalagAste

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I mean... were all in his "corner". Who wouldn't want to see a huge development for UO? I just think hes looking at the game through rose colored mace and shield glasses. A game redesign (which is what a full 3d conversion would require) is not going to happen. It never was.
A new set of 2d graphics (aside from the HD which they have intimated will be a process over several years) also will not happen.

As someone who decides where the money goes what would you rather do: Invest in a new game with its own direction and framework, or spend probably MORE money for a game that has been limping along with around 20k subs (if that) in an mmo genre where the ceiling is 500k subs (EVE). It's just not good business sense.
Sadly your probably right. What I wouldn't give for an updated UO. If only the economy didn't such so bad and I had a few coins to rub together to invest in such a thing... I wish a person could go to EA and say "Hi... I'm here to invest in UO.... I have XXX millions and I want to put it into UO.".... And they would let them. But that's about as likely as me winning the Lottery or Publishers Clearinghouse... Either of which would also not help.

I wish I could wave a magic wand and bring folk back to UO... but that too is not going to happen.

Honestly I couldn't say what would bring folk back anymore. The game has gotten too complex for the average gamer.... most folk just want an adventure..... and to escape life .... not have to create spreadsheets and charts just to make a suit worth using..... And that is only likely to get worse in the coming publish...

I just don't understand why we have to make things more and more complex.... Why can't they just give us the one thing most of us want...... The ability to change one item to another. Switch the ugly hunters headdress for a nice circlet.... take off the fool glasses and wear a hat... Trade that hideous robe for a nice dress or doublet or something..... so sick of things getting more and more complicated.

Tired of all the greed that has infested UO like a plague. We want community back yet we keep pushing it away with all the selfish greed.
 

Uvtha

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I guess I am selfish because I would rather see UO stay the course and remain awesome for x amount of years(whatever they may be)instead of ruining its 15 years of history with pretty graphics that will be outdated in 6-12 months.
There's nothing wrong with updating the graphics every so many years. It happens in all long lasting MMO's. I don't think the argument "eventually they will be outdated" really is a very good one. That's akin to saying don't add content because people will play thought it and then you just need more so whats the point? And clearly you have no problem with outdated graphics.

The problem with the OP's desires is that they are unfeasible. UO has already had 2 failed and 1 ill adopted clients, and the dev team is a skeleton crew, and the player base is tiny. The game simply is not going to get an influx of cash for yet another new client, let alone the game overhaul that a full 3d client would require.

And I really don't see what is wrong with the graphics in that video. I think the majority of players would be beyond thrilled to have graphics like that. Why you think that those graphics would make people quit I can't imagine. But we cannot have graphics like that, so its a moot point anyway.
 

Uvtha

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Sadly your probably right. What I wouldn't give for an updated UO. If only the economy didn't such so bad and I had a few coins to rub together to invest in such a thing... I wish a person could go to EA and say "Hi... I'm here to invest in UO.... I have XXX millions and I want to put it into UO.".... And they would let them. But that's about as likely as me winning the Lottery or Publishers Clearinghouse... Either of which would also not help.

I wish I could wave a magic wand and bring folk back to UO... but that too is not going to happen.

Honestly I couldn't say what would bring folk back anymore. The game has gotten too complex for the average gamer.... most folk just want an adventure..... and to escape life .... not have to create spreadsheets and charts just to make a suit worth using..... And that is only likely to get worse in the coming publish...

I just don't understand why we have to make things more and more complex.... Why can't they just give us the one thing most of us want...... The ability to change one item to another. Switch the ugly hunters headdress for a nice circlet.... take off the fool glasses and wear a hat... Trade that hideous robe for a nice dress or doublet or something..... so sick of things getting more and more complicated.

Tired of all the greed that has infested UO like a plague. We want community back yet we keep pushing it away with all the selfish greed.
Honestly dude, if you found like a group of other like minded people artists and programmers among them you could easily make a game of UO's level in your spare time. It's terribly easy to make a game these days.

As for complexity, I think its more a problem of presentation than complexity. Complexity keeps people playing. Obfusticated rules including MANY that are not written down anywhere a new player could even begin to know where to look for them are the real problem.

I also think the greed is due to lack of item loss. Items feel more important, and people feel more entitled to them. If you lose them a lot, it's not such a big deal.
 
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Corvyn

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I guess I am selfish because I would rather see UO stay the course and remain awesome for x amount of years(whatever they may be)instead of ruining its 15 years of history with pretty graphics that will be outdated in 6-12 months.
If would at least TRY to understand the argument.... :

YES but they need something to advertise UO WITH. Noone will respond to 15 year old graphics. That is the whole point I made all this time and in the first post already. Enhance the graphics so you CAN advertrise again and then when its done EA has to actually advertise it, like I said, sell it as "UO Reboot" or something. Then NEW customers will come and learn to love all those details UO offers that other MMOs don't. The graphics are to LURE new people in and NOT the most essential part of the game. This is what many don't want to understand.
 

Madrid

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I came back to UO after seeing Kingdom Reborn Screenshots on Wikipedia.

I never saw any advertisements for Kingdom Reborn anywhere, it was just by sheer luck that for nostalgia reasons I booted up a C64 emulator and played some C64 games. I saw Ultima 7 Black Gate on the emulator site and downloaded it for kicks and in turn I ended up on wiki reading about Ultima Online where I saw the screenshots of Kingdom Reborn. Very nice art and I had to give it a try.

Good graphics is what got me playing Ultima Online again.

If Ultima Online was like Titan Quest or Sui Generis and people knew about it (where it was actually marketed) then I believe UO could be huge again.

UO has all the content in the world it just lacks in graphics to draw in new players.

The theory about UO having graphics and it didn't work is a crock of BS. KR was never marketed. UO wasn't even on the EA site for long time.

And you can market the CC client all you want, nothing it going to happen but people laughing at it.

Corvyn is spot on you have to have something to market.
 

MalagAste

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Perhaps when they finish the HD updates it might be more appealing. One can only hope.

You know what REALLY is sad and will make you want to scream ..... all these years that they pissed and moaned about how hard and how much time it would take to update the graphics they could have been working on this. It would be done by now...
 
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Tanivar

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Corvyn is spot on you have to have something to market.
Once you can look past the pixel crack obsession you also apparently have, you'll see all UO has to market after 15 years.

Talking sense to you two is like :wall::rolleyes:
 

Madrid

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Someone correct me if I'm wrong but the EC client uses the gamebryo engine which is a pretty powerful game engine. It's used in Rift and quite a few others.

They EA/Devs (with limited resources) haven't tapped into what they could do with the EC Client. Look at all pinco has done.

And there is absolutely nothing wrong with the EC UI. What's wrong is people aren't will to change. Pinco has done wonders with EC UI.

At the very least there should an effort to optimize the EC client and bring forth some high resolution graphics.

I still can't wrap my mind around how Ultima Online went from high resolution to low resolution. Thee dumbest thing in the world.

At least make those high res art assets available to those who want to use them.

What do we have to wait...2.5 years more just for the wall tiles?:rolleyes:

Someone post some KR screenshots for nostalgia sake. :p

KR should have just been the tip of the iceberg in terms of the direction UO should have taken.
 

MalagAste

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KR was not the end all.... to folk like me it looked more like some soft pastel or something painting muted and all muddied together..... It hurt my eyes....
 

Corvyn

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Talking sense to you two is like :wall::rolleyes:
The irony of this comment is amazing. You simply refuse to try to understand what we are talking about, and it's certainly not us being "pixel obsessed", but I have pretty much given up on hoping you understand the obvious and I will certainly not try to explain it for the 15th time.

27:6 so far. You represent the VERY vocal minority. I guess the majority has just given up trying to talk some sense into you.
 
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Tanivar

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The irony of this comment is amazing. You simply refuse to try to understand what we are talking about, and it's certainly not us being "pixel obsessed", but I have pretty much given up on hoping you understand the obvious and I will certainly not try to explain it for the 15th time.

27:6 so far. You represent the VERY vocal minority. I guess the majority has just given up trying to talk some sense into you.
No I'm just the last one still willing to :wall: in the attempt to get through to the fancy graphics is everything!!! folks that fancy graphics is not everything. The others were smart enough to give up the hopeless cause. I should probably follow their lead and give up trying as well. It's proving futile. :gee:

You win. Babble on. :)
 
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Ashlynn_L

Lore Master
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I doubt we will get new graphics sadly. I suspect it is just not worth the investment at this point. They have tried twice already and failed both times (the lobbying of certain elements of the UO community has to share a large part of the blame for that - and I bet a lot of those people quit long ago too). The hi-res update for the EC will look pretty good I think but it won't be anything amazing or game changing. EA being the kind of corporation it is, is probably not willing to spend any more money on improving the game beyond what the current dev team are doing day to day. And as for advertising... well when was the last time the game got any of the officially sponsored variety? It all makes me very sad.

While EA has made a lot of bad decisions over the game, the playerbase needs to shoulder a portion of the blame in some areas. New clients were always met with excessive vitriol (I remember some of the language used on this forum when the Third Dawn client was retired and the users of it made their despair known - a large number of people were actually cheering that it was dead and telling those players to just leave. How many of them do you think actually did?).

The lack of CC (and in the past, Third Dawn client) interface improvements has been down to the community accepting the existence of UOA for years (seriously - in who's mind is paying some third party person with a monopoly on the only legal program that adds decent client functionality a sensible state of affairs?). The devs never needed to improve the CC because they could just take the view "well they should have UOA". Of course when this was brought up in the past it was often met by a barrage of "just buy UOA!!111" from the community.

So would I like it to happen? sure. I'd love them to fix the basic stuff like ambient sound effects and mismatched tiles while they are at it. Is it gonna happen? no.
 

Corvyn

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You know what REALLY is sad and will make you want to scream ..... all these years that they pissed and moaned about how hard and how much time it would take to update the graphics they could have been working on this. It would be done by now...
I completely agree. especially since they are using the very versatile gambryo engine.

Man I just saw the KR graphics. That would have been a nice step already! Just got no advertisement at all. Prove is, that I as an avid gamer ( I check out gaming sites regularly) and Ultima lover just NOW realized those graphics ever existed! Good job EA!
 

Corvyn

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Stratics Veteran
No I'm just the last one still willing to :wall: in the attempt to get through to the fancy graphics is everything!!! folks that fancy graphics is not everything. The others were smart enough to give up the hopeless cause. I should probably follow their lead and give up trying as well. It's proving futile. :gee:

You win. Babble on. :)
I am not sure why I even still reply but WHEN for the love of... did ANYONE say that graphics were everything, for the XXXXth time, they would ATTRACT new players. New players = more money for EA, more money for EA = long life and more devs for UO, long life and more devs for UO = us, the UO fans being happy. Is this REALLY that difficult to understand? Do my words translate to this in your brain: "blahblahblah me want new graphics blahblahblah???". omg this is ridiculous.
 

Tanivar

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While EA has made a lot of bad decisions over the game, the playerbase needs to shoulder a portion of the blame in some areas. New clients were always met with excessive vitriol (I remember some of the language used on this forum when the Third Dawn client was retired and the users of it made their despair known - a large number of people were actually cheering that it was dead and telling those players to just leave. How many of them do you think actually did?).
Likely most of them, as I am sure would happen if either the CC or the EC were dropped.

The lack of CC (and in the past, Third Dawn client) interface improvements has been down to the community accepting the existence of UOA for years (seriously - in who's mind is paying some third party person with a monopoly on the only legal program that adds decent client functionality a sensible state of affairs?). The devs never needed to improve the CC because they could just take the view "well they should have UOA". Of course when this was brought up in the past it was often met by a barrage of "just buy UOA!!111" from the community.
The big concern is how long will Tugsoft keep updating UOAssist, he can't have been getting to many new paying subscribers since Pinco worked his magic with the EC. I imagine eventually the fixes for new publishes will eventually stop and a lot of people who depend on UOAssist but who can't stand the EC's look & feel will close their accounts and leave the game.
 
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Dermott of LS

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...

No I'm just the last one still willing to :wall: in the attempt to get through to the fancy graphics is everything!!! folks that fancy graphics is not everything.
Noone is saying that "graphics are EVERYTHING". What some people are trying to say is that UO's graphics (and the CC in general) are currently one of the bigger problems with the game because they are HORRIBLY OUTDATED, not in style, but in resolution.

I keep seeing you post nonsense about the SS's UI being "better" than the EC's but personally I can only :facepalm: every time I read it because for the life of me I cannot see how you can come to that conclusion in a logical manner. The CC's UI may be more familiar, but in terms of sheer power and useability, the EC's UI can simply do far more than the CC can (and that's BEFORE you start modding it).

KR's graphics suffered from a few problems, and I say that as a KR fan who misses that client as well in comparison to the backpedal in quality that the EC is. First, it was pushed to release status LONG before it was ready, second, the graphics still needed to be optimized both in terms of performance and in terms of display, and third, equipment graphics were changed far too drastically in design. Had the first problem not occurred and the other two had the chance to have been fixed before they moved the Dev Team cross country and losing a good portion of the KR design team, they MIGHT have had something that would have worked out.
 

MalagAste

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...
irst, it was pushed to release status LONG before it was ready, second, the graphics still needed to be optimized both in terms of performance and in terms of display, and third, equipment graphics were changed far too drastically in design. Had the first problem not occurred and the other two had the chance to have been fixed before they moved the Dev Team cross country and losing a good portion of the KR design team, they MIGHT have had something that would have worked out.

Ok I bolded that because of late that has been the most detrimental thing to happen to UO in the last 6 or 7 years. Everytime they hype up UO and advertise then put out a shoddy piece of work that is riddled with bugs and problems it HURTS UO..... In more ways than I can count. High Seas and KR being two of the more MAJOR ones of late.

It seriously breaks my heart to see the game in the state it's in. It makes it increasingly harder and harder for me to log in or enjoy the game. The more they go on adding things the players don't want..... the more they make things more and more complicated and item based the more it breaks my heart and pushes me away. What I wouldn't give to have the community back that we had 8 or 10 years ago.... And everytime I get my hopes up thinking THIS will bring players it's Dashed by shear foolishness on the part of EA/DEV's..... KR had to be the first MASSIVE let down in YEARS. It brought back many old players..... only to have them irritated and frustrated with things being buggy and broken.... they weren't as willing as I to wait for fixes..... they remembered things from years past that made them leave UO and they left once again.

Each time there is hope it is crushed. I thought and prayed that the 15th anniversary would bring more than hope... Once again it left me with nothing but irritation and disappointment. Now it's been six months since and I see little hope ahead.

I love Mesanna and the Team but I'm starting to realize that they do not have the resources to really pull UO up from this pit that it has fallen into.
 

Ashlynn_L

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and third, equipment graphics were changed far too drastically in design.
Not just equipment - the monsters too. Some of them look too different between clients. Sure I get why the EC/KR Kraken is designed the way it is, but it looks nothing like an ACTUAL Kraken in UO, which was basically a giant squid. Third Dawn always maintained the consistency. For some reason, KR/EC didn't.

EC White Wyrms look awesome though. They could look bigger too I think. If they ever do a greater White Wyrm, they should use it.
 

Uvtha

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KR was not the end all.... to folk like me it looked more like some soft pastel or something painting muted and all muddied together..... It hurt my eyes....
I thought It looked bad because it was modern development on a 12 year old template. The art was fine... well... the world and monster art was fine for the most part anyway. I think some of the monsters looked amazing, and would have loved to see them in a game world actually designed for them. As it was they just screamed "I DON'T BELONG HERE!". The item art on the other hand was really quite bad throughout.
 

Uvtha

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I keep seeing you post nonsense about the SS's UI being "better" than the EC's but personally I can only :facepalm: every time I read it because for the life of me I cannot see how you can come to that conclusion in a logical manner.
Gotta agree there. The KR/EC interface is empirically superior even non modded. True one must take the day or so it takes to learn how to use it, but its clearly much more versatile.

The only thing I can think is that the CC interface just has vastly fewer options, so it's by default easier to use.

I personally don't use it, because I really don't like the art, and I only use a few commands, but clearly the UI is much better.
 

MalagAste

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I thought It looked bad because it was modern development on a 12 year old template. The art was fine... well... the world and monster art was fine for the most part anyway. I think some of the monsters looked amazing, and would have loved to see them in a game world actually designed for them. As it was they just screamed "I DON'T BELONG HERE!". The item art on the other hand was really quite bad throughout.
Item art was deplorable....... looked like the work of a third grader.... and it took my beautiful Mahogany looking woodwork and made it look like something from a barn...
 

GreywolfUK

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Personally I have never played UO for its graphics, I have always believed UO's success was its openness and total sandbox style that made UO what it is, although in saying that I would love to see a graphics update, or even better a more stable client but in all honesty I think a complete graphics overhaul would be virtually impossible because of the code and it would destroy a lot of the magic of UO.

All my characters were born in the Classic Client, and when the other clients appeared I swore I would quit UO forever if they ever dropped the Classic client, but like a lot of older players I am not as flexible as I once was, so I gave the KR client a go and now the EC client with Pinco's UI and it has allowed me to continue my love affair with one of the greatest games created that game being UO. I still use both clients as I do find some things easier in one client than I do in the other. but most of my gameplay is done using the EC client. I do think 100% they should hire Pinco with complete freedom to completely redo the clients and hopefully he will give us a client that would satisfy both CC users and EC users.
 

Tanivar

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I do think 100% they should hire Pinco with complete freedom to completely redo the clients and hopefully he will give us a client that would satisfy both CC users and EC users.
If EA did a kickstarter for this I'd certainly toss in some funds. Considering what Pinco has managed to do with the basic EC even without being able to get into it's code, I'd say the chances are near certain he could create a UI most would love if EA just handed him the code and let him work his magic without any shackles placed on his work. The talent is clearly there. He's already proven that.
 

Uvtha

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If EA did a kickstarter for this I'd certainly toss in some funds. Considering what Pinco has managed to do with the basic EC even without being able to get into it's code, I'd say the chances are near certain he could create a UI most would love if EA just handed him the code and let him work his magic without any shackles placed on his work. The talent is clearly there. He's already proven that.
I sure as hell wouldn't. EA doing a kickstarter would be the antithesis of all that that site is about. Now if some past UO devs/players have a good idea for a UO like MMO... then we can talk.
 

Flagg

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"
Yeah and see where it got the vocal minority, to the brink of extinction. The game is only barely supported anymore. Are you proud of the state of the game? Are you proud of "how important" it is to EA? It's a little milk on the side, as long as it brings in barely more than it costs (and with the cuts I guess it doesn't cost much to keep it up compared to other MMOs) it will "run" or rather vegetate.

The last comment just shows how mature you are and how you refuse to even try to understand the logic behind it all. But whatever, guys have it your way. On the imaginary tombstone of UO will be written: "killed by it's loyal *insert many other adjectives here that I won't* fans"
Tis truly an impresive mentality to blame the few loyal people who still play UO about lack of people in UO.

It is an exiting journey to try and ride your train of thought Corvyn. I'm kinda getting the impression you have figured there is this mysterious ' vocal minority' that held and is holding UO back. This conclave of few bitter, misguided fans who conspire to manipulate Mythic into keeping CC year after year by posting random drivel on Stratics?

Do you think Mythic has to rely on on Stratics polls and educated guesses when analyzing exactly how many people use EC(or KR client..or 3rd dawn client)? In matters like these, they don't have to consider vocal minorities or less vocal majorities or vocal anything; they have raw extremely accurate procided-by-servers numbers on what people like to play and how much. Had CC ever lost majority of players,or had EC ever shown some highly encouraging steady trneding popularity, they would have loved to drop CC already. Killing off CC was was their plan with each of these new " improved" clients. Around release of EC, I think they announced how CC's drop would be imminent as soon as around 80% of people had abandoned it. After reviewing numbers and developing trends on this front for few months, they had to announce they'd never drop support off CC entirely.

We have an MMO ran by skelton crew plagued with highly modest recourses. Ever since 3rd Dawm this dev team has been stuck maintaining TWO somewhat seperate game clients. It is madness.
 
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Petra Fyde

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Some posts have been removed
Will everone PLEASE attempt to post your point of view without resorting to personal attacks on other posters.
 

Goldberg-Chessy

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If would at least TRY to understand the argument.... :
All kidding aside I just dont believe that you can keep the still one of a kind amazing gameplay/community that UO has offered for the past 15 years and integrate into it the type of graphics that video uses.

They are amazing in their own way but just not for UO/pvp. And imo anyone that thinks pvp isnt a huge part of UO past and present is just not looking at the whole picture.

And those graphics will not be the latest and greatest for too long. Then what?
 

Corvyn

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All kidding aside I just dont believe that you can keep the still one of a kind amazing gameplay/community that UO has offered for the past 15 years and integrate into it the type of graphics that video uses.

They are amazing in their own way but just not for UO/pvp. And imo anyone that thinks pvp isnt a huge part of UO past and present is just not looking at the whole picture.

And those graphics will not be the latest and greatest for too long. Then what?

The video was just an example, like posted.

Then what? Then you have more players who pay and keep it alive (the new players come because of the new graphics and many will stay because of the gameplay). And you have a 3D engine you can continuously enhance, like other successful MMOs do.
 
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cdavbar

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That 'old millstone' has kicked the rump of two earlier clients and has easily held off the EC even with Pinco's updates. Without Pinco's work it would have been 3 'updated', 'modern', 'far better', etc, etc new clients with their rumps kicked into the trash bin. :) You pixel fixated folks need to get a grip on reality and accept that no ones beat the CC yet. :ten:
Make sure you stress that this is your opinion, and not that of the majority. People claim that the majority still exclusively uses the CC. However that has yet to be proven. I see about a 50/50 mix on my shard. However, I have played this game since beta (started when I was a kid on my dads account) and I'll tell you what, I love the EC, yes Pinco's makes it better, but even if Pinco's UI wasn't around, I would still never return to the CC.
 

Goldberg-Chessy

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The video was just an example, like posted.

Then what? Then you have more players who pay and keep it alive (the new players come because of the new graphics and many will stay because of the gameplay). And you have a 3D engine you can continuously enhance, like other successful MMOs do.
No offense but I dont think that new and updated graphics alone will make any type of noticeable difference in number of accounts :(

No matter what the graphics(existing or brand new)look like I dont think you will ever see a huge spike in new subs as it is a 15 year old game. You cannot get around or change that fact.
Unfortunately it is only natural that alot of people in this genre want to do nothing other then keep jumping to the newest and latest game. Never staying with one long term.

You can change and redo the game to look very similar to your video and you can spend a ton of money marketing it to attract some new players but not long after you will see most of those players jump ship to the next game down the road.
Then you are left with the same number of players you had before and a game that isnt half as amazing as what we have now.
Probably the only game in existence that can boast of so many returning players rediscovering it has always been the best.

I know nothing about MMORPG marketing but if I were making the decisions I would want a campaign that focused on the fact that UO has 15 years of history and redefines retro-cool.
Get new players sucked in by making them feel a part of the history asap.
 

Corvyn

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If I would explain again why and how new graphics would help I would seriously feel like a broken record, so I will end it here. Thank you to those who really did pay attention and really did try to understand. I appreciate it.
 

MalagAste

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Make sure you stress that this is your opinion, and not that of the majority. People claim that the majority still exclusively uses the CC. However that has yet to be proven. I see about a 50/50 mix on my shard. However, I have played this game since beta (started when I was a kid on my dads account) and I'll tell you what, I love the EC, yes Pinco's makes it better, but even if Pinco's UI wasn't around, I would still never return to the CC.
Agreed. I've played the EC so long now that I can't go back to CC and I won't. At this point if I had to go back to playing the CC to play UO I would be done playing. I don't want to go backwards I want to move forward and keep moving forward. With HD updated graphics.... With more community driven events..... not this greedy Solostic BS attitude that has taken over UO. I want the community back.

And I'll say this.... if we didn't still have the CC .... we'd have a whole lot less talk about the 3rd party sites since we all know that the engine that drives their bots use the CC..... Not saying they wouldn't adapt in some way but it would certainly put a crinkle in a large group of cheating and such for some time.
 

Madrid

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Make sure you stress that this is your opinion, and not that of the majority. People claim that the majority still exclusively uses the CC. However that has yet to be proven. I see about a 50/50 mix on my shard. However, I have played this game since beta (started when I was a kid on my dads account) and I'll tell you what, I love the EC, yes Pinco's makes it better, but even if Pinco's UI wasn't around, I would still never return to the CC.
I'm willing to bet that the majority of those who gives the EC client a legitimate try aren't able to go back to the CC afterwards. We've seen more and more people come forward admitting that very thing about how they were reluctant and didn't like it at first etc.

Like anything it takes getting used to. The problem I believe is people don't want to go through the hurdle of getting used to it. Human being inherently don't like change they like their comfort zone.

All the EC is..is the CC client with a better UI. The EC client was tailor made and customized for the CC users which is really one of the things holding back the EC client back.

"I don't like the art in the EC"..it's friggin' legacy art right out of the CC client. :rolleyes: Which is why I don't like the EC because it has the ****ty CC graphics in it and STILL the jurassics say they don't like it. :facepalm:


I'm sure we'll get the "I have tried the EC posts" posts. Yeah sure you have. You tried it for what...a few hours...a few days?:rolleyes:

Play the EC client for 3-6 months exclusively and learn all the ins and outs and I'd venture less than 10% would ever go back to the CC.
 
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MalagAste

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I'm willing to bet that the majority of those who gives the EC client a legitimate try aren't able to go back to the CC afterwards. We've seen more and more people come forward admitting that very thing about how they were reluctant and didn't like it at first etc.

Like anything it takes getting used to. The problem I believe is people don't want to go through the hurdle of getting used to it. Human being inherently don't like change they like their comfort zone.

All the EC is..is the CC client with a better UI. The EC client was tailor made and customized for the CC users which is really one of the things holding back the EC client back.

"I don't like the art in the EC"..it's friggin' legacy art right out of the CC client. :rolleyes: Which is why I don't like the EC because it has the ****** CC graphics in it and STILL the jurassics say they don't like it. :facepalm:


I'm sure we'll get the "I have tried the EC posts" posts. Yeah sure you have. You tried it for what...a few hours...a few days?:rolleyes:

Play the EC client for 3-6 months exclusively and learn all the ins and outs and I'd venture less than 10% would ever go back to the CC.

Exactly and if you feel it's over your helmet PM me I'll get you into Vent and go thru the set up step by step once you install the EC and Pinco's.... I'll even show you how to make macro's and quickly set up character templates. Fast Easy and WAY more than the CC could EVER be.
 

Madrid

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Here's another thing I get a kick out of....

Less than an hour ago we have a post on Uhall:

It's time to go:
Well after not playing for 2 years I see the population of the shards to ghost towns. So I've decided to start closing my accounts.
Last week it was "Where have all the UO players gone to?" and next week it'll be something else.

Einstein's Theory of insanity at work. You can't attract players with such a ****ty looking game.

The focus of the EA/DEvs has been on keeping existing players happy for the most part where long ago it should have been shifted to attracting new players and there is only one way to do that as Corvyn hit the nail on the head on how to do it.
 
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Goldberg-Chessy

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If I would explain again why and how new graphics would help I would seriously feel like a broken record, so I will end it here. Thank you to those who really did pay attention and really did try to understand. I appreciate it.
"create a prototype of a new 3D isometric engine"

Please explain exactly what this means, how it will be created, and exactly what it will do to generate new subs?

Because we all know you cannot :)

That is the entire sumnation of what you are calling your 'omg amazing new idea' lol. You have said niothing else in your thread to explain anything. You simply keep repeating new graphics, new graphics, new graphics.

I think a better idea would be for the devs to create a prototype of a new mind altering 4D atomic particle engine that could be installed in every Starbucks in the world which would then use mental telepathy to control the minds of everyone that drinks the coffee and force them to buy and install UO.

We will call this new machine the Dagger of the Mind

That is my solution to getting more new players and as it clearly has as much detail as your solution it must be valid so I am going to email it to the dev team later on tonight.
 

Gospel

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"create a prototype of a new 3D isometric engine"

Please explain exactly what this means, how it will be created, and exactly what it will do to generate new subs?

Because we all know you cannot :)

That is the entire sumnation of what you are calling your 'omg amazing new idea' lol. You have said niothing else in your thread to explain anything. You simply keep repeating new graphics, new graphics, new graphics.

I think a better idea would be for the devs to create a prototype of a new mind altering 4D atomic particle engine that could be installed in every Starbucks in the world which would then use mental telepathy to control the minds of everyone that drinks the coffee and force them to buy and install UO.

We will call this new machine the Dagger of the Mind

That is my solution to getting more new players and as it clearly has as much detail as your solution it must be valid so I am going to email it to the dev team later on tonight.
Why don't you stop being such an aggressive sarcastic ass? Do you really not know what isometric means? It's a frequently used term in the gaming world, maybe look it up before continuing to make yourself look like a jackass.

Other than that little correction, the rest of your post appears to be your usual juvenile attempts at mockery. Head on back to the pvp topics fella, I think your discussion skills are a good deal more compatible there.
 

Tanivar

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Make sure you stress that this is your opinion, and not that of the majority. People claim that the majority still exclusively uses the CC. However that has yet to be proven. I see about a 50/50 mix on my shard. However, I have played this game since beta (started when I was a kid on my dads account) and I'll tell you what, I love the EC, yes Pinco's makes it better, but even if Pinco's UI wasn't around, I would still never return to the CC.
The polls done on who favor the CC & the EC have typically shown around half of the players favor each. The EC has attracted a lot of players due to features, with some more pointing out they switched to the EC because their monitors didn't work well if not set for the monitors default screen size making the CC game window to small. My HP monitor handles 1360x768 beautifully and shows the 800x600 clean & clear. My choice for my first wide screen LCD monitor was a lucky one. I've used the EC, without & with Pinco's work, the bells & whistles are nice, the macro system is better to work with than the one the CC has, Pinco has worked wonders with the EC, however the EC's look & feel is still not good, and that's the showstopper where the EC is concerned for a lot of us. You say you would never return to the CC, I will not play UO using the EC, been there, done that, don't plan on doing it again. Perhaps EA's decision makers will consider the EC and Pinco's mods a learning experience that paid off and go for the gold with a fourth attempt to produce a new client and it will have a good look & feel most will love. Heck, hopefully they will just outsource the job to Pinco and stay out of his hair while he work's his magic. They've tried three times to produce a new popular client, their getting close, they got half to switch this last time.
 

GreywolfUK

Sage
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If EA did a kickstarter for this I'd certainly toss in some funds. Considering what Pinco has managed to do with the basic EC even without being able to get into it's code, I'd say the chances are near certain he could create a UI most would love if EA just handed him the code and let him work his magic without any shackles placed on his work. The talent is clearly there. He's already proven that.
EA + Kickstarter is a total nono, they are total opposites, but if EA/Mythic could secure enough money to pay Pinco, then I think we would finally get the client to satisfy both camps, as you said and I think most would agree, Pinco has a proven track record, unlike the Dev team 3 attempts and none of them satisfies the 99% of the players (there will always be that 1% or players that will never be happy). Who knows maybe it will be 4th time lucky if they wise up and get Pinco on board.
 

GreywolfUK

Sage
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Here's another thing I get a kick out of....

Less than an hour ago we have a post on Uhall:

It's time to go:

Last week it was "Where have all the UO players gone to?" and next week it'll be something else.

Einstein's Theory of insanity at work. You can't attract players with such a ****** looking game.

The focus of the EA/DEvs has been on keeping existing players happy for the most part where long ago it should have been shifted to attracting new players and there is only one way to do that as Corvyn hit the nail on the head on how to do it.
UO Stratics would not be the same without the End of the World posters, just as UO would not be the same without the dreaded Lag monster rearing its ugly head every now and then. I tend to just read them or ignore them, move on and continue to play UO
 

Goldberg-Chessy

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Stratics Legend
Why don't you stop being such an aggressive sarcastic ass? Do you really not know what isometric means? It's a frequently used term in the gaming world, maybe look it up before continuing to make yourself look like a jackass.

Other than that little correction, the rest of your post appears to be your usual juvenile attempts at mockery. Head on back to the pvp topics fella, I think your discussion skills are a good deal more compatible there.
Of course I know what isometric means.

Funny thing though is that when I looked up 3-d isometric engine I was given a very nice explanation that actually referenced current UO as an example. The example showed a nice pic of a Great Lakes keep lol.

"Its popularity stems from that fact that the view allows a lot of cool gameplay and fairly interesting visuals as compared to full 3D. And of course, ISO 3D is about 10 times easier to create than full 3D"

Too funny. UO currently is a type of 3-D isometrics and Uo's style of graphics "allows for a lot of cool gameplay and fairly interesting visuals"

Who looks like a jackass?

This entire thread is a joke.
 
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Gospel

Seasoned Veteran
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Of course I know what isometric means.

Funny thing though is that when I looked up 3-d isometric engine I was given a very nice explanation that actually referenced current UO as an example. The example showed a nice pic of a Great Lakes keep lol.

"Its popularity stems from that fact that the view allows a lot of cool gameplay and fairly interesting visuals as compared to full 3D. And of course, ISO 3D is about 10 times easier to create than full 3D"

Too funny. UO currently is a type of 3-D isometrics and Uo's style of graphics "allows for a lot of cool gameplay and fairly interesting visuals"

Who looks like a jackass?

This entire thread is a joke.
K, and what we are asking for is improved isometric3D graphics. Do you understand that? Yes, now that youve learned what the words we are using mean, maybe you can contribute more than weak insults and bad grammar. I swear I haven't seen a single thread you've posted in that you haven't been laughed out of. You're just now catching up with the conversation though, and that's a good start. Your next goal should be graduating high school.
 

Corvyn

Adventurer
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K, and what we are asking for is improved isometric3D graphics. Do you understand that? Yes, now that youve learned what the words we are using mean, maybe you can contribute more than weak insults and bad grammar. I swear I haven't seen a single thread you've posted in that you haven't been laughed out of. You're just now catching up with the conversation though, and that's a good start. Your next goal should be graduating high school.
Don't let him drag you down to his level. He is the definition of a troll.
 

Goldberg-Chessy

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K, and what we are asking for is improved isometric3D graphics. Do you understand that? Yes, now that youve learned what the words we are using mean, maybe you can contribute more than weak insults and bad grammar. I swear I haven't seen a single thread you've posted in that you haven't been laughed out of. You're just now catching up with the conversation though, and that's a good start. Your next goal should be graduating high school.
Hrmmmm

What is it called again when you go backwards on a bicycle?

Backpedalling.

Nobody said improved sir.

The OP asked for a 3-D isometric engine and oh my gosh it seems we already have one of those. Thats odd.
Better yet, the game dev website I pulled the info from then goes on to say that our type of current engine "allows a lot of cool gameplay and fairly interesting visuals"

The OP quite clearly had no idea what he was asking for and now you seem to take offense that I pointed that out.

You and the OP keep slapping each other on the back though. It makes everything you say seem so much more valid when you help each other out :)
 

kelmo

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This conversation needs to either stay topical and refrain from personal jabs or be locked.
 

Ashlynn_L

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Err, just so everyone is aware. Isometric ONLY describes the perspective used in the game. Not how detailed the graphics are or whether there are particle effects, or whether it's a 2d or 3d engine or whatever.

Infact UO isn't even isometric. It's oblique.
 

startle

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I'm just glad Columbus, Tesla, and Franklin refused to believe their ideas were impossible...
 
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