P
Prince Caspian
Guest
Ok, lets offbalance the last gloom and doom post. Why do I keep playing Ultima Online?
1 - The Ultima games have always had such incredible attention to detail. Use a dough on an oven, you get bread, etc. Such things are not the focus of the game, but it puts a rich backdrop for the adventuring.
2 - The character classes and skills range are just about right. Not too daunting that you could never hope to explore all angles, yet not too sparse that you'll ever get bored.
3 - Inventive twists like the Doom Gauntlet. I have still not gotten my Orny of the Magician after three years of doing Doom, but that elusive factor keeps it appealing.
4 - The community. Sure we have our share of ne'er-do-wells, but we also have the kind of players I like to play with. Kindred spirits.
5 - Good storylines and nifty surprises have been a standard of EA Mythic for the past few years. There's been a few flubs, but many more successes.
6 - Any time I log onto UO, after all these years, there's always a wide variety of things I can do. UO rarely gets tedious or boring.
7 - We can own our own housing. I hate games where you have to live out of the bank box. The house is kind of a big deal to me -- its not only a good base and your corner of Britannia that you can customize, but it's also a museum of your history in the game.
8 - Paragons, Champ Spawns and Peerlesses. Some of my favorite aspects of Ultima Online, and great opportunities to play with others.
9 - The Ultima Mythology has always been strong, and it is well respected and furthered in this game, aside from very notable gaffes (LBR for instance, was a disgrace and selling out the entire Ultima History so some comic book hack can do a gothic steampunk setting that had zero to do with anything in Ultima) it has held up well.
10 - For a few bucks a month, it's engrossing entertainment. There's always something new to find, years and years later.
1 - The Ultima games have always had such incredible attention to detail. Use a dough on an oven, you get bread, etc. Such things are not the focus of the game, but it puts a rich backdrop for the adventuring.
2 - The character classes and skills range are just about right. Not too daunting that you could never hope to explore all angles, yet not too sparse that you'll ever get bored.
3 - Inventive twists like the Doom Gauntlet. I have still not gotten my Orny of the Magician after three years of doing Doom, but that elusive factor keeps it appealing.
4 - The community. Sure we have our share of ne'er-do-wells, but we also have the kind of players I like to play with. Kindred spirits.
5 - Good storylines and nifty surprises have been a standard of EA Mythic for the past few years. There's been a few flubs, but many more successes.
6 - Any time I log onto UO, after all these years, there's always a wide variety of things I can do. UO rarely gets tedious or boring.
7 - We can own our own housing. I hate games where you have to live out of the bank box. The house is kind of a big deal to me -- its not only a good base and your corner of Britannia that you can customize, but it's also a museum of your history in the game.
8 - Paragons, Champ Spawns and Peerlesses. Some of my favorite aspects of Ultima Online, and great opportunities to play with others.
9 - The Ultima Mythology has always been strong, and it is well respected and furthered in this game, aside from very notable gaffes (LBR for instance, was a disgrace and selling out the entire Ultima History so some comic book hack can do a gothic steampunk setting that had zero to do with anything in Ultima) it has held up well.
10 - For a few bucks a month, it's engrossing entertainment. There's always something new to find, years and years later.